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[Up/Down] Group C WCS KR 2013 Season 2 - Page 30

Forum Index > StarCraft 2 Tournaments
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Prev 1 28 29 30 31 32 48 Next All
gobbledydook
Profile Joined October 2012
Australia2603 Posts
May 30 2013 12:22 GMT
#581
On May 30 2013 21:21 TheBB wrote:
                      1st      2nd      3rd    
-----------------------------------------------
Hurricane 58.73% 41.27% 0.00%
First 41.27% 26.15% 32.59%
MarineKing 0.00% 32.59% 67.41%
Estimated by Aligulac. Modify.

Erm... this ain't right.


yeah, your prediction program is not designed to handle tiebreakers lol
I am a dirty Protoss bullshit abuser
Vindicare605
Profile Blog Joined August 2011
United States16071 Posts
Last Edited: 2013-05-30 12:23:55
May 30 2013 12:23 GMT
#582
But yea, there's no way Protoss is getting baseline warp prism speed. The capacity for it to be abused in ways such as what we just saw will keep it as a tech requirement.

It's fine if they want to lower the cost to allow more Protoss players to use it in the late game but for the early game it'd simply be way too powerful. It wouldn't take much testing to figure that out.

Once again like so many other things in the Protoss arsenal. Forcefield prevents Protoss from having nice things.
aka: KTVindicare the Geeky Bartender
Prog455
Profile Joined April 2012
Denmark970 Posts
May 30 2013 12:23 GMT
#583
On May 30 2013 21:20 Lazzi wrote:
Show nested quote +
On May 30 2013 21:19 Thinasy wrote:
On May 30 2013 21:19 -y0shi- wrote:
On May 30 2013 21:18 Tsubbi wrote:
as a zerg i feel so sorry for mkp, also we need more warp prism speed imo


Same way you deal with a terran drop, have some units ready and dont let it happen


Except terran drops doesnt stop you from dealing with it.

It simply kills all your probes before you have to time to deal with it. AKA Hellbats


Don't even try to compare this to Hellbat drops. Hellbat drop will only end the game is Protoss is a retard.
Clazziquai10
Profile Blog Joined August 2011
Singapore1949 Posts
May 30 2013 12:23 GMT
#584
On May 30 2013 21:20 Lazzi wrote:
Show nested quote +
On May 30 2013 21:19 Thinasy wrote:
On May 30 2013 21:19 -y0shi- wrote:
On May 30 2013 21:18 Tsubbi wrote:
as a zerg i feel so sorry for mkp, also we need more warp prism speed imo


Same way you deal with a terran drop, have some units ready and dont let it happen


Except terran drops doesnt stop you from dealing with it.

It simply kills all your probes before you have to time to deal with it. AKA Hellbats


Only stupid idiotic protosses who don't pull their probes like how us terrans pull our scvs when we see oracles in our mineral line lose all their probes to terran drops.
Biane
Profile Joined April 2011
Australia645 Posts
May 30 2013 12:24 GMT
#585
On May 30 2013 21:22 Kasaraki wrote:
You guys are talking like this is some impossible to stop all-in. To me, it's a humiliation to lose to this as a Terran, haha.


i dont think its as much about it being impossible to stop the all in as it is about the frustration when facing these kinds of builds
Olli
Profile Blog Joined February 2012
Austria24417 Posts
May 30 2013 12:24 GMT
#586
On May 30 2013 21:23 Prog455 wrote:
Show nested quote +
On May 30 2013 21:20 Lazzi wrote:
On May 30 2013 21:19 Thinasy wrote:
On May 30 2013 21:19 -y0shi- wrote:
On May 30 2013 21:18 Tsubbi wrote:
as a zerg i feel so sorry for mkp, also we need more warp prism speed imo


Same way you deal with a terran drop, have some units ready and dont let it happen


Except terran drops doesnt stop you from dealing with it.

It simply kills all your probes before you have to time to deal with it. AKA Hellbats


Don't even try to compare this to Hellbat drops. Hellbat drop will only end the game is Protoss is a retard.


