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[SPL] CJ Entus vs. STX SouL R5 - Page 25

Forum Index > StarCraft 2 Tournaments
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Waxangel
Profile Blog Joined September 2002
United States33486 Posts
May 19 2013 05:26 GMT
#481
On May 19 2013 14:22 thebig1 wrote:
Show nested quote +
On May 19 2013 14:18 Waxangel wrote:
On May 19 2013 14:03 thebig1 wrote:
On May 19 2013 13:52 forsooth wrote:
On May 19 2013 13:51 rj rl wrote:
On May 19 2013 13:43 forsooth wrote:
On May 19 2013 13:37 rj rl wrote:
On May 19 2013 13:33 Popkiller wrote:
On May 19 2013 13:30 rj rl wrote:
On May 19 2013 13:28 Popkiller wrote:
[quote]

to compare him to Mvp, he does.

go compare jjakji and sniper to mvp then, so far you sound like a defending fanboy a bit.


there are guys who have won multiple GSLs and foreign tournaments, and there are guys who haven't. it's pretty simple.

I will pretend that foreign tournaments aren't irrelevant at all and answer to your whole message: the scene evolves and gets by far more gosu dense each year. Is it not simple for you?

Oh, you're one of those. Why didn't you just say so in the first place and not waste everyone's time?

seeing your im sign I bother not even trying to touch your holy mvp fanboyism,

As opposed to shamelessly fellating the Kespa pros and pretending like everything that happened before the switchover is meaningless?


Look, of course results from 2011 aren't meanlingless, that would be like saying Babe Ruth's home run record was meaningless. However, I don't think any baseball fan in their right mind would try and argue that the circumstances around his record can be compared to the records being set today. If you brought Babe Ruth forward in time, or sent Barry Bonds back it would be a total farce. The game has changed from then, it was A LOT easier to pull those kind of results back then than it is now.

This holds true for SC2 too. You even had pros talking about it on one of djwheat's shows the other day. If you sent one of them back to the early days of SC2 it would be a slaughter. Skill across the board has skyrocketed, and there are many more players at a high skill level now than back then.


This is a pretty interesting topic to think about, in terms of both traditional and electronic sports. Especially the "send a fringe pro back in time and he would dominate" thought experiment. At least in terms of esports, where there's a very small physical fitness/training/sports medicine factor, you can argue that the only advantage a modern player has is the strategic knowledge accumulated over the years. It could be argued the player sent back in time would only be dominant for a short period while others hadn't adopted to his strategies (he may not even be dominant at all if his strategies are so far ahead in the meta-game that it loses to a cheese meta executed by superior players), and then the more talented players would just adopt his strats and the fringe player would return to his previous position.


I definitely agree with that. I think it really depends on who is being sent back and how far back they are being sent. If you are just sending some random pro back, who is just going to win with knowledge then I agree that the dominance probably wouldn't last that long. Unless they were really clever about how they doled out their strategy.

However, if you sent someone back who is a mechanics monster, it could potentially take quite a while for people to be able to develop the mechanics to actually deal with 4 drops at once.


the question about mechanics is how much of it is innate, and how much of is it is just knowing which specific mechanics are important, and giving them the according amount of practice?
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
goody153
Profile Blog Joined April 2013
44230 Posts
May 19 2013 05:30 GMT
#482
On May 19 2013 13:50 TimENT wrote:
Show nested quote +
On May 19 2013 13:49 Kinky wrote:
Innovation is literally miles ahead of the rest of the Kespa players now, with Flash trailing a little bit behind.


In my eyes, it's:
Innovation >>> Life >> Flash >>>>>>>>>>>>> Everyone



ever seen sOs play ? he's the arguably the the most efficient and has the most solid plays ATM as a toss
this is a quote
tuho12345
Profile Blog Joined July 2011
4482 Posts
May 19 2013 05:35 GMT
#483
On May 19 2013 14:30 goody153 wrote:
Show nested quote +
On May 19 2013 13:50 TimENT wrote:
On May 19 2013 13:49 Kinky wrote:
Innovation is literally miles ahead of the rest of the Kespa players now, with Flash trailing a little bit behind.


