• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:22
CEST 03:22
KST 10:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)83ZeroSpace at Steam NextFest - Last free demo37Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) The Death of Cheese: From a Professional Cheeser Is the larve respawn broken? Old Replays From 1.4.6 The future of the SC game model
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool ProGamer Paychecks Story Data needed Best thing happen to StarCraft since Remastered? BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10677 users

[WCS EU] RO32 Group B - Premier Season 2 2013 - Page 25

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 23 24 25 26 27 44 Next All
ezk
Profile Joined December 2009
Canada239 Posts
June 26 2013 18:33 GMT
#481
Stephano killed all Pheonix + Mothership Core while assaulting 3rd base. Then did a Mutalisk & Zergling Switch. Assaulted the second base with mutalisk while the zergling were in between 2nd and 3rd base (blocking the stalkers) ... MC was still fully walled.. no escape for probes.. no recall possible since mothership core was down.. gg
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
June 26 2013 18:34 GMT
#482
On June 27 2013 03:32 Wingblade wrote:
Show nested quote +
On June 27 2013 03:28 InvictusRage wrote:
What happened in game 2? I never got the stream back up before the game ended.


MC tried to take a third on Neo Planet. The predictable result followed.


Time for another Sad zealot club !
sparklyresidue
Profile Joined August 2011
United States5524 Posts
June 26 2013 18:34 GMT
#483
Nice Stephano!
Like Tinkerbelle, I leave behind a sparkly residue.
Lowell
Profile Joined October 2010
Germany346 Posts
June 26 2013 18:34 GMT
#484
On June 27 2013 03:30 fuzzylogic44 wrote:
Show nested quote +
On June 27 2013 03:27 Schelim wrote:
On June 27 2013 03:25 Waise wrote:
On June 27 2013 03:20 fezvez wrote:
My god, this is terrible to watch.

Stephano had roughly 20 swarm hosts from 15:00 until the end (35:00?). So during 20 minutes, he produced roughly 2000 locusts (1920 if you want to be precise)

It has been suggested before, but I agree with the idea that a swarm host uses 5 minerals to pop locusts. This would have been 5k less for Stephano, more than his bank.

locusts are only units in the technical sense of the word, what they really are is an attack. swarm hosts are a siege unit, and just like tanks, you can't engage them by running straight at them. also, a lot of the locusts he "produced" didn't do anything

i see what you're saying, but i think it's worth pointing out that an attack doesn't have hitpoints, but a locust does. in other words, it's not only an attack, it's also a thing that soaks up damage.

in other news, stream comes back into gg.

well played Stephano!



Imagine a siege tank that can be blocked by shooting down the shells. Swarm Hosts are essentially that, but slowed down.


They have a much, much, much higher effective range though.
gobbledydook
Profile Joined October 2012
Australia2605 Posts
June 26 2013 18:34 GMT
#485
On June 27 2013 03:32 Waise wrote:
Show nested quote +
On June 27 2013 03:27 Schelim wrote:
On June 27 2013 03:25 Waise wrote:
On June 27 2013 03:20 fezvez wrote:
My god, this is terrible to watch.

Stephano had roughly 20 swarm hosts from 15:00 until the end (35:00?). So during 20 minutes, he produced roughly 2000 locusts (1920 if you want to be precise)

It has been suggested before, but I agree with the idea that a swarm host uses 5 minerals to pop locusts. This would have been 5k less for Stephano, more than his bank.

locusts are only units in the technical sense of the word, what they really are is an attack. swarm hosts are a siege unit, and just like tanks, you can't engage them by running straight at them. also, a lot of the locusts he "produced" didn't do anything

i see what you're saying, but i think it's worth pointing out that an attack doesn't have hitpoints, but a locust does. in other words, it's not only an attack, it's also a thing that soaks up damage.

in other news, stream comes back into gg.

well played Stephano!

