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[WCS EU] RO32 Group G Premier Season 1 2013 - Page 20

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 18 19 20 21 22 84 Next
Benjamin99
Profile Joined April 2012
4176 Posts
May 08 2013 18:02 GMT
#381
Man I hope Stephano goes for his nydus play. He got a really good strat on this map!
Stephano & Jaedong <-- The Pain Train. Polt and Innovation to EG plz
Mouzone
Profile Joined April 2011
3937 Posts
Last Edited: 2013-05-08 18:02:56
May 08 2013 18:02 GMT
#382
I missed Grubby vs. Babyknight, how close was it?
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
May 08 2013 18:03 GMT
#383
On May 09 2013 03:02 Abominous wrote:
Just came in, how was Stephano vs KrasS?


Some good games, game one is definately worth checking out
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
May 08 2013 18:03 GMT
#384
Haha, saving the zealot with a time warp
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Boucot
Profile Blog Joined October 2011
France15997 Posts
May 08 2013 18:04 GMT
#385
On May 09 2013 03:02 Mouzone wrote:
I missed Grubby vs. Babyknight, how close was it?

Grubby learned that Colossi are not good against Tempests. =/
Former SC2 writer for Millenium - twitter.com/Boucot
Abominous
Profile Joined March 2013
Croatia1625 Posts
May 08 2013 18:04 GMT
#386
On May 09 2013 03:03 Heartland wrote:
Show nested quote +
On May 09 2013 03:02 Abominous wrote:
Just came in, how was Stephano vs KrasS?


Some good games, game one is definately worth checking out

Thanks.
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
May 08 2013 18:04 GMT
#387
What a clutch defense.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Musicus
Profile Joined August 2011
Germany23580 Posts
Last Edited: 2013-05-08 18:07:28
May 08 2013 18:05 GMT
#388
On May 09 2013 03:01 Markwerf wrote:
Show nested quote +
On May 09 2013 02:52 Musicus wrote:
On May 09 2013 02:45 Markwerf wrote:
On May 09 2013 02:42 Bagi wrote:
On May 09 2013 02:41 Markwerf wrote:
babyknight's composition doesn't work

Ok.


lol Grubby screwed up so badly. It's a really easy composition to beat, you just stop around 4-5 colossi and a-move in. Tempests are virtually dead weight after killing colossi.
Grubby however had a horrible position and his colossi were walking backwards, it's the same when vikings/corruptors somehow force colossi back. You lose badly because they didn't do their damage before dying


You can have 4 tempests (16 supply) and they will deal with 6 colossi (36 supply) way faster than 12 corruptors (24 supply) and then you will still have the bigger ground army even after the colossi dealt full damage. Also the tempest won't die compared to corruptors and are at least a little bit useful after the colossi are dead compared to corruptors.


Tempests are only a bit better than corruptors actually. 2 corruptors cost the exact same as 1 tempest and do pretty much the same DPS (if you're using corrupt which is easy on colossi). HP is also quite similar, though tempests are obviously better once the colossi have died.
Tempests take a long time to make though and have a heavier investment cost, Grubby should have exploited that by using his range colossi earlier and/or expanding faster.


Hm well you safe to robo bay cost, but yeah Grubby could've played better and I am not saying having Tempests is a free wins vs Colossi or something, but I don't think your statement that it doesn't work is true either. I just think it can work, just as corruptors can work or maybe even better.

Edit: Also you can force fights, which is nice I think.
Maru and Serral are probably top 5.
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
May 08 2013 18:05 GMT
#389
On May 09 2013 03:01 Markwerf wrote:
Show nested quote +
On May 09 2013 02:52 Musicus wrote:
On May 09 2013 02:45 Markwerf wrote:
On May 09 2013 02:42 Bagi wrote:
On May 09 2013 02:41 Markwerf wrote:
babyknight's composition doesn't work

Ok.


lol Grubby screwed up so badly. It's a really easy composition to beat, you just stop around 4-5 colossi and a-move in. Tempests are virtually dead weight after killing colossi.
Grubby however had a horrible position and his colossi were walking backwards, it's the same when vikings/corruptors somehow force colossi back. You lose badly because they didn't do their damage before dying


You can have 4 tempests (16 supply) and they will deal with 6 colossi (36 supply) way faster than 12 corruptors (24 supply) and then you will still have the bigger ground army even after the colossi dealt full damage. Also the tempest won't die compared to corruptors and are at least a little bit useful after the colossi are dead compared to corruptors.


Tempests are only a bit better than corruptors actually. 2 corruptors cost the exact same as 1 tempest and do pretty much the same DPS (if you're using corrupt which is easy on colossi). HP is also quite similar, though tempests are obviously better once the colossi have died.
Tempests take a long time to make though and have a heavier investment cost, Grubby should have exploited that by using his range colossi earlier and/or expanding faster.


True but a main difference is that Tempest has a siege advantage over Corruptor.
And they can still siege even though you pull those Collosus.
Unlike corruptor which you have to rush them in to fight the Collosus and the toss player can target fire Corruptor and pull back Collosus.
So they are more supply efficient.
Play your best
Zheryn
Profile Joined December 2010
Sweden3653 Posts
May 08 2013 18:05 GMT
#390
On May 09 2013 02:54 VikingKong wrote:
Show nested quote +
On May 09 2013 02:46 Azarkon wrote:
Lore check -

Why did Protoss develop the Tempest?

