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[Code S] Grand Finals 2013 GSL Season 1 - Page 96

Forum Index > StarCraft 2 Tournaments
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never_Nal
Profile Blog Joined March 2008
Costa Rica676 Posts
March 13 2013 03:28 GMT
#1901
no code a finals?
Be kind whenever possible. It is always possible.
ZenithM
Profile Joined February 2011
France15952 Posts
March 13 2013 03:30 GMT
#1902
On March 13 2013 12:28 never_Nal wrote:
no code a finals?

How long have you been sleeping? :D
There has not been Code A finals for, like, 2 years.
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
March 13 2013 03:31 GMT
#1903
On March 13 2013 12:22 bittman wrote:
Show nested quote +
On March 13 2013 11:37 fluidin wrote:
yeah, pretty much. reflexes aren't apm/finger dexterity. reflexes are used for twitch-based, split second reactionary movements.

if someone could provide statistics for counter-strike champions, and if none won the highest prizes after the age of 23, that would be very significant.


I imagine it would be quite similar to the fighting game genre, but I'd be happy to see some shock in there.

I remember once hearing a great talk from a friend who talked about good CS players either having great "twitch" or "clue". Twitch being great reflexes to react at an instant. Clue being the ability to predict and strategise even within high pressure environments. Most of the best players have both of these.

Same applies for most games, specifically single player games. A player who has great reaction speed and (as Kerrigan puts it) "vision" is usually at the top. Nestea, in all his championships, I'd argue had great vision. He clearly out-strategised and outplayed his opponents. MC for the most part I'd argue was reaction speed during his championships. Sure they both have some great level in the other I couldn't hope to see, but you could make an argument certain players just specialise in areas better.

Also quick question on this topic: Is Nestea the oldest premier tournament winner for sc2? I know he is for GSL at least but I don't know foreigner ages very well. White-ra I'd guess is older?


WhiteRa is older. I think he is.. 32 now? He won IGN PL2 and HSC1 when he was 30. So he was older when he won.
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
never_Nal
Profile Blog Joined March 2008
Costa Rica676 Posts
March 13 2013 03:38 GMT
#1904
So wtf? you just get 3 rounds of code a? and they go into code s?
Be kind whenever possible. It is always possible.
Bagration
Profile Blog Joined October 2011
United States18282 Posts
March 13 2013 03:45 GMT
#1905
On March 13 2013 12:38 never_Nal wrote:
So wtf? you just get 3 rounds of code a? and they go into code s?


Yes, this has been the system in place since GSL November 2011. When Jjakji won the GSL
Team Slayers, Axiom-Acer and Vile forever
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
March 13 2013 03:45 GMT
#1906
On March 13 2013 12:38 never_Nal wrote:
So wtf? you just get 3 rounds of code a? and they go into code s?


They changed the format because it was too difficult too fall out of the GSL when Code S and Code A were separate tournaments. Now it's just one big tournament, with players who lose in the early stages of Code S falling to Code A, and have to fight to claw back up. There is more change and shuffling of players with the new format. You can fall to Code B from Code S in a single season now. It's more difficult. With the Up and Down matches, the season's actually have more games now than when Code A was a full tournament.
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Maghetti
Profile Joined May 2008
United States2429 Posts
March 13 2013 05:32 GMT
#1907
I find this idea that people in their 20s have worse reflexes than people in their teens. Sure, people tend to fall off when they enter this age in pro gaming but the reason for it to me is far more likely what happens to a person who enters this time period in their life. Families, jobs, taxes, distractions. People try to build lives for themselves and for doing so get to play less, their minds are not in the game on the same level. I do not understand why people go right for the "two old" answer when you have super athletes even in their 30s, and hell bernard hopkins just won a boxing title at 48 years old.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
March 13 2013 06:25 GMT
#1908
On March 13 2013 12:45 lichter wrote:
Show nested quote +
On March 13 2013 12:38 never_Nal wrote:
So wtf? you just get 3 rounds of code a? and they go into code s?


They changed the format because it was too difficult too fall out of the GSL when Code S and Code A were separate tournaments. Now it's just one big tournament, with players who lose in the early stages of Code S falling to Code A, and have to fight to claw back up. There is more change and shuffling of players with the new format. You can fall to Code B from Code S in a single season now. It's more difficult. With the Up and Down matches, the season's actually have more games now than when Code A was a full tournament.


