• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:55
CET 23:55
KST 07:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!41$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
StarCraft, SC2, HotS, WC3, Returning to Blizzcon! Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[BSL21] RO32 Group A - Saturday 21:00 CET [ASL20] Grand Finals [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1075 users

[OSL] RO16 Day 1 WCS Korea Season 2 2013 - Page 99

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 97 98 99 100 101 104 Next
Douillos
Profile Joined May 2010
France3195 Posts
Last Edited: 2013-07-02 13:02:47
July 02 2013 13:02 GMT
#1961
Why don't we take the problem the other way round.

Why do IEM and MLG (now NASL) have to loose their brand for WCS and korean leagues don't have to?
Look a giraffe! Look a fist!!
edgeOut
Profile Joined February 2013
United States945 Posts
Last Edited: 2013-07-02 13:05:48
July 02 2013 13:05 GMT
#1962
On July 02 2013 22:02 Douillos wrote:
Why don't we take the problem the other way round.

Why do IEM and MLG (now NASL) have to loose their brand for WCS and korean leagues don't have to?


Cause MLG and IEM have their own tournaments intact, WCS is just extra work and bonus for them, their brands have more exposure. GSL and OSL basically handed over their own tournaments to follow Blizzard's lead, they have to remain their name in the tournament, otherwise, they have nothing in their brands left.
Fuck you Zealously! For the fuck you give to those players.
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
July 02 2013 13:07 GMT
#1963
On July 02 2013 22:02 Douillos wrote:
Why don't we take the problem the other way round.

Why do IEM and MLG (now NASL) have to loose their brand for WCS and korean leagues don't have to?


Yes, why don't we take the problem the other way around?

Why do IEM and MLG (now NASL) not facilitate to (arguably much better) map pools and formats of Korean leagues?

Imo, just take the best out of OSL and GSL (like OSL Ro16 seems to be better format than the GSL one, while Bo1 for Ro32 was worse than Bo3 of GSL) and make all of them take that format, with map pool provided by Korean side. Much better.
JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
Last Edited: 2013-07-02 13:08:44
July 02 2013 13:08 GMT
#1964
On July 02 2013 21:48 ReDeYe wrote:
Show nested quote +
On July 02 2013 18:46 rift wrote:
On July 02 2013 18:45 Kommander wrote:
On July 02 2013 18:39 NicksonReyes wrote:
Sup with all the qqing?



I don't really see any problems with this Ro16 format.


Khaldor's been bitching about OSL ever since the season started. Nothing new, and not surprising since he works for a competitor. Redeye also complained about the naming emphasis and how OGN puts more emphasis on the OSL brand rather than the WCS brand, but if you think about it, the OSL brand is much more established than the WCS brand.

these newcomers know not of what they speak


+ Show Spoiler +
"Newcomers" - Interesting terminology to explain someone who has spent the best part of 11 years in esports at the highest level. Newcomer to StarCraft? Relatively I guess, although I've been on the fringes of SC since 2005. I'm also well aware of the history of OSL having worked with OGN since 2005 on a regular basis too, but that's not the argument here, so let me qualify some of it, which obviously can't be understood or explained properly in 140 charachters.

The WCS is a global competition run by partners in each region. I understand the OSL and GSL have history and I don't want to disrespect that history, but WCS is what the entire competition is now. My issues are around wanting StarCraft to appeal to as wide an audience as possible as I fully believe those who are exposed to it, will love the players, the game and the incredible community, ultimately leading to an even larger community.

To capture those however, there are many things that have to happen in order to help improve the entry for casual viewers. The key ingredients to successful esports and tournaments over the last 11 years of watching them are format and consistency.

If we establish that the basic thought behind the WCS is to bring all leagues, all players and fans together under one umbrella and (despite reservations over this) we accept this as the premise, it becomes a priority to ensure that no matter who runs each region, the map pools, the rules, the format and the nomenclature used is consistent. This is the essence of the argument.