In my eyes, it's:
Innovation >>> Life >> Flash >>>>>>>>>>>>> Everyone



ever seen sOs play ? he's the arguably the the most efficient and has the most solid plays ATM as a toss

true, sOs and Soulkey are also sick fucking good. Rain is good as well however he's kinda inconsistent in GSL.
thebig1
Profile Joined March 2011
248 Posts
May 19 2013 05:38 GMT
#484
On May 19 2013 14:26 Waxangel wrote:
Show nested quote +
On May 19 2013 14:22 thebig1 wrote:
On May 19 2013 14:18 Waxangel wrote:
On May 19 2013 14:03 thebig1 wrote:
On May 19 2013 13:52 forsooth wrote:
On May 19 2013 13:51 rj rl wrote:
On May 19 2013 13:43 forsooth wrote:
On May 19 2013 13:37 rj rl wrote:
On May 19 2013 13:33 Popkiller wrote:
On May 19 2013 13:30 rj rl wrote:
[quote]
go compare jjakji and sniper to mvp then, so far you sound like a defending fanboy a bit.


there are guys who have won multiple GSLs and foreign tournaments, and there are guys who haven't. it's pretty simple.

I will pretend that foreign tournaments aren't irrelevant at all and answer to your whole message: the scene evolves and gets by far more gosu dense each year. Is it not simple for you?

Oh, you're one of those. Why didn't you just say so in the first place and not waste everyone's time?

seeing your im sign I bother not even trying to touch your holy mvp fanboyism,

As opposed to shamelessly fellating the Kespa pros and pretending like everything that happened before the switchover is meaningless?


Look, of course results from 2011 aren't meanlingless, that would be like saying Babe Ruth's home run record was meaningless. However, I don't think any baseball fan in their right mind would try and argue that the circumstances around his record can be compared to the records being set today. If you brought Babe Ruth forward in time, or sent Barry Bonds back it would be a total farce. The game has changed from then, it was A LOT easier to pull those kind of results back then than it is now.

This holds true for SC2 too. You even had pros talking about it on one of djwheat's shows the other day. If you sent one of them back to the early days of SC2 it would be a slaughter. Skill across the board has skyrocketed, and there are many more players at a high skill level now than back then.


This is a pretty interesting topic to think about, in terms of both traditional and electronic sports. Especially the "send a fringe pro back in time and he would dominate" thought experiment. At least in terms of esports, where there's a very small physical fitness/training/sports medicine factor, you can argue that the only advantage a modern player has is the strategic knowledge accumulated over the years. It could be argued the player sent back in time would only be dominant for a short period while others hadn't adopted to his strategies (he may not even be dominant at all if his strategies are so far ahead in the meta-game that it loses to a cheese meta executed by superior players), and then the more talented players would just adopt his strats and the fringe player would return to his previous position.


I definitely agree with that. I think it really depends on who is being sent back and how far back they are being sent. If you are just sending some random pro back, who is just going to win with knowledge then I agree that the dominance probably wouldn't last that long. Unless they were really clever about how they doled out their strategy.

However, if you sent someone back who is a mechanics monster, it could potentially take quite a while for people to be able to develop the mechanics to actually deal with 4 drops at once.


the question about mechanics is how much of it is innate, and how much of is it is just knowing which specific mechanics are important, and giving them the according amount of practice?



I would suspect that to a certain extent it's both. However, to some extent one has to admit that some of it is definitely trained. Knowing what specific mechanics are important I think would certainly accelerate the rate that it's improved, but it's interesting to wonder how much that would actually impact things. For example, the idea of multiple drops at once isn't something that's new. MMA was doing it back in the day, and it's obvious that he wasn't the first. I mean people were multitasking like that in Broodwar. However, the extent of the control that goes into it now compared to back then it immense. People micro more drops at once, while not letting their macro slip.
Is this just innate, or from practice over the years? Has it really taken years of practice to get to this point, or is it just innate ability of a few people? Thinking about it, it would be really interesting to see some stats about how players APM has risen over the years.


