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[IEM] World Championship Day 2 - Page 27

Forum Index > StarCraft 2 Tournaments
Post a Reply
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DJHelium
Profile Joined December 2010
Sweden13480 Posts
March 06 2013 11:14 GMT
#521
Standard 6 minute double gas seems so bad vs these MSC pressures. I think one geyser earlier for speed is needed, gaining early map control and droning behind it. Need to be active and kill off proxy pylons to deny +1 4gate attacks.
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
CikaZombi
Profile Joined August 2011
Serbia630 Posts
Last Edited: 2013-03-06 11:15:32
March 06 2013 11:14 GMT
#522
Socke is on a freaking tear today!

Love watching him exploiting every possible strategy against zerg.
You can no more evade my wrath, than you could your own shadow.
Swordland
Profile Joined March 2013
232 Posts
March 06 2013 11:14 GMT
#523
I waited SO LONG and its still 0-1 snute socke.....so many zvps lol

Where is sting's game?
fezvez
Profile Blog Joined January 2011
France3021 Posts
Last Edited: 2013-03-06 11:15:12
March 06 2013 11:14 GMT
#524
I am sorry but watching Snute is tiring

He NEVER makes units, only drones... then proceed to win the engagement by the skin of his teeth.... and 30 dead drones
Godwrath
Profile Joined August 2012
Spain10142 Posts
March 06 2013 11:14 GMT
#525
On March 06 2013 20:12 Savant.GL wrote:
Show nested quote +
On March 06 2013 20:08 Ghanburighan wrote:
On March 06 2013 20:04 Savant.GL wrote:
On March 06 2013 20:00 Pandemona wrote:
On March 06 2013 19:57 Savant.GL wrote:
MC core seems like a problem, protoss can push out at a random time with no risk whereas they couldn't do this in the past.

So zerg has to make units at a weird time whereas we used to have to make drones to have a chance of holding off a later push.

So basically protoss gets a free push with no risk that zerg has to respond to and then just lose to a later push


So not being able to freely drone for first 10minutes is bad ? makes for more entertaining games if Zerg have to properly calculate their ability to drone xD and not just make 60dronese in the first 10mins then decide ok i'll make a 100supply roach army now and a move


No this isn't what I am saying, to hold off the immortal-sentry push zerg needs a high drone count, we can't make units at the 8 minute mark and then hold off the later push.

It used to be protoss couldn't move across the map randomly so we could make drones and sometimes hold it off. Now protoss can just come to the third and do damage with no risk and then follow up later with a powerful attack that is a lot harder to hold


That's funny. You're the embodiment of the boy that cried wolf.



I actually agree with you that recall is over the top with soul pushes but I cannot take your arguments seriously because you've complained about so much in every single thread you're in. Everything is imba to you, reapers, hellbats, medivacs, msc, etc...

So, how about we watch the games and see what's actually up.


I am just engaging in a debate about the MSC,my post history is entirely irrelevant to the debate.


Everything is relevant. And wasn't Snute one of those players who were still training WoL for this tourney till a few weeks ago? Seems like he really needs more practice, and liquid some protoss/terran foreigner so their zergs can practice with.



sitromit
Profile Joined June 2011
7051 Posts
March 06 2013 11:15 GMT
#526
On March 06 2013 20:12 Qikz wrote:
Show nested quote +
On March 06 2013 20:09 sitromit wrote:
On March 06 2013 20:05 Savant.GL wrote:
On March 06 2013 20:02 Qikz wrote:
So zerg has to make units at a weird time whereas we used to have to make drones to have a chance of holding off a later push.


You realise those units are not suddenly going to dissapear right? You can use those units to help defend the later push as well.


with that philosophy i should just 6 pool everygame as I will have lings to defend any push

Don't waste your time answering such comments. It's clearly just trolling at this point.


It isn't trolling. Making units doesn't instantly put you behind. Zerg can make units and drones the quickest out of all the races and as long as you retain your units and don't lose them early, you'll have a slightly bigger army for later on. You can still get the drones and zerg has an inherent drone lead the majority of the game due to how your production works, it's just the drones will come ever so slightly later, but atleast you'll be alive.

