On November 12 2012 18:49 scoww wrote:
why? not big enough for flashy 4 base turtle?
why? not big enough for flashy 4 base turtle?
Please do not presume that is what I meant. It is quite linear.
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fixed_point
Germany4891 Posts
On November 12 2012 18:49 scoww wrote: why? not big enough for flashy 4 base turtle? Please do not presume that is what I meant. It is quite linear. | ||
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glzElectromaster
Japan2474 Posts
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Blaec
Australia4289 Posts
On November 12 2012 18:49 Pyre wrote: Show nested quote + On November 12 2012 18:48 Blaec wrote: On November 12 2012 18:48 Pyre wrote: On November 12 2012 18:47 Waxangel wrote: how did this map make it into the pool ![]() replaced ohana Really? Toss must be crying about that. Why? The two maps are very similar. Well Ohana was Immortal allin paradise, and this seems to be roach/ling bust paradise. But I probably need to see more games to make a call like that. | ||
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dainbramage
Australia1442 Posts
On November 12 2012 18:49 Elite_ wrote: "Creator should have made all these gas intensive units at once he couldn't afford if he wanted to..." is what I'm hearing. He warped in 5 stalkers. AKA a DT in the choke and a sentry to cover the first building to die. | ||
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Fragile51
Netherlands15767 Posts
On November 12 2012 18:49 Elite_ wrote: "Creator should have made all these gas intensive units at once he couldn't afford if he wanted to..." is what I'm hearing. Not all of them. One of them. If you've got enough gas to warp in 3 stalkers at the same time you have enough gas for one DT to hold that push... | ||
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liberate71
Australia10252 Posts
On November 12 2012 18:49 liberate71 wrote: 6-10 pool inc! No love wheres life when you need him | ||
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TheBB
Switzerland5133 Posts
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andaylin
United States10830 Posts
On November 12 2012 18:50 Fionn wrote: Season 4: DRG beats Polt 2-0 Polt finishes 2nd DRG has 1st pick and picks Polt Polt wins first map, loses second, wins third DRG finishes 4th Season 5: DRG beats Creator 2-0 Creator finishes 2nd DRG has 1st pick and picks Creator Creator wins first map, loses second, ? ? The suspense is killing me. I just noticed the Prime neon green poofy jackets are back! | ||
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opterown
Australia54784 Posts
On November 12 2012 18:51 Fragile51 wrote: Show nested quote + On November 12 2012 18:49 Elite_ wrote: "Creator should have made all these gas intensive units at once he couldn't afford if he wanted to..." is what I'm hearing. Not all of them. One of them. If you've got enough gas to warp in 3 stalkers at the same time you have enough gas for one DT to hold that push... and have a zealot in a better spot... | ||
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scoww
595 Posts
On November 12 2012 18:50 fixed_point wrote: Show nested quote + On November 12 2012 18:49 scoww wrote: On November 12 2012 18:48 fixed_point wrote: Boring map ![]() why? not big enough for flashy 4 base turtle? Please do not presume that is what I meant. It is quite linear. one can never be sure these days ![]() | ||
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Gesarjack
Switzerland117 Posts
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Happygreek
United States220 Posts
On November 12 2012 18:49 AxionSteel wrote: Show nested quote + On November 12 2012 18:48 Happygreek wrote: On November 12 2012 18:47 Waxangel wrote: how did this map make it into the pool ![]() Still better than Ohana. Hello, zerg icon. A bad map is a bad map. | ||
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AbuntuGuntu
United States1972 Posts
On November 12 2012 18:50 Kasaraki wrote: All the new maps are really great for zergs. :/ When I think of it, I can't help but feel so many of the maps are screwing up PvZ more than anything. Classic(i believe) said in an interview for Code A prelims that he thinks it's the maps causing the problems. Edit:He was talking about small maps though | ||
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Tsubbi
Germany7996 Posts
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andaylin
United States10830 Posts
Creator never scouts twice for the third. DRG is so happy that Creator just scouted the third now. | ||
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glzElectromaster
Japan2474 Posts
On November 12 2012 18:52 AbuntuGuntu wrote: Show nested quote + On November 12 2012 18:50 Kasaraki wrote: All the new maps are really great for zergs. :/ When I think of it, I can't help but feel so many of the maps are screwing up PvZ more than anything. Classic(i believe) said in an interview for Code A prelims that he thinks it's the maps causing the problems Map balance surprisingly affects racial balance to a great degree. BW was basically balanced around maps. | ||
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MrCon
France29748 Posts
On November 12 2012 18:51 andaylin wrote: Show nested quote + On November 12 2012 18:50 Fionn wrote: Season 4: DRG beats Polt 2-0 Polt finishes 2nd DRG has 1st pick and picks Polt Polt wins first map, loses second, wins third DRG finishes 4th Season 5: DRG beats Creator 2-0 Creator finishes 2nd DRG has 1st pick and picks Creator Creator wins first map, loses second, ? ? The suspense is killing me. I just noticed the Prime neon green poofy jackets are back! It's