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On April 07 2013 14:20 DifuntO wrote: How is that all-in so good? Is it because of Mothership Core?
The MSC helped a bit, but I think he would have won anyway since only 1 bunker could fire at the units. Skyhigh's defense was ready for a frontal assault but he could not handle getting enfiladed like that (the extra bunkers came down too late).
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On April 07 2013 14:24 Whitewing wrote:Show nested quote +On April 07 2013 14:22 Highwinds wrote:On April 07 2013 14:19 rj rl wrote: Why timewarp some area already stuffed with forcefields? was there medivacs? I dont remember. if there was then it's harder to pick up and drop behind FF if there is a timewarp. They weren't out yet. Skyhigh might have held if he'd actually used stim, it was done for the attack.
Skyhigh didn't execute his build correctly at all. He missed timing for the raxes and got supply blocked early on iirc.
He didn't repair the first bunker with the SCVs either.
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On April 07 2013 14:22 Highwinds wrote:Show nested quote +On April 07 2013 14:19 rj rl wrote: Why timewarp some area already stuffed with forcefields? was there medivacs? I dont remember. if there was then it's harder to pick up and drop behind FF if there is a timewarp. wait, it doesn't affect air does it? Anyways there were no vacs
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On April 07 2013 14:25 rj rl wrote:Show nested quote +On April 07 2013 14:22 Highwinds wrote:On April 07 2013 14:19 rj rl wrote: Why timewarp some area already stuffed with forcefields? was there medivacs? I dont remember. if there was then it's harder to pick up and drop behind FF if there is a timewarp. wait, it doesn't affect air does it? Anyways there were no vacs It doesn't affect air.
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Wow, Argo executed that very, very well, but I just don't understand how that push seemed so strong, like the bunkers didn't even slow it down at all.
Was really hoping SkyHigh could pull that off, especially with how safe he was trying to play. 
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opterown
Australia54784 Posts
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On April 07 2013 14:26 Tobblish wrote:Show nested quote +On April 07 2013 14:25 rj rl wrote:On April 07 2013 14:22 Highwinds wrote:On April 07 2013 14:19 rj rl wrote: Why timewarp some area already stuffed with forcefields? was there medivacs? I dont remember. if there was then it's harder to pick up and drop behind FF if there is a timewarp. wait, it doesn't affect air does it? Anyways there were no vacs It doesn't affect air.
Oh wow i had no idea lol.
kinda like how i played 100 games before realizing reaper didnt require tech lab T.T. good to know
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On April 07 2013 14:28 Highwinds wrote:Show nested quote +On April 07 2013 14:26 Tobblish wrote:On April 07 2013 14:25 rj rl wrote:On April 07 2013 14:22 Highwinds wrote:On April 07 2013 14:19 rj rl wrote: Why timewarp some area already stuffed with forcefields? was there medivacs? I dont remember. if there was then it's harder to pick up and drop behind FF if there is a timewarp. wait, it doesn't affect air does it? Anyways there were no vacs It doesn't affect air. Oh wow i had no idea lol. kinda like how i played 100 games before realizing reaper didnt require tech lab T.T. good to know
hahahaha i almost fell of my chair
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Probably I'm the only one rooting for Savage.
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On April 07 2013 14:28 Highwinds wrote:Show nested quote +On April 07 2013 14:26 Tobblish wrote:On April 07 2013 14:25 rj rl wrote:On April 07 2013 14:22 Highwinds wrote:On April 07 2013 14:19 rj rl wrote: Why timewarp some area already stuffed with forcefields? was there medivacs? I dont remember. if there was then it's harder to pick up and drop behind FF if there is a timewarp. wait, it doesn't affect air does it? Anyways there were no vacs It doesn't affect air. Oh wow i had no idea lol. kinda like how i played 100 games before realizing reaper didnt require tech lab T.T. good to know
omg!
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On April 07 2013 14:30 PVJ wrote: Probably I'm the only one rooting for Savage.
No not at all, I'm rooting for him to lose as well. + Show Spoiler +
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Proleague format is absolutely awful.
The time between matches is fucking unbearably long. How dare they show replays of boring games on SLOW MOTION.
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no dual ramps+collapsible rocks this time T_T
On April 07 2013 14:35 stevarius wrote: Proleague format is absolutely awful.
The time between matches is fucking unbearably long. How dare they show replays of boring games on SLOW MOTION. you might as well stop watching television. And this has nothing to do with the format btw
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I will root for Bong unless we see some awesome swarmhost play so we can get a ace match.
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On April 07 2013 14:35 stevarius wrote: Proleague format is absolutely awful.
The time between matches is fucking unbearably long. How dare they show replays of boring games on SLOW MOTION.
You are at a computer, there is surely something you can do during that downtime.
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Bisutopia19152 Posts
Savage vs Bong 3-2. This is the chance for Bong to make a stand. He must win here in order for CJ to have a chance.
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On April 07 2013 14:35 stevarius wrote: Proleague format is absolutely awful.
The time between matches is fucking unbearably long. How dare they show replays of boring games on SLOW MOTION. how is that related to format..?
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Bisutopia19152 Posts
On April 07 2013 14:36 BisuDagger wrote: Savage vs Bong 3-2. This is the chance for Bong to make a stand. He must win here in order for CJ to have a chance. The map is Korhal Floating Island. We have not seen this match much yet. What strategies can we expect from these two players!
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