On June 17 2013 06:58 Hryul wrote:
2 reaper killing 5 probes, tzain also expanded behind it.
2 reaper killing 5 probes, tzain also expanded behind it.
tzain going for hellbat drops.
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Hryul
Austria2609 Posts
June 16 2013 22:01 GMT
#3741
On June 17 2013 06:58 Hryul wrote: Show nested quote + On June 17 2013 06:57 Hryul wrote: On June 17 2013 06:56 packrat386 wrote: On June 17 2013 06:55 Hryul wrote: On June 17 2013 06:54 packrat386 wrote: Wait who won Tzain vs elfi? elfi tied it to 1-1 on neo planet S Come on Thorzain. I want to see you do well. whirlwind with nexus 1st. 2 reaper killing 5 probes, tzain also expanded behind it. tzain going for hellbat drops. | ||
GWdeathscythe
Brazil1091 Posts
June 16 2013 22:01 GMT
#3742
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Undead1993
Germany17651 Posts
June 16 2013 22:01 GMT
#3743
On June 17 2013 06:58 _SpiRaL_ wrote: Stephano Slivko. I need to see the VOD. Can anyone explain it to me? He was down 60 supply? Then he comes back to even. At one stage units lost was 10k vs 20k in his favour? How can there be such cost efficiency in a ZvZ??? better units slivko had like 45 roaches so thats 90 supply only in roaches stephano had hydras + some infestors only 8-10 roaches. but still sick engagements by stephano slivko goes with all his roaches for a runby into the natural in the meantime stephano killls most of the sh's and then goes back and defends the roaches with barely any losses at all | ||
Wintex
Norway16835 Posts
June 16 2013 22:01 GMT
#3744
EDIT: Yes the order matters on the mental level. | ||
Abominous
Croatia1625 Posts
June 16 2013 22:01 GMT
#3745
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Tachion
Canada8573 Posts
June 16 2013 22:01 GMT
#3746
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niekoz
Netherlands350 Posts
June 16 2013 22:01 GMT
#3747
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Hryul
Austria2609 Posts
June 16 2013 22:02 GMT
#3748
On June 17 2013 07:01 Hryul wrote: Show nested quote + On June 17 2013 06:58 Hryul wrote: On June 17 2013 06:57 Hryul wrote: On June 17 2013 06:56 packrat386 wrote: On June 17 2013 06:55 Hryul wrote: On June 17 2013 06:54 packrat386 wrote: Wait who won Tzain vs elfi? elfi tied it to 1-1 on neo planet S Come on Thorzain. I want to see you do well. whirlwind with nexus 1st. 2 reaper killing 5 probes, tzain also expanded behind it. tzain going for hellbat drops. elfi deflects the hellbats, no dmg done. double forge. Tzain going for 3rd CC behind it and builds more rax. | ||
Bagration
United States18282 Posts
June 16 2013 22:02 GMT
#3749
On June 17 2013 07:01 Wintex wrote: God I am so sad for TheSTC...... loses 2-1 to the hard opponents and now it's over. Such is life in Sweden | ||
MichaelScott
42 Posts
June 16 2013 22:02 GMT
#3750
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Shellshock
United States97274 Posts
June 16 2013 22:03 GMT
#3751
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THELEHGOTERRAN
United States1837 Posts
June 16 2013 22:03 GMT
#3752
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TheBB
Switzerland5133 Posts
June 16 2013 22:03 GMT
#3753
On June 17 2013 07:02 MichaelScott wrote: no one is no longer undefeated (map wise) in this tournament Did Pig take a game off Life? | ||
blade55555
United States17423 Posts
June 16 2013 22:03 GMT
#3754
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sitromit
7051 Posts
June 16 2013 22:03 GMT
#3755
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yoshi245
United States2969 Posts
June 16 2013 22:03 GMT
#3756
On June 17 2013 07:01 packrat386 wrote: Show nested quote + On June 17 2013 06:59 yoshi245 wrote: One tactic I'd like to see Terrans with ghost use combating the 200 supply Toss deathball is a ghost nuke from the back of the Terran's army. While the bio kites backwards, the nuke if caught off guard can hit some units of the Toss army as well. Obviously much easier said than done, but a nuke at mid-late game TvP isn't that expensive, and if a Terran already has cloaking, makes it easier (add to the fact, the ghost is in the back, technically positioned the nuke over the Terran army's original position before kiting). I think it's unexpected, and viable as long as observers aren't around to see a cloaked ghost, the extra insurance in this is as stated in the last paragraph, the ghost is in the back, even if a protoss player sees him, has to advance with a HT for feedback, or his army to kill it before the nuke falls. I mean, that's the kind of thing that works exactly once. Toss will just start bringing observers and knowing to look for the nuke dot. Yeah I agree, I do think Thorzain at the very least should have researched nukes, imagine if he had a few nukes on hand after that 4 marauder drop doing a ton of damage on Elfi's 4th. Could have used the nukes elsewhere on the natural, or even in the main. Nukes are pretty niche, but the constant threat of them does mean the toss player spends less time making colossi and is paranoid about cloaked ghosts by making more observers or placing more cannons defensively. | ||
2stra
Netherlands928 Posts
June 16 2013 22:03 GMT
#3757
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veKtory
233 Posts
June 16 2013 22:03 GMT
#3758
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packrat386
United States5077 Posts
June 16 2013 22:03 GMT
#3759
On June 17 2013 07:03 Shellshock1122 wrote: Jaedong going to lose game 3 Just calling it Babe Ruth style or do you have some reasoning behind this... | ||
eyemo
11 Posts
June 16 2013 22:03 GMT
#3760
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