On November 16 2012 16:15 Tsubbi wrote:
looks like no nestea award for supernova :/
looks like no nestea award for supernova :/
He already lost it by not getting into Code S for S5.
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Dodgin
Canada39254 Posts
On November 16 2012 16:15 Tsubbi wrote: looks like no nestea award for supernova :/ He already lost it by not getting into Code S for S5. | ||
andaylin
United States10830 Posts
On November 16 2012 16:13 Fionn wrote: What is Supernova without consistency? just another faceless terran basically. ![]() | ||
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stuchiu
Fiddler's Green42661 Posts
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Shellshock
United States97274 Posts
On November 16 2012 16:12 Shellshock1122 wrote: Show nested quote + On November 16 2012 16:08 Shellshock1122 wrote: On November 16 2012 16:04 Shellshock1122 wrote: GSL S5 Code A Ro48 ![]() ![]() Game 3 Map: Whirlwind 0:00 ![]() ![]() 1:40 gateway first for First 2:00 gas for First CC first on the low ground for Supernova Probe scout of First scouts the CC first rax for Supernova 3:00 2nd rax for Supernova Nexus for First Cybernetics Core for First 2nd gas for First 4:00 double gas for Supernova 5:00 Twilight council for First 3rd rax for Supernova factory for Supernova 2 more gates for First tech lab and reactor for Supernova bunker at the natural for Supernova 6:00 Incan shrine started for First double hellion production started for Supernova stim research started for supernova marauder production started for supernova 7:00 robo for First double marauder production now combat shields started for Supernova 3 rax (2 tech lab 1 reactor) now first DT arrives at the natural of supernova but a scan kills it 8:00 2nd DT walks in too far and dies too Warp prism on the way for First forge on the way for First ebay on the way for supernova another DT walks into the natural of Supernova 2 more gates for First defensive DT warped infor First 9:00 marauder marine hellion attack in the natural of First DT is killed with a scan probes are pulled to defend immortal being chronoboosted out starport on the way for supernova turret finishes at the natural warp prism drops a DT in the main of supernova +1 armor started for First 10:00 DT in Supernova's base is cleaned up Supernova takes out the forward pylon of First Robotics Bay started for First another DT dropped in the main 11:00 building turret in the main is forced to cancel twice DT forces all the scvs to the natural Supernova tries to counterattack forcefields hold back the bio forces 12:00 no more forcefields Supernova pushes into the natural an immortal and some sentries die cannons finish in the natural to help defend turret restarted in the main scan on the DT of first but the warp prism swoops in and saves it Colossus production started for First +1 attack started for First Extended thermal lance started for First 13:00 +1 attack started for Supernova Concussive shells finishes for Supernova 2 more rax added on for Supernova double drop in the main of First forge and Inca's house are killed by the drop 14:00 Blink started for First 3rd CC started for Supernova another forge finishes up for First +1 attack restarted for First 15:00 drop in the natural of First is denied by the protoss army 3rd base started for First 2nd ebay and armory started for Supernova Viking production started for Supernova | ||
AbuntuGuntu
United States1972 Posts
On November 16 2012 16:13 Torch33 wrote: Show nested quote + On November 16 2012 16:12 Wolfswood wrote: I haven't watched much GSL this season, but is this new observer terrible? Or am I just completely spoiled by Legend's gosu-l33t skills? It's still Legend, he is just a little off today so far. Didn't wolf say that it wasn't legend a little bit ago? | ||
Ventris
Germany1226 Posts
:o | ||
Best Post Ever
Korea (North)13 Posts
More variance in games should reward more skilled players over time, or even if it doesn't, it should make for a more entertaining viewing experience. As bad as the older maps were in a lot of ways, I feel like the games were more exciting to watch. Eco-cheese is killing esports. | ||
Dodgin
Canada39254 Posts
suck it whoever predicted the results today | ||
andaylin
United States10830 Posts
2-1 1-2 2-1 1-2 alive | ||
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Shellshock
United States97274 Posts
On November 16 2012 16:15 Shellshock1122 wrote: Show nested quote + On November 16 2012 16:12 Shellshock1122 wrote: On November 16 2012 16:08 Shellshock1122 wrote: On November 16 2012 16:04 Shellshock1122 wrote: GSL S5 Code A Ro48 ![]() ![]() Game 3 Map: Whirlwind 0:00 ![]() ![]() 1:40 gateway first for First 2:00 gas for First CC first on the low ground for Supernova Probe scout of First scouts the CC first rax for Supernova 3:00 2nd rax for Supernova Nexus for First Cybernetics Core for First 2nd gas for First 4:00 double gas for Supernova 5:00 Twilight council for First 3rd rax for Supernova factory for Supernova 2 more gates for First tech lab and reactor for Supernova bunker at the natural for Supernova 6:00 Incan shrine started for First double hellion production started for Supernova stim research started for supernova marauder production started for supernova 7:00 robo for First double marauder production now combat shields started for Supernova 3 rax (2 tech lab 1 reactor) now first DT arrives at the natural of supernova but a scan kills it 8:00 2nd DT walks in too far and dies too Warp prism on the way for First forge on the way for First ebay on the way for supernova another DT walks into the natural of Supernova 2 more gates for First defensive DT warped infor First 9:00 marauder marine hellion attack in the natural of First DT is killed with a scan probes are pulled to defend immortal being chronoboosted out starport on the way for supernova turret finishes at the natural warp prism drops a DT in the main of supernova +1 armor started for First 10:00 DT in Supernova's base is cleaned up Supernova takes out the forward pylon of First Robotics Bay started for First another DT dropped in the main 11:00 building turret in the main is forced to cancel twice DT forces all the scvs to the natural Supernova tries to counterattack forcefields hold back the bio forces 12:00 no more forcefields Supernova pushes into the natural an immortal and some sentries die cannons finish in the natural to help defend turret restarted in the main scan on the DT of first but the warp prism swoops in and saves it Colossus production started for First +1 attack started for First Extended thermal lance started for First 13:00 +1 attack started for Supernova Concussive shells finishes for Supernova 2 more rax added on for Supernova double drop in the main of First forge and Inca's house are killed by the drop 14:00 Blink started for First 3rd CC started for Supernova another forge finishes up for First +1 attack restarted for First 15:00 drop in the natural of First is denied by the protoss army 3rd base started for First 2nd ebay and armory started for Supernova Viking production started for Supernova 16:00 DT drop in the main of Supernova 3 bunkers going up in the natural First attacking the front of Supernova with 3 colossi + gateway army Supernova is taking heavy losses 17:00 6 zealots warped in Supernova's main Supernova is 80 supply down Supernova ggs! ![]() ![]() | ||
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Shellshock
United States97274 Posts
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FrostedMiniWheats
United States30730 Posts
On November 16 2012 16:13 Fionn wrote: What is Supernova without consistency? He had a promising career around this time last year, then SuperNovember happened. Now he's out of the gsl | ||
red4ce
United States7313 Posts
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AbuntuGuntu
United States1972 Posts
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Fionn
United States23455 Posts
From almost Nestea award to zero. | ||
kaetor
New Zealand292 Posts
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BoxingKangaroo
Japan955 Posts
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Laryleprakon
New Zealand9496 Posts
Gratz First. | ||
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ZeromuS
Canada13379 Posts
On November 16 2012 16:16 Dodgin wrote: IM 3-0 suck it whoever predicted the results today gogo IM ![]() | ||
SilentSC2
United States505 Posts
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