Right now, the rules are inconsistent, the map pools different and the way it all plays out is intrinsically different in each region. I totally get OSL and GSL have history and I don't want to remove that, but it's time to move on. This is WCS and it's not the same as GSL (although mirrors this more closely perhaps) and it's not OSL.

Not only the casual viewer is unsure about it all on a global scale right now, but it seems a lot of people who have followed SC for a long time are confused about it too and it's not surprising.

Keeping heritage in esports is super important, you won't hear any argument from me on that. WCS is very special and should be given the prestige it deserves for the time, effort and money being put in by a lot of people to raise the bar for SC.



I understand this, but the brand OSL (GSL for that matter too) will reward the community with ease of access for the Korean audience. Isn't the WCS KR broadcast created with Koreans in mind as a first priority. It is the country with the most integrated culture for this type of sport and cultivating this area should be the biggest thing at the moment. Calling it WCS KR OSL or Code S doesn't change the fact that it's part of the WCS branding, since OSL and GSL are under it.

The fact that rules and map pools are different is less than optimal, but I believe that testing the format of OSL (or adapting it with Bo3 in Ro32 (no I don't want this, but it seems like the majority does) will go a long way. It's a proven format and does not ruin hype or this story line everyone is so damn caught up in. It merely breaks the Ro16 up in different stages. Stage one being the two first weeks with the intro to the groups, stage two being the second matches (which might result in one knockout or an advancement) and then ending it with the match that matters.

People that have spectated for a long time, and people that understand how a partnership works should understand that WCS is basically a partnership, or a union, between the leagues so we get a more coherent structure to the scene, but understanding that WCS as a whole is divided by subgroups that are named differently should not be hard for people with the least amount of brain capacity. It is merely WCS KR OSL, or WCS KR GSL Code S. EU and AM, to be fair, have no actual history, even under the WCS branding. WCS Korea is a result of a partnership, and it should represent that. It is not a competition solely for WCS. It is also the great pillars in the scene called GSL Code S/A and OnGameNet StarLeague.

Why not treat it for what it is? I think EU, AM and GOM next season should look at one map pool (please abuse the Korean (or foreign TLMC guys) map makers, they are fucking amazing), A best of both worlds of the OSL and GSL format and a ruleset that Blizzard creates.

I hope you understand.
The Bomber boy
Douillos
Profile Joined May 2010
France3195 Posts
July 02 2013 13:08 GMT
#1965
On July 02 2013 22:05 edgeOut wrote:
Show nested quote +
On July 02 2013 22:02 Douillos wrote:
Why don't we take the problem the other way round.

Why do IEM and MLG (now NASL) have to loose their brand for WCS and korean leagues don't have to?


Cause MLG and IEM have their own tournaments intact, WCS is just extra work and bonus for them, their brands have more exposure. GSL and OSL basically handed over their own tournaments to follow Blizzard's lead, they have to remain their name in the tournament, otherwise, they have nothing in their brands left.


I don't recall IEM doing anything else than WCS EU... same for MLG as long as WCS AM was running...
Look a giraffe! Look a fist!!
evaniss
Profile Joined May 2013
53 Posts
Last Edited: 2013-07-02 13:16:55
July 02 2013 13:08 GMT
#1966
On July 02 2013 21:46 Tobblish wrote:
Show nested quote +
On July 02 2013 21:44 nihlon wrote:
On July 02 2013 21:33 Tobblish wrote:
On July 02 2013 21:32 nihlon wrote:
On July 02 2013 21:20 fuzzylogic44 wrote:
On July 02 2013 21:18 nihlon wrote:
Why do they still have that annoying black bar around the OGN stream?


It's a TV feed, without it the edges would be cut off on television

Fair enough, still annoying though. I wonder how many viewers they have on TV compared to the stream.


I think it's very safe to say that they have a lot more than the 7k they have on the English stream.