If they hadn't changed the format then Ensnare would have a NesTea trophy by now.
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
March 13 2013 06:32 GMT
#1909
On March 13 2013 15:25 jalstar wrote:
Show nested quote +
On March 13 2013 12:45 lichter wrote:
On March 13 2013 12:38 never_Nal wrote:
So wtf? you just get 3 rounds of code a? and they go into code s?


They changed the format because it was too difficult too fall out of the GSL when Code S and Code A were separate tournaments. Now it's just one big tournament, with players who lose in the early stages of Code S falling to Code A, and have to fight to claw back up. There is more change and shuffling of players with the new format. You can fall to Code B from Code S in a single season now. It's more difficult. With the Up and Down matches, the season's actually have more games now than when Code A was a full tournament.


If they hadn't changed the format then Ensnare would have a NesTea trophy by now.


Virus > Ensnare, if only because of those terrible puns
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
March 13 2013 07:05 GMT
#1910
On March 13 2013 14:32 Maghetti wrote:
I find this idea that people in their 20s have worse reflexes than people in their teens. Sure, people tend to fall off when they enter this age in pro gaming but the reason for it to me is far more likely what happens to a person who enters this time period in their life. Families, jobs, taxes, distractions. People try to build lives for themselves and for doing so get to play less, their minds are not in the game on the same level. I do not understand why people go right for the "two old" answer when you have super athletes even in their 30s, and hell bernard hopkins just won a boxing title at 48 years old.


People like to think that "their" sport is super tough and unforgiving as if that "Korean cut-throat competition magic" would somehow rub off on themselves. Like proudly proclaiming to be a Rugby-fan because it´s the toughest sport in the world where people eat nails and shit shuriken, though you´re sitting on a coach watching it like any other sports fan. Lowering the age for success to new arbitrary depths is merely one way to make one´s sport tougher, similar to Korean vs foreigner or ESF vs Kespa arguments.
I think you´re completely right. Though people start declining physically from their mid-twenties on, I don´t believe it´s a governing factor in e-sports. Older players have to deal with motivation issues, career questions, family questions, the need to pay for yourself in the near future, the consequences of the "super-tough" training methods leading to burn-out, military service, the insecurity of not knowing where your life will lead you, thinking about family, alls the many responsibilites of grown-up life. All things that a sixteen year old "bonjwa" has never encountered and will not have to worry about for several years, where people watch him peak and then discard him as too old, when he starts getting confronted with life decisions in his twenties. Sure quick hands are good for Starcraft, but a clear mind is even better in such a cerebral sport.

A study was published a while ago that among German top-athletes, depression and other mental afflictions, occur way above the average. The high pressure of having to win, the risk of injury and the intense training are factors, but not the biggest one. The deciding factor is the financial insecurity that does concern most professional athletes, who don´t play a popular sport. E-sports is in a similar situation, where the career appears sustainable only for a couple of years, leaving you with basically nothing careerwise. And that is something a sixteen year old bonjwa is simply not confronted with, yet.

So being an athlete (esports or otherwise) in your teenage years/early twenties is a whole lot different from doing "the same" in your early thirties. I assume most "fans" themselves have not reached that age to appreciate the struggle.
fluidin
Profile Joined November 2011
Singapore1084 Posts
March 13 2013 07:50 GMT
#1911
On March 13 2013 16:05 Daswollvieh wrote:
Show nested quote +
On March 13 2013 14:32 Maghetti wrote:
I find this idea that people in their 20s have worse reflexes than people in their teens. Sure, people tend to fall off when they enter this age in pro gaming but the reason for it to me is far more likely what happens to a person who enters this time period in their life. Families, jobs, taxes, distractions. People try to build lives for themselves and for doing so get to play less, their minds are not in the game on the same level. I do not understand why people go right for the "two old" answer when you have super athletes even in their 30s, and hell bernard hopkins just won a boxing title at 48 years old.


People like to think that "their" sport is super tough and unforgiving as if that "Korean cut-throat competition magic" would somehow rub off on themselves. Like proudly proclaiming to be a Rugby-fan because it´s the toughest sport in the world where people eat nails and shit shuriken, though you´re sitting on a coach watching it like any other sports fan. Lowering the age for success to new arbitrary depths is merely one way to make one´s sport tougher, similar to Korean vs foreigner or ESF vs Kespa arguments.
I think you´re completely right. Though people start declining physically from their mid-twenties on, I don´t believe it´s a governing factor in e-sports. Older players have to deal with motivation issues, career questions, family questions, the need to pay for yourself in the near future, the consequences of the "super-tough" training methods leading to burn-out, military service, the insecurity of not knowing where your life will lead you, thinking about family, alls the many responsibilites of grown-up life. All things that a sixteen year old "bonjwa" has never encountered and will not have to worry about for several years, where people watch him peak and then discard him as too old, when he starts getting confronted with life decisions in his twenties. Sure quick hands are good for Starcraft, but a clear mind is even better in such a cerebral sport.