To fight Zerg and Terran.

What did the Tempest end up being useful for?

Protoss vs. Protoss.



To be fair, part of the reason why they're not used ZvP is because holy SHIT are void rays good against Zerg. Don't really need tempests! And even the threat of Tempests basically removes the Broodlord as anything other than a very niche unit against Toss. They don't even need to build them, just their existence in the game means that BL ZvP is basically dead.


I don't really see what makes void rays good in PvZ, can you explain that? I love when protosses make void rays against me, means they have less resources for units that are actually a threat.
hundred thousand krouner
Zenbrez
Profile Joined June 2012
Canada5973 Posts
May 08 2013 18:06 GMT
#391
Stephano has gotten supply blocked 5 times already, lol
Refer to my post.
clementdudu
Profile Joined September 2010
France819 Posts
May 08 2013 18:07 GMT
#392
On May 09 2013 03:06 Zenbrez wrote:
Stephano has gotten supply blocked 5 times already, lol

larvae timings
Mouzone
Profile Joined April 2011
3937 Posts
May 08 2013 18:07 GMT
#393
On May 09 2013 03:04 Boucot wrote:
Show nested quote +
On May 09 2013 03:02 Mouzone wrote:
I missed Grubby vs. Babyknight, how close was it?

Grubby learned that Colossi are not good against Tempests. =/


Hope he can bounce back and grab two wins now.
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
Last Edited: 2013-05-08 18:08:09
May 08 2013 18:07 GMT
#394
Hohoho.

Stephano going the Roro build.

Get ready guys for the long haul.
Play your best
YoungTyTy
Profile Joined November 2011
United States801 Posts
May 08 2013 18:08 GMT
#395
On May 09 2013 03:05 Zheryn wrote:
Show nested quote +
On May 09 2013 02:54 VikingKong wrote:
On May 09 2013 02:46 Azarkon wrote:
Lore check -

Why did Protoss develop the Tempest?

To fight Zerg and Terran.

What did the Tempest end up being useful for?

Protoss vs. Protoss.



To be fair, part of the reason why they're not used ZvP is because holy SHIT are void rays good against Zerg. Don't really need tempests! And even the threat of Tempests basically removes the Broodlord as anything other than a very niche unit against Toss. They don't even need to build them, just their existence in the game means that BL ZvP is basically dead.


I don't really see what makes void rays good in PvZ, can you explain that? I love when protosses make void rays against me, means they have less resources for units that are actually a threat.

I don't know what makes them so good specifically but I've seen mass voidray win a few times already. For example, Stats defeated Soulkey in proleague very recently with it.
Any fool can ask more questions than a wise man can answer.
Musicus
Profile Joined August 2011
Germany23580 Posts
May 08 2013 18:09 GMT
#396
On May 09 2013 03:07 clementdudu wrote:
Show nested quote +
On May 09 2013 03:06 Zenbrez wrote:
Stephano has gotten supply blocked 5 times already, lol

larvae timings


yeah, supply management as zerg is not the same as as terran
Maru and Serral are probably top 5.
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
May 08 2013 18:10 GMT
#397
On May 09 2013 03:07 FakeDeath wrote:
Hohoho.

Stephano going the Roro build.

Get ready guys for the long haul.

Are you talking about swarmhost viper hydra static def? (Cant watch atm)
cause blade55555 and the ROOT zergs have been using and advocating that style for a while now
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Zheryn
Profile Joined December 2010
Sweden3653 Posts
May 08 2013 18:10 GMT
#398
On May 09 2013 03:08 YoungTyTy wrote:
Show nested quote +
On May 09 2013 03:05 Zheryn wrote:
On May 09 2013 02:54 VikingKong wrote:
On May 09 2013 02:46 Azarkon wrote:
Lore check -

Why did Protoss develop the Tempest?

To fight Zerg and Terran.

What did the Tempest end up being useful for?

Protoss vs. Protoss.



To be fair, part of the reason why they're not used ZvP is because holy SHIT are void rays good against Zerg. Don't really need tempests! And even the threat of Tempests basically removes the Broodlord as anything other than a very niche unit against Toss. They don't even need to build them, just their existence in the game means that BL ZvP is basically dead.


I don't really see what makes void rays good in PvZ, can you explain that? I love when protosses make void rays against me, means they have less resources for units that are actually a threat.

I don't know what makes them so good specifically but I've seen mass voidray win a few times already. For example, Stats defeated Soulkey in proleague very recently with it.


Yeah but it's more the suprise factor they are good for, it's not like the unit void ray is better than other protoss units against the zerg if zerg scouts. Void rays are good against armored units, and zerg doesn't have that many armored units.
hundred thousand krouner
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
May 08 2013 18:11 GMT
#399
On May 09 2013 03:07 FakeDeath wrote:
Hohoho.

Stephano going the Roro build.

Get ready guys for the long haul.


I watched ROOT vs mouz. I'm ready for this.
Mark Munoz looks like Gretorp
McBengt
Profile Joined May 2011
Sweden1684 Posts
May 08 2013 18:11 GMT
#400
If Stepho plays this like Scarlett vs State it should be rather entertaining.
"My twelve year old will out-reason Bill Maher when it comes to understanding, you know, what, uh, how to logic work" - Rick Santorum
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