well, that's true, but it's the only way swarm host design can work, unless you were to change locusts into something like a seeker missile

i see the source of frustration with pvz swarm hosts, but to me it's similar to widow mines in zvt. when i first started playing against widow mines, in my head i was like "QQ terran is getting free shots on my army QQ", but after i settled down and practiced, it became something manageable

both units might still be bad design, they might not, but it's a very fine line they tread between being innovative and just adding crappy concepts


The swarm host is the kind of unit which is either completely useless or overpowered depending on the scenario.
Lots of zergs have died trying to use swarm hosts against their opponents, but when it actually works it looks like the opponent never had a chance against the never ending swarm.
I am a dirty Protoss bullshit abuser
Waise
Profile Joined June 2013
3165 Posts
June 26 2013 18:35 GMT
#486
On June 27 2013 03:30 Dudasc wrote:
Show nested quote +
On June 27 2013 03:28 Waise wrote:
On June 27 2013 03:24 gobbledydook wrote:
On June 27 2013 03:23 ref4 wrote:
On June 27 2013 03:14 Heartland wrote:
On June 27 2013 03:13 ref4 wrote:
why don't zergs use swarmhost vs. bio terran? they're sooooooo good


Because the bio picks up and speeds out of there and drops your bases?


Zergs can just build a billion static defenses and be drop-proof


you speak as if it doesn't cost money.

Terran will be dropping you constantly, way before you have money for 30 spine crawlers and 10 spores while having a maxed army and decent bank.

minerals for static d isn't an issue for zerg, but losing drones is. zerg doesn't produce drones from the hatchery, so they can't be droning and building army simultaneously. otherwise, yeah, zergs would literally make static D all game long and there would be no reason not to


I guess you don't play zerg because any decent zerg knows that terran can trade so well that you will not have enough resources to get static defense during the mid game.

my point was that if drones were produced the way probes and SCVs are, creating static d wouldn't limit your macro the way it currently does, so it would be possible to have static d earlier
gobbledydook
Profile Joined October 2012
Australia2605 Posts
June 26 2013 18:36 GMT
#487
On June 27 2013 03:35 Waise wrote:
Show nested quote +
On June 27 2013 03:30 Dudasc wrote:
On June 27 2013 03:28 Waise wrote:
On June 27 2013 03:24 gobbledydook wrote:
On June 27 2013 03:23 ref4 wrote:
On June 27 2013 03:14 Heartland wrote:
On June 27 2013 03:13 ref4 wrote:
why don't zergs use swarmhost vs. bio terran? they're sooooooo good


Because the bio picks up and speeds out of there and drops your bases?


Zergs can just build a billion static defenses and be drop-proof


you speak as if it doesn't cost money.

Terran will be dropping you constantly, way before you have money for 30 spine crawlers and 10 spores while having a maxed army and decent bank.

minerals for static d isn't an issue for zerg, but losing drones is. zerg doesn't produce drones from the hatchery, so they can't be droning and building army simultaneously. otherwise, yeah, zergs would literally make static D all game long and there would be no reason not to


I guess you don't play zerg because any decent zerg knows that terran can trade so well that you will not have enough resources to get static defense during the mid game.

my point was that if drones were produced the way probes and SCVs are, creating static d wouldn't limit your macro the way it currently does, so it would be possible to have static d earlier


By the time you have the money to mass static defense, larva isn't your main concern. Zergs tend to slack on injecting in the late game anyway because they have more than enough larvae.
I am a dirty Protoss bullshit abuser
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
June 26 2013 18:36 GMT
#488
lol Stephano doesn't even care enough to do an interview


or it's another technical issue but they don't wanna say it
TY <3 Cure <3 Inno <3 Special <3
Heavenlee
Profile Joined April 2012
United States966 Posts
June 26 2013 18:36 GMT
#489
Around three years into SC2, still have maps where it's impossible to take a third as any race besides zerg.
Waise
Profile Joined June 2013
3165 Posts
June 26 2013 18:37 GMT
#490
On June 27 2013 03:34 gobbledydook wrote:
Show nested quote +
On June 27 2013 03:32 Waise wrote:
On June 27 2013 03:27 Schelim wrote:
On June 27 2013 03:25 Waise wrote:
On June 27 2013 03:20 fezvez wrote:
My god, this is terrible to watch.

