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[DreamHack] Summer Day 2 2013 - Page 190

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 188 189 190 191 192 244 Next
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
June 16 2013 22:04 GMT
#3781
On June 17 2013 07:04 Glubschauge wrote:
Show nested quote +
On June 17 2013 07:03 TheBB wrote:
On June 17 2013 07:02 MichaelScott wrote:
no one is no longer undefeated (map wise) in this tournament

Did Pig take a game off Life?

didnt life lost a game in group stage 2(?) against miniraiser?

Ah, looks like he did.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
Azarkon
Profile Joined January 2010
United States21060 Posts
June 16 2013 22:05 GMT
#3782
Stephano vs. Hyun where?
TheSir
Profile Joined February 2012
1830 Posts
June 16 2013 22:05 GMT
#3783
Man all this shit that is going on, my mind is starting to hurt
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
June 16 2013 22:05 GMT
#3784
[image loading]

Sting! (Am I doing this right?)
Moderator
Makro
Profile Joined March 2011
France16890 Posts
Last Edited: 2013-06-16 22:06:04
June 16 2013 22:05 GMT
#3785
how did dayshi to throw the second game ? i barely watched it
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
AstroPegnuin
Profile Joined November 2012
293 Posts
June 16 2013 22:05 GMT
#3786
Elfi playing insanely well
packrat386
Profile Blog Joined October 2011
United States5077 Posts
June 16 2013 22:05 GMT
#3787
On June 17 2013 07:03 yoshi245 wrote:
Show nested quote +
On June 17 2013 07:01 packrat386 wrote:
On June 17 2013 06:59 yoshi245 wrote:
One tactic I'd like to see Terrans with ghost use combating the 200 supply Toss deathball is a ghost nuke from the back of the Terran's army. While the bio kites backwards, the nuke if caught off guard can hit some units of the Toss army as well. Obviously much easier said than done, but a nuke at mid-late game TvP isn't that expensive, and if a Terran already has cloaking, makes it easier (add to the fact, the ghost is in the back, technically positioned the nuke over the Terran army's original position before kiting).

I think it's unexpected, and viable as long as observers aren't around to see a cloaked ghost, the extra insurance in this is as stated in the last paragraph, the ghost is in the back, even if a protoss player sees him, has to advance with a HT for feedback, or his army to kill it before the nuke falls.


I mean, that's the kind of thing that works exactly once. Toss will just start bringing observers and knowing to look for the nuke dot.


Yeah I agree, I do think Thorzain at the very least should have researched nukes, imagine if he had a few nukes on hand after that 4 marauder drop doing a ton of damage on Elfi's 4th. Could have used the nukes elsewhere on the natural, or even in the main.

Nukes are pretty niche, but the constant threat of them does mean the toss player spends less time making colossi and is paranoid about cloaked ghosts by making more observers or placing more cannons defensively.


There was a sick game a long time ago where gumiho used nuke harassment against the spread out bases of his opponent. That said I don't really think you're hampering the toss that much. That gas is the same as an upgrade and isn't always worth it.
dreaming of a sunny day
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
June 16 2013 22:05 GMT
#3788
On June 17 2013 07:04 FueledUpAndReadyToGo wrote:
Show nested quote +
On June 17 2013 06:59 yoshi245 wrote:
One tactic I'd like to see Terrans with ghost use combating the 200 supply Toss deathball is a ghost nuke from the back of the Terran's army. While the bio kites backwards, the nuke if caught off guard can hit some units of the Toss army as well. Obviously much easier said than done, but a nuke at mid-late game TvP isn't that expensive, and if a Terran already has cloaking, makes it easier (add to the fact, the ghost is in the back, technically positioned the nuke over the Terran army's original position before kiting).

I think it's unexpected, and viable as long as observers aren't around to see a cloaked ghost, the extra insurance in this is as stated in the last paragraph, the ghost is in the back, even if a protoss player sees him, has to advance with a HT for feedback, or his army to kill it before the nuke falls.

I say this after watching Thorzain's last game vs. Elfi, I think a ghost used in this way could have been a great deterrent or helped him win the big battle when they were 200/200.


Bomber tried that once:

+ Show Spoiler +
i.minus.com/i496Ht5KLWt55.gif

I think he was also wanting to be a BM guy like he knows how to be :D
The Bomber boy
yoshi245
Profile Joined May 2011
United States2972 Posts
Last Edited: 2013-06-16 22:06:35
June 16 2013 22:05 GMT
#3789
On June 17 2013 07:04 FueledUpAndReadyToGo wrote:
Show nested quote +
On June 17 2013 06:59 yoshi245 wrote:
One tactic I'd like to see Terrans with ghost use combating the 200 supply Toss deathball is a ghost nuke from the back of the Terran's army. While the bio kites backwards, the nuke if caught off guard can hit some units of the Toss army as well. Obviously much easier said than done, but a nuke at mid-late game TvP isn't that expensive, and if a Terran already has cloaking, makes it easier (add to the fact, the ghost is in the back, technically positioned the nuke over the Terran army's original position before kiting).