Ummm... same with a warp prism all in.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
May 30 2013 12:24 GMT
#587
On May 30 2013 21:22 Kasaraki wrote:
You guys are talking like this is some impossible to stop all-in. To me, it's a humiliation to lose to this as a Terran, haha.

bad luck to have units on the low ground and a whole production cycle to go, nothing more than that really
ModeratorRetired LR Bonjwa
TL+ Member
Paradice
Profile Joined October 2010
New Zealand431 Posts
Last Edited: 2013-05-30 12:24:48
May 30 2013 12:24 GMT
#588
On May 30 2013 21:22 Kasaraki wrote:
You guys are talking like this is some impossible to stop all-in. To me, it's a humiliation to lose to this as a Terran, haha.


Yeah, exactly. It's been used against Terran what, twice, in the entire lifetime of competitive SC2? Yep, clearly an unstoppable build. It's not like it could be entirely shut down by, you know, simple defensive army positioning & split, like the other races have had to do vs Terran... forever.
Brett
Profile Blog Joined October 2002
Australia3820 Posts
May 30 2013 12:24 GMT
#589
On May 30 2013 21:23 Vindicare605 wrote:
But yea, there's no way Protoss is getting baseline warp prism speed. The capacity for it to be abused in ways such as what we just saw will keep it as a tech requirement.

It's fine if they want to lower the cost to allow more Protoss players to use it in the late game but for the early game it'd simply be way too powerful. It wouldn't take much testing to realize that.

He just lost to that build without warp prism speed... SO WHAT THE FUCK DIFFERENCE DOES THE SPEED MAKE TO THAT BUILD?????

Stop crying. God damn.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
May 30 2013 12:24 GMT
#590
On May 30 2013 21:23 Vindicare605 wrote:
But yea, there's no way Protoss is getting baseline warp prism speed. The capacity for it to be abused in ways such as what we just saw will keep it as a tech requirement.

It's fine if they want to lower the cost to allow more Protoss players to use it in the late game but for the early game it'd simply be way too powerful. It wouldn't take much testing to figure that out.

Once again like so many other things in the Protoss arsenal. Forcefield prevents Protoss from having nice things.


They should just give it a cooldown based speed boost ability instead of a passive speed increase, seems like something that would fit in this game well.
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
May 30 2013 12:24 GMT
#591
On May 30 2013 21:22 gobbledydook wrote:
Show nested quote +
On May 30 2013 21:21 TheBB wrote:
                      1st      2nd      3rd    
-----------------------------------------------
Hurricane 58.73% 41.27% 0.00%
First 41.27% 26.15% 32.59%
MarineKing 0.00% 32.59% 67.41%
Estimated by Aligulac. Modify.

Erm... this ain't right.

yeah, your prediction program is not designed to handle tiebreakers lol

I don't understand why, this should have been accounted for.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
Yello
Profile Blog Joined July 2010
Germany7411 Posts
May 30 2013 12:24 GMT
#592
On May 30 2013 21:22 gobbledydook wrote:
Show nested quote +
On May 30 2013 21:21 TheBB wrote:
                      1st      2nd      3rd    
-----------------------------------------------
Hurricane 58.73% 41.27% 0.00%
First 41.27% 26.15% 32.59%
MarineKing 0.00% 32.59% 67.41%
Estimated by Aligulac. Modify.

Erm... this ain't right.


yeah, your prediction program is not designed to handle tiebreakers lol


well, it's kinda right. Hurricane can't lose two games in the first tiebreaker anymore, Marineking can't win 2 games, so marineking can't get 1st, Hurricane can't get 3rd. Everything else is still possible
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
May 30 2013 12:25 GMT
#593
On May 30 2013 21:22 gobbledydook wrote:
Show nested quote +
On May 30 2013 21:21 TheBB wrote:
                      1st      2nd      3rd    
-----------------------------------------------
Hurricane 58.73% 41.27% 0.00%
First 41.27% 26.15% 32.59%
MarineKing 0.00% 32.59% 67.41%
Estimated by Aligulac. Modify.

Erm... this ain't right.


yeah, your prediction program is not designed to handle tiebreakers lol

What do you mean? :o It looks fine to me. With this loss, MKP has 0% chance to get out in 1st place, but as you can see, he still has a chance to get out in 2nd.
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
May 30 2013 12:25 GMT
#594
You know what, I agree guys. This two year old build is overpowered which is why it's almost never done in PvT and fell out of favour rapidly after mid 2011 in PvZ.
Glorious SEA doto
Vindicare605
Profile Blog Joined August 2011
United States16071 Posts
May 30 2013 12:25 GMT
#595
On May 30 2013 21:24 Brett wrote:
Show nested quote +
On May 30 2013 21:23 Vindicare605 wrote:
But yea, there's no way Protoss is getting baseline warp prism speed. The capacity for it to be abused in ways such as what we just saw will keep it as a tech requirement.

