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[OSL] RO32 Group G&H WCS Korea Season 2 2013 - Page 25

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 23 24 25 26 27 94 Next
gobbledydook
Profile Joined October 2012
Australia2605 Posts
June 27 2013 10:21 GMT
#481
On June 27 2013 19:20 Jmanthedragonguy wrote:
Show nested quote +
On June 27 2013 19:14 TheDwf wrote:
On June 27 2013 19:13 Zealot Lord wrote:
I think this just all boils back down to protoss unable to take a quick 3rd against terran anymore due to mass drops - stopping this SCV train pull with a lesser economy is just so difficult.

Or maybe it had something to do with the failed blink/Colossi timing?

Thats the problem, every time a protoss players army enters the opponents half of the map it is considered a "timing" and is borderline all-in. It's hard to put on small pressures without being cost ineffective as protoss, since the higher tech units are to slow to save.


because he lost his mothership core and couldn't recall out.
I am a dirty Protoss bullshit abuser
MagickMan
Profile Joined March 2011
Australia498 Posts
June 27 2013 10:21 GMT
#482
On June 27 2013 19:21 Vindicare605 wrote:
Uh oh. Artosis just said Yonghwa was going to win. Poor guy.


I bet Tasteless did too...
Highcounsel
Profile Joined March 2011
United States132 Posts
June 27 2013 10:21 GMT
#483
On June 27 2013 19:19 Fionn wrote:
I think Keen is better than Bomber currently.

He's under the radar really strong right now.

I have to agree, Keen has played solid pretty much every time I've seen him in Hots and Bomber has been so iffy.
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
Last Edited: 2013-06-27 10:22:32
June 27 2013 10:21 GMT
#484
On June 27 2013 19:17 TheDwf wrote:
Show nested quote +
On June 27 2013 19:14 HolyArrow wrote:
On June 27 2013 19:13 TheDwf wrote:
On June 27 2013 19:08 Big J wrote:
Those speedy Warp Prisms. Completely impossible to catch them...

Ah yes, forgot that their movespeed in Phase Mode got tremendously buffed.


Lol but that's the point. In the midst of everyone bitching about impossible-to-catch WPs flying around warping in 30 zealots in their main (lol), a lot of whiners conveniently ignored the fact that WPs need to be in phasing mode to warp shit in.

Except in this case—and it often happens—PartinG parked his Prism without hiding, forgot about it and therefore lost him.


But then you have to ask yourself, how much is your theorycrafting worth if players as good as Parting are fucking up with it? I could as easily theorycraft about why speedivacs are actually OP and that Terran players simply make too many mistakes utilizing them. The simple fact is that I have yet to see buffed WPs illustrating their supposed OP-ness at the pro level, and if you just claim the pro messed up whenever the supposedly OP speed-buffed WP is used top not-so-great effect, how OP is it actually when it's difficult enough to use that the pros keep making mistakes with it.
Vindicare605
Profile Blog Joined August 2011
United States16122 Posts
June 27 2013 10:21 GMT
#485
On June 27 2013 19:21 MagickMan wrote:
Show nested quote +
On June 27 2013 19:21 Vindicare605 wrote:
Uh oh. Artosis just said Yonghwa was going to win. Poor guy.


I bet Tasteless did too...


No, Tasteless actually said Squirtle was going to.
aka: KTVindicare the Geeky Bartender
Wintex
Profile Blog Joined July 2011
Norway16847 Posts
June 27 2013 10:21 GMT
#486
On June 27 2013 19:20 Jmanthedragonguy wrote:
Show nested quote +
On June 27 2013 19:14 TheDwf wrote:
On June 27 2013 19:13 Zealot Lord wrote:
I think this just all boils back down to protoss unable to take a quick 3rd against terran anymore due to mass drops - stopping this SCV train pull with a lesser economy is just so difficult.

Or maybe it had something to do with the failed blink/Colossi timing?

Thats the problem, every time a protoss players army enters the opponents half of the map it is considered a "timing" and is borderline all-in. It's hard to put on small pressures without being cost ineffective as protoss, since the higher tech units are to slow to save.

You can have fun on our side now. The darn mommaship core is so good.
The Bomber boy
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
June 27 2013 10:22 GMT
#487
On June 27 2013 19:21 Vindicare605 wrote:
Uh oh. Artosis just said Yonghwa was going to win. Poor guy.


