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[GSTL] FXO vs. LG-IM 2013 Season 1 - Page 49

Forum Index > StarCraft 2 Tournaments
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Prev 1 47 48 49 50 51 118 Next
namste
Profile Joined October 2010
Finland2292 Posts
March 22 2013 10:23 GMT
#961
On March 22 2013 19:21 Vindicare605 wrote:
Are people REALLY complaining about Abduct in this thread?

Ruin just walked into that, he just let Lucky sit on his fast 3 bases and go up to Hive without pressuring him at all. Haven't we learned anything about Zerg yet? If you just let them get to Hive unhindered you're not going to have a good time.


Protoss is known for being able to punish Zerg and stop them for going Hive tech. Oh wait..
IM hwaitiing ~ IMMvp #1 | Bang Min Ah <3<3
eXeZerg
Profile Joined February 2013
95 Posts
March 22 2013 10:23 GMT
#962
On March 22 2013 19:21 Lysanias wrote:
Show nested quote +
On March 22 2013 19:17 uLysSeS1 wrote:
so now colossi suck in pvp AND pvz?


see a single game where Protoss get's a bad compesition and conclude a unit is bad. Check.


This, Pretty sure Viper has some good counters like tempest and high templar.
Maybe protoss actually has to scout now for what zerg is going for instead of just making a ball and try to attack before broodlords
Maesy
Profile Joined November 2011
United States1444 Posts
March 22 2013 10:23 GMT
#963
On March 22 2013 19:20 eviltomahawk wrote:
Maybe they should... buff Colossus.

+ Show Spoiler +
I see you getting up to punch me in the face. In which case...
+ Show Spoiler +
POCKET SAND!


What if you make a bunch of speed warp prisms, pick your engagements and then when the vipers come forward you scoop them up and fly away, feedback all the vipers as they move forward, bring your warp prisms back and safely drop the colossus back behind your army?

2 years from now. I feel it.
Official Nathanias Fanclub Manager! http://www.teamliquid.net/forum/viewmessage.php?topic_id=401880
macncheezeplz
Profile Joined June 2011
United States93 Posts
March 22 2013 10:23 GMT
#964
On March 22 2013 19:17 Waxangel wrote:
that was pretty fucking stupid

I enjoyed it


YAY new units! I have a smile on my face just from the fact that abduct is now in the game. Beta is over. No going back now Blizzard!
Olli
Profile Blog Joined February 2012
Austria24422 Posts
March 22 2013 10:23 GMT
#965
On March 22 2013 19:22 TheRidd wrote:
3AM, galss of wiskey, alone at the bar partially drunk, listening to this song )


You would enjoy Californication. Good man.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
March 22 2013 10:23 GMT
#966
On March 22 2013 19:21 ELlminator1 wrote:
Show nested quote +
On March 22 2013 19:18 Seeker wrote:
I'll be completely honest. With a stacked roster like LG-IM's, using one of the four available spots on Ruin just doesn't make sense....

This is GSTL mate. The LG-IM coach loves to make nonsensical decisions to throw matches.


He loves to give his younger players a chance to gain exposure, it's worked pretty well in terms of some of those younger guys now winning titles (Yoda). I'm sure if team leagues had bigger audiences/prize money than the individual leagues it might change.
vrok
Profile Joined August 2009
Sweden2541 Posts
Last Edited: 2013-03-22 10:24:41
March 22 2013 10:23 GMT
#967
On March 22 2013 19:20 Leetley wrote:
What do you guys think about abduct not working on massive units? Or massive units costing more energy to abduct.

Sure, if colossus has its AoE damage or thermal lance removed. :D
"Starcraft 2 very easy game" - White-Ra
DJHelium
Profile Joined December 2010
Sweden13480 Posts
March 22 2013 10:24 GMT
#968
On March 22 2013 19:23 FeyFey wrote:
damn missed Ruin, but hearing the people here I didn't missed alot it seems. Thought everyone on LGIM said Ruin was so strong.
Anyway yay Lucky !


Quick recap:

+ Show Spoiler +
Fast 3 hatch from Lucky, Ruin went for phoenix play into 3 base colossus. Lucky hit a (I imagine will become) standard hydra-viper timing and won easy, abducting Ruin's colossus.
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
Olli
Profile Blog Joined February 2012
Austria24422 Posts
March 22 2013 10:24 GMT
#969
Colossi should be able to hit air to balance that Abduct thing
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
ZenithM
Profile Joined February 2011
France15952 Posts
March 22 2013 10:24 GMT
#970
Less Colossi is always good. Then maybe Blizzard will rework them (aka: remove them and add something else instead :D) for LotV.