Concurrent viewers aren't always high on TV in smaller countries for fringe programs. Check some stats for SVT programs here in Sweden and you might be surprised. And I wasn't suggesting it's necessarily smaller but I don't think the difference would be all that huge.


South Korea have a population of 50milion+.
Sweden can average over 25k viewers on SVT24 02:00 in the night because of how they measure TV ratings.

as far as i know about korean viewership in Starleague 2009 season, it was Average viewership (13-29 year old men) 1.11%,
(Up to 2.12% viewership, 38.4% share) If compare 2009 and now, i guess this OSL viewership could be near to 0.5~0.7% ???
so i think it could be much more than 70k viewers (you know koreans watch OSL with mobile devices and web based too)
it is just my idea and it's hard to calculate how many number of viewers but i think it could be way over 70k in average viewership
i like to see BW units in SC2
Douillos
Profile Joined May 2010
France3195 Posts
July 02 2013 13:09 GMT
#1967
On July 02 2013 22:07 Ammanas wrote:
Show nested quote +
On July 02 2013 22:02 Douillos wrote:
Why don't we take the problem the other way round.

Why do IEM and MLG (now NASL) have to loose their brand for WCS and korean leagues don't have to?


Yes, why don't we take the problem the other way around?

Why do IEM and MLG (now NASL) not facilitate to (arguably much better) map pools and formats of Korean leagues?

Imo, just take the best out of OSL and GSL (like OSL Ro16 seems to be better format than the GSL one, while Bo1 for Ro32 was worse than Bo3 of GSL) and make all of them take that format, with map pool provided by Korean side. Much better.



IIRC this is what is happening? WCS EU and AM are GSL format...
Look a giraffe! Look a fist!!
mikedebo
Profile Joined December 2010
Canada4341 Posts
July 02 2013 13:11 GMT
#1968
I NEED A PHOTOSYNTHESIS! ||| 'airtoss' is an anagram of 'artosis' ||| SANGHOOOOOO ||| "No Korea? No problem. I have internet." -- Stardust
edgeOut
Profile Joined February 2013
United States945 Posts
July 02 2013 13:13 GMT
#1969
On July 02 2013 22:08 Douillos wrote:
Show nested quote +
On July 02 2013 22:05 edgeOut wrote:
On July 02 2013 22:02 Douillos wrote:
Why don't we take the problem the other way round.

Why do IEM and MLG (now NASL) have to loose their brand for WCS and korean leagues don't have to?


Cause MLG and IEM have their own tournaments intact, WCS is just extra work and bonus for them, their brands have more exposure. GSL and OSL basically handed over their own tournaments to follow Blizzard's lead, they have to remain their name in the tournament, otherwise, they have nothing in their brands left.


I don't recall IEM doing anything else than WCS EU... same for MLG as long as WCS AM was running...


Oh, man, they only do weekend tournaments, they can't do both simultaneously even if they desperately want to.
Fuck you Zealously! For the fuck you give to those players.
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
July 02 2013 13:15 GMT
#1970
On July 02 2013 22:09 Douillos wrote:
Show nested quote +
On July 02 2013 22:07 Ammanas wrote:
On July 02 2013 22:02 Douillos wrote:
Why don't we take the problem the other way round.

Why do IEM and MLG (now NASL) have to loose their brand for WCS and korean leagues don't have to?


Yes, why don't we take the problem the other way around?

Why do IEM and MLG (now NASL) not facilitate to (arguably much better) map pools and formats of Korean leagues?

Imo, just take the best out of OSL and GSL (like OSL Ro16 seems to be better format than the GSL one, while Bo1 for Ro32 was worse than Bo3 of GSL) and make all of them take that format, with map pool provided by Korean side. Much better.



IIRC this is what is happening? WCS EU and AM are GSL format...


Yes and no. Yes they are for premier league, they are not for challenger league/up and downs. And they for sure are not taking their map pools, which is by far the silliest thing they have done so far in WCS...

