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[OSL] RO32 Group G&H WCS Korea Season 2 2013 - Page 26

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 24 25 26 27 28 94 Next
Ketch
Profile Joined October 2010
Netherlands7285 Posts
Last Edited: 2013-06-27 10:26:21
June 27 2013 10:26 GMT
#501
Shouldn't Yonghwa attack the nexus of Squirtle???

Edit: oh, going up the ramp is ok too!
Dwayn
Profile Joined October 2011
Germany949 Posts
June 27 2013 10:26 GMT
#502
squirtle in top form...
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
June 27 2013 10:26 GMT
#503
On June 27 2013 19:25 Glorfindel! wrote:
Show nested quote +
On June 27 2013 19:21 HolyArrow wrote:
On June 27 2013 19:17 TheDwf wrote:
On June 27 2013 19:14 HolyArrow wrote:
On June 27 2013 19:13 TheDwf wrote:
On June 27 2013 19:08 Big J wrote:
Those speedy Warp Prisms. Completely impossible to catch them...

Ah yes, forgot that their movespeed in Phase Mode got tremendously buffed.


Lol but that's the point. In the midst of everyone bitching about impossible-to-catch WPs flying around warping in 30 zealots in their main (lol), a lot of whiners conveniently ignored the fact that WPs need to be in phasing mode to warp shit in.

Except in this case—and it often happens—PartinG parked his Prism without hiding, forgot about it and therefore lost him.


But then you have to ask yourself, how much is your theorycrafting worth if players as good as Parting are fucking up with it? I could as easily theorycraft about why speedivacs are actually OP and that Terran players simply make too many mistakes utilizing them. The simple fact is that I have yet to see buffed WPs illustrating their supposed OP-ness at the pro level, and if you just claim the pro messed up whenever the supposedly OP speed-buffed WP is used top not-so-great effect, how OP is it actually when it's difficult enough to use that the pros keep making mistakes with it.


And then there are countless examples of Parting, sOs, Rain and other Protosses doing miracles with it.

Parting just screwd up big time the whole game.


I didn't see any of these "miracle" games that you speak of. Can you link me to some?
TheDwf
Profile Joined November 2011
France19747 Posts
June 27 2013 10:26 GMT
#504
On June 27 2013 19:25 Wintex wrote:
You only need 4 sentries to FF a ramp indefinitely. right?

6.
Lazzi
Profile Joined June 2011
Switzerland1923 Posts
June 27 2013 10:26 GMT
#505
On June 27 2013 19:20 Jmanthedragonguy wrote:
Show nested quote +
On June 27 2013 19:14 TheDwf wrote:
On June 27 2013 19:13 Zealot Lord wrote:
I think this just all boils back down to protoss unable to take a quick 3rd against terran anymore due to mass drops - stopping this SCV train pull with a lesser economy is just so difficult.

Or maybe it had something to do with the failed blink/Colossi timing?

Thats the problem, every time a protoss players army enters the opponents half of the map it is considered a "timing" and is borderline all-in. It's hard to put on small pressures without being cost ineffective as protoss, since the higher tech units are to slow to save.

^this
It's good to be back
SinTio
Profile Joined April 2011
Germany871 Posts
June 27 2013 10:27 GMT
#506
'Why would he transfer probes in that situation -_- the observer was seconds away.. nope gonne run them into the dt
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
June 27 2013 10:27 GMT
#507
YongHwa upset with the game against Parting, decides to use DTs to take it out on Squirtle. :p
TAMinator
Profile Joined February 2011
Australia2706 Posts
June 27 2013 10:28 GMT
#508
haha I knew Supernova would go through. Only because Artosis was 100% sure he wasn't going through.
samurai80
Profile Joined November 2011
Japan4225 Posts
June 27 2013 10:28 GMT
#509
On June 27 2013 19:21 gobbledydook wrote:
Show nested quote +
On June 27 2013 19:20 Jmanthedragonguy wrote:
On June 27 2013 19:14 TheDwf wrote:
On June 27 2013 19:13 Zealot Lord wrote:
I think this just all boils back down to protoss unable to take a quick 3rd against terran anymore due to mass drops - stopping this SCV train pull with a lesser economy is just so difficult.

Or maybe it had something to do with the failed blink/Colossi timing?

Thats the problem, every time a protoss players army enters the opponents half of the map it is considered a "timing" and is borderline all-in. It's hard to put on small pressures without being cost ineffective as protoss, since the higher tech units are to slow to save.


because he lost his mothership core and couldn't recall out.

Which means it basically comes down to be able to keep alive a quite fragile unit, and very slow on top of that.
TheDwf
Profile Joined November 2011
France19747 Posts
June 27 2013 10:29 GMT
#510
On June 27 2013 19:28 samurai80 wrote:
Show nested quote +
On June 27 2013 19:21 gobbledydook wrote:
On June 27 2013 19:20 Jmanthedragonguy wrote:
On June 27 2013 19:14 TheDwf wrote:
On June 27 2013 19:13 Zealot Lord wrote:
I think this just all boils back down to protoss unable to take a quick 3rd against terran anymore due to mass drops - stopping this SCV train pull with a lesser economy is just so difficult.

