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On December 18 2012 16:15 Inflicted_ wrote: Looks like 3-Zergs will advance tonight. PartinG vZ will probably the best potential final.
That actually would be super boring......
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parting got lucky there was only 2 zergs in his group lol...
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Man that match list looks so christmassy.
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On December 18 2012 16:15 Boiler Bandsman wrote:Show nested quote +On December 18 2012 16:13 Corrosive wrote:On December 18 2012 16:11 nomyx wrote:On December 18 2012 16:03 Dr.Hydralisk wrote: Current map pool all get the easy to take 3rd base, even 4th is very easy to take, why not make a map with basically only 2 base and 1 in the center?
Zerg power will be weaker. this is why I love the KESPA maps. They promote different styles and don't cater to the "free 3 base or else zerg will cry imba." reminds me of BW, kespa had micro maps (smaller, less bases, short rush distance) that encouraged smaller scale engagements. Also had macro maps which are pretty much the SC2 map pool right now. And of course "gimmick" maps like Araknoid arkanoid is a "free 3 base or else zerg will cry imba" map Yeah, but I'd say that's not the dominant feature there like Blizz/GSL maps....
so how do you fight protoss while having inferior economy?
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On December 18 2012 16:13 larse wrote: That's a sad sad game. Because your favorite lost? Geez. Give due credit to the players.
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On December 18 2012 16:16 GreyKnight wrote:Show nested quote +On December 18 2012 16:15 Inflicted_ wrote: Looks like 3-Zergs will advance tonight. PartinG vZ will probably the best potential final. That actually would be super boring...... It'd just be; can parting successfully all-in or not?
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On December 18 2012 16:16 GreyKnight wrote:Show nested quote +On December 18 2012 16:15 Inflicted_ wrote: Looks like 3-Zergs will advance tonight. PartinG vZ will probably the best potential final. That actually would be super boring...... Yeah, if Rain doesn't bring it back in this group I want parting to be crushed so we get a zvz final, much better matchup.
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On December 18 2012 16:16 Corsica wrote:Show nested quote +On December 18 2012 16:15 Boiler Bandsman wrote:On December 18 2012 16:13 Corrosive wrote:On December 18 2012 16:11 nomyx wrote:On December 18 2012 16:03 Dr.Hydralisk wrote: Current map pool all get the easy to take 3rd base, even 4th is very easy to take, why not make a map with basically only 2 base and 1 in the center?
Zerg power will be weaker. this is why I love the KESPA maps. They promote different styles and don't cater to the "free 3 base or else zerg will cry imba." reminds me of BW, kespa had micro maps (smaller, less bases, short rush distance) that encouraged smaller scale engagements. Also had macro maps which are pretty much the SC2 map pool right now. And of course "gimmick" maps like Araknoid arkanoid is a "free 3 base or else zerg will cry imba" map Yeah, but I'd say that's not the dominant feature there like Blizz/GSL maps.... so how do you fight protoss while having inferior economy?
What? I said nothing about balance. Lumping Arkanoid in with Daybreak et al is just stupid, though.
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This is getting sadder and sadder... hoping Rain can 2-0 both Sniper and Seed
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On December 18 2012 16:18 Maghetti wrote:Show nested quote +On December 18 2012 16:16 GreyKnight wrote:On December 18 2012 16:15 Inflicted_ wrote: Looks like 3-Zergs will advance tonight. PartinG vZ will probably the best potential final. That actually would be super boring...... Yeah, if Rain doesn't bring it back in this group I want parting to be crushed so we get a zvz final, much better matchup.
I would want parting to lose too just so we can hear all these anti-zerg defense force on the forums
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That was a pretty good game, I don't think many Zergs would have been able to defend that, and if Rain had a Pylon up sooner, he would have reinforced a lot more easily. A lot of people underestimate the amount of APM you need to do that Blink Stalker push and having to move back to warp in units, even considering screen hotkeys.
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On December 18 2012 16:18 Boiler Bandsman wrote:Show nested quote +On December 18 2012 16:16 Corsica wrote:On December 18 2012 16:15 Boiler Bandsman wrote:On December 18 2012 16:13 Corrosive wrote:On December 18 2012 16:11 nomyx wrote:On December 18 2012 16:03 Dr.Hydralisk wrote: Current map pool all get the easy to take 3rd base, even 4th is very easy to take, why not make a map with basically only 2 base and 1 in the center?
Zerg power will be weaker. this is why I love the KESPA maps. They promote different styles and don't cater to the "free 3 base or else zerg will cry imba." reminds me of BW, kespa had micro maps (smaller, less bases, short rush distance) that encouraged smaller scale engagements. Also had macro maps which are pretty much the SC2 map pool right now. And of course "gimmick" maps like Araknoid arkanoid is a "free 3 base or else zerg will cry imba" map Yeah, but I'd say that's not the dominant feature there like Blizz/GSL maps.... so how do you fight protoss while having inferior economy? What? I said nothing about balance. Lumping Arkanoid in with Daybreak et al is just stupid, though.
maps is part of balance...........
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Is there a reason Seed is so tired?
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On December 18 2012 16:18 Maghetti wrote:Show nested quote +On December 18 2012 16:16 GreyKnight wrote:On December 18 2012 16:15 Inflicted_ wrote: Looks like 3-Zergs will advance tonight. PartinG vZ will probably the best potential final. That actually would be super boring...... Yeah, if Rain doesn't bring it back in this group I want parting to be crushed so we get a zvz final, much better matchup.
Lol that was exactly what i was thinking
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I really like saying Azubu :D Violet fighting!
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On December 18 2012 16:19 ogion wrote: Is there a reason Seed is so tired? he's playing poorly and probably lost hope and motivation. he hasn't been in great condition.
im sad that all the protoss players are falling so hard besides parting. hero even played really well yesterday just so hesitant to attack because of the bad maps.
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Anyone else feel that the inject and creep spread mechanics are really allowing the top zergs to differentiate themselves from the mid tier zergs? But Terran and Protoss differentiation isn't as big in this area. Seems like we still see mid tier zergs lose to mid tier T and P. But once T and P hit the top tier Zs, they just seem to hit a wall.
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On December 18 2012 16:19 Corsica wrote:Show nested quote +On December 18 2012 16:18 Boiler Bandsman wrote:On December 18 2012 16:16 Corsica wrote:On December 18 2012 16:15 Boiler Bandsman wrote:On December 18 2012 16:13 Corrosive wrote:On December 18 2012 16:11 nomyx wrote:On December 18 2012 16:03 Dr.Hydralisk wrote: Current map pool all get the easy to take 3rd base, even 4th is very easy to take, why not make a map with basically only 2 base and 1 in the center?
Zerg power will be weaker. this is why I love the KESPA maps. They promote different styles and don't cater to the "free 3 base or else zerg will cry imba." reminds me of BW, kespa had micro maps (smaller, less bases, short rush distance) that encouraged smaller scale engagements. Also had macro maps which are pretty much the SC2 map pool right now. And of course "gimmick" maps like Araknoid arkanoid is a "free 3 base or else zerg will cry imba" map Yeah, but I'd say that's not the dominant feature there like Blizz/GSL maps.... so how do you fight protoss while having inferior economy? What? I said nothing about balance. Lumping Arkanoid in with Daybreak et al is just stupid, though. maps is part of balance...........
No shit. I get that Arkanoid might be imba. It works for Proleague though because you can account for that. But regardless, that wasn't my point. It's highly highly unique, and calling it a "free 3 base", while technically true, is so misleading as to be useless.
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