GSL format, while OK by itself, is not the best format available, and I hope that for 2014 Blizz, GOM and foreign partners will look into this style of Ro16, which is arguably better (not only because of format, but for example also because of fixed maps).
JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
Douillos
Profile Joined May 2010
France3195 Posts
July 02 2013 13:16 GMT
#1971
On July 02 2013 22:13 edgeOut wrote:
Show nested quote +
On July 02 2013 22:08 Douillos wrote:
On July 02 2013 22:05 edgeOut wrote:
On July 02 2013 22:02 Douillos wrote:
Why don't we take the problem the other way round.

Why do IEM and MLG (now NASL) have to loose their brand for WCS and korean leagues don't have to?


Cause MLG and IEM have their own tournaments intact, WCS is just extra work and bonus for them, their brands have more exposure. GSL and OSL basically handed over their own tournaments to follow Blizzard's lead, they have to remain their name in the tournament, otherwise, they have nothing in their brands left.


I don't recall IEM doing anything else than WCS EU... same for MLG as long as WCS AM was running...


Oh, man, they only do weekend tournaments, they can't do both simultaneously even if they desperately want to.



The point is, Korean leagues already have a special status as it is. I don't get how people get so defensive when someone comes up and critisizes...
Look a giraffe! Look a fist!!
therabit
Profile Joined August 2011
795 Posts
July 02 2013 13:18 GMT
#1972
sorry my phone battery died so couldn't give a lot of impression. Just got home, left after Fantasy lost with all the fan girls
Douillos
Profile Joined May 2010
France3195 Posts
July 02 2013 13:21 GMT
#1973
On July 02 2013 22:15 Ammanas wrote:
Show nested quote +
On July 02 2013 22:09 Douillos wrote:
On July 02 2013 22:07 Ammanas wrote:
On July 02 2013 22:02 Douillos wrote:
Why don't we take the problem the other way round.

Why do IEM and MLG (now NASL) have to loose their brand for WCS and korean leagues don't have to?


Yes, why don't we take the problem the other way around?

Why do IEM and MLG (now NASL) not facilitate to (arguably much better) map pools and formats of Korean leagues?

Imo, just take the best out of OSL and GSL (like OSL Ro16 seems to be better format than the GSL one, while Bo1 for Ro32 was worse than Bo3 of GSL) and make all of them take that format, with map pool provided by Korean side. Much better.



IIRC this is what is happening? WCS EU and AM are GSL format...


Yes and no. Yes they are for premier league, they are not for challenger league/up and downs. And they for sure are not taking their map pools, which is by far the silliest thing they have done so far in WCS...

GSL format, while OK by itself, is not the best format available, and I hope that for 2014 Blizz, GOM and foreign partners will look into this style of Ro16, which is arguably better (not only because of format, but for example also because of fixed maps).



I'm not sure everyone would agree with you on the format... IMO a lot of people are defending it in this thread because a) people love novelty and the GSL format is everywhere nowadays b) OSL brings out the elitist hipster shit out of all of us.

Let's wait a few weeks before saying that OSL format is "da best in da world"... I would like to see how many of the "omg OSL sooooo good" people were the same shitting all over LR threads with the "OMG Bo1 fuuuuu OSL never gonna tune in again".
Look a giraffe! Look a fist!!
nihlon
Profile Joined April 2010
Sweden5581 Posts
Last Edited: 2013-07-02 13:24:33
July 02 2013 13:22 GMT
#1974
On July 02 2013 21:46 Tobblish wrote:
Show nested quote +
On July 02 2013 21:44 nihlon wrote:
On July 02 2013 21:33 Tobblish wrote:
On July 02 2013 21:32 nihlon wrote:
On July 02 2013 21:20 fuzzylogic44 wrote:
On July 02 2013 21:18 nihlon wrote:
Why do they still have that annoying black bar around the OGN stream?


It's a TV feed, without it the edges would be cut off on television

Fair enough, still annoying though. I wonder how many viewers they have on TV compared to the stream.