On another note, I like the soundtrack this season.
shadowboxer
Profile Joined November 2010
United States224 Posts
March 22 2013 10:24 GMT
#971
He saw Lucky's vipers and continued to make Collosi. Not to mention his Phoenix opener did literally nothing. Roach/hydra/viper is really cost effecient against Collosi based armies but it has a pretty fast timer. As long as you can turtle it out and Collosi aren't the central base of your army then you're fine.

It seemed like Rain didn't really understand the risks and proper transitions of his build. Could have been poor scouting as well, it's hard to tell without replays.
"Hear that? That's God laughing at your plans."
Doublemint
Profile Joined July 2011
Austria8760 Posts
March 22 2013 10:24 GMT
#972
On March 22 2013 19:20 Dodgin wrote:
So did Ruin just pick the wrong build or what? He got destroyed so easily it didn't even look fair.


Did not look that closely, but people here say that Ruin basically botched his timings by going fast charge instead of quicker storm. this and his bad position in the fight sealed the deal - even though I too have rather big problems in PvZ, especially on smaller maps when I open phoenix and they go hydras I won't do anything with them and will be behind big time. If I commit to more than 4 phoenixes I am dead as collossus are way too late. Seems not that P favored to me as some made it out to be
Pride goeth before destruction, and an haughty spirit before the fall.
Giriath
Profile Joined May 2011
Sweden2412 Posts
Last Edited: 2013-03-22 10:26:23
March 22 2013 10:24 GMT
#973
On March 22 2013 19:18 Seeker wrote:
I'll be completely honest. With a stacked roster like LG-IM's, using one of the four available spots on Ruin just doesn't make sense....


He played well in the preseason. Letting inexperienced players get experience makes perfect sense unless you want them on your b team forever.

I think he would have been in a good position to win that had Lucky not attacked with Vipers before he had HTs to feedback. His mistake was focusing on colossi and getting charge and researching storm before warping in a few HTs—with them he could have sniped Lucky's Vipers, rendering his army impotent against forcefields and 2-3 colossi.
Education should be our seniors guiding us to be "who" we want to be, not "what" we want to be.
Vindicare605
Profile Blog Joined August 2011
United States16125 Posts
March 22 2013 10:24 GMT
#974
Anyone know what that last song was? was really good.
aka: KTVindicare the Geeky Bartender
Jockmcplop
Profile Blog Joined February 2012
United Kingdom9982 Posts
March 22 2013 10:25 GMT
#975
Oh wait, the templar have to feedback vipers to stop them from ruining the toss army? This is what it felt like to play TvP in WoL and i didn't see toss complaining.
RIP Meatloaf <3
chocopaw
Profile Blog Joined May 2011
2072 Posts
March 22 2013 10:25 GMT
#976
What is it with the pauses today..? Guess we'll be sitting here for a couple of hours.
http://twitter.com/lechocopaw
Highwinds
Profile Joined August 2010
Canada955 Posts
March 22 2013 10:26 GMT
#977
Need to see that build out of a protoss that Artosis did earlier on stream. Khaldor also talked about it. Looked seriously broken if executed propelry... but it may be boring to watch
Yes It's a Good Day. 저는 아이유 사랑해요!
ETisME
Profile Blog Joined April 2011
12860 Posts
March 22 2013 10:26 GMT
#978
it's good that we have another counter to colossus, it was way too one dimensional before
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2013-03-22 10:27:20
March 22 2013 10:26 GMT
#979
On March 22 2013 19:25 Jockmcplop wrote:
Oh wait, the templar have to feedback vipers to stop them from ruining the toss army? This is what it felt like to play TvP in WoL and i didn't see toss complaining.


Nice and subtle.

I like that colossi have another counter now but it might be too hard atm, we'll see.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
March 22 2013 10:26 GMT
#980
On March 22 2013 19:26 Highwinds wrote:
Need to see that build out of a protoss that Artosis did earlier on stream. Khaldor also talked about it. Looked seriously broken if executed propelry... but it may be boring to watch


If I ever have to watch BL/Infestor Protoss edition in professional play I'm out of here until LotV.
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