[GSTL] NS HoSeo vs MVP Preseason Quarterfinals - Page 25
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sitromit
7051 Posts
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Zerg.Zilla
Hungary5029 Posts
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Amestir
Netherlands2126 Posts
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avilo
United States4100 Posts
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Wildmoon
Thailand4189 Posts
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KristofferAG
Norway25712 Posts
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bo1b
Australia12814 Posts
On February 18 2013 19:55 Vindicare605 wrote: That ended up being a bug apparently. The only changes the Battlecruiser has had is that Yamato Cannon costs 100 energy instead of 125 and Ship Armor is shared with Vehicle armor. EDIT: have these two really split Whirlwind in half completely now? This game is ridiculous, i didn't think it was possible to split this map like this. Ryung split the map vs DRG for a tvz of the ages. | ||
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Isualin
Germany1903 Posts
edit:nwm, nukes and bc's incoming | ||
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purakushi
United States3301 Posts
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Severian
Australia2052 Posts
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Daralii
United States16991 Posts
On February 18 2013 19:55 forsooth wrote: 45 minutes and no end in sight, this is absurd. It's like BW TvT in that regard. | ||
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edgeOut
United States945 Posts
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Qikz
United Kingdom12024 Posts
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fartosis77
Belgium461 Posts
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forsooth
United States3648 Posts
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KristofferAG
Norway25712 Posts
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TommyP
United States6231 Posts
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Taefox
1533 Posts
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Blaec
Australia4289 Posts
On February 18 2013 19:57 purakushi wrote: TvT is great. People don't like it, because all they want to see is 200/200 max battles that end in 15 seconds. Sure it's flashy, but it's just so silly. I think I just want so see a game where things change. | ||
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KristofferAG
Norway25712 Posts
On February 18 2013 19:57 forsooth wrote: I'm not really sold on nukes on a map with infinity tanks, sensor towers, turrets, and scans. They'll be used for positioning. Pushing the siege lines back so you can push forwards. | ||
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