I think it's very safe to say that they have a lot more than the 7k they have on the English stream.

Concurrent viewers aren't always high on TV in smaller countries for fringe programs. Check some stats for SVT programs here in Sweden and you might be surprised. And I wasn't suggesting it's necessarily smaller but I don't think the difference would be all that huge.


South Korea have a population of 50milion+.
Sweden can average over 25k viewers on SVT24 02:00 in the night because of how they measure TV ratings.

I know perfectly well how large their population is and how the measurement is done in Sweden. Did you happen to miss when I wrote fringe programs? If you look at that as well as other channels (I choose svt because they are the largest and EVERYONE have access to them so it's the best possible scenario here).

The reason I asked in the first place was because I was curious but depending on how large the Korean channel is and how popular the game is as well as other factors like lead ins, there's no guarantee that the numbers surpass the stream numbers by great margins. If the stream numbers mentioned by other is correct that's great but it doesn't change my point. (And you can't have looked at a lot of number if you think the 25k comment is a valid point against that...).
Banelings are too cute to blow up
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
July 02 2013 13:25 GMT
#1975
On July 02 2013 21:48 ReDeYe wrote:
Show nested quote +
On July 02 2013 18:46 rift wrote:
On July 02 2013 18:45 Kommander wrote:
On July 02 2013 18:39 NicksonReyes wrote:
Sup with all the qqing?

https://twitter.com/Khaldor/status/351997772351803395

I don't really see any problems with this Ro16 format.


Khaldor's been bitching about OSL ever since the season started. Nothing new, and not surprising since he works for a competitor. Redeye also complained about the naming emphasis and how OGN puts more emphasis on the OSL brand rather than the WCS brand, but if you think about it, the OSL brand is much more established than the WCS brand.

these newcomers know not of what they speak


"Newcomers" - Interesting terminology to explain someone who has spent the best part of 11 years in esports at the highest level. Newcomer to StarCraft? Relatively I guess, although I've been on the fringes of SC since 2005. I'm also well aware of the history of OSL having worked with OGN since 2005 on a regular basis too, but that's not the argument here, so let me qualify some of it, which obviously can't be understood or explained properly in 140 charachters.

The WCS is a global competition run by partners in each region. I understand the OSL and GSL have history and I don't want to disrespect that history, but WCS is what the entire competition is now. My issues are around wanting StarCraft to appeal to as wide an audience as possible as I fully believe those who are exposed to it, will love the players, the game and the incredible community, ultimately leading to an even larger community.

To capture those however, there are many things that have to happen in order to help improve the entry for casual viewers. The key ingredients to successful esports and tournaments over the last 11 years of watching them are format and consistency.

If we establish that the basic thought behind the WCS is to bring all leagues, all players and fans together under one umbrella and (despite reservations over this) we accept this as the premise, it becomes a priority to ensure that no matter who runs each region, the map pools, the rules, the format and the nomenclature used is consistent. This is the essence of the argument.

Right now, the rules are inconsistent, the map pools different and the way it all plays out is intrinsically different in each region. I totally get OSL and GSL have history and I don't want to remove that, but it's time to move on. This is WCS and it's not the same as GSL (although mirrors this more closely perhaps) and it's not OSL.

Not only the casual viewer is unsure about it all on a global scale right now, but it seems a lot of people who have followed SC for a long time are confused about it too and it's not surprising.

Keeping heritage in esports is super important, you won't hear any argument from me on that. WCS is very special and should be given the prestige it deserves for the time, effort and money being put in by a lot of people to raise the bar for SC.




The problem is you're just wrong. Part of the deal is that OSL and GSL go on within the WCS framework. They aren't supposed to be erased.

