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On April 18 2013 20:28 xsnac wrote: .. those games are so MEH , 3 base max out and battle constantly . terran doing same thing everytime and winning while zerg tries different thing over and over and nothing works ..
Suiciding your Roach Hydra army into a defensive position instead of just retreating at the opportune moment, did you really expect that to work? Just because it's different doesn't mean it's good... lmao
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On April 18 2013 20:29 mcmartini wrote:Show nested quote +On April 18 2013 20:28 GunPaladin wrote: Why's flash typing? Is he talking smack to soulkey? so bm Symbol do you mean Soulkey?
that's what you quoted.
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On April 18 2013 20:29 Thrillz wrote: Uh oh, Artosis just cursed Flash as well.
You can't curse a God....
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Widow mines make me so nervous. I just don't think they are an all out effective replacement for tanks.
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On April 18 2013 20:28 Qikz wrote:Show nested quote +On April 18 2013 20:28 trinxified wrote: Flash is so stubborn some times... A few key units would win games much faster.
Build 2-3 Tanks, etc. He's got 2 reactors on his factories. he can't make any tanks.
There's one with a tech lab, since he researched Drilling Claws.
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I want cast by animal noises. Meow
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On April 18 2013 20:28 tribulator wrote: I heard blinding cloud is amazing... just saying! You know that Vipers require Hive right? So far we have not seen 1 game where Flash allows the zerg to get to hive tech.
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was there no cheer for flash but one for soulkey or did i imagine that?
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On April 18 2013 20:29 Derez wrote:Show nested quote +On April 18 2013 20:28 Bommes wrote:On April 18 2013 20:27 DustbinBieber wrote: Now this Widow Mine placement was exceptional. And I'm not being sarcastic. Forcing the whole situation was exceptional... splitting Soulkey's army with 2 different drops into both expansions, and then cutting them off with Widow Mines. Followed by crossing your fingers hoping there's no overseer.
he was actively targeting overseers all the time, so your assessment isn't exactly accurate
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On April 18 2013 20:29 Dodgin wrote: whirlwind harder to defend drops than star station? yeah ok ;o I actually cant believe how much pro zergs seem to favour whirlwind...
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On April 18 2013 20:28 TheDwf wrote:Show nested quote +On April 18 2013 20:28 tribulator wrote: I heard blinding cloud is amazing... just saying! I heard teching Hive and Vipers takes time/resources Soulkey never had... just saying! Even if he did tech to hive, every decent zerg knows viper is shit compared to infestors, especially vs bio mine, why the hell would you get viper. 14 sec small cloud that they can just move away or 1000dmg overrall to biomine and no movement.
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Lol! That would be the worst ^_^
But I'd still watch it just cause it was Tasteless and Artosis =)
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On April 18 2013 20:29 MasterOfPuppets wrote:Show nested quote +On April 18 2013 20:28 xsnac wrote: .. those games are so MEH , 3 base max out and battle constantly . terran doing same thing everytime and winning while zerg tries different thing over and over and nothing works .. Suiciding your Roach Hydra army into a defensive position instead of just retreating at the opportune moment, did you really expect that to work? Just because it's different doesn't mean it's good... lmao That game was a game of throws by all means.
First Flash did a bad drop, losing his advantage, and then Soulkey decided to push him and threw away his advantage again.
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I think Flash is among the best for macro games, but very susceptible to all-ins. I wonder why Soulkey isn't doing baneling busts.
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Interesting to see that flash refused to build tanks. When playing against roach-hydra, I usually just turtle up to 2/2 and a sizeable amount of tanks while dropping, then go for a big push as I take my 4th and get 3/3. But maybe these 3 pronged attacks are good enough.
Need to practice my harass I guess :p
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On April 18 2013 20:28 TheDwf wrote:Show nested quote +On April 18 2013 20:28 tribulator wrote: I heard blinding cloud is amazing... just saying! I heard teching Hive and Vipers takes time/resources Soulkey never had... just saying!
I'm guessing you don't play the roach hydra viper style much... the vipers are a must. You don't push without the vipers, it's suicide, especially against a player who can actually macro. You cut corners to make sure you get the vipers.
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On April 18 2013 20:29 Derez wrote:Show nested quote +On April 18 2013 20:28 Bommes wrote:On April 18 2013 20:27 DustbinBieber wrote: Now this Widow Mine placement was exceptional. And I'm not being sarcastic. Forcing the whole situation was exceptional... splitting Soulkey's army with 2 different drops into both expansions, and then cutting them off with Widow Mines. Followed by crossing your fingers hoping there's no overseer.
I think he would have come out ahead and killed the whole chunk of army at the natural + a lot of drones even if there was an overseer around, but yeah, the fact that Soulkey morphed all of his new Overseers in the front and they died right away was probably what sealed the win.
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Roach/Hydra is shit against Bio.
It does well against Mine but Speedvacs is just so good against that type of composition.
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Canada16217 Posts
Poll: Recommend Flash vs Soulkey Game 1?Yes (35) 83% No (4) 10% If you have time (3) 7% 42 total votes Your vote: Recommend Flash vs Soulkey Game 1? (Vote): Yes (Vote): No (Vote): If you have time
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