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[MLG] Day 2 Winter Championship - Page 571

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 569 570 571 572 573 640 Next
The usual: Don't flame casters or players. Don't discuss balance in this or any LR thread. Don't call your fellow posters idiots. Be excited, happy and entertained.
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
March 17 2013 04:31 GMT
#11401
Hero widow mine!
Kieofire
Profile Joined June 2011
United States1809 Posts
March 17 2013 04:31 GMT
#11402
So much stuff blowing up in this match right now.
Rorra
Profile Joined September 2010
Australia1066 Posts
March 17 2013 04:31 GMT
#11403
ugh that was painful watching those banes just walk into the mines
Tenshix
Profile Joined January 2013
United States169 Posts
March 17 2013 04:31 GMT
#11404
That mine detonation was beautiful.
tomwizz
Profile Joined October 2010
524 Posts
March 17 2013 04:31 GMT
#11405
That mine deserve a commander rank.
Havik_
Profile Joined November 2011
United States5585 Posts
March 17 2013 04:31 GMT
#11406
1 mine > 8 Banelings.
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
sparklyresidue
Profile Joined August 2011
United States5524 Posts
March 17 2013 04:31 GMT
#11407
this game..... makes me feel sorry for life.
Like Tinkerbelle, I leave behind a sparkly residue.
Tayar
Profile Joined November 2011
United States1439 Posts
March 17 2013 04:31 GMT
#11408
wow those window mines destroyed everything
DarkPlasmaBall
Profile Blog Joined March 2010
United States46419 Posts
March 17 2013 04:31 GMT
#11409
Polt so good
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
March 17 2013 04:31 GMT
#11410
loving TvZ in HOTS right now.
xwoGworwaTsx
Profile Joined April 2012
United States984 Posts
March 17 2013 04:31 GMT
#11411
here it comes
bankobauss
Profile Joined December 2012
204 Posts
March 17 2013 04:31 GMT
#11412
DANGIT ZERGS

make swarm hosts

make swarm hosts


grrrrrrrrrrrrrrrrr needed vs these mines
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 17 2013 04:31 GMT
#11413
On March 17 2013 13:27 ZenithM wrote:
Show nested quote +
On March 17 2013 13:24 Plansix wrote:
On March 17 2013 13:18 Toadvine wrote:
On March 17 2013 13:11 Plansix wrote:
On March 17 2013 13:09 Toadvine wrote:
On March 17 2013 13:06 Plansix wrote:
On March 17 2013 13:02 ZenithM wrote:
I'm not too fan of Time Warp's design, it has the same problem Force field, concussive shell and fungals have, it prevents micro without really doing anything.
It would be cooler if it increased your own units' move speed instead, allowing Protoss to kite more effectively with stalkers and pull back sentries more quickly or something.


God knows we shouldn't have any abilities that slow down or impede moment in SC2. Because other RTS games don't have those, especially BW. Only abilities that speed units ups to blinding speeds.


Yeah man, hard to find a BW game without Ensnare and Maelstrom being spammed left and right! Good thing you were here to point this out, much appreciated!

Edit: Oh, and Lockdown, another fan favorite.


What about stasis? Remember the spell that just closed down a chunk of your army. 30 supply vs 30 supply, not any more. Now is 30 vs 10 and then 20 once stasis runs out.


I excluded it based on the fact that it doesn't let the affected units be damaged, a property all the other abilities (both SC2 and BW) share, and therefore served a different function. Stasis wasn't really used to stop micro either, but to disable key units for the duration of an engagement. Again, unlike everything else mentioned.

One could also point out how all the micro-stopping BW abilities belonged to high-tech, expensive spellcasters and often required additional research. As opposed to FF, Concussive Shell, Time Warp, and Fungal to a lesser extent.

But I'm sure you knew that already, and your "Adding more micro-stopping abilities to SC2 is great because BW had Maelstrom!" argument was offered purely in jest.


I did know all of that, actually, I just didn't care. But after three years of "they need to remove spells that reduce micro" I have gotten tired of hearing it. Its the same thing over and over from arm chair game designers and its really dumb.

Lol, slow down there, cow-boy. I was just merely expressing that I'm not a fan of it, like I'm not a fan of reapers and corruptors. I'm not arm chair designing anything.


I know your not. I just have rage filled knee jerk reaction with I see the words, "design", "micro reducing", "positional play" and so on.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
March 17 2013 04:32 GMT
#11414
This series is off to an awesome start haha.
Long live the King of Wings
RiceAgainst
Profile Blog Joined November 2011
United States1849 Posts
March 17 2013 04:32 GMT
#11415
My goodness, the clutch-ness of the drop and the (second) widow mine. Whoo, what an awesome game. And it's not even over!
DarkPlasmaBall
Profile Blog Joined March 2010
United States46419 Posts
March 17 2013 04:32 GMT
#11416
Last takes game one.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Vindicare605
Profile Blog Joined August 2011
United States16125 Posts
March 17 2013 04:32 GMT
#11417
On March 17 2013 13:30 the`postman wrote:
Show nested quote +
On March 17 2013 13:30 Vindicare605 wrote:
Dat Baneling bust.

That micro was beautiful. Widow Mines couldn't do anyhting against that at all.

You serious? The widow mines held that single handedly


First wave just decimated that mine field.

Second wave when the wall was rebuilt wasn't as good, but he didn't split his banelings the same way. That first bust though completely nullified those mines.
aka: KTVindicare the Geeky Bartender
Rorra
Profile Joined September 2010
Australia1066 Posts
Last Edited: 2013-03-17 04:33:55
March 17 2013 04:32 GMT
#11418
just by glancing over it seems like Last is just getting into killers head, hope killer can recover a good mindset to make this series more interesting. though tbh i don't expect much, not planning on looking away from polt-life anymore than i already am.
xwoGworwaTsx
Profile Joined April 2012
United States984 Posts
March 17 2013 04:32 GMT
#11419
mutaaaaaaaaaas
bittman
Profile Joined February 2011
Australia8759 Posts
March 17 2013 04:32 GMT
#11420
On March 17 2013 13:31 bankobauss wrote:
DANGIT ZERGS

make swarm hosts

make swarm hosts


grrrrrrrrrrrrrrrrr needed vs these mines


Other than Leenock vs Babyknight has there been a successful SH attack the entire MLG?
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
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