A study was published a while ago that among German top-athletes, depression and other mental afflictions, occur way above the average. The high pressure of having to win, the risk of injury and the intense training are factors, but not the biggest one. The deciding factor is the financial insecurity that does concern most professional athletes, who don´t play a popular sport. E-sports is in a similar situation, where the career appears sustainable only for a couple of years, leaving you with basically nothing careerwise. And that is something a sixteen year old bonjwa is simply not confronted with, yet.

So being an athlete (esports or otherwise) in your teenage years/early twenties is a whole lot different from doing "the same" in your early thirties. I assume most "fans" themselves have not reached that age to appreciate the struggle.


While the points you brought up are valid and likely also important factors for a player's form, worsening reflexes are as likely to be a significant factor in this decline. In fact, they could be intertwined; declining reflexes leading to increased anxiety regarding future as an example.
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
March 13 2013 08:06 GMT
#1912
On March 13 2013 16:50 fluidin wrote:
Show nested quote +
On March 13 2013 16:05 Daswollvieh wrote:
On March 13 2013 14:32 Maghetti wrote:
I find this idea that people in their 20s have worse reflexes than people in their teens. Sure, people tend to fall off when they enter this age in pro gaming but the reason for it to me is far more likely what happens to a person who enters this time period in their life. Families, jobs, taxes, distractions. People try to build lives for themselves and for doing so get to play less, their minds are not in the game on the same level. I do not understand why people go right for the "two old" answer when you have super athletes even in their 30s, and hell bernard hopkins just won a boxing title at 48 years old.


People like to think that "their" sport is super tough and unforgiving as if that "Korean cut-throat competition magic" would somehow rub off on themselves. Like proudly proclaiming to be a Rugby-fan because it´s the toughest sport in the world where people eat nails and shit shuriken, though you´re sitting on a coach watching it like any other sports fan. Lowering the age for success to new arbitrary depths is merely one way to make one´s sport tougher, similar to Korean vs foreigner or ESF vs Kespa arguments.
I think you´re completely right. Though people start declining physically from their mid-twenties on, I don´t believe it´s a governing factor in e-sports. Older players have to deal with motivation issues, career questions, family questions, the need to pay for yourself in the near future, the consequences of the "super-tough" training methods leading to burn-out, military service, the insecurity of not knowing where your life will lead you, thinking about family, alls the many responsibilites of grown-up life. All things that a sixteen year old "bonjwa" has never encountered and will not have to worry about for several years, where people watch him peak and then discard him as too old, when he starts getting confronted with life decisions in his twenties. Sure quick hands are good for Starcraft, but a clear mind is even better in such a cerebral sport.

A study was published a while ago that among German top-athletes, depression and other mental afflictions, occur way above the average. The high pressure of having to win, the risk of injury and the intense training are factors, but not the biggest one. The deciding factor is the financial insecurity that does concern most professional athletes, who don´t play a popular sport. E-sports is in a similar situation, where the career appears sustainable only for a couple of years, leaving you with basically nothing careerwise. And that is something a sixteen year old bonjwa is simply not confronted with, yet.

So being an athlete (esports or otherwise) in your teenage years/early twenties is a whole lot different from doing "the same" in your early thirties. I assume most "fans" themselves have not reached that age to appreciate the struggle.


While the points you brought up are valid and likely also important factors for a player's form, worsening reflexes are as likely to be a significant factor in this decline. In fact, they could be intertwined; declining reflexes leading to increased anxiety regarding future as an example.