And I for one enjoy different formats, map pools etc. Homogeneity is a good way to make the scene boring.
isaachukfan
Profile Blog Joined October 2011
Canada785 Posts
July 02 2013 13:25 GMT
#1976
2013 year of Supernova!!!!!!
Good for first to, glad to see his skill is finally starting to show in offline korean tournaments
I'm a mennonite, yes I'm allowed to use a computer
nihlon
Profile Joined April 2010
Sweden5581 Posts
July 02 2013 13:27 GMT
#1977
On July 02 2013 22:07 Ammanas wrote:
Show nested quote +
On July 02 2013 22:02 Douillos wrote:
Why don't we take the problem the other way round.

Why do IEM and MLG (now NASL) have to loose their brand for WCS and korean leagues don't have to?


Yes, why don't we take the problem the other way around?

Why do IEM and MLG (now NASL) not facilitate to (arguably much better) map pools and formats of Korean leagues?

Imo, just take the best out of OSL and GSL (like OSL Ro16 seems to be better format than the GSL one, while Bo1 for Ro32 was worse than Bo3 of GSL) and make all of them take that format, with map pool provided by Korean side. Much better.


Eh, the whole WCS format is basically Korean (GSL). The problem isn't with IEM or MLG, it's with GOM and OGN.
Banelings are too cute to blow up
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
July 02 2013 13:29 GMT
#1978
On July 02 2013 22:08 Wintex wrote:
Show nested quote +
On July 02 2013 21:48 ReDeYe wrote:
On July 02 2013 18:46 rift wrote:
On July 02 2013 18:45 Kommander wrote:
On July 02 2013 18:39 NicksonReyes wrote:
Sup with all the qqing?

https://twitter.com/Khaldor/status/351997772351803395

I don't really see any problems with this Ro16 format.


Khaldor's been bitching about OSL ever since the season started. Nothing new, and not surprising since he works for a competitor. Redeye also complained about the naming emphasis and how OGN puts more emphasis on the OSL brand rather than the WCS brand, but if you think about it, the OSL brand is much more established than the WCS brand.

these newcomers know not of what they speak


+ Show Spoiler +
"Newcomers" - Interesting terminology to explain someone who has spent the best part of 11 years in esports at the highest level. Newcomer to StarCraft? Relatively I guess, although I've been on the fringes of SC since 2005. I'm also well aware of the history of OSL having worked with OGN since 2005 on a regular basis too, but that's not the argument here, so let me qualify some of it, which obviously can't be understood or explained properly in 140 charachters.

The WCS is a global competition run by partners in each region. I understand the OSL and GSL have history and I don't want to disrespect that history, but WCS is what the entire competition is now. My issues are around wanting StarCraft to appeal to as wide an audience as possible as I fully believe those who are exposed to it, will love the players, the game and the incredible community, ultimately leading to an even larger community.

To capture those however, there are many things that have to happen in order to help improve the entry for casual viewers. The key ingredients to successful esports and tournaments over the last 11 years of watching them are format and consistency.

If we establish that the basic thought behind the WCS is to bring all leagues, all players and fans together under one umbrella and (despite reservations over this) we accept this as the premise, it becomes a priority to ensure that no matter who runs each region, the map pools, the rules, the format and the nomenclature used is consistent. This is the essence of the argument.

Right now, the rules are inconsistent, the map pools different and the way it all plays out is intrinsically different in each region. I totally get OSL and GSL have history and I don't want to remove that, but it's time to move on. This is WCS and it's not the same as GSL (although mirrors this more closely perhaps) and it's not OSL.

Not only the casual viewer is unsure about it all on a global scale right now, but it seems a lot of people who have followed SC for a long time are confused about it too and it's not surprising.

Keeping heritage in esports is super important, you won't hear any argument from me on that. WCS is very special and should be given the prestige it deserves for the time, effort and money being put in by a lot of people to raise the bar for SC.



I understand this, but the brand OSL (GSL for that matter too) will reward the community with ease of access for the Korean audience. Isn't the WCS KR broadcast created with Koreans in mind as a first priority. It is the country with the most integrated culture for this type of sport and cultivating this area should be the biggest thing at the moment. Calling it WCS KR OSL or Code S doesn't change the fact that it's part of the WCS branding, since OSL and GSL are under it.

