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[SPL] Woongjin Stars vs. EG-TL R4 - Page 49

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 47 48 49 50 51 108 Next
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
April 07 2013 08:44 GMT
#961
On April 07 2013 17:43 FrostedMiniWheats wrote:
Show nested quote +
On April 07 2013 17:42 FakeDeath wrote:
Aria could win here.
Jaedong ZvP is his worst match-up


Yeah, but HotS ZvP could change things. I think he'll do better


HotS ZvP IMO favors Toss a bit more.
Since they can now actually go the late-game and also still have powerful 2 base all-in to rely on.
Play your best
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
April 07 2013 08:44 GMT
#962
Standard spawns

I think the other spawns are pretty Z favoured
Giriath
Profile Joined May 2011
Sweden2412 Posts
April 07 2013 08:45 GMT
#963
On April 07 2013 17:43 FrostedMiniWheats wrote:
Show nested quote +
On April 07 2013 17:42 FakeDeath wrote:
Aria could win here.
Jaedong ZvP is his worst match-up


Yeah, but HotS ZvP could change things. I think he'll do better


Are you implying HotS made ZvP better for zerg?

Where have you been?
Education should be our seniors guiding us to be "who" we want to be, not "what" we want to be.
Insoleet
Profile Joined May 2012
France1806 Posts
April 07 2013 08:45 GMT
#964
On April 07 2013 17:43 Talack wrote:
Show nested quote +
On April 07 2013 17:42 rasers wrote:
On April 07 2013 17:42 FakeDeath wrote:
Aria could win here.
Jaedong ZvP is his worst match-up

together with his ZvT


Despite his hype/BW experiance....he's really not that great of a player in sc2.


You are speaking about his WoL score, in which zerg had to go broodlordherpderpfestor, which is a style which DOESNT fit jaedong at all.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
April 07 2013 08:45 GMT
#965
On April 07 2013 17:44 Ace Frehley wrote:
Show nested quote +
On April 07 2013 17:43 FrostedMiniWheats wrote:
On April 07 2013 17:42 FakeDeath wrote:
Aria could win here.
Jaedong ZvP is his worst match-up


Yeah, but HotS ZvP could change things. I think he'll do better


Well, if we think zerg got weaker and protoss got stronger in the wol -> hots transition...


It's really more of the style in which Zerg plays in this matchup now. The turtle into deathball stuff doesn't really seem to suit Jaedong.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Tobblish
Profile Joined August 2011
Sweden6404 Posts
April 07 2013 08:45 GMT
#966
On April 07 2013 17:44 fuzzylogic44 wrote:
Standard spawns

I think the other spawns are pretty Z favoured


Yeah fuck balanced spawning!
The curse is real
EnderCraft
Profile Joined December 2010
United States1746 Posts
April 07 2013 08:45 GMT
#967
On April 07 2013 17:35 Haydin wrote:
Show nested quote +
On April 07 2013 17:33 EnderCraft wrote:
JYP became a deer in the headlights right there... He just didn't move even though the car was coming...


You can't even say he didn't know storm was coming. He saw a storm earlier, and a bunch of templar were right in the middle of the army.

Seriously wtf.

The storm hit his army. And he did not move. The deer in middle of road, sees car, proceeds to stand in road and continue to get hit by car.
SC:BW has a higher skill ceiling than SC2? SC 64 is where it's at brah.
EpiK
Profile Blog Joined January 2007
Korea (South)5757 Posts
April 07 2013 08:45 GMT
#968
everyone loves bisu
partydude89
Profile Blog Joined August 2012
1850 Posts
April 07 2013 08:45 GMT
#969
i know this is a little late, but i am kind of angry with HuK. he did a warp prism build while streaming about 60 percent of his games vs terran. I know he could have been trying to mind game, but it seems really stupid. its not a common build at all, and showing it so often in practice probably reminded light of something he has to watch out for.
#1 Official Hack Fan|#2 Bomber behind Wintex.|Curious|Life|Flash|TY|Cure|Maru|sOs|Jin Air Green Wings fighting!|SBENU Fighting!|
derthy
Profile Joined June 2012
United States79 Posts
April 07 2013 08:46 GMT
#970
On April 07 2013 17:44 Dodgin wrote:
Void rays are actually pretty awful vs zealot/archon/HT