I think he did that on purpose so Squirtle would win. But I am not sure if the curse works if he doesn't really mean it :D
TheDwf
Profile Joined November 2011
France19747 Posts
June 27 2013 10:22 GMT
#488
On June 27 2013 19:20 Jmanthedragonguy wrote:
Show nested quote +
On June 27 2013 19:14 TheDwf wrote:
On June 27 2013 19:13 Zealot Lord wrote:
I think this just all boils back down to protoss unable to take a quick 3rd against terran anymore due to mass drops - stopping this SCV train pull with a lesser economy is just so difficult.

Or maybe it had something to do with the failed blink/Colossi timing?

Thats the problem, every time a protoss players army enters the opponents half of the map it is considered a "timing" and is borderline all-in. It's hard to put on small pressures without being cost ineffective as protoss, since the higher tech units are to slow to save.

Blame Sentries/Warpgate/Colossi.
Ketch
Profile Joined October 2010
Netherlands7285 Posts
June 27 2013 10:22 GMT
#489
On June 27 2013 19:21 Highcounsel wrote:
Show nested quote +
On June 27 2013 19:19 Fionn wrote:
I think Keen is better than Bomber currently.

He's under the radar really strong right now.

I have to agree, Keen has played solid pretty much every time I've seen him in Hots and Bomber has been so iffy.


Yes Keen is on point:
FGSTL: KeeN(captain) 20
Thank you Keen!
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
Last Edited: 2013-06-27 10:23:05
June 27 2013 10:22 GMT
#490
On June 27 2013 19:20 Jmanthedragonguy wrote:
Show nested quote +
On June 27 2013 19:14 TheDwf wrote:
On June 27 2013 19:13 Zealot Lord wrote:
I think this just all boils back down to protoss unable to take a quick 3rd against terran anymore due to mass drops - stopping this SCV train pull with a lesser economy is just so difficult.

Or maybe it had something to do with the failed blink/Colossi timing?

Thats the problem, every time a protoss players army enters the opponents half of the map it is considered a "timing" and is borderline all-in. It's hard to put on small pressures without being cost ineffective as protoss, since the higher tech units are to slow to save.


I sometimes forget that flying tier1-unit from a nexus making Protoss able to recall their whole army

Gusseing for Parting to go through anyways.
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
Wintex
Profile Blog Joined July 2011
Norway16847 Posts
June 27 2013 10:22 GMT
#491
On June 27 2013 19:22 Qwerty85 wrote:
Show nested quote +
On June 27 2013 19:21 Vindicare605 wrote:
Uh oh. Artosis just said Yonghwa was going to win. Poor guy.


I think he did that on purpose so Squirtle would win. But I am not sure if the curse works if he doesn't really mean it :D

PartinG wins vs either of them, according to aligulac, so....
The Bomber boy
Rhuubarb
Profile Joined September 2010
Australia102 Posts
June 27 2013 10:23 GMT
#492
Imo, if he had moved back after he used all his forcefields (when supernova had lost all his vikings), and not engaged again when he lost the last 2 collosus, Supernova's SCV pull wouldn't have worked.

Having said that, the SCV pulls (both games) seemed reactionary so I don't think he would have pulled his SCVs in that scenario.
Vindicare605
Profile Blog Joined August 2011
United States16122 Posts
June 27 2013 10:23 GMT
#493
On June 27 2013 19:21 Highcounsel wrote:
Show nested quote +
On June 27 2013 19:19 Fionn wrote:
I think Keen is better than Bomber currently.

He's under the radar really strong right now.

I have to agree, Keen has played solid pretty much every time I've seen him in Hots and Bomber has been so iffy.


I've had Bomber on my anti-team all season long for FGSTL and he has lost me a total of 5 points all of which were due to his team winning.

Keen on the other hand has scored more points than anyone else in the FGSTL.

Take that as evidence for how the two have matched up lately.
aka: KTVindicare the Geeky Bartender
Wingblade
Profile Joined April 2012
United States1806 Posts
June 27 2013 10:24 GMT
#494
On June 27 2013 19:19 GTPGlitch wrote:
Show nested quote +
On June 27 2013 19:13 Zealot Lord wrote:
I think this just all boils back down to protoss unable to take a quick 3rd against terran anymore due to mass drops - stopping this SCV train pull with a lesser economy is just so difficult.


Uh, no. Drops might have been a problem once upon a time in wol, but with planetary nexus and recall there is no reason for Protoss to have trouble with drops. The real problem is that Protoss players are trying to be qtpies and go for two tech paths and a quick third at the same time, which then turns into a giant "pull workers and kill me plz". You don't go colossus Templar and a third at the same time in any other MU, but Terran is supposed to let you get away with it?