Either that or build spine crawlers to hold early pushes. You can move them around and you'll need them for drop defense later on.

Either you're a troll or you don't understand how Zerg production and economy works. If it were as easy as you think it is, no Zerg would have ever died to a timing push from Protoss in the entire history of SC2. Everyone would just start making units early, and be safe all the time.
00Visor
Profile Blog Joined February 2011
4337 Posts
March 06 2013 11:15 GMT
#527
Socke in serious Boss-mode.

Great to see a German doing well here.
Mouzone
Profile Joined April 2011
3937 Posts
March 06 2013 11:15 GMT
#528
This tournament is the fall of the patchzerg so far.
nomyx
Profile Joined June 2012
United States2205 Posts
March 06 2013 11:15 GMT
#529
Is mouse mana the next foreign hope?
Ippo
Profile Joined November 2010
708 Posts
March 06 2013 11:15 GMT
#530
Beard Power too great.
saksy2
Profile Joined May 2011
Norway520 Posts
March 06 2013 11:15 GMT
#531
On March 06 2013 20:12 Ryps wrote:
Snute is playing awful, what is wrong with him ?

practiced next to nothing on HotS compared to Socke
Silvanel
Profile Blog Joined March 2003
Poland4751 Posts
March 06 2013 11:15 GMT
#532
Yeah Mana!!! Keep that going!
Pathetic Greta hater.
Savant.GL
Profile Joined July 2012
Germany502 Posts
March 06 2013 11:15 GMT
#533
On March 06 2013 20:12 Qikz wrote:
Show nested quote +
On March 06 2013 20:09 sitromit wrote:
On March 06 2013 20:05 Savant.GL wrote:
On March 06 2013 20:02 Qikz wrote:
So zerg has to make units at a weird time whereas we used to have to make drones to have a chance of holding off a later push.


You realise those units are not suddenly going to dissapear right? You can use those units to help defend the later push as well.


with that philosophy i should just 6 pool everygame as I will have lings to defend any push

Don't waste your time answering such comments. It's clearly just trolling at this point.


It isn't trolling. Making units doesn't instantly put you behind. Zerg can make units and drones the quickest out of all the races and as long as you retain your units and don't lose them early, you'll have a slightly bigger army for later on. You can still get the drones and zerg has an inherent drone lead the majority of the game due to how your production works, it's just the drones will come ever so slightly later, but atleast you'll be alive.

Either that or build spine crawlers to hold early pushes. You can move them around and you'll need them for drop defense later on.


To get the army you need to hold off the immortal sentry push you need to be on 55-60 drones so you can afford it.

If I have to make a bunch of roaches at the 7-8 minute mark then I won't have the drone count to make the required army.
my units may have survived but overall my army will be smaller
Savant
AxionSteel
Profile Joined January 2011
United States7754 Posts
March 06 2013 11:15 GMT
#534
Terran so imba
Swordland
Profile Joined March 2013
232 Posts
March 06 2013 11:15 GMT
#535
Oh wow finally found a terran game and he lost 2-1

Great.
JJH777
Profile Joined January 2011
United States4416 Posts
March 06 2013 11:15 GMT
#536
Welp can't believe Sting is 0-2.. Looks like HotS didn't do as much for Terran as people think
Heartland
Profile Blog Joined May 2012
Sweden24602 Posts
March 06 2013 11:15 GMT
#537
Snute stilll has 50+ Drones? O .o
bartus88
Profile Blog Joined October 2010
Netherlands491 Posts
March 06 2013 11:16 GMT
#538
Fuck yeah Mana!
Random master race
Bagi
Profile Joined August 2010
Germany6799 Posts
March 06 2013 11:16 GMT
#539
On March 06 2013 20:12 Ryps wrote:
Snute is playing awful, what is wrong with him ?

It's hard when you can't just BL/infestor.
dainbramage
Profile Joined August 2011
Australia1442 Posts
March 06 2013 11:16 GMT
#540
Dying zealots look really stupid when the physics engine decides it has to throw the red glow all over the place.
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