I think it's unexpected, and viable as long as observers aren't around to see a cloaked ghost, the extra insurance in this is as stated in the last paragraph, the ghost is in the back, even if a protoss player sees him, has to advance with a HT for feedback, or his army to kill it before the nuke falls.

I say this after watching Thorzain's last game vs. Elfi, I think a ghost used in this way could have been a great deterrent or helped him win the big battle when they were 200/200.


Bomber tried that once:

+ Show Spoiler +
i.minus.com/i496Ht5KLWt55.gif


LOL thanks for the reminder, forgot about that. Was an insane game though.

Thorzain teetering on the edge of defeat this game i think. Hellbat Marauder viking, quite a different unit comp, least it hardcounters the stalkers and zealots.
"Numbers speak about the past, not the present." -Thorzain
greenelve
Profile Joined April 2011
Germany1392 Posts
June 16 2013 22:06 GMT
#3790
On June 17 2013 07:05 stuchiu wrote:
[image loading]

Sting! (Am I doing this right?)

at the moment Sting has his first single too. >.>

z0r.de for your daily madness /// Who knows what evil lurks in the heart of men? The Shadow knows!
Sent.
Profile Joined June 2012
Poland9296 Posts
June 16 2013 22:06 GMT
#3791
Sonder 2:0 Snute
You're now breathing manually
EpiK
Profile Blog Joined January 2007
Korea (South)5757 Posts
June 16 2013 22:06 GMT
#3792
On June 17 2013 07:05 stuchiu wrote:
[image loading]

Sting! (Am I doing this right?)

no
oldahe
Profile Joined May 2010
Austria534 Posts
June 16 2013 22:06 GMT
#3793
gogogogogo TLO !!!
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
June 16 2013 22:06 GMT
#3794
On June 17 2013 07:03 Hryul wrote:
Show nested quote +
On June 17 2013 07:02 Hryul wrote:
On June 17 2013 07:01 Hryul wrote:
On June 17 2013 06:58 Hryul wrote:
On June 17 2013 06:57 Hryul wrote:
On June 17 2013 06:56 packrat386 wrote:
On June 17 2013 06:55 Hryul wrote:
On June 17 2013 06:54 packrat386 wrote:
Wait who won Tzain vs elfi?

elfi tied it to 1-1 on neo planet S


Come on Thorzain. I want to see you do well.

whirlwind with nexus 1st.

2 reaper killing 5 probes, tzain also expanded behind it.

tzain going for hellbat drops.

elfi deflects the hellbats, no dmg done. double forge. Tzain going for 3rd CC behind it and builds more rax.

tzain expanding towards elfi. single upgrades.
Elfi expands away from T, researches blink and thermal lance.
engagement between bases, forcefields give elfi the edge. Tzain pulls back to 3rd and has to pull scv. elfi backs away-
all vikings killed. 2 colossi alive.

quote != edit.

elfi poking at tzain 3rd base, small path working against him, loses a colossus.
Countdown to victory: 1 200!
eyemo
Profile Joined June 2013
11 Posts
June 16 2013 22:06 GMT
#3795
Jorosar is streaming stephano vs hyun
Heinsenzerg
Profile Joined September 2011
Argentina2279 Posts
June 16 2013 22:07 GMT
#3796
elfi still going down?
packrat386
Profile Blog Joined October 2011
United States5077 Posts
June 16 2013 22:07 GMT
#3797
On June 17 2013 07:05 stuchiu wrote:
[image loading]

Sting! (Am I doing this right?)


The URL tells me that R1CH is somehow associated with this. Where did it come from?
dreaming of a sunny day
Incomplet
Profile Blog Joined September 2011
United Kingdom1419 Posts
June 16 2013 22:07 GMT
#3798
stephano hyun on jorosars stream
Bow down to the sons of Aiur...SKT1_Rain, CreatorPrime, ST_Parting, Liquid_Hero.
dsousa
Profile Joined October 2011
United States1363 Posts
June 16 2013 22:07 GMT
#3799
So even if Thorzain wins this, he needs to beat Taeja to advance.

So, in light of that, Go ELFI!!!
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
June 16 2013 22:07 GMT
#3800
On June 17 2013 07:05 stuchiu wrote:
[image loading]

Sting! (Am I doing this right?)

Sting won twice so you do 2 of them
[image loading] [image loading]
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
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