Presumably he's implying HoTS hasn't been out long enough for any strat to be considered "extensively tested" at the highest levels of play.
£10k ESET UK Masters Grand Finals - HotS - Page 48
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sparklyresidue
United States5522 Posts
Presumably he's implying HoTS hasn't been out long enough for any strat to be considered "extensively tested" at the highest levels of play. | ||
Godwrath
Spain10108 Posts
On March 25 2013 01:57 xyzz wrote: The better question is where this sense of entitlement to a unit composition is coming from? If mech units work better with bio support, or only in certain phases of the game, then that's the way it is. You don't see Protoss players whining they want to play with 'pure gateway' or 'pure robo' or 'pure air' in every imaginable situation and matchup and that the game is somehow flawed if every unit composition isn't identically strong in every single situation. Mech with Ghosts works just fine vs Toss, and yet I see Terrans whining that using Ghosts means it's not 'pure mech' anymore which is a ridiculous statement to say the least. Because terran pays the most to commit to either units, due to upgrades and addons. | ||
imre
France9263 Posts
On March 25 2013 02:03 xyzz wrote: Whether your opinion is true or false in reality is largely irrelevant. This sense of entitlement to unit compositions is ludicrous. The Terran players who are emotionally invested to whining in these threads are essentially refusing to use their race's units that absolutely do work because they like other units (whether it's visually or whatever) more. This is a competitive RTS game. Use whatever works and move on. mech just doesn't work vP except for 2b all in, since at least the bfh + emp nerf. If the bfh nerf has in some ways been reverted (hellbats) P got so many new tools to deal with it. It's just pointless if you're competitive to play mech vP if you don't intend to 2b all in. The guys that you accuse of being entitled indeed are, but just because they want mech vP to be viable, not because adding ghosts sucks or whatever. | ||
Sapphire.lux
Romania2620 Posts
On March 25 2013 02:03 sparklyresidue wrote: Presumably he's implying HoTS hasn't been out long enough for any strat to be considered "extensively tested" at the highest levels of play. + Show Spoiler + I assumed as much but i asked for clarification because that was not the brightest thing to say. There have been hundreds of games from big and small tournament that we can conclude some things, like...bio is good in every MU. Enough of the OT stuff from me, don't want to angers the Gods...Mods Great tournament :D | ||
_SpiRaL_
Afghanistan1636 Posts
HoTs is so new that no strategy can have been tested extensively at the highest level of play. So by your definition there are no viable strategies at this point in time. | ||
sparklyresidue
United States5522 Posts
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imMUTAble787
United States680 Posts
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nojok
France15845 Posts
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sitromit
7051 Posts
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Alryk
United States2718 Posts
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Bagration
United States18282 Posts
On March 25 2013 02:41 Alryk wrote: TLO lost? D: 2-3 to BabyKnight | ||
sparklyresidue
United States5522 Posts
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Na_Dann_Ma_GoGo
Germany2959 Posts
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Severian
Australia2052 Posts
On March 25 2013 02:41 Na_Dann_Ma_GoGo wrote: That's ~20 too many Drones, you need some fricking army at this point. Yeah, turns out 5 Ultras, 3 Broodlords and an Infestor aren't a good army to pick a fight with. | ||
windowlicker
46 Posts
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Prugelhugel
Austria637 Posts
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Zarahtra
Iceland4053 Posts
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FrogOfWar
Germany1406 Posts
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Zarahtra
Iceland4053 Posts
On March 25 2013 02:50 FrogOfWar wrote: Nice, now the map warns about cross spawns but kicks players by default. "If you don't spawn in cross, well remake and cross fingers!" ![]() | ||
diverzee
Sweden992 Posts
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