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[GSL] Blizzard Cup Group B - Page 27

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 25 26 27 28 29 54 Next
GreyKnight
Profile Joined August 2010
United States4720 Posts
December 18 2012 07:16 GMT
#521
On December 18 2012 16:15 Inflicted_ wrote:
Looks like 3-Zergs will advance tonight.
PartinG vZ will probably the best potential final.


That actually would be super boring......
BackSideAttack
Profile Joined December 2010
1103 Posts
December 18 2012 07:16 GMT
#522
parting got lucky there was only 2 zergs in his group lol...
Just_a_Moth
Profile Joined March 2012
Canada1960 Posts
December 18 2012 07:16 GMT
#523
Man that match list looks so christmassy.
Corsica
Profile Joined February 2011
Ukraine1854 Posts
December 18 2012 07:16 GMT
#524
On December 18 2012 16:15 Boiler Bandsman wrote:
Show nested quote +
On December 18 2012 16:13 Corrosive wrote:
On December 18 2012 16:11 nomyx wrote:
On December 18 2012 16:03 Dr.Hydralisk wrote:
Current map pool all get the easy to take 3rd base, even 4th is very easy to take, why not make a map with basically only 2 base and 1 in the center?

Zerg power will be weaker.


this is why I love the KESPA maps. They promote different styles and don't cater to the "free 3 base or else zerg will cry imba."

reminds me of BW, kespa had micro maps (smaller, less bases, short rush distance) that encouraged smaller scale engagements. Also had macro maps which are pretty much the SC2 map pool right now. And of course "gimmick" maps like Araknoid

arkanoid is a "free 3 base or else zerg will cry imba" map


Yeah, but I'd say that's not the dominant feature there like Blizz/GSL maps....


so how do you fight protoss while having inferior economy?
samurai80
Profile Joined November 2011
Japan4225 Posts
December 18 2012 07:16 GMT
#525
I hate infestors T-T
usethis2
Profile Joined December 2010
2164 Posts
December 18 2012 07:16 GMT
#526
On December 18 2012 16:13 larse wrote:
That's a sad sad game.

Because your favorite lost? Geez. Give due credit to the players.
Just_a_Moth
Profile Joined March 2012
Canada1960 Posts
December 18 2012 07:17 GMT
#527
On December 18 2012 16:16 GreyKnight wrote:
Show nested quote +
On December 18 2012 16:15 Inflicted_ wrote:
Looks like 3-Zergs will advance tonight.
PartinG vZ will probably the best potential final.


That actually would be super boring......

It'd just be; can parting successfully all-in or not?
Maghetti
Profile Joined May 2008
United States2429 Posts
December 18 2012 07:18 GMT
#528
On December 18 2012 16:16 GreyKnight wrote:
Show nested quote +
On December 18 2012 16:15 Inflicted_ wrote:
Looks like 3-Zergs will advance tonight.
PartinG vZ will probably the best potential final.


That actually would be super boring......

Yeah, if Rain doesn't bring it back in this group I want parting to be crushed so we get a zvz final, much better matchup.
Boiler Bandsman
Profile Joined February 2012
United States391 Posts
December 18 2012 07:18 GMT
#529
On December 18 2012 16:16 Corsica wrote:
Show nested quote +
On December 18 2012 16:15 Boiler Bandsman wrote:
On December 18 2012 16:13 Corrosive wrote:
On December 18 2012 16:11 nomyx wrote:
On December 18 2012 16:03 Dr.Hydralisk wrote:
Current map pool all get the easy to take 3rd base, even 4th is very easy to take, why not make a map with basically only 2 base and 1 in the center?

Zerg power will be weaker.


this is why I love the KESPA maps. They promote different styles and don't cater to the "free 3 base or else zerg will cry imba."

reminds me of BW, kespa had micro maps (smaller, less bases, short rush distance) that encouraged smaller scale engagements. Also had macro maps which are pretty much the SC2 map pool right now. And of course "gimmick" maps like Araknoid

arkanoid is a "free 3 base or else zerg will cry imba" map


Yeah, but I'd say that's not the dominant feature there like Blizz/GSL maps....


so how do you fight protoss while having inferior economy?


What? I said nothing about balance. Lumping Arkanoid in with Daybreak et al is just stupid, though.
A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head.
SAFenix
Profile Joined July 2011
Canada439 Posts
December 18 2012 07:18 GMT
#530
This is getting sadder and sadder... hoping Rain can 2-0 both Sniper and Seed
mYi.Rain | SKT1.soO
nomyx
Profile Joined June 2012
United States2205 Posts
December 18 2012 07:18 GMT
#531
On December 18 2012 16:18 Maghetti wrote:
Show nested quote +
On December 18 2012 16:16 GreyKnight wrote:
On December 18 2012 16:15 Inflicted_ wrote:
Looks like 3-Zergs will advance tonight.
PartinG vZ will probably the best potential final.


That actually would be super boring......

Yeah, if Rain doesn't bring it back in this group I want parting to be crushed so we get a zvz final, much better matchup.


I would want parting to lose too just so we can hear all these anti-zerg defense force on the forums
Supah
Profile Joined August 2010
708 Posts
December 18 2012 07:18 GMT
#532
That was a pretty good game, I don't think many Zergs would have been able to defend that, and if Rain had a Pylon up sooner, he would have reinforced a lot more easily. A lot of people underestimate the amount of APM you need to do that Blink Stalker push and having to move back to warp in units, even considering screen hotkeys.
Corsica
Profile Joined February 2011
Ukraine1854 Posts
December 18 2012 07:19 GMT
#533
On December 18 2012 16:18 Boiler Bandsman wrote:
Show nested quote +
On December 18 2012 16:16 Corsica wrote:
On December 18 2012 16:15 Boiler Bandsman wrote:
On December 18 2012 16:13 Corrosive wrote:
On December 18 2012 16:11 nomyx wrote:
On December 18 2012 16:03 Dr.Hydralisk wrote:
Current map pool all get the easy to take 3rd base, even 4th is very easy to take, why not make a map with basically only 2 base and 1 in the center?

Zerg power will be weaker.


this is why I love the KESPA maps. They promote different styles and don't cater to the "free 3 base or else zerg will cry imba."

reminds me of BW, kespa had micro maps (smaller, less bases, short rush distance) that encouraged smaller scale engagements. Also had macro maps which are pretty much the SC2 map pool right now. And of course "gimmick" maps like Araknoid

arkanoid is a "free 3 base or else zerg will cry imba" map


Yeah, but I'd say that's not the dominant feature there like Blizz/GSL maps....


so how do you fight protoss while having inferior economy?


What? I said nothing about balance. Lumping Arkanoid in with Daybreak et al is just stupid, though.


maps is part of balance...........
ogion
Profile Joined November 2011
New Zealand79 Posts
December 18 2012 07:19 GMT
#534
Is there a reason Seed is so tired?
BackSideAttack
Profile Joined December 2010
1103 Posts
December 18 2012 07:19 GMT
#535
On December 18 2012 16:18 Maghetti wrote:
Show nested quote +
On December 18 2012 16:16 GreyKnight wrote:
On December 18 2012 16:15 Inflicted_ wrote:
Looks like 3-Zergs will advance tonight.
PartinG vZ will probably the best potential final.


That actually would be super boring......

Yeah, if Rain doesn't bring it back in this group I want parting to be crushed so we get a zvz final, much better matchup.


Lol that was exactly what i was thinking
Just_a_Moth
Profile Joined March 2012
Canada1960 Posts
December 18 2012 07:20 GMT
#536
Seed will win it all.
Psyclon
Profile Joined July 2010
Bulgaria2443 Posts
December 18 2012 07:20 GMT
#537
I really like saying Azubu :D
Violet fighting!

Now I am become Death, the destroyer of worlds!
GreyKnight
Profile Joined August 2010
United States4720 Posts
December 18 2012 07:20 GMT
#538
On December 18 2012 16:19 ogion wrote:
Is there a reason Seed is so tired?

he's playing poorly and probably lost hope and motivation. he hasn't been in great condition.

im sad that all the protoss players are falling so hard besides parting. hero even played really well yesterday just so hesitant to attack because of the bad maps.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
December 18 2012 07:21 GMT
#539
Anyone else feel that the inject and creep spread mechanics are really allowing the top zergs to differentiate themselves from the mid tier zergs? But Terran and Protoss differentiation isn't as big in this area. Seems like we still see mid tier zergs lose to mid tier T and P. But once T and P hit the top tier Zs, they just seem to hit a wall.
Boiler Bandsman
Profile Joined February 2012
United States391 Posts
December 18 2012 07:21 GMT
#540
On December 18 2012 16:19 Corsica wrote:
Show nested quote +
On December 18 2012 16:18 Boiler Bandsman wrote:
On December 18 2012 16:16 Corsica wrote:
On December 18 2012 16:15 Boiler Bandsman wrote:
On December 18 2012 16:13 Corrosive wrote:
On December 18 2012 16:11 nomyx wrote:
On December 18 2012 16:03 Dr.Hydralisk wrote:
Current map pool all get the easy to take 3rd base, even 4th is very easy to take, why not make a map with basically only 2 base and 1 in the center?

Zerg power will be weaker.


this is why I love the KESPA maps. They promote different styles and don't cater to the "free 3 base or else zerg will cry imba."

reminds me of BW, kespa had micro maps (smaller, less bases, short rush distance) that encouraged smaller scale engagements. Also had macro maps which are pretty much the SC2 map pool right now. And of course "gimmick" maps like Araknoid

arkanoid is a "free 3 base or else zerg will cry imba" map


Yeah, but I'd say that's not the dominant feature there like Blizz/GSL maps....


so how do you fight protoss while having inferior economy?


What? I said nothing about balance. Lumping Arkanoid in with Daybreak et al is just stupid, though.


maps is part of balance...........


No shit. I get that Arkanoid might be imba. It works for Proleague though because you can account for that. But regardless, that wasn't my point. It's highly highly unique, and calling it a "free 3 base", while technically true, is so misleading as to be useless.
A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head.
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