Also, while slightly off target, comparing the time travel thing in SC2 becomes more complicated than something like baseball, as patches have changed the way the game is balanced. There is no way of knowing that strategies used now would even work back then at all.
playa
Profile Blog Joined December 2010
United States1284 Posts
May 19 2013 05:51 GMT
#485
On May 19 2013 14:38 thebig1 wrote:
Show nested quote +
On May 19 2013 14:26 Waxangel wrote:
On May 19 2013 14:22 thebig1 wrote:
On May 19 2013 14:18 Waxangel wrote:
On May 19 2013 14:03 thebig1 wrote:
On May 19 2013 13:52 forsooth wrote:
On May 19 2013 13:51 rj rl wrote:
On May 19 2013 13:43 forsooth wrote:
On May 19 2013 13:37 rj rl wrote:
On May 19 2013 13:33 Popkiller wrote:
[quote]

there are guys who have won multiple GSLs and foreign tournaments, and there are guys who haven't. it's pretty simple.

I will pretend that foreign tournaments aren't irrelevant at all and answer to your whole message: the scene evolves and gets by far more gosu dense each year. Is it not simple for you?

Oh, you're one of those. Why didn't you just say so in the first place and not waste everyone's time?

seeing your im sign I bother not even trying to touch your holy mvp fanboyism,

As opposed to shamelessly fellating the Kespa pros and pretending like everything that happened before the switchover is meaningless?


Look, of course results from 2011 aren't meanlingless, that would be like saying Babe Ruth's home run record was meaningless. However, I don't think any baseball fan in their right mind would try and argue that the circumstances around his record can be compared to the records being set today. If you brought Babe Ruth forward in time, or sent Barry Bonds back it would be a total farce. The game has changed from then, it was A LOT easier to pull those kind of results back then than it is now.

This holds true for SC2 too. You even had pros talking about it on one of djwheat's shows the other day. If you sent one of them back to the early days of SC2 it would be a slaughter. Skill across the board has skyrocketed, and there are many more players at a high skill level now than back then.


This is a pretty interesting topic to think about, in terms of both traditional and electronic sports. Especially the "send a fringe pro back in time and he would dominate" thought experiment. At least in terms of esports, where there's a very small physical fitness/training/sports medicine factor, you can argue that the only advantage a modern player has is the strategic knowledge accumulated over the years. It could be argued the player sent back in time would only be dominant for a short period while others hadn't adopted to his strategies (he may not even be dominant at all if his strategies are so far ahead in the meta-game that it loses to a cheese meta executed by superior players), and then the more talented players would just adopt his strats and the fringe player would return to his previous position.


I definitely agree with that. I think it really depends on who is being sent back and how far back they are being sent. If you are just sending some random pro back, who is just going to win with knowledge then I agree that the dominance probably wouldn't last that long. Unless they were really clever about how they doled out their strategy.

However, if you sent someone back who is a mechanics monster, it could potentially take quite a while for people to be able to develop the mechanics to actually deal with 4 drops at once.


the question about mechanics is how much of it is innate, and how much of is it is just knowing which specific mechanics are important, and giving them the according amount of practice?



I would suspect that to a certain extent it's both. However, to some extent one has to admit that some of it is definitely trained. Knowing what specific mechanics are important I think would certainly accelerate the rate that it's improved, but it's interesting to wonder how much that would actually impact things. For example, the idea of multiple drops at once isn't something that's new. MMA was doing it back in the day, and it's obvious that he wasn't the first. I mean people were multitasking like that in Broodwar. However, the extent of the control that goes into it now compared to back then it immense. People micro more drops at once, while not letting their macro slip.
Is this just innate, or from practice over the years? Has it really taken years of practice to get to this point, or is it just innate ability of a few people? Thinking about it, it would be really interesting to see some stats about how players APM has risen over the years.


Also, while slightly off target, comparing the time travel thing in SC2 becomes more complicated than something like baseball, as patches have changed the way the game is balanced. There is no way of knowing that strategies used now would even work back then at all.


