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[SPL] EG-TL vs. CJ Entus R5 - Page 7

Forum Index > StarCraft 2 Tournaments
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Prev 1 5 6 7 8 9 33 Next All
Thruth
Profile Joined December 2011
Poland112 Posts
May 11 2013 06:45 GMT
#121
On May 11 2013 15:42 Beirut wrote:
Just wondering, why did JD not go straight to finish off the third when he had a 14-0 Mutalisk advantage after the spires went up? It was like a 45 second window. I'm platinum, but it looked like the right move to make considering it would be a free win with a base up and equal muta.


Dong just didn't expect such a long delay on the spire.
yrt123
Profile Joined October 2012
Singapore1246 Posts
May 11 2013 06:45 GMT
#122
On May 11 2013 15:44 sM.Zik wrote:
Show nested quote +
On May 11 2013 15:42 Beirut wrote:
Just wondering, why did JD not go straight to finish off the third when he had a 14-0 Mutalisk advantage after the spires went up? It was like a 45 second window. I'm platinum, but it looked like the right move to make considering it would be a free win with a base up and equal muta.


He didn't know his mutas were that late.


This most likely. Easy for observer to see how ahead one player is in certain parts. Hard to actually know it in game.
Beirut
Profile Joined January 2011
United States673 Posts
Last Edited: 2013-05-11 06:46:27
May 11 2013 06:46 GMT
#123
On May 11 2013 15:44 sM.Zik wrote:
Show nested quote +
On May 11 2013 15:42 Beirut wrote:
Just wondering, why did JD not go straight to finish off the third when he had a 14-0 Mutalisk advantage after the spires went up? It was like a 45 second window. I'm platinum, but it looked like the right move to make considering it would be a free win with a base up and equal muta.


He didn't know his mutas were that late.


Ah ok yeah that makes sense. Easy to forget when you're watching that there isn't perfect information for both players!

Anyway, go JD! That was an old school rivalry match for sure, got me excited.
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
May 11 2013 06:46 GMT
#124
Jaedong just so damn good at straight up zvz. great mechanics.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
May 11 2013 06:46 GMT
#125
Dong vs Bong!!
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
Sludgepapa
Profile Joined June 2012
United States14 Posts
May 11 2013 06:47 GMT
#126
On May 11 2013 15:42 Beirut wrote:
Just wondering, why did JD not go straight to finish off the third when he had a 14-0 Mutalisk advantage after the spires went up? It was like a 45 second window. I'm platinum, but it looked like the right move to make considering it would be a free win with a base up and equal muta.


Eff0rt was constantly attacking Jaedong's bases, so he was probably distracted by that. I also don't think that he scouted Eff0rts late Spire.
umelbumel
Profile Joined January 2011
2026 Posts
May 11 2013 06:47 GMT
#127
JvZ is awesome to watch. His ZvT is pretty good, too. I just hope he can improve his ZvP.
i.of.the.storm
Profile Joined April 2009
United States795 Posts
May 11 2013 06:47 GMT
#128
On May 11 2013 15:45 rj rl wrote:
Show nested quote +
On May 11 2013 15:42 i.of.the.storm wrote:
Lmao yay Jaedong. But watching Jaedong and Effort A-move muta balls into each other is sad, bring back scourge plz so we can see sexy muta micro again. Or like, allow banelings to jump or something.

allow spores to burrow completely - spore trap!!


Well, you can't micro against that, so that's not really the same. So many memories of Jaedong's sick scourge sniping back in BW, can't replace that with a building. I guess we sort of exchanged that for ling bling wars in SC2 but some diversity in air battles would be cool (other than oh shit I need to split against fungal).
Maru - The Terran hope is alive!
Charlie.Sheen
Profile Joined March 2013
662 Posts
May 11 2013 06:50 GMT
#129
Jaedong still the man.
rj rl
Profile Joined May 2012
648 Posts
Last Edited: 2013-05-11 06:52:34
May 11 2013 06:52 GMT
#130
On May 11 2013 15:47 i.of.the.storm wrote:
Show nested quote +
On May 11 2013 15:45 rj rl wrote:
On May 11 2013 15:42 i.of.the.storm wrote:
Lmao yay Jaedong. But watching Jaedong and Effort A-move muta balls into each other is sad, bring back scourge plz so we can see sexy muta micro again. Or like, allow banelings to jump or something.

allow spores to burrow completely - spore trap!!


