On April 18 2013 19:26 DarkLordOlli wrote:
Well. Mech was a deathball composition. And still is tbh.
Well. Mech was a deathball composition. And still is tbh.
No. Or define deathball.
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TheDwf
France19747 Posts
On April 18 2013 19:26 DarkLordOlli wrote: Show nested quote + On April 18 2013 19:25 TheDwf wrote: On April 18 2013 19:21 Wombat_NI wrote: On April 18 2013 19:18 Insoleet wrote: That was an awesome game. Way better than mass tanks thor deathball mech crap of WoL. Mech in WoL was just another deathball that was hard to get to. What?? I just can't understand how people can say things like that when talking about Tanks. Leave that to Colossi, Thors and similar horrible units. Well. Mech was a deathball composition. And still is tbh. No. Or define deathball. | ||
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lichter
1001 YEARS KESPAJAIL22272 Posts
Soulkey built all his reinforcement Hydras from his main, natural, and rocks third at the same time. If he had built them at another base they would have died trying to rally. Subtle but brilliant | ||
umelbumel
2026 Posts
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Dodgin
Canada39254 Posts
On April 18 2013 19:28 opterown wrote: Show nested quote + On April 18 2013 19:27 Dodgin wrote: On April 18 2013 19:24 opterown wrote: On April 18 2013 19:24 Qikz wrote: On April 18 2013 19:19 bgx wrote: On April 18 2013 19:17 Qikz wrote: Maru could have won that had he retreated with his ravens beforehand. Would be such a killjoy. Sorry, but I play that style of mech every game on ladder and I've been barking on how it can work. He made the mistake of not killing both top bases when he had the chance and he pushed unsieged down the bottom without taking the bottom base. Huuuuuge mistakes. and are you GM KR #1? :p he's right, maru could have taken that base as a 6th and retreated before the remax came instead of staying to die. maru probably expected to win with that push, not much he could have done it looked like he could have but it would have been infinitely safer to retreat after he won the battle, he was trading favorably throughout the whole game so if he was able to get one more base he would starve soulkey out of resources in the end. | ||
Azurues
Malaysia5612 Posts
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Shellshock
United States97276 Posts
On April 18 2013 19:30 umelbumel wrote: flash is 0-4 in the last PL matches, right? yea | ||
DJHelium
Sweden13480 Posts
On April 18 2013 19:26 eonDE wrote: With a zerg being so hydra heavy and barely any roaches around for most of the game, wouldn't some BFH made more sense instead of purely Hellbats? You could roam the map and hunt things down or pounce on a group of unsuspecting hydras. Like Artosis pointed out, Soulkey fungaled the hellbats and just shot them down with hydras. Assuming he does the same to the BFH they are equally worthless at dealing damage in a fight. What the hellbats do is tank damage while siege tanks deal damage. When playing mech I like to make a pack of BFH to defend ling runbys and harass bases. Packs of hydras aren't commonly found alone, and if there is an infestor with them you can't deal any damage to them. | ||
Grumbels
Netherlands7031 Posts
On April 18 2013 19:27 Wombat_NI wrote: Show nested quote + On April 18 2013 19:26 Grumbels wrote: On April 18 2013 19:21 Wombat_NI wrote: On April 18 2013 19:18 Insoleet wrote: That was an awesome game. Way better than mass tanks thor deathball mech crap of WoL. Mech in WoL was just another deathball that was hard to get to. Didn't function interestingly at all in TvZ anyway. Never got why people had such a hardon over it. That last game may prove atypical, but there was a lot of on the fly strategy in evidence there. That I love to see, rather than pre-prepared builds and games so often being decided more on execution. You could tell Soulkey kind of had to think his way out of trouble. a need for being good at on the fly strategy disappeared over time in WoL though Well true, or when it's in evidence people will claim the games are 'sloppy' invariably. that's what I liked about playing dota before, everyone would play all random and have to improvise :p nowadays people get angry at you for not respecting team strategy or picking not standard item builds I think ideally strategy is so complicated that every game becomes 'its own world', like in chess basically. | ||
Amestir
Netherlands2126 Posts
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Scrubwave
Poland1786 Posts
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Shellshock
United States97276 Posts
