[Code S] RO16 Group D 2013 Season 1 - Page 48
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Shellshock
United States97276 Posts
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GaliX
Germany380 Posts
On February 15 2013 20:44 Azurues wrote: lol this map sucks its not the map, its the matchup over all. | ||
MWY
Germany284 Posts
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Vorenius
Denmark1979 Posts
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Sc2Null
United States3754 Posts
yeah...blame the matchup ~.~...listen to the commentary and try to learn instead of blaming the ''matchup'' | ||
Scrubwave
Poland1786 Posts
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nihlon
Sweden5581 Posts
On February 15 2013 20:44 mycro wrote: Feel sorry for Parting.. he had only one matchup to practice for. Overconfident? It's not like the zergs had to practise against anything else than zerg and immortal all-ins. It's no extra work. | ||
Proseat
Germany5113 Posts
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Elwar
953 Posts
PvZ requires such one-directional, boring map design for the protoss to be able to compete. | ||
StarVe
Germany13591 Posts
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totauksz
Ghana190 Posts
On February 15 2013 20:40 BLinD-RawR wrote: weird builds and gimmicks are a part of the game, you can't always hang on your good macro, limiting the series to a Bo5 gives you the best of everything, it gives you a chance to do a whole lot more even with what seems less. its a completely different feeling being in the booth than in the practice house I can assure you that. no. you don't have a solid argument just the misty " it gives you a chance to do a whole lot more even with what seems less" best of 5s are only good for people who can prepare 3 really good builds that rely on being unpredicted, and that's it. the longer the series are the more players rely on fundamentals and i'm cool with that since you can cheese as much as you want there too but the opponent has the chance to get to read your style. and no stamina is not a problem to these guys, if they have nerve issues that's a different matter. a day of mlg is a hundred times more exhausting than best of 9 series. doesn't matter which booth they're in, if they have nerve issues they have them while playing in best of 3s and best of 243212331s either. | ||
Zenbrez
Canada5973 Posts
On February 15 2013 20:44 mycro wrote: Feel sorry for Parting.. he had only one matchup to practice for. Overconfident? Ask DRG. | ||
DrPandaPhD
5188 Posts
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Shellshock
United States97276 Posts
GSL S1 2013 Code S Ro16 Group D ![]() ![]() Game 2 (1-0) Map: Akilon Flats 0:00 ![]() ![]() | ||
Zenbrez
Canada5973 Posts
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Coolhwip
Sweden1381 Posts
On February 15 2013 20:46 Sc2Null wrote: yeah...blame the matchup ~.~...listen to the commentary and try to learn instead of blaming the ''matchup'' Well if evey map with not a small 3rd choke is a bad map it's clearly something wrong with the matchup. Think instead of just listening to casters. There are many people on these forums who know alot more then the casters. (not saying he is one of them) | ||
imre
France9263 Posts
On February 15 2013 20:46 Sc2Null wrote: yeah...blame the matchup ~.~...listen to the commentary and try to learn instead of blaming the ''matchup'' so you're the kind of guy who still believes that mech rules in TvT and other stupid truths from artosis ? | ||
GaliX
Germany380 Posts
On February 15 2013 20:46 Sc2Null wrote: yeah...blame the matchup ~.~...listen to the commentary and try to learn instead of blaming the ''matchup'' I don't get why the map has to create the balance. | ||
ffrozenfish
820 Posts
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Qikz
United Kingdom12022 Posts
On February 15 2013 20:47 Elwar wrote: Just like Bel'Shir... PvZ requires such one-directional, boring map design for the protoss to be able to compete. What are you talking about? Planet S is the best map in the pool. Parting just got out produced there and he really should have added cannons in atleast one of those chokes to help defend. I'm a parting fan and I really want to see him win, but in no way was that the maps fault. B4 played perfectly. | ||
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