Well, you can't micro against that, so that's not really the same. So many memories of Jaedong's sick scourge sniping back in BW, can't replace that with a building. I guess we sort of exchanged that for ling bling wars in SC2 but some diversity in air battles would be cool (other than oh shit I need to split against fungal).

yeah I know what you mean, but I think the more serious problem with muta is that it's really unforgiving hence frequent mono battles zvz.
Facultyadjutant
Profile Blog Joined January 2012
Sweden1876 Posts
May 11 2013 06:52 GMT
#131
da dong vs da bong
#1 FAN OF TERRY THE INTERN - NONY AND IDRA NUMBER #1, EVERY DAY. AXIOM MANOR - Axiom: Ryung, Alicia, Heart and Crank under the Don TotalBiscuit and the Donnesa Genna Bain- Join the family http://www.teamliquid.net/forum/viewmessage.php?topic_id=396090#2
rj rl
Profile Joined May 2012
648 Posts
May 11 2013 06:53 GMT
#132
On May 11 2013 15:52 Facultyadjutant wrote:
da dong vs da bong

kaboom mvp
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
May 11 2013 06:54 GMT
#133
lol bong vs dong
Scarecrow
Profile Blog Joined July 2009
Korea (South)9175 Posts
May 11 2013 06:54 GMT
#134
I hope JD doesn't get arrested for smoking bong
Yhamm is the god of predictions
evergreensc
Profile Joined December 2012
United States268 Posts
May 11 2013 06:55 GMT
#135
Bong is strange. His PvZ is so good but his other matchups are so weak.
rj rl
Profile Joined May 2012
648 Posts
May 11 2013 06:55 GMT
#136
Have GoRush just said harakiri?
Facultyadjutant
Profile Blog Joined January 2012
Sweden1876 Posts
May 11 2013 06:55 GMT
#137
JvP T.T
#1 FAN OF TERRY THE INTERN - NONY AND IDRA NUMBER #1, EVERY DAY. AXIOM MANOR - Axiom: Ryung, Alicia, Heart and Crank under the Don TotalBiscuit and the Donnesa Genna Bain- Join the family http://www.teamliquid.net/forum/viewmessage.php?topic_id=396090#2
i.of.the.storm
Profile Joined April 2009
United States795 Posts
Last Edited: 2013-05-11 06:56:45
May 11 2013 06:56 GMT
#138
On May 11 2013 15:52 rj rl wrote:
Show nested quote +
On May 11 2013 15:47 i.of.the.storm wrote:
On May 11 2013 15:45 rj rl wrote:
On May 11 2013 15:42 i.of.the.storm wrote:
Lmao yay Jaedong. But watching Jaedong and Effort A-move muta balls into each other is sad, bring back scourge plz so we can see sexy muta micro again. Or like, allow banelings to jump or something.

allow spores to burrow completely - spore trap!!


Well, you can't micro against that, so that's not really the same. So many memories of Jaedong's sick scourge sniping back in BW, can't replace that with a building. I guess we sort of exchanged that for ling bling wars in SC2 but some diversity in air battles would be cool (other than oh shit I need to split against fungal).

yeah I know what you mean, but I think the more serious problem with muta is that it's really unforgiving hence frequent mono battles zvz.


The problem is that the only counter to mutas is more mutas. It's unforgiving in the sense that if you lose a few the disadvantage snowballs, but in terms of control it's not terribly interesting. If there was a good counter that required skill to use (i.e. not super buff spore crawlers as proposed by Blizzard) it would make things a lot more interesting. I guess maybe we don't need super high APM battles in every stage of ZvZ but as it is right now you either go for mutas or gamble and try to get infestors and probably lose, but even if you have infestors they're too slow to do anything except defend.

Edit: Jaedong should smoke his zergbong and take this guy out.
Maru - The Terran hope is alive!
rj rl
Profile Joined May 2012
648 Posts
May 11 2013 06:57 GMT
#139
On May 11 2013 15:56 i.of.the.storm wrote:
Show nested quote +
On May 11 2013 15:52 rj rl wrote:
On May 11 2013 15:47 i.of.the.storm wrote:
On May 11 2013 15:45 rj rl wrote:
On May 11 2013 15:42 i.of.the.storm wrote:
Lmao yay Jaedong. But watching Jaedong and Effort A-move muta balls into each other is sad, bring back scourge plz so we can see sexy muta micro again. Or like, allow banelings to jump or something.

allow spores to burrow completely - spore trap!!


Well, you can't micro against that, so that's not really the same. So many memories of Jaedong's sick scourge sniping back in BW, can't replace that with a building. I guess we sort of exchanged that for ling bling wars in SC2 but some diversity in air battles would be cool (other than oh shit I need to split against fungal).

yeah I know what you mean, but I think the more serious problem with muta is that it's really unforgiving hence frequent mono battles zvz.


The problem is that the only counter to mutas is more mutas. It's unforgiving in the sense that if you lose a few the disadvantage snowballs, but in terms of control it's not terribly interesting. If there was a good counter that required skill to use (i.e. not super buff spore crawlers as proposed by Blizzard) it would make things a lot more interesting. I guess maybe we don't need super high APM battles in every stage of ZvZ but as it is right now you either go for mutas or gamble and try to get infestors and probably lose, but even if you have infestors they're too slow to do anything except defend.

yeah that's what I meant. I tend to think it's a matter of meta game though.
DMXD
Profile Joined February 2008
United States4064 Posts
May 11 2013 06:58 GMT
#140
On May 11 2013 15:55 Facultyadjutant wrote:
JvP T.T

and it is on Fighting spirit too.
pray for JD
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