He stopped colossus production entirely and you HAVE to switch quickly enough or your opponent gets an optimal viking count and... pulls SCVs and kills you. Recall is really bad for defense, it takes several seconds for the army to recall back. He flies away, attacks somewhere else, expands cus he knows where the army is at, plus it costs you 1 overcharge or time warp.


PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
June 27 2013 10:24 GMT
#495
lol, both IM toss going full yolo
TY <3 Cure <3 Inno <3 Special <3
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
June 27 2013 10:25 GMT
#496
I'd prefer Yonghwa to win.

Looks like he's going to do it too
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
June 27 2013 10:25 GMT
#497
On June 27 2013 19:21 HolyArrow wrote:
Show nested quote +
On June 27 2013 19:17 TheDwf wrote:
On June 27 2013 19:14 HolyArrow wrote:
On June 27 2013 19:13 TheDwf wrote:
On June 27 2013 19:08 Big J wrote:
Those speedy Warp Prisms. Completely impossible to catch them...

Ah yes, forgot that their movespeed in Phase Mode got tremendously buffed.


Lol but that's the point. In the midst of everyone bitching about impossible-to-catch WPs flying around warping in 30 zealots in their main (lol), a lot of whiners conveniently ignored the fact that WPs need to be in phasing mode to warp shit in.

Except in this case—and it often happens—PartinG parked his Prism without hiding, forgot about it and therefore lost him.


But then you have to ask yourself, how much is your theorycrafting worth if players as good as Parting are fucking up with it? I could as easily theorycraft about why speedivacs are actually OP and that Terran players simply make too many mistakes utilizing them. The simple fact is that I have yet to see buffed WPs illustrating their supposed OP-ness at the pro level, and if you just claim the pro messed up whenever the supposedly OP speed-buffed WP is used top not-so-great effect, how OP is it actually when it's difficult enough to use that the pros keep making mistakes with it.


And then there are countless examples of Parting, sOs, Rain and other Protosses doing miracles with it.

Parting just screwd up big time the whole game.
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
samurai80
Profile Joined November 2011
Japan4225 Posts
June 27 2013 10:25 GMT
#498
On June 27 2013 19:20 Jmanthedragonguy wrote:
Show nested quote +
On June 27 2013 19:14 TheDwf wrote:
On June 27 2013 19:13 Zealot Lord wrote:
I think this just all boils back down to protoss unable to take a quick 3rd against terran anymore due to mass drops - stopping this SCV train pull with a lesser economy is just so difficult.

Or maybe it had something to do with the failed blink/Colossi timing?

Thats the problem, every time a protoss players army enters the opponents half of the map it is considered a "timing" and is borderline all-in. It's hard to put on small pressures without being cost ineffective as protoss, since the higher tech units are to slow to save.

Pretty much my thoughts. And PartinG's control was not so bad imho. He had not enough at that point but couldn't retreat, therefore had to do as much damage as he could with what he had, => borderline allin.
TheDwf
Profile Joined November 2011
France19747 Posts
June 27 2013 10:25 GMT
#499
On June 27 2013 19:21 HolyArrow wrote:
Show nested quote +
On June 27 2013 19:17 TheDwf wrote:
On June 27 2013 19:14 HolyArrow wrote:
On June 27 2013 19:13 TheDwf wrote:
On June 27 2013 19:08 Big J wrote:
Those speedy Warp Prisms. Completely impossible to catch them...

Ah yes, forgot that their movespeed in Phase Mode got tremendously buffed.


Lol but that's the point. In the midst of everyone bitching about impossible-to-catch WPs flying around warping in 30 zealots in their main (lol), a lot of whiners conveniently ignored the fact that WPs need to be in phasing mode to warp shit in.

Except in this case—and it often happens—PartinG parked his Prism without hiding, forgot about it and therefore lost him.


But then you have to ask yourself, how much is your theorycrafting worth if players as good as Parting are fucking up with it? I could as easily theorycraft about why speedivacs are actually OP and that Terran players simply make too many mistakes utilizing them. The simple fact is that I have yet to see buffed WPs illustrating their supposed OP-ness at the pro level, and if you just claim the pro messed up whenever the supposedly OP speed-buffed WP is used top not-so-great effect, how OP is it actually when it's difficult enough to use that the pros keep making mistakes with it.

? I wasn't theorycrafting at all, no idea why you use the term. The consequences of the Prism buff are more complicated than "OP" or not, and at any rate will not be fully seen in the first week following the patch... In this case it didn't matter anyway because the game wasn't even.
Wintex
Profile Blog Joined July 2011
Norway16847 Posts
June 27 2013 10:25 GMT
#500
You only need 4 sentries to FF a ramp indefinitely. right?
The Bomber boy
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