Or maybe it had something to do with the failed blink/Colossi timing?

Thats the problem, every time a protoss players army enters the opponents half of the map it is considered a "timing" and is borderline all-in. It's hard to put on small pressures without being cost ineffective as protoss, since the higher tech units are to slow to save.


because he lost his mothership core and couldn't recall out.

Which means it basically comes down to be able to keep alive a quite fragile unit, and very slow on top of that.

You can simply keep it in the back since its DPS is quite insignificant.
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
June 27 2013 10:30 GMT
#511
On June 27 2013 19:25 TheDwf wrote:
Show nested quote +
On June 27 2013 19:21 HolyArrow wrote:
On June 27 2013 19:17 TheDwf wrote:
On June 27 2013 19:14 HolyArrow wrote:
On June 27 2013 19:13 TheDwf wrote:
On June 27 2013 19:08 Big J wrote:
Those speedy Warp Prisms. Completely impossible to catch them...

Ah yes, forgot that their movespeed in Phase Mode got tremendously buffed.


Lol but that's the point. In the midst of everyone bitching about impossible-to-catch WPs flying around warping in 30 zealots in their main (lol), a lot of whiners conveniently ignored the fact that WPs need to be in phasing mode to warp shit in.

Except in this case—and it often happens—PartinG parked his Prism without hiding, forgot about it and therefore lost him.


But then you have to ask yourself, how much is your theorycrafting worth if players as good as Parting are fucking up with it? I could as easily theorycraft about why speedivacs are actually OP and that Terran players simply make too many mistakes utilizing them. The simple fact is that I have yet to see buffed WPs illustrating their supposed OP-ness at the pro level, and if you just claim the pro messed up whenever the supposedly OP speed-buffed WP is used top not-so-great effect, how OP is it actually when it's difficult enough to use that the pros keep making mistakes with it.

? I wasn't theorycrafting at all, no idea why you use the term. The consequences of the Prism buff are more complicated than "OP" or not, and at any rate will not be fully seen in the first week following the patch... In this case it didn't matter anyway because the game wasn't even.


Lol you claim that the future holds consequences that we haven't seen yet, but at the same time you claim you're not theorycrafting. If you claim that the patch will cause X and Y in the future for various reasons when X and Y haven't actually come to fruition in reality yet, I don't know what you'd call that but theorycrafting.
Vindicare605
Profile Blog Joined August 2011
United States16089 Posts
June 27 2013 10:30 GMT
#512
On June 27 2013 19:29 TheDwf wrote:
Show nested quote +
On June 27 2013 19:28 samurai80 wrote:
On June 27 2013 19:21 gobbledydook wrote:
On June 27 2013 19:20 Jmanthedragonguy wrote:
On June 27 2013 19:14 TheDwf wrote:
On June 27 2013 19:13 Zealot Lord wrote:
I think this just all boils back down to protoss unable to take a quick 3rd against terran anymore due to mass drops - stopping this SCV train pull with a lesser economy is just so difficult.

Or maybe it had something to do with the failed blink/Colossi timing?

Thats the problem, every time a protoss players army enters the opponents half of the map it is considered a "timing" and is borderline all-in. It's hard to put on small pressures without being cost ineffective as protoss, since the higher tech units are to slow to save.


because he lost his mothership core and couldn't recall out.

Which means it basically comes down to be able to keep alive a quite fragile unit, and very slow on top of that.

You can simply keep it in the back since its DPS is quite insignificant.


Clearly you dont understand how Protoss armies work. They clump into a ball and they all move together. You never leave a man behind! Never!
aka: KTVindicare the Geeky Bartender
Vindicare605
Profile Blog Joined August 2011
United States16089 Posts
June 27 2013 10:31 GMT
#513
Recalls!!!
aka: KTVindicare the Geeky Bartender
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
June 27 2013 10:31 GMT
#514
this is so silly...
The Bomber boy
xAdra
Profile Joined July 2012
Singapore1858 Posts
June 27 2013 10:31 GMT
#515
FINALLY! Some epic play from Squirtle!
artrea
Profile Joined March 2011
Latvia3560 Posts
June 27 2013 10:31 GMT
#516
Why did he recall ?
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
June 27 2013 10:31 GMT
#517
yonghwa recalls for 3 zealots?
Moderatorlickypiddy
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
June 27 2013 10:31 GMT
#518
ROFL seeing all those recalls at once was really funny.
♦ My Life for BESTie ♦ 류세라 = 배 ♦
Archybaldie
Profile Joined June 2011
United Kingdom818 Posts
June 27 2013 10:32 GMT
#519
Recall looks so fucking cool lol.
I'm in the bubblewrap league ... i just keep getting popped
artrea
Profile Joined March 2011
Latvia3560 Posts
June 27 2013 10:32 GMT
#520
Squirtle with the boss move that was nice actually.
Prev 1 24 25 26 27 28 94 Next
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