Stephano had roughly 20 swarm hosts from 15:00 until the end (35:00?). So during 20 minutes, he produced roughly 2000 locusts (1920 if you want to be precise)

It has been suggested before, but I agree with the idea that a swarm host uses 5 minerals to pop locusts. This would have been 5k less for Stephano, more than his bank.

locusts are only units in the technical sense of the word, what they really are is an attack. swarm hosts are a siege unit, and just like tanks, you can't engage them by running straight at them. also, a lot of the locusts he "produced" didn't do anything

i see what you're saying, but i think it's worth pointing out that an attack doesn't have hitpoints, but a locust does. in other words, it's not only an attack, it's also a thing that soaks up damage.

in other news, stream comes back into gg.

well played Stephano!

well, that's true, but it's the only way swarm host design can work, unless you were to change locusts into something like a seeker missile

i see the source of frustration with pvz swarm hosts, but to me it's similar to widow mines in zvt. when i first started playing against widow mines, in my head i was like "QQ terran is getting free shots on my army QQ", but after i settled down and practiced, it became something manageable

both units might still be bad design, they might not, but it's a very fine line they tread between being innovative and just adding crappy concepts


The swarm host is the kind of unit which is either completely useless or overpowered depending on the scenario.
Lots of zergs have died trying to use swarm hosts against their opponents, but when it actually works it looks like the opponent never had a chance against the never ending swarm.

i really think the issue is not with swarm hosts but that the combination of swarm host + creep spread + strategic static D is abusive. and also the fact that there isn't currently a meta for small numbers of swarm hosts (which is likely because they just aren't effective in small numbers)
Bagi
Profile Joined August 2010
Germany6799 Posts
June 26 2013 18:37 GMT
#491
On June 27 2013 03:36 Schelim wrote:
lol Stephano doesn't even care enough to do an interview


or it's another technical issue but they don't wanna say it

Technical issue is a possibility, Stephanos computer broke and he had to play the games on a laptop.
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
Last Edited: 2013-06-26 18:39:13
June 26 2013 18:38 GMT
#492
Random musing while we wait for the match to pick up speed. It is possible to have a 4-10 map score and get into premier league. If you lose both your premier matches 0-2, lose your challenger match 0-2 an lose first group match 0-2 before winning loser + final 2-1 you'll be in premier league with a sub 50% win rate that season.
Glorious SEA doto
Waise
Profile Joined June 2013
3165 Posts
June 26 2013 18:39 GMT
#493
On June 27 2013 03:36 gobbledydook wrote:
Show nested quote +
On June 27 2013 03:35 Waise wrote:
On June 27 2013 03:30 Dudasc wrote:
On June 27 2013 03:28 Waise wrote:
On June 27 2013 03:24 gobbledydook wrote:
On June 27 2013 03:23 ref4 wrote:
On June 27 2013 03:14 Heartland wrote:
On June 27 2013 03:13 ref4 wrote:
why don't zergs use swarmhost vs. bio terran? they're sooooooo good


Because the bio picks up and speeds out of there and drops your bases?


Zergs can just build a billion static defenses and be drop-proof


you speak as if it doesn't cost money.

Terran will be dropping you constantly, way before you have money for 30 spine crawlers and 10 spores while having a maxed army and decent bank.

minerals for static d isn't an issue for zerg, but losing drones is. zerg doesn't produce drones from the hatchery, so they can't be droning and building army simultaneously. otherwise, yeah, zergs would literally make static D all game long and there would be no reason not to


I guess you don't play zerg because any decent zerg knows that terran can trade so well that you will not have enough resources to get static defense during the mid game.

my point was that if drones were produced the way probes and SCVs are, creating static d wouldn't limit your macro the way it currently does, so it would be possible to have static d earlier


By the time you have the money to mass static defense, larva isn't your main concern. Zergs tend to slack on injecting in the late game anyway because they have more than enough larvae.

larvae are always a concern and if you waste them at any stage of the game it can bite you in the ass
packrat386
Profile Blog Joined October 2011
United States5077 Posts
June 26 2013 18:39 GMT
#494
I hope shuttle can kill slivko. That guy really just gets on my nerves.
dreaming of a sunny day
Bagi
Profile Joined August 2010
Germany6799 Posts
June 26 2013 18:40 GMT
#495
On June 27 2013 03:39 packrat386 wrote:
I hope shuttle can kill slivko. That guy really just gets on my nerves.