The fact that rules and map pools are different is less than optimal, but I believe that testing the format of OSL (or adapting it with Bo3 in Ro32 (no I don't want this, but it seems like the majority does) will go a long way. It's a proven format and does not ruin hype or this story line everyone is so damn caught up in. It merely breaks the Ro16 up in different stages. Stage one being the two first weeks with the intro to the groups, stage two being the second matches (which might result in one knockout or an advancement) and then ending it with the match that matters.

People that have spectated for a long time, and people that understand how a partnership works should understand that WCS is basically a partnership, or a union, between the leagues so we get a more coherent structure to the scene, but understanding that WCS as a whole is divided by subgroups that are named differently should not be hard for people with the least amount of brain capacity. It is merely WCS KR OSL, or WCS KR GSL Code S. EU and AM, to be fair, have no actual history, even under the WCS branding. WCS Korea is a result of a partnership, and it should represent that. It is not a competition solely for WCS. It is also the great pillars in the scene called GSL Code S/A and OnGameNet StarLeague.


Perfectly stated.
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
July 02 2013 13:32 GMT
#1979
Khaldor kind of changed his mind, he used to hold a different speech regarding the matter.


Terran & Potato Salad.
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
Last Edited: 2013-07-02 13:36:26
July 02 2013 13:36 GMT
#1980
On July 02 2013 22:32 Lukeeze[zR] wrote:
Khaldor kind of changed his mind, he used to hold a different speech regarding the matter.


https://twitter.com/Khaldor/status/330908063638908928

Well, what he said is basically true (in that tweet). Code A is the Korean Challenger League. Code A is a brand in this community. It's a preliminary for the hardest league in the world. ODT works the same way.

Gotta stick to their brands. AM CL and EU CL are not quite the same as KR CL or each other. Code A is just a different name for KR CL.
The Bomber boy
Prev 1 97 98 99 100 101 104 Next
Please log in or register to reply.
Live Events Refresh
BSL 21
20:00
ProLeague - RO32 Group A
Gosudark vs Kyrie
Gypsy vs OyAji
UltrA vs Radley
Dandy vs Ptak
ZZZero.O210
LiquipediaDiscussion
LAN Event
18:00
Stellar Fest: Day 2
Clem vs TriGGeR
ComeBackTV 755
UrsaTVCanada626
IndyStarCraft 250
EnkiAlexander 56
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 263
IndyStarCraft 250
Nathanias 141
Nina 84
elazer 51
Railgan 41
ForJumy 11
StarCraft: Brood War
Sea 1282
ZZZero.O 210
Dota 2
LuMiX1
League of Legends
KnowMe73
Heroes of the Storm
Khaldor237
Other Games
Grubby4309
Beastyqt723
Mlord460
Pyrionflax240
Liquid`Hasu237
FrodaN222
Fuzer 175
ToD129
ArmadaUGS87
goatrope61
Maynarde46
Organizations
Other Games
gamesdonequick982
Counter-Strike
PGL123
Other Games
angryscii14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 51
• musti20045 37
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• 3DClanTV 27
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2967
• Ler117
League of Legends
• imaqtpie2973
Other Games
• Scarra495
Upcoming Events
Replay Cast
5m
CranKy Ducklings5
Sparkling Tuna Cup
11h 5m
WardiTV Korean Royale
13h 5m
LAN Event
16h 5m
IPSL
19h 5m
JDConan vs WIZARD
WolFix vs Cross
BSL 21
21h 5m
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
1d 10h
Wardi Open
1d 13h
WardiTV Korean Royale
2 days
Replay Cast
3 days
[ Show More ]
Kung Fu Cup
3 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
4 days
The PondCast
4 days
RSL Revival
4 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
6 days
BSL 21
6 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.