the charge does bonus damage to nothing


A lot of people forget that and just auto-pilot. It's kinda sad.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
April 07 2013 08:46 GMT
#971
On April 07 2013 17:45 FrostedMiniWheats wrote:
Show nested quote +
On April 07 2013 17:44 Ace Frehley wrote:
On April 07 2013 17:43 FrostedMiniWheats wrote:
On April 07 2013 17:42 FakeDeath wrote:
Aria could win here.
Jaedong ZvP is his worst match-up


Yeah, but HotS ZvP could change things. I think he'll do better


Well, if we think zerg got weaker and protoss got stronger in the wol -> hots transition...


It's really more of the style in which Zerg plays in this matchup now. The turtle into deathball stuff doesn't really seem to suit Jaedong.


This that style is imo why jaedong struggled in zvp.
When I think of something else, something will go here
SC2ShoWTimE
Profile Joined April 2011
Germany722 Posts
April 07 2013 08:46 GMT
#972
On April 07 2013 17:42 fuzzylogic44 wrote:
Show nested quote +
On April 07 2013 17:38 SC2ShoWTimE wrote:
honestly it is not that easy to judge whether or not you should pull back in that situation. sure, it is kinda weird to sit in storms, but if you move back your void rays then they will lose their charge and also get a lot of hits from the archons behind them. in the next engagement they will get stormed again and they will basically never deal their damage.


The charge was uselesss against that army, almost no armored units


i know. the other part of what i said is the more important.
Progamer
Insoleet
Profile Joined May 2012
France1806 Posts
April 07 2013 08:46 GMT
#973
On April 07 2013 17:45 EnderCraft wrote:
Show nested quote +
On April 07 2013 17:35 Haydin wrote:
On April 07 2013 17:33 EnderCraft wrote:
JYP became a deer in the headlights right there... He just didn't move even though the car was coming...


You can't even say he didn't know storm was coming. He saw a storm earlier, and a bunch of templar were right in the middle of the army.

Seriously wtf.

The storm hit his army. And he did not move. The deer in middle of road, sees car, proceeds to stand in road and continue to get hit by car.


Because voidray charge was started so he had to use it. Else his voidrays would be useless.
Heartland
Profile Blog Joined May 2012
Sweden24602 Posts
April 07 2013 08:46 GMT
#974
On April 07 2013 17:44 Dodgin wrote:
Void rays are actually pretty awful vs zealot/archon/HT

the charge does bonus damage to nothing


Plus the chargalots will kill the VR's accompanying ground army most of the time and then you're free to run away from the Voids if you're fighting away from your base, running into the VR players base and wrecking havoc with your surviving chargalots. The DT opener really opens up a lot of this, also allowing earlier upgrades and all that good stuff.
XaCez
Profile Joined May 2010
Sweden6991 Posts
April 07 2013 08:47 GMT
#975
Hello Zerglings.
People get too easily offended by people getting too easily offended by the word rape.
Yello
Profile Blog Joined July 2010
Germany7411 Posts
April 07 2013 08:47 GMT
#976
Aria vs Jaedong

The map is Korhal Floating Island
Weird map name but I pretty cool intro.
I think it's cross spawns only on this map.

0:00
Aria spawns in the bottom left position.
Jaedong spawns cross map in the top right position.

