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[Code S] RO32 Group H 2013 WCS Korea Season 1 - Page 77

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 75 76 77 78 79 127 Next
Cereb
Profile Joined November 2011
Denmark3388 Posts
Last Edited: 2013-04-18 11:32:42
April 18 2013 11:32 GMT
#1521
On April 18 2013 20:31 Rorra wrote:
Show nested quote +
On April 18 2013 20:29 Dodgin wrote:
whirlwind harder to defend drops than star station? yeah ok ;o

I actually cant believe how much pro zergs seem to favour whirlwind...


Yeah me too, kinda...

I mean, I understand that it's good, but the drops on this maps are quite annoying to deal with as we saw in B4's game
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
Ketch
Profile Joined October 2010
Netherlands7285 Posts
April 18 2013 11:32 GMT
#1522
Loooool Whirlwind is a droppable map so no roach hydra??? What about Star Station with all the airspace....
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 18 2013 11:32 GMT
#1523
On April 18 2013 20:32 NovemberstOrm wrote:
Poll: Recommend Flash vs Soulkey Game 1?

Yes (35)
 
83%

No (4)
 
10%

If you have time (3)
 
7%

42 total votes

Your vote: Recommend Flash vs Soulkey Game 1?

(Vote): Yes
(Vote): No
(Vote): If you have time



ModeratorRetired LR Bonjwa
TL+ Member
FeyFey
Profile Joined September 2010
Germany10114 Posts
April 18 2013 11:33 GMT
#1524
So unless Soulkey does a giant do or die in the beginning he will lose horrible on this map against bio. Should do a proxy nydus -> built the network near flash and nydus into his main.
rj rl
Profile Joined May 2012
648 Posts
April 18 2013 11:33 GMT
#1525
Lol no in Australia you slide up onto the roof
Assirra
Profile Joined August 2010
Belgium4169 Posts
April 18 2013 11:33 GMT
#1526
On April 18 2013 20:31 tribulator wrote:
Show nested quote +
On April 18 2013 20:28 TheDwf wrote:
On April 18 2013 20:28 tribulator wrote:
I heard blinding cloud is amazing... just saying!

I heard teching Hive and Vipers takes time/resources Soulkey never had... just saying!


I'm guessing you don't play the roach hydra viper style much... the vipers are a must. You don't push without the vipers, it's suicide, especially against a player who can actually macro. You cut corners to make sure you get the vipers.

Yea because Flash with his nonstop haress would let him cut corners. Soulkey would have died earlier trying to do that.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
April 18 2013 11:33 GMT
#1527
On April 18 2013 20:29 Shellshock1122 wrote:
WCS KR S1 2013 Code S Ro32
[image loading] (Z)Soulkey vs [image loading] (T)Flash
Game 2 (0-1)
Map: Whirlwind

0:00
Soulkey spawns in the bottom right
Flash spawns in the top right

2:00
hatch first for Soulkey
CC first on the high ground for Flash
gas for Soulkey
rax for Flash
Soulkey scouts the CC first with his overlord
gas for Flash
pool for Soulkey

3:00
ling speed for Soulkey

4:00
Factory for Flash
bunker at the natural ramp for Flash
Flash floating down his natural OC
reactor for Flash

5:00
3rd CC for Flash inside his main
3rd base for Soulkey
reactored hellion production for Flash
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
pmp10
Profile Joined April 2012
3325 Posts
April 18 2013 11:33 GMT
#1528
Oh god.
Now OGN is starting 'let me ask you a question' segment.
Rorra
Profile Joined September 2010
Australia1066 Posts
Last Edited: 2013-04-18 11:34:46
April 18 2013 11:33 GMT
#1529
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
April 18 2013 11:33 GMT
#1530
ok no Tasteless, we dont drink fosters here.
Zinthar
Profile Joined March 2011
United States394 Posts
Last Edited: 2013-04-18 11:35:39
April 18 2013 11:33 GMT
#1531
Well, I like that Soulkey decided to try something different -- kinda sad that Flash just made almost exactly the same composition as he otherwise would have (save for more marauders here) and rolled him anyway. I think that map would have been an excellent test of some swarm host play with modest roach/hydra support.

Also, it's really lame that you can get away with burrowing a ton of mines together right in front of the opponent and they'll trade cost efficiently unless each one is set off by a high-health overlord, overseer, or roach. I think it would make much more sense if the mines triggered as soon as the unit enters range, even if another adjacent mine has already triggered, or, in the alternative, if a mine could friendly fire other burrowed mines -- then you'd have to space them apart a bit or the opponent could run one fast unit in and trigger the whole field at once.
ramask2
Profile Joined June 2011
Thailand1024 Posts
April 18 2013 11:34 GMT
#1532
Fosters is not a good beer...
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 18 2013 11:34 GMT
#1533
On April 18 2013 20:33 pmp10 wrote:
Oh god.
Now OGN is starting 'let me ask you a question' segment.

not much to talk about tbh
ModeratorRetired LR Bonjwa
TL+ Member
Crazyahmed
Profile Joined August 2010
Canada280 Posts
April 18 2013 11:34 GMT
#1534
yep no one in australia drinks fosters
shineq
Profile Joined July 2010
United Kingdom1453 Posts
April 18 2013 11:34 GMT
#1535
Fosters, haha.
"If you can chill, chill." - Liquid`NonY, "david some do it T>T" - SlayerSBoxeR || Twitter: http://twtter.com/shineqGAMING || http://twitch.tv/shineq
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
April 18 2013 11:34 GMT
#1536
It might be just me, but Flash is so aggressive that it might be a good idea to shut it down with a 'lower' (notice: not low) drone count and massive ling/baneling to at least deflect or decimate his initial engagements. His whole plan after being ahead in economy is to constantly trade because Terran can produce units while building economy and expand, Zerg cannot. If he can force a situation where Zerg has good economy but cannot increase it and has to constantly build units, Zerg will eventually fall behind.

If SoulKey could crush the initial (advantage-taking push) of Flash he could easily get into a situation that doesn't prevent Flash from expanding but allows him to do so. That would allow him to tech and hold his ground more easily. Obviously I'm well aware that ling/bane is a horror to play against bio mine, but mutalisks basically are dead-supply in the direct engagement (until before you hit a ton) because they usually would need to harass, which they cannot because Flash does pressure early.

In the fight they are basically dead supply and can only be used to clear mines, but in my mind you'd be better with 1500/1500 in ling/bane instead of mutas, as they will not shut down mediacs (due to boost) mostly anyways. My analysis of it.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
dainbramage
Profile Joined August 2011
Australia1442 Posts
April 18 2013 11:34 GMT
#1537
Tastosis dropping the anti-knowledge on Australia.

We don't drink fosters, and beards just provide better grip for drop bears.
Kommander
Profile Joined March 2011
Philippines4950 Posts
April 18 2013 11:35 GMT
#1538
With the exception of Life, I feel like every Zerg is shooting themselves on the foot when they go into a macro game with Flash.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
April 18 2013 11:35 GMT
#1539
Learning a lot about australia I didn't already know, thanks duo :D
DJHelium
Profile Joined December 2010
Sweden13480 Posts
April 18 2013 11:35 GMT
#1540
Kevin Knocke had the most handsome of beards, he should get it again.

TLO's hobo look was more brutal. He should also get it again!
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
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