On April 18 2013 19:30 Dodgin wrote: Show nested quote + On April 18 2013 19:28 opterown wrote: On April 18 2013 19:27 Dodgin wrote: On April 18 2013 19:24 opterown wrote: On April 18 2013 19:24 Qikz wrote: On April 18 2013 19:19 bgx wrote: On April 18 2013 19:17 Qikz wrote: Maru could have won that had he retreated with his ravens beforehand. Would be such a killjoy. Sorry, but I play that style of mech every game on ladder and I've been barking on how it can work. He made the mistake of not killing both top bases when he had the chance and he pushed unsieged down the bottom without taking the bottom base. Huuuuuge mistakes. and are you GM KR #1? :p he's right, maru could have taken that base as a 6th and retreated before the remax came instead of staying to die. maru probably expected to win with that push, not much he could have done it looked like he could have but it would have been infinitely safer to retreat after he won the battle, he was trading favorably throughout the whole game so if he was able to get one more base he would starve soulkey out of resources in the end. yeah I agree. I think he just got caught up in the moment and lost his levelheadedness and decided to try and go for the win :/ | ||
Kasaraki
Denmark7115 Posts
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Zinthar
United States394 Posts
On April 18 2013 19:22 Infernal Knight wrote: It wasn't too bad on the whole, but I was pulling for Maru to win because I fear seeing this game is going to make pros look at mech and go "yep, that's why it sucks, back to bio mine". /unrepentant bias I was really hoping that HotS would revive factory styles, but the Viper just seems too good against big, expensive units vs. Z. I thought for sure that Maru was going to win that engagement -- it appeared as though Soulkey survived purely based on hitting exactly the blinding clouds on the tanks and fungals on the ravens/vikings that he needed to let the hydras pick off the air. It's one of those engagements that is so rare that even pros can mess it up; I think normally that would be a terran win based on the DPS and hit points of that army. If there was one more seeker missile, or a few less hydras, or perhaps even if that last viper didn't get that last blinding cloud off, this game may have gone the other way. | ||
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Fionn
United States23455 Posts
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lichter
1001 YEARS KESPAJAIL22272 Posts
On April 18 2013 19:30 Amestir wrote: Flash almost starting. Alomst 20k viewers. 20k is about average But that's just twitch. Doesn't count Gom | ||
gingerfluffmuff
Austria4570 Posts
On April 18 2013 19:28 Ghanburighan wrote: Show nested quote + On April 18 2013 19:24 opterown wrote: On April 18 2013 19:24 Qikz wrote: On April 18 2013 19:19 bgx wrote: On April 18 2013 19:17 Qikz wrote: Maru could have won that had he retreated with his ravens beforehand. Would be such a killjoy. Sorry, but I play that style of mech every game on ladder and I've been barking on how it can work. He made the mistake of not killing both top bases when he had the chance and he pushed unsieged down the bottom without taking the bottom base. Huuuuuge mistakes. and are you GM KR #1? :p Opter.. You know better than to Ad hominem a perfectly reasonable point. We had full vision, and saw what was happening. Maru, did not so he's likely to make mistakes we would not. Getting into a location with 180 degree concave against him with 2 high grounds from which to attack killed Maru. At the same time, Soulkey was down to double-digit minerals. If the two bases had been killed, Soulkey would have needed to all-in into a more favourable position for Maru. Whether the two bases could be killed or not is of course debatable, but so is every other what-if situation. I think that Z concave you mentioned was the biggest problem. I think terrain and choke points make mech really strong. Maybe he should have pushed sideways into the third or so. | ||
Asha
United Kingdom38199 Posts
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Fjodorov
5007 Posts
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m0ck
4194 Posts
On April 18 2013 19:26 Qikz wrote: Show nested quote + On April 18 2013 19:24 m0ck wrote: What exactly is fun about mech? It plays out as defense+hellbat drops into move across map with army meant to be invincible. It's the BL/infestor of terran. It's a hell of a lot more exciting/positional based than broodlord infestor, and it requires more skill to actually use compared to bio as well. Bio is about trying to force mistakes from your opponent, where as to win with mech you need to be super airtight and not make any mistakes yourself. Bio you can throw armies away and it means nothing, mech is all about being strong as hell. I'll take your word for it. Hopefully the two max armies will end up being somewhat similar in strength. To me it seems that once T gets that army, they have to screw up quite severely to lose it, but you obviously have much more experience with it. Scans, sensor-towers etc seem borderline broken to me in the late-late game. | ||
Lunareste
United States3596 Posts
This is FLASH, the FLASH, in Code S. | ||
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