4:00
Jaedong goes Pool first while Aria goes for 16 Nexus and 17 Forge
Jaedong then takes his natural and builds 4 Lings
Aria builds a Gateway and Cannon but the 4 Lings get into the main before the cannon finishes
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
thanhbao86
Profile Joined January 2009
Canada199 Posts
April 07 2013 08:47 GMT
#977
On April 07 2013 17:39 playa wrote:
Show nested quote +
On April 07 2013 17:37 Type|NarutO wrote:
On April 07 2013 17:36 playa wrote:
On April 07 2013 17:34 EnderCraft wrote:
On April 07 2013 17:33 playa wrote:
I don't blame JYP. Void rays are so ridiculous in p vs p that it's hard to even conceive of losing if your opponent doesn't happen them. He's probably going over the replay to make sure his units at the standard amount of HP because it's probably the first time it has ever happened to him.

No. Sitting in Psionic Storm is not good in any situation ever. Period.


99/100 times if you have void rays and an eco adv, and your opponent is relying on ht... you just A move to demoralize him as he realizes that even A move, no care in the world, still steam rolls him. Void rays are too good. Don't blame JYP. First time it happened to him.


A) sOs had the economic advantage, being one base ahead
B) He wasn't relying on HTs , because he was on the verge of losing, he was having HTs as support-caster to his army
C) heavy archon composition
D) barely any support for the void rays and no micro

I don't see how you would want to argue that this fight was anywhere reasonable for JYP


All I can say is I've been in a lot of fights like that and the A move with void rays has never ever lost. At worse you usually end up with red health void rays. You would never expect to lose that game, regardless of void ray micro. Void rays are so good. It's near impossible to not develop bad practice habits like that.


Dude this is pro level. Mass voidrays works well at lower levels because of the lack of micro at those levels. I see pros go HTs/archons to counter voidrays all the time and it works because voidray is slow as hell.
Fat Dragoon
Archybaldie
Profile Joined June 2011
United Kingdom818 Posts
April 07 2013 08:47 GMT
#978
You know, voidrays are halariously bad against non armored units with armor upgrades. Against light units they have 12 dps with a 0.5 attack speed. Each point of armor reduces a voidrays dps by 2. So guardian shield reduces the voidrays DPS by 4 then most protoss units have +1 armor by default reducing it by a further 2 points. So essentially you end up with a voidray doing 6 dps(same as a sentry) to a light unit.

Which is why halariously 2 sentrys micro'd can beat 1 voidray.
I'm in the bubblewrap league ... i just keep getting popped
Gallimatias
Profile Joined May 2009
France95 Posts
April 07 2013 08:47 GMT
#979
On April 07 2013 17:41 Tobblish wrote:
Show nested quote +
On April 07 2013 17:41 mengsk83 wrote:
On April 07 2013 17:40 Tobblish wrote:
On April 07 2013 17:39 mengsk83 wrote:
btw, why does the observer on the english broadcast use this strange hp bar coloring for the units? makes it alot harder to see the hp of units at a glance.


There is no English broadcast to say, they just restream the korean main one and put the casters over it.


well in any case, those hp-bars are just not very viewer-friendly.


No offense but we are all well aware of that.


It's Blizzard's fault. There shouldn't even be terrible options like this in the game. It will invariably lead to people picking it without realizing it is strictly inferior. It's surprising when someone responsible for a broadcast does it though.
Giriath
Profile Joined May 2011
Sweden2412 Posts
April 07 2013 08:47 GMT
#980
On April 07 2013 17:45 EnderCraft wrote:
Show nested quote +
On April 07 2013 17:35 Haydin wrote:
On April 07 2013 17:33 EnderCraft wrote:
JYP became a deer in the headlights right there... He just didn't move even though the car was coming...


You can't even say he didn't know storm was coming. He saw a storm earlier, and a bunch of templar were right in the middle of the army.

Seriously wtf.

The storm hit his army. And he did not move. The deer in middle of road, sees car, proceeds to stand in road and continue to get hit by car.


You're acting like voids are fast like phoenixes and did not also have archons on them.
Education should be our seniors guiding us to be "who" we want to be, not "what" we want to be.
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