In BW, you had to look at your main to macro with Terran. It's always been "easy" to macro if you don't have to change screens. As for why maybe that hasn't happened in the past, in SC 2, I dunno. But, I do know the best SC players weren't playing SC 2 until recently (sans MVP).
Fuell
Profile Joined February 2011
Netherlands3111 Posts
May 19 2013 05:53 GMT
#486
Haha, I don't even know what to say. INnoVation manmode.
fOu/Zenith/NEX/WeRRa/SlayerS
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
May 19 2013 06:11 GMT
#487
Dat all kill again! xD
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
May 19 2013 06:53 GMT
#488
bogus man!
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
Entirety
Profile Blog Joined April 2012
1423 Posts
May 19 2013 07:03 GMT
#489
I have INnoVation on my main team!

And sOs is doing great in the other match!

And Flash scored 2 kills earlier! KT won 4-1!

My FPL is doing wonderfully :D
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
May 19 2013 07:13 GMT
#490
Scoring:

STX +6
CJ -2

Bogus +10

all other STX players +1
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
rice_devOurer
Profile Joined July 2012
United States773 Posts
May 19 2013 07:14 GMT
#491
Umm... Guys, SNM said that innovation wrote a guide on pre- storm timings. Anyone know how to find it?
IN SOVIET RUSSIA ノ┬─┬ノ ︵ ( \o°o)\ Table Flips you
Ctesias
Profile Joined December 2012
4595 Posts
May 19 2013 07:45 GMT
#492
It's (another) good day to have Innovation on your main team. The points keep piling up.
Flash | Mvp
virpi
Profile Blog Joined August 2009
Germany3599 Posts
May 19 2013 08:06 GMT
#493
that innovation guy seems to be quite okay
first we make expand, then we defense it.
KobraKay
Profile Joined March 2010
Portugal4231 Posts
May 19 2013 08:41 GMT
#494
This is bogus man T_T...

Come on CJ turn this around, we can still have this season!!!
CJ Fighting! (--.--)
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
May 19 2013 08:42 GMT
#495
ouch bogus is ripping new ones
ModeratorRetired LR Bonjwa
TL+ Member
samurai80
Profile Joined November 2011
Japan4225 Posts
Last Edited: 2013-05-19 09:44:38
May 19 2013 09:40 GMT
#496
On May 19 2013 13:52 TimENT wrote:
Show nested quote +
On May 19 2013 13:51 Shellshock1122 wrote:
On May 19 2013 13:50 TimENT wrote:
On May 19 2013 13:49 Kinky wrote:
Innovation is literally miles ahead of the rest of the Kespa players now, with Flash trailing a little bit behind.


In my eyes, it's:
Innovation >>> Life >> Flash >>>>>>>>>>>>> Everyone

sOs 69% win rate all matchups code s semifinals not good enough? beat innovation last time they played


Oh. I just don't watch Protoss.

At least you're frank...
Really, those terran fanboys -.-
samurai80
Profile Joined November 2011
Japan4225 Posts
May 19 2013 09:42 GMT
#497
On May 19 2013 13:53 LighT. wrote:
Show nested quote +
On May 19 2013 13:50 TimENT wrote:
On May 19 2013 13:49 Kinky wrote:
Innovation is literally miles ahead of the rest of the Kespa players now, with Flash trailing a little bit behind.


In my eyes, it's:
Innovation >>> Life >> Flash >>>>>>>>>>>>> Everyone

How is Innovation > Flash?
If Flash is 5-3 against Innovation?
Moreso..
Tier 1: Innovation/Flash/Life/sOs/Rain

Tier 2: Symbol/Taeja/SK/Roro/Parting

This makes sense. Although SK should be in Tier 1.
Thrillz
Profile Joined May 2012
4313 Posts
May 19 2013 09:44 GMT
#498
On May 19 2013 14:38 thebig1 wrote:
Show nested quote +
On May 19 2013 14:26 Waxangel wrote:
On May 19 2013 14:22 thebig1 wrote:
On May 19 2013 14:18 Waxangel wrote:
On May 19 2013 14:03 thebig1 wrote:
On May 19 2013 13:52 forsooth wrote:
On May 19 2013 13:51 rj rl wrote:
On May 19 2013 13:43 forsooth wrote:
On May 19 2013 13:37 rj rl wrote:
On May 19 2013 13:33 Popkiller wrote:
[quote]

there are guys who have won multiple GSLs and foreign tournaments, and there are guys who haven't. it's pretty simple.