What reason would anyone have to hate on Slivko? o_O
Eurekastreet
Profile Joined November 2010
1308 Posts
June 26 2013 18:41 GMT
#496
"Infestor + broodlords aren't as good as in Wings of Liberty" As a protoss I never cared to bother about it, but why is that ? Except for hellbats - which I don't see playing such a big role in the late game - why would it be so different in Hots ?
"2 cannons, it's not one cannons" - White-Ra
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
June 26 2013 18:41 GMT
#497
On June 27 2013 03:40 Bagi wrote:
Show nested quote +
On June 27 2013 03:39 packrat386 wrote:
I hope shuttle can kill slivko. That guy really just gets on my nerves.

What reason would anyone have to hate on Slivko? o_O


it's the internet, people don't need nor do they use reason
ESPORTS ILLUMINATI
packrat386
Profile Blog Joined October 2011
United States5077 Posts
June 26 2013 18:42 GMT
#498
On June 27 2013 03:40 Bagi wrote:
Show nested quote +
On June 27 2013 03:39 packrat386 wrote:
I hope shuttle can kill slivko. That guy really just gets on my nerves.

What reason would anyone have to hate on Slivko? o_O

I don't want to stoop to balance whine, but I feel like he sort of just rode the metagame into the success that he actually managed to achieve. I've always found his play to be really boring, and at his height he was like a EU MVP.Sniper.
dreaming of a sunny day
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
June 26 2013 18:42 GMT
#499
On June 27 2013 03:41 nkr wrote:
Show nested quote +
On June 27 2013 03:40 Bagi wrote:
On June 27 2013 03:39 packrat386 wrote:
I hope shuttle can kill slivko. That guy really just gets on my nerves.

What reason would anyone have to hate on Slivko? o_O


it's the internet, people don't need nor do they use reason

Well I hate you so gg wp.
Glorious SEA doto
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
June 26 2013 18:42 GMT
#500
On June 27 2013 03:41 Eurekastreet wrote:
"Infestor + broodlords aren't as good as in Wings of Liberty" As a protoss I never cared to bother about it, but why is that ? Except for hellbats - which I don't see playing such a big role in the late game - why would it be so different in Hots ?


faster medivacs, worse infestors
ESPORTS ILLUMINATI
Prev 1 23 24 25 26 27 44 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 38m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech154
Ketroc 56
RuFF_SC2 11
StarCraft: Brood War
GuemChi 3539
Rain 3210
Artosis 667
NaDa 65
Purpose 11
Dota 2
NeuroSwarm115
League of Legends
Doublelift19867
JimRising 596
Counter-Strike
taco 149
Super Smash Bros
AZ_Axe270
Mew2King50
Heroes of the Storm
Khaldor176
Other Games
summit1g19154
Maynarde305
UpATreeSC52
Organizations
Other Games
gamesdonequick1242
BasetradeTV271
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• davetesta20
• mYiSmile114
• Mapu3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21340
Upcoming Events
RSL Revival
38m
WardiTV Weekly
9h 38m
RSL Revival
1d 8h
RSL Revival
1d 15h
Bombastic Starleague
1d 18h
Kung Fu Cup
2 days
OSC
2 days
CrankTV Team League
3 days
Bombastic Starleague
3 days
Replay Cast
3 days
[ Show More ]
The PondCast
4 days
HomeStory Cup
4 days
Replay Cast
4 days
HomeStory Cup
5 days
Replay Cast
5 days
HomeStory Cup
6 days
Liquipedia Results

Completed

BSL 22 Non-Korean Championship
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.