Reminds me of their Dream League thing they did for a while with the B-teamers.
[Code A] RO48 Day 1 2012 GSL Season 5 - Page 35
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Fionn
United States23455 Posts
Reminds me of their Dream League thing they did for a while with the B-teamers. | ||
Laryleprakon
New Zealand9496 Posts
On November 16 2012 16:04 Fionn wrote: http://www.thisisgame.com/board/view.php?category=13438&id=1359656 So KeSPA just announced their own Code A. I like their logo. Someone go translate that. Pretty cool news for Korean players :D | ||
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Waxangel
United States33330 Posts
On November 16 2012 16:06 Fionn wrote: Reminds me of their Dream League thing they did for a while with the B-teamers. it's not this is for amateurs and teamless players only | ||
Severian
Australia2052 Posts
On November 16 2012 16:04 Fionn wrote: http://www.thisisgame.com/board/view.php?category=13438&id=1359656 So KeSPA just announced their own Code A. I like their logo. Someone go translate that. "We were sitting around watching Code A today and decided that we would be able to deliver a league with an equivalent display of skill. Therefore we are announcing Rookie League, in which 12-year-old hopefuls from across Korea will compete, even though half of them don't want to be there and will just try to end things as quickly as possible". | ||
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Shellshock
United States97276 Posts
On November 16 2012 16:04 Shellshock1122 wrote: GSL S5 Code A Ro48 ![]() ![]() Game 3 Map: Whirlwind 0:00 ![]() ![]() 1:40 gateway first for First 2:00 gas for First CC first on the low ground for Supernova Probe scout of First scouts the CC first rax for Supernova 3:00 2nd rax for Supernova Nexus for First Cybernetics Core for First 2nd gas for First 4:00 double gas for Supernova 5:00 Twilight council for First 3rd rax for Supernova factory for Supernova 2 more gates for First tech lab and reactor for Supernova bunker at the natural for Supernova | ||
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stuchiu
Fiddler's Green42661 Posts
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andaylin
United States10830 Posts
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andaylin
United States10830 Posts
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Tsubbi
Germany7979 Posts
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Wolfswood
United States349 Posts
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Shellshock
United States97276 Posts
On November 16 2012 16:08 Shellshock1122 wrote: 1:40 gateway first for First 2:00 gas for First CC first on the low ground for Supernova Probe scout of First scouts the CC first rax for Supernova 3:00 2nd rax for Supernova Nexus for First Cybernetics Core for First 2nd gas for First 4:00 double gas for Supernova 5:00 Twilight council for First 3rd rax for Supernova factory for Supernova 2 more gates for First tech lab and reactor for Supernova bunker at the natural for Supernova 6:00 Incan shrine started for First double hellion production started for Supernova stim research started for supernova marauder production started for supernova 7:00 robo for First double marauder production now combat shields started for Supernova 3 rax (2 tech lab 1 reactor) now first DT arrives at the natural of supernova but a scan kills it 8:00 2nd DT walks in too far and dies too Warp prism on the way for First forge on the way for First ebay on the way for supernova another DT walks into the natural of Supernova 2 more gates for First defensive DT warped infor First 9:00 marauder marine hellion attack in the natural of First DT is killed with a scan probes are pulled to defend immortal being chronoboosted out starport on the way for supernova turret finishes at the natural warp prism drops a DT in the main of supernova +1 armor started for First 10:00 DT in Supernova's base is cleaned up Supernova takes out the forward pylon of First Robotics Bay started for First another DT dropped in the main | ||
andaylin
United States10830 Posts
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Fanatic-Templar
Canada5819 Posts
On November 16 2012 16:05 vthree wrote: It is because the units are interlinked. For example, one of the reason that infestor/BL is a problem now although the units themselves haven't changed. What changed is that the zerg early/mid game is a lot less fragile (larger maps, queens for early defense, faster OL allowing for earlier scouting). But this meant that zergs can tech to infestor/BLs much faster. So the whole meta changes. Yeah, I know. But I think some of those could be reinstated, I'm pretty sure that other changes have sufficiently crippled their overpoweredness. Like Reapers - the Roach Range upgrade was probably enough, no need to nerf Nitro Packs. Or the Thor nerf. And I'm pretty sure at least one of the Void Ray nerfs could be reverted (probably the three-stage attack, since it still has the animation). | ||
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Waxangel
United States33330 Posts
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andaylin
United States10830 Posts
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Fionn
United States23455 Posts
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Torch33
Canada9 Posts
On November 16 2012 16:12 Wolfswood wrote: I haven't watched much GSL this season, but is this new observer terrible? Or am I just completely spoiled by Legend's gosu-l33t skills? It's still Legend, he is just a little off today so far. | ||
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Tsubbi
Germany7979 Posts
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Wolfswood
United States349 Posts
On November 16 2012 16:13 Torch33 wrote: Wow, I'm shocked. Guess everyone has bad days after all.It's still Legend, he is just a little off today so far. | ||
ArchangelJada
Canada910 Posts
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