I will pretend that foreign tournaments aren't irrelevant at all and answer to your whole message: the scene evolves and gets by far more gosu dense each year. Is it not simple for you?

Oh, you're one of those. Why didn't you just say so in the first place and not waste everyone's time?

seeing your im sign I bother not even trying to touch your holy mvp fanboyism,

As opposed to shamelessly fellating the Kespa pros and pretending like everything that happened before the switchover is meaningless?


Look, of course results from 2011 aren't meanlingless, that would be like saying Babe Ruth's home run record was meaningless. However, I don't think any baseball fan in their right mind would try and argue that the circumstances around his record can be compared to the records being set today. If you brought Babe Ruth forward in time, or sent Barry Bonds back it would be a total farce. The game has changed from then, it was A LOT easier to pull those kind of results back then than it is now.

This holds true for SC2 too. You even had pros talking about it on one of djwheat's shows the other day. If you sent one of them back to the early days of SC2 it would be a slaughter. Skill across the board has skyrocketed, and there are many more players at a high skill level now than back then.


This is a pretty interesting topic to think about, in terms of both traditional and electronic sports. Especially the "send a fringe pro back in time and he would dominate" thought experiment. At least in terms of esports, where there's a very small physical fitness/training/sports medicine factor, you can argue that the only advantage a modern player has is the strategic knowledge accumulated over the years. It could be argued the player sent back in time would only be dominant for a short period while others hadn't adopted to his strategies (he may not even be dominant at all if his strategies are so far ahead in the meta-game that it loses to a cheese meta executed by superior players), and then the more talented players would just adopt his strats and the fringe player would return to his previous position.


I definitely agree with that. I think it really depends on who is being sent back and how far back they are being sent. If you are just sending some random pro back, who is just going to win with knowledge then I agree that the dominance probably wouldn't last that long. Unless they were really clever about how they doled out their strategy.

However, if you sent someone back who is a mechanics monster, it could potentially take quite a while for people to be able to develop the mechanics to actually deal with 4 drops at once.


the question about mechanics is how much of it is innate, and how much of is it is just knowing which specific mechanics are important, and giving them the according amount of practice?



I would suspect that to a certain extent it's both. However, to some extent one has to admit that some of it is definitely trained. Knowing what specific mechanics are important I think would certainly accelerate the rate that it's improved, but it's interesting to wonder how much that would actually impact things. For example, the idea of multiple drops at once isn't something that's new. MMA was doing it back in the day, and it's obvious that he wasn't the first. I mean people were multitasking like that in Broodwar. However, the extent of the control that goes into it now compared to back then it immense. People micro more drops at once, while not letting their macro slip.
Is this just innate, or from practice over the years? Has it really taken years of practice to get to this point, or is it just innate ability of a few people? Thinking about it, it would be really interesting to see some stats about how players APM has risen over the years.


Also, while slightly off target, comparing the time travel thing in SC2 becomes more complicated than something like baseball, as patches have changed the way the game is balanced. There is no way of knowing that strategies used now would even work back then at all.


That's why no one ever does these types of comparisons. Sports HoF voting has always compared players with respect to their peers. Trying to throw and compare players raw skill in different eras is pointless.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
May 19 2013 09:55 GMT
#499
BoguS is nuts
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
gobbledydook
Profile Joined October 2012
Australia2605 Posts
May 19 2013 10:11 GMT
#500
Ofc I trade T8 for CJ and then CJ gets swept 4-0.
Luckily, I also have Innovation on my main.
I am a dirty Protoss bullshit abuser
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