Until someone shows me scientific studies showing reflexes deteriorate rapidly between the ages of 18 and 24 (when in most sports a player's prime occurs anywhere from 24-27 until around 32), I'm just going to continue believing it is poppycock.
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
fluidin
Profile Joined November 2011
Singapore1084 Posts
March 13 2013 08:31 GMT
#1913
On March 13 2013 17:06 lichter wrote:
Show nested quote +
On March 13 2013 16:50 fluidin wrote:
On March 13 2013 16:05 Daswollvieh wrote:
On March 13 2013 14:32 Maghetti wrote:
I find this idea that people in their 20s have worse reflexes than people in their teens. Sure, people tend to fall off when they enter this age in pro gaming but the reason for it to me is far more likely what happens to a person who enters this time period in their life. Families, jobs, taxes, distractions. People try to build lives for themselves and for doing so get to play less, their minds are not in the game on the same level. I do not understand why people go right for the "two old" answer when you have super athletes even in their 30s, and hell bernard hopkins just won a boxing title at 48 years old.


People like to think that "their" sport is super tough and unforgiving as if that "Korean cut-throat competition magic" would somehow rub off on themselves. Like proudly proclaiming to be a Rugby-fan because it´s the toughest sport in the world where people eat nails and shit shuriken, though you´re sitting on a coach watching it like any other sports fan. Lowering the age for success to new arbitrary depths is merely one way to make one´s sport tougher, similar to Korean vs foreigner or ESF vs Kespa arguments.
I think you´re completely right. Though people start declining physically from their mid-twenties on, I don´t believe it´s a governing factor in e-sports. Older players have to deal with motivation issues, career questions, family questions, the need to pay for yourself in the near future, the consequences of the "super-tough" training methods leading to burn-out, military service, the insecurity of not knowing where your life will lead you, thinking about family, alls the many responsibilites of grown-up life. All things that a sixteen year old "bonjwa" has never encountered and will not have to worry about for several years, where people watch him peak and then discard him as too old, when he starts getting confronted with life decisions in his twenties. Sure quick hands are good for Starcraft, but a clear mind is even better in such a cerebral sport.

A study was published a while ago that among German top-athletes, depression and other mental afflictions, occur way above the average. The high pressure of having to win, the risk of injury and the intense training are factors, but not the biggest one. The deciding factor is the financial insecurity that does concern most professional athletes, who don´t play a popular sport. E-sports is in a similar situation, where the career appears sustainable only for a couple of years, leaving you with basically nothing careerwise. And that is something a sixteen year old bonjwa is simply not confronted with, yet.

So being an athlete (esports or otherwise) in your teenage years/early twenties is a whole lot different from doing "the same" in your early thirties. I assume most "fans" themselves have not reached that age to appreciate the struggle.


While the points you brought up are valid and likely also important factors for a player's form, worsening reflexes are as likely to be a significant factor in this decline. In fact, they could be intertwined; declining reflexes leading to increased anxiety regarding future as an example.


Until someone shows me scientific studies showing reflexes deteriorate rapidly between the ages of 18 and 24 (when in most sports a player's prime occurs anywhere from 24-27 until around 32), I'm just going to continue believing it is poppycock.


it doesn't even need to deteriorate rapidly for there to be an impact. a loss of 0.05 - 0.1 seconds will be huge in games like CS 1.6. too bad I'm not aware of any scientific studies showing this too.

in most sports you don't depend almost exclusively on your twitch-based reactions, you know. this is especially the case for physical sports where experience and peak physical form count for more.

i'm not saying you're definitely wrong though, just that a worsening of reflexes, even if it doesn't occur at exactly 23, is a reasonable assumption for a decline in players' skill for such games.
Elroi
Profile Joined August 2009
Sweden5617 Posts
Last Edited: 2013-03-13 09:10:01
March 13 2013 09:09 GMT
#1914
On March 13 2013 17:06 lichter wrote:
Show nested quote +
On March 13 2013 16:50 fluidin wrote:
On March 13 2013 16:05 Daswollvieh wrote:
On March 13 2013 14:32 Maghetti wrote:
I find this idea that people in their 20s have worse reflexes than people in their teens. Sure, people tend to fall off when they enter this age in pro gaming but the reason for it to me is far more likely what happens to a person who enters this time period in their life. Families, jobs, taxes, distractions. People try to build lives for themselves and for doing so get to play less, their minds are not in the game on the same level. I do not understand why people go right for the "two old" answer when you have super athletes even in their 30s, and hell bernard hopkins just won a boxing title at 48 years old.


