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Some of my thoughts/feedback on the map-pool:
ESV Sidewinder- while certainly creating interesting games, I feel that this map may be a little to strong for zerg due to endless flanking opportunities and numerous attack paths.
DF Atlas- Looks like a good map at first, but good players can easily exploit the huge amount of open space outside the main with Blink Stalkers or elevator play.
TPW Sand Castles- Great map, same problem as Sidewinder and Atlas but it looks easier to deal with those problems on this map.
TPW Starry Night- Seems very difficult for Terran or Protoss to take a third against zerg, that and the backroad path to the main make for some gimmicky play on this map.
TPW Breaking Point- Not too sure about this map, it seems like it could make for very interesting gameplay.
TPW Silver Sands- I like the concept here but again the Blink/elevator play looks too strong here.
ESV Abode- Looks really interesting, reminds me of a 2 person Tal'darim Altar but with a more feasible landscape. I'm definitely interested in seeing more games on this map.
If I had to vote for 2, it would be ESV Abode and TPW Sand Castles
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Wow, Kibbelz was pretty spot on the nydus sound. :o
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United States97276 Posts
Grats Jookto. Good to see an original oGs player still doing stuff
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nice to see the clarity players doing so well.
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Aotearoa39261 Posts
Breaking Point won me over with BW music ♥_♥
Seriously though, my favourites at Breaking Point, Sidewinder and Starry Night.
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dayummm son clarity so good :D
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I'd like Sidewinder or Sand Castle (kinda similar and both good) and then either Breaking Point or Adobe, both are very technical and interesting I feel.
Starry Night is nice but I would only like it as a replacement for Daybreak, in general I think it's just very big and macro, something the map pool doesn't need so much more of.
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Thoughts guys? KEEP EM COMING
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1184 Posts
I'll be in channel "IPL" all day if people want to come and test out their maps and share thoughts.
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I thought Sidewinder was the most convincing from the games i have seen. Very nice and polished map with a nice dynamic, imho.
A little sad we didn't see more of Sand Castles, I think the map can provide better games than it did today. Shuttle could have taken the other third option, which is farther away by air, but closer by land and easier to wall. Might have been a different Game then.
Atlas is also an excellent 4p map, but out of the three I have to say I like the other two better.
Breaking Point I am personally not such a big fan of, and have yet to see a long game on it.
Starry Night seems to provide very solid macro games. I am very happy with this map.
Silver Sands is quite nice, too. But I felt there was too much focus on the center path.
Abode I am still indifferent about. The games looked good, but it didn't really catch my interest either.
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Great games TheoRy. Strong showing. You boss
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is there a youtube playlist of this or something? you guys seem to use youtube playlists for most things, but there is no playlist for this tournament, and I'd like to watch it! I guess I'll just manually queue up a bunch
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United Kingdom12022 Posts
I really hope Breaking Point makes it into the IPL map pool, such a good map <3
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