Gj Life, you are the true God of Starcraft 2
[MLG] Day 3 Winter Championship - Page 557
Forum Index > StarCraft 2 Tournaments |
The usual: Don't flame casters or players. Don't discuss balance in this or any LR thread. Don't call your fellow posters idiots. Be excited, happy and entertained. | ||
DavoS
United States4605 Posts
Gj Life, you are the true God of Starcraft 2 | ||
TheSir
1830 Posts
- game seems pretty balanced, no major complains here but need to see more and time will tell. - some very interesting and entertaining games. - production wasn't the best i've seen, the switching shots between the game and players were driving me insane. - venue looked pretty good, much better with those moving lights etc. - award ceremony still sucks. - good free 720p stream! shame of the lag but twitch is lagging for months. - TB and Incontrol (needs a better shirt next time tho) are a great casting duo and the only duo i liked this weekend. - no analyses of the games on the first days, wtf is up with that? - the format sucks with a silly 3/4e place match - bring clutch back! - congrats with the stream numbers Overall a pretty good tournament but imo there's still a lot to improve. | ||
Savant.GL
Germany502 Posts
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GolemMadness
Canada11044 Posts
On March 18 2013 10:38 Zelniq wrote: try and remember that the players had hardly any time to prepare for this tournament. game comes out, they play it for like 2 days maybe and have to travel..and beta had been down for 12 days before that. Flash wasn't practicing much hots beta and he admitted he hadn't been able to prepare much for the tournament..and that showed somewhat in his games..he's not totally used to everything yet. wait for more tournaments really Yeah, all of this complaining is so ridiculous. At least wait for a GSL/Proleague round to finish. | ||
fluidin
Singapore1084 Posts
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Vanadiel
France961 Posts
On March 18 2013 10:28 Killcani wrote: Foreigners vs Koreans stats are invalid becuase of huge skill gap. I hate this idea of saying that a guy is obviously better because he is Korean, there is absolutely no logic behind it. Stephano has been considered (by Korean too) as one of the top Zerg in the world, he's not the best obviously but he is really good and has won a lot even at a time where Zerg were weaker, i don't know how you would not count that. He has been demolished 3-0. Leenock as well, does that not count to you? The fact that DRG, Soulkey, Curious have also been eliminated by terran does not count? A lot pros agrees on this, even terran Zerg is indeed a little bit weaker right now, even though Life has won the tournament. Fruitdealer also won first GSL, it doesn't mean terran wasn't the stronger race at the time. | ||
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Destructicon
4713 Posts
And while bio-mine is really mobile and potent, it doesn't quite have the staying power that tanks do, and while a big mine blast can kill many lings, well positioned tanks can do far, far more sustained damage overall, it does hurt harder when you lose them though. Overall Life was just the better player though, adapting to each opponent and using styles designed to exploit weaknesses in each opponent's style. Life is probably the most complete zerg to study right now, as his builds are probably good against almost anything anyone can trow at you. | ||
xN.07)MaK
Spain1159 Posts
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WombaT
Northern Ireland23775 Posts
On March 18 2013 10:40 Wildmoon wrote: but it really forces zerg to use their zergling micro heavily. We all have seen Life's ridiculuos mine baiting micro. Yeah but, that's zergling baiting, which is fine and I said that was cool. People were mentioning mines should be more like Reaver scarabs from BW which would sometimes fizzle out and do nothing at seemingly random intervals. In essence. 1. Mitigating the splash with baiting and micro = awesome 2. Randomness = bad. I was wondering if there would be some way to hold mines fire via some APM intensive thing, as a Terran counter to Zergs baiting tactics that could come in. Might be ridiculous though, but I'd rather see those kind of solutions pursued than straight tweaks to damage and whatnot | ||
iky43210
United States2099 Posts
On March 18 2013 10:40 DavoS wrote: So all I have to do to beat Terran is have godlike ling micro. Sounds good. Gj Life, you are the true God of Starcraft 2 trust me, at whatever paper league you're in zerg is still plenty of good. | ||
M.R. McThundercrotch
United States265 Posts
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Snusmumriken
Sweden1717 Posts
On March 18 2013 10:42 iky43210 wrote: trust me, at whatever paper league you're in zerg is still plenty of good. haha so true. I honestly cant believe after 12 months of lings of liberty we see zergs already complaining all over the place when a fucking zerg just won the first major tournament. | ||
StarStruck
25339 Posts
On March 18 2013 10:39 Godwrath wrote: Bling busts on fast 3 bases are not exactly all or nothing... Yeah, Life didn't make one all-in that series, so I don't know what people are talking about and to the other guy. Flash might be considered God in BW, but good thing this is a different game. He's on a clean slate. I'm sure he'll improve in time. | ||
Jaegeru
United Kingdom676 Posts
On March 18 2013 10:40 DavoS wrote: So all I have to do to beat Terran is have godlike ling micro. Sounds good. Gj Life, you are the true God of Starcraft 2 Micro should always be encouraged, it only ever benefits the game - baiting out mines with zerglings seems like a neat little mechanic for the matchup. Zergs not being able to rely on boring BL / Infestor compositions all the time now make the game so much better to watch. | ||
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Destructicon
4713 Posts
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Killcani
Sweden448 Posts
On March 18 2013 10:42 iky43210 wrote: trust me, at whatever paper league you're in zerg is still plenty of good. Do you need to have good micro to beat Flash? Well yes you kinda do have to ![]() | ||
Wildmoon
Thailand4189 Posts
On March 18 2013 10:42 Wombat_NI wrote: Yeah but, that's zergling baiting, which is fine and I said that was cool. People were mentioning mines should be more like Reaver scarabs from BW which would sometimes fizzle out and do nothing at seemingly random intervals. In essence. 1. Mitigating the splash with baiting and micro = awesome 2. Randomness = bad. I was wondering if there would be some way to hold mines fire via some APM intensive thing, as a Terran counter to Zergs baiting tactics that could come in. Might be ridiculous though, but I'd rather see those kind of solutions pursued than straight tweaks to damage and whatnot No matter what people were mentioning but in the last game it's not that mines did nothing. It activated but it hit last pack of zergling. That's what I saw. I could be wrong though. | ||
WombaT
Northern Ireland23775 Posts
On March 18 2013 10:44 Snusmumriken wrote: haha so true. I honestly cant believe after 12 months of lings of liberty we see zergs already complaining all over the place when a fucking zerg just won the first major tournament. A subsection of Zerg players are a complete joke though and should be ignored as a general rule. Anyway, enough sniping, really enjoyed the tournament. Wanted more high-level PvZ to see how it functioned, but overall good stuff. We still don't really know how much the players involved have been grinding HoTS either, so that's a bit of an area of mystery. Will have a better idea of where players are at in the next month or so I'd imagine. | ||
Bam Lee
2336 Posts
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WombaT
Northern Ireland23775 Posts
On March 18 2013 10:45 Wildmoon wrote: No matter what people were mentioning but in the last game it's not that mines did nothing. It activated but it hit last pack of zergling. That's what I saw. I could be wrong though. I'm not sure either, and would have to watch the VoDs over again to really have an opinion on that specific incident. I'm not really sure why it would have hit the last lings (if that were the case) rather than the forward ones that had triggered it. | ||
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