It's fine if they want to lower the cost to allow more Protoss players to use it in the late game but for the early game it'd simply be way too powerful. It wouldn't take much testing to realize that.

He just lost to that build without warp prism speed... SO WHAT THE FUCK DIFFERENCE DOES THE SPEED MAKE TO THAT BUILD?????

Stop crying. God damn.


Speed would make a huge difference.
aka: KTVindicare the Geeky Bartender
Godwrath
Profile Joined August 2012
Spain10126 Posts
Last Edited: 2013-05-30 12:26:20
May 30 2013 12:25 GMT
#596
Mkp will lose this in a dissapointing manner and re-name to Almostkingprime.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
May 30 2013 12:25 GMT
#597
On May 30 2013 21:24 Yello wrote:
Show nested quote +
On May 30 2013 21:22 gobbledydook wrote:
On May 30 2013 21:21 TheBB wrote:
                      1st      2nd      3rd    
-----------------------------------------------
Hurricane 58.73% 41.27% 0.00%
First 41.27% 26.15% 32.59%
MarineKing 0.00% 32.59% 67.41%
Estimated by Aligulac. Modify.

Erm... this ain't right.


yeah, your prediction program is not designed to handle tiebreakers lol


well, it's kinda right. Hurricane can't lose two games in the first tiebreaker anymore, Marineking can't win 2 games, so marineking can't get 1st, Hurricane can't get 3rd. Everything else is still possible

if they all go 1-1 then mkp can still get 1st and tear can get last, etc
ModeratorRetired LR Bonjwa
TL+ Member
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
May 30 2013 12:26 GMT
#598
On May 30 2013 21:24 Yello wrote:
Show nested quote +
On May 30 2013 21:22 gobbledydook wrote:
On May 30 2013 21:21 TheBB wrote:
                      1st      2nd      3rd    
-----------------------------------------------
Hurricane 58.73% 41.27% 0.00%
First 41.27% 26.15% 32.59%
MarineKing 0.00% 32.59% 67.41%
Estimated by Aligulac. Modify.

Erm... this ain't right.


yeah, your prediction program is not designed to handle tiebreakers lol

well, it's kinda right. Hurricane can't lose two games in the first tiebreaker anymore, Marineking can't win 2 games, so marineking can't get 1st, Hurricane can't get 3rd. Everything else is still possible

No, Marineking can get 1st if there's another tiebreaker. Those percentages are supposed to be accounted for.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
Lazzi
Profile Joined June 2011
Switzerland1923 Posts
May 30 2013 12:26 GMT
#599
On May 30 2013 21:24 TheBB wrote:
Show nested quote +
On May 30 2013 21:22 gobbledydook wrote:
On May 30 2013 21:21 TheBB wrote:
                      1st      2nd      3rd    
-----------------------------------------------
Hurricane 58.73% 41.27% 0.00%
First 41.27% 26.15% 32.59%
MarineKing 0.00% 32.59% 67.41%
Estimated by Aligulac. Modify.

Erm... this ain't right.

yeah, your prediction program is not designed to handle tiebreakers lol

I don't understand why, this should have been accounted for.

I guessed it is because it thinks the tie-breaker is only three match
It's good to be back
Nebuchad
Profile Blog Joined December 2012
Switzerland12204 Posts
May 30 2013 12:26 GMT
#600
On May 30 2013 21:25 Kasaraki wrote:
Show nested quote +
On May 30 2013 21:22 gobbledydook wrote:
On May 30 2013 21:21 TheBB wrote:
                      1st      2nd      3rd    
-----------------------------------------------
Hurricane 58.73% 41.27% 0.00%
First 41.27% 26.15% 32.59%
MarineKing 0.00% 32.59% 67.41%
Estimated by Aligulac. Modify.

Erm... this ain't right.


yeah, your prediction program is not designed to handle tiebreakers lol

What do you mean? :o It looks fine to me. With this loss, MKP has 0% chance to get out in 1st place, but as you can see, he still has a chance to get out in 2nd.


If the first tiebreakers end up 1-1-1 then MKP can still get first on the second round.
No will to live, no wish to die
Prev 1 28 29 30 31 32 48 Next All
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