People like to think that "their" sport is super tough and unforgiving as if that "Korean cut-throat competition magic" would somehow rub off on themselves. Like proudly proclaiming to be a Rugby-fan because it´s the toughest sport in the world where people eat nails and shit shuriken, though you´re sitting on a coach watching it like any other sports fan. Lowering the age for success to new arbitrary depths is merely one way to make one´s sport tougher, similar to Korean vs foreigner or ESF vs Kespa arguments.
I think you´re completely right. Though people start declining physically from their mid-twenties on, I don´t believe it´s a governing factor in e-sports. Older players have to deal with motivation issues, career questions, family questions, the need to pay for yourself in the near future, the consequences of the "super-tough" training methods leading to burn-out, military service, the insecurity of not knowing where your life will lead you, thinking about family, alls the many responsibilites of grown-up life. All things that a sixteen year old "bonjwa" has never encountered and will not have to worry about for several years, where people watch him peak and then discard him as too old, when he starts getting confronted with life decisions in his twenties. Sure quick hands are good for Starcraft, but a clear mind is even better in such a cerebral sport.

A study was published a while ago that among German top-athletes, depression and other mental afflictions, occur way above the average. The high pressure of having to win, the risk of injury and the intense training are factors, but not the biggest one. The deciding factor is the financial insecurity that does concern most professional athletes, who don´t play a popular sport. E-sports is in a similar situation, where the career appears sustainable only for a couple of years, leaving you with basically nothing careerwise. And that is something a sixteen year old bonjwa is simply not confronted with, yet.

So being an athlete (esports or otherwise) in your teenage years/early twenties is a whole lot different from doing "the same" in your early thirties. I assume most "fans" themselves have not reached that age to appreciate the struggle.


While the points you brought up are valid and likely also important factors for a player's form, worsening reflexes are as likely to be a significant factor in this decline. In fact, they could be intertwined; declining reflexes leading to increased anxiety regarding future as an example.


Until someone shows me scientific studies showing reflexes deteriorate rapidly between the ages of 18 and 24 (when in most sports a player's prime occurs anywhere from 24-27 until around 32), I'm just going to continue believing it is poppycock.

This feels like an off topic discussion, but I just want to point out that you don't really have any scientific arguments to back up your quasi psychological reasoning either.
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong. /watch?v=jfghAzJqAp0
terrancake
Profile Blog Joined March 2011
Sweden30 Posts
March 13 2013 09:49 GMT
#1915
On March 13 2013 17:06 lichter wrote:
Show nested quote +
On March 13 2013 16:50 fluidin wrote:
On March 13 2013 16:05 Daswollvieh wrote:
On March 13 2013 14:32 Maghetti wrote:
I find this idea that people in their 20s have worse reflexes than people in their teens. Sure, people tend to fall off when they enter this age in pro gaming but the reason for it to me is far more likely what happens to a person who enters this time period in their life. Families, jobs, taxes, distractions. People try to build lives for themselves and for doing so get to play less, their minds are not in the game on the same level. I do not understand why people go right for the "two old" answer when you have super athletes even in their 30s, and hell bernard hopkins just won a boxing title at 48 years old.


People like to think that "their" sport is super tough and unforgiving as if that "Korean cut-throat competition magic" would somehow rub off on themselves. Like proudly proclaiming to be a Rugby-fan because it´s the toughest sport in the world where people eat nails and shit shuriken, though you´re sitting on a coach watching it like any other sports fan. Lowering the age for success to new arbitrary depths is merely one way to make one´s sport tougher, similar to Korean vs foreigner or ESF vs Kespa arguments.
I think you´re completely right. Though people start declining physically from their mid-twenties on, I don´t believe it´s a governing factor in e-sports. Older players have to deal with motivation issues, career questions, family questions, the need to pay for yourself in the near future, the consequences of the "super-tough" training methods leading to burn-out, military service, the insecurity of not knowing where your life will lead you, thinking about family, alls the many responsibilites of grown-up life. All things that a sixteen year old "bonjwa" has never encountered and will not have to worry about for several years, where people watch him peak and then discard him as too old, when he starts getting confronted with life decisions in his twenties. Sure quick hands are good for Starcraft, but a clear mind is even better in such a cerebral sport.

A study was published a while ago that among German top-athletes, depression and other mental afflictions, occur way above the average. The high pressure of having to win, the risk of injury and the intense training are factors, but not the biggest one. The deciding factor is the financial insecurity that does concern most professional athletes, who don´t play a popular sport. E-sports is in a similar situation, where the career appears sustainable only for a couple of years, leaving you with basically nothing careerwise. And that is something a sixteen year old bonjwa is simply not confronted with, yet.

So being an athlete (esports or otherwise) in your teenage years/early twenties is a whole lot different from doing "the same" in your early thirties. I assume most "fans" themselves have not reached that age to appreciate the struggle.


While the points you brought up are valid and likely also important factors for a player's form, worsening reflexes are as likely to be a significant factor in this decline. In fact, they could be intertwined; declining reflexes leading to increased anxiety regarding future as an example.


Until someone shows me scientific studies showing reflexes deteriorate rapidly between the ages of 18 and 24 (when in most sports a player's prime occurs anywhere from 24-27 until around 32), I'm just going to continue believing it is poppycock.




Many studies has been done of reflexes and aging especially from the point of view of saftey in traffic, here are some:

"Accident Analysis and Prevention"; Differences of Drivers' Reaction Times According to Age and Mental Workload; Hiroshi Makashita, et al.; March 2008

"Developmental Neuropsychology"; The Driving-Reaction Time Test: Assessing Age Declines in Dual-Task Performance; Thomas H. Crook, et al.; 1993

National Highway Traffic Safety Administration: Driving Safely While Aging Gracefully: How Is Your Attention and Reaction Time?

Clemson: A Literature Review on Reaction Time; Robert J. Kosinski; September 2010


The conclusion varies but all of them show that atleast between the mid twenties and late fifties your reaction time steadily decrease.

In other sports such as football, reaction time does not play the absolute deciding factor. Physical strength, stamina, experience and mental strength is often more beneficial. In computer games reaction time, hand speed, hand-eye-coordination and fine motor skills are way more beneficial than muscle mass and stamina.




Ysellian
Profile Joined December 2010
Netherlands9029 Posts
Last Edited: 2013-03-13 12:44:18
March 13 2013 12:35 GMT
#1916
Reaction time is different from a reflex, a reflex is a involuntary movement you do without any thought whereas a reaction time is the time it takes to spot a situation and voluntarily handle accordingly. Soccer goalkeepers get better with age because after a while muscle memory and knowledge enables them to react to a situation faster than younger goalkeepers.

Reaction time does certainly decrease over time tho, but it can take a while for this to be really noticeable. I think having a clear head at a young age is probably a better factor as mentioned earlier.
fluidin
Profile Joined November 2011
Singapore1084 Posts
March 13 2013 12:58 GMT
#1917
i duno man. having a clear mind is even more of an non-quantifiable element. what if a player actually performs better under stressful situations? you never know. it can also feasibly spur them to practice harder, leading to better play. how do you judge the impact of both on a player's results?
ThePrince
Profile Joined October 2010
Peru331 Posts
March 13 2013 14:48 GMT
#1918
LOL WTF is this derailing.


First of all, I agree it's all poppycock. These are psychological excuses... "age" and other such things are just MENTAL blocks. Period. Obviously if an athlete holds the belief that he is too "old" for something than his performance will decrease.


If anything, the studies show the beliefs of the general population rather than the decrease of anything with age. If you mentally limit yourself your perfomance decreases. Obvious statement is obvious.
SK_MC, ST_Parting, STX_Bogus fighting!!! Colossi should shoot nukes and blink.
Miragee
Profile Joined December 2009
8716 Posts
March 13 2013 17:12 GMT
#1919
On March 13 2013 23:48 ThePrince wrote:
LOL WTF is this derailing.


First of all, I agree it's all poppycock. These are psychological excuses... "age" and other such things are just MENTAL blocks. Period. Obviously if an athlete holds the belief that he is too "old" for something than his performance will decrease.


If anything, the studies show the beliefs of the general population rather than the decrease of anything with age. If you mentally limit yourself your perfomance decreases. Obvious statement is obvious.


So my grandma only has a decreased physical performance because of a mental block. Sounds about right, lol.
StickyIcky
Profile Joined September 2012
United States192 Posts
March 13 2013 19:18 GMT
#1920
I don't know why people keeping bringing up sports such as football for comparison. Why not bring up a sport where success is measured by speed of reflex such as, oh i don't know, formula 1? Failure to correct slides in a tiny fraction of a second can result in bruising, concussion, broken bones or potentially death.

When Michael Schumacher was in his early thirties he was the highest paid athlete in the world. Earning more in one year than all the winnings of all competitors in all Starcraft tournaments ever (dat reality check). Starcraft, even at the highest level pays extremely badly, the earnings are only motivating to kids living with their parents whose financial horizons are limited by the size of their pocket money.

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