From page 85 and onwards anyone contributing to a gender discussion will face moderation.
I feel the need to remind people that balance commentary and complaints are not acceptable posts in LR topics due to the fact that they will derail any tournament topic that it is left unchecked in. If you participate in it you will be moderated.
It should also be clear that any SC2 vs LoL debates have no place in this thread.
On November 30 2012 07:02 Lasbike wrote: Stephano tried his best against this build. He did try to bait forcefields during all the way from HerO's base to his base. He tried to flank the sentries/immo the whole time with 2 groups of Zerglings, but it wasn't enough.
Serious question here (no balance), how do you stop this ?
he probably should have forced the engagement instead of backing of with the lings like 3-4 times, just showed that HerO was one step ahead and didn't waste a single forcefield, because he understood what Stephano tried to do.
In the end though, it's mostly up the the protoss, which is the reason so many fans and players hate this build. If the FFs are immaculate, zerg is basically fucked.
go watch MVPSniper hold this push in the GSL/GSTL he baits out Forcefields , it's possible to hold, you just need to be amazingly good.
Maybe it was the protoss he faced who was bad at executing the build, didn't this even occur to your mind?
Yea, Parting bad LOL. I guess Creator is bad too?
He executed it badly...okay, we all get it..Sniper is uber good, but guess what, he lost to theSTC.
If blizzard removed the infestor for HOTS, the collosus for Protoss and the Marauder for Terran it would be interesting to see what the metagame would evolve into.
On November 30 2012 07:14 FrostedMiniWheats wrote:
On November 30 2012 07:13 XiGua wrote: Wait, what was that flying unit that DRG used to kill Byun?
the Mutarisk
they're an endangered species
Who blames them when they have to compete with infestors?
Actually the reasons mutalisks are going extinct is because of a lack of athpeia acid in the world of Char, not because they're competing with infestors.
On November 30 2012 07:02 Lasbike wrote: Stephano tried his best against this build. He did try to bait forcefields during all the way from HerO's base to his base. He tried to flank the sentries/immo the whole time with 2 groups of Zerglings, but it wasn't enough.
Serious question here (no balance), how do you stop this ?
he probably should have forced the engagement instead of backing of with the lings like 3-4 times, just showed that HerO was one step ahead and didn't waste a single forcefield, because he understood what Stephano tried to do.
In the end though, it's mostly up the the protoss, which is the reason so many fans and players hate this build. If the FFs are immaculate, zerg is basically fucked.
go watch MVPSniper hold this push in the GSL/GSTL he baits out Forcefields , it's possible to hold, you just need to be amazingly good.
Maybe it was the protoss he faced who was bad at executing the build, didn't this even occur to your mind?
Yea, Parting bad LOL. I guess Creator is bad too?
He executed it badly...okay, we all get it..Sniper is uber good, but guess what, he lost to theSTC.
Well. 70-1 is too casual for some people, yaknow. Ah well, even Sniper had to get sniped. TheStC is great.
On November 30 2012 07:03 Integra wrote: The PvZ is such a bullshit MU right now. And by that I mean as boring as hell to actually watch since it's so damn predictable.
Wonwonwon actually makes it better to watch; makes the game come to a resolution faster.
I agree. Immortal/sentry is more exciting to watch than waiting half an hour to see whether the vortex hits correctly or not.
Can be related to the immortal/sentry push actually a) containing moving units and b) being beatable. Even Parting loses with it against foreigners.
The games parting lost while using it have been pretty retarded. That series vs Sniper was a clinic on how to not use sentries, and Suppy blindly threw down 15 spinecrawlers.