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[Code S] RO32 Group B 2013 WCS Korea Season 1 - Page 98

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 96 97 98 99 100 107 Next
Insoleet
Profile Joined May 2012
France1806 Posts
April 09 2013 13:38 GMT
#1941
On April 09 2013 22:37 Ysellian wrote:
snip


Well most of pro are so inactive and waiting with their swarmhosts, its terrible play everytime.
Shikada
Profile Joined May 2012
Serbia976 Posts
April 09 2013 13:38 GMT
#1942
Not impressed with either Flying or DRG... Crazy game but not what I would expect from code S.
xN.07)MaK
Profile Joined January 2006
Spain1159 Posts
April 09 2013 13:39 GMT
#1943
On April 09 2013 22:36 xuanzue wrote:
and the winrate of swarm hosts in gsl+gstl+proleague is 0%


It reminds me the time when Ultralisks were trashed too, but at the end they found a niche in both ZvP and ZvT.
Let's hope it happens again.
El micro es el último recurso que les queda a los que no producen lo suficiente
Nomzter
Profile Joined March 2012
Sweden2802 Posts
April 09 2013 13:39 GMT
#1944
On April 09 2013 22:38 sinigang wrote:
Show nested quote +
On April 09 2013 22:37 Fleuria wrote:
MC and DRG to swap regions now.


When "Code S" players weren't really Code S players after all.

gogo KeSPA!!

lol
Aceace
Profile Joined June 2011
Turkey1305 Posts
April 09 2013 13:39 GMT
#1945
http://imgur.com/rcxjdGF

im sorry for drg too..
Dün dündür, bugün bugündür. (Yesterday was yesterday, today is today)
kubiks
Profile Blog Joined March 2011
France1328 Posts
April 09 2013 13:39 GMT
#1946
On April 09 2013 22:38 Tobblish wrote:
Show nested quote +
On April 09 2013 22:37 Zinthar wrote:
MC and DRG will be back.


If DRG plays anything like he did today, he wont.


Most of his game were pretty tense, it's not like he got wiped out doing nothing....
Juanald you're my hero I miss you -> best troll ever on TL <3
6BiT
Profile Joined December 2011
513 Posts
April 09 2013 13:39 GMT
#1947
What was the studio crowd like today ?

Lots of seats filled?
stuff & things
Qikz
Profile Blog Joined November 2009
United Kingdom12056 Posts
April 09 2013 13:39 GMT
#1948
On April 09 2013 22:38 Scarecrow wrote:
Show nested quote +
On April 09 2013 22:36 xuanzue wrote:
and the winrate of swarm hosts in gsl+gstl+proleague is 0%

Feels like they're more of a unit for lower level/casual players. Pros just seem to stutter step back, kill the locusts then a-move the hosts.


They're definately better against certain compositions. Mech for example.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
logic13
Profile Blog Joined August 2009
Sweden128 Posts
April 09 2013 13:39 GMT
#1949
wow.. teared up watching DRG... never seen someone look so utterly crushed, disappointed and sad.

Poor DRG
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
April 09 2013 13:39 GMT
#1950
Hey Tasteless I predicted YoDa and Flying
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
April 09 2013 13:39 GMT
#1951
On April 09 2013 22:38 sinigang wrote:
Show nested quote +
On April 09 2013 22:37 Fleuria wrote:
MC and DRG to swap regions now.


When "Code S" players weren't really Code S players after all.

gogo KeSPA!!


Haha let's forget the fact he scraped by
Deleted User 137586
Profile Joined January 2011
7859 Posts
April 09 2013 13:39 GMT
#1952
On April 09 2013 22:38 Wintex wrote:
Ooh. Chevelle. But man... swarm hosts might need a bit more HP. This win rate is too abysmal.


Well, they were mis-microed so many times this game. Rallied into the army twice, caught by storms and forcefields several times, left in the middle of nowhere while muta were being microed, etc. No amount of HP will really solve those issues.
Cry 'havoc' and let slip the dogs of war
Bunn
Profile Blog Joined September 2010
Estonia934 Posts
April 09 2013 13:39 GMT
#1953
Good game! WP Flying
"There are no limits. There are plateaus, but you must not stay there, you must go beyond them. If it kills you, it kills you. A man must constantly exceed his level." - Bruce Lee
Charlie.Sheen
Profile Joined March 2013
662 Posts
April 09 2013 13:39 GMT
#1954
Man, that is a fine game.
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
April 09 2013 13:39 GMT
#1955
DRG never had the economy to have more than 7/8 SW and 2 vipers.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
April 09 2013 13:39 GMT
#1956
On April 09 2013 22:39 Aceace wrote:
http://imgur.com/rcxjdGF

im sorry for drg too..


His face marginally changed more and more towards a crying one. Got as close as it got without that happening actually :/
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
rj rl
Profile Joined May 2012
648 Posts
April 09 2013 13:40 GMT
#1957
I only hope this shit happened because of the map allowing safe escape for mutas with huge air areas, not because of hots
Tsubbi
Profile Joined September 2010
Germany7997 Posts
April 09 2013 13:40 GMT
#1958
On April 09 2013 22:38 Scarecrow wrote:
Show nested quote +
On April 09 2013 22:36 xuanzue wrote:
and the winrate of swarm hosts in gsl+gstl+proleague is 0%

Feels like they're more of a unit for lower level/casual players. Pros just seem to stutter step back, kill the locusts then a-move the hosts.


it feels like blizzards usual approach to overtune a new unit then step back wasnt applied to the swarm host (well they nerfed it 3 times in the early beta just like the hydra in the wol beta lol)
TeeTS
Profile Joined June 2011
Germany2762 Posts
April 09 2013 13:40 GMT
#1959
DRG had to creep up his 5th base and secure it with spines way earlier, when Flying had no defence and not that big of an army. He realised that he had to do this way too late and that basically lost him the game there, despite him wasting like 5-8 swarmhosts to bad rally over the course of the whole game.
hastur420
Profile Joined March 2013
Belize178 Posts
April 09 2013 13:40 GMT
#1960
On April 09 2013 22:37 sparklyresidue wrote:
Show nested quote +
On April 09 2013 22:35 eXeZerg wrote:
On April 09 2013 22:31 rothsbury wrote:
Oh cool, more psi storms that are completely inconsequential.

I've asked this before, but why was muta regen added? I have yet to receive a satisfactory explanation. Since when were mutas underutilised in any match up?


Mutas in zvt were pretty bad in WoL.
And other races got even more anti muta units/buffs

phoenix alone hard counter mutas, add storm in and it's almost not worth making them. not sure why you're crying about it.


you have no idea what you're talking about. mutas outheal a full storm in like a minute. phoenix are good but if you build too much you can't kill the zerg ground.

even in WoL mass muta style was the most frustrating playstyle to play against as toss and the winrate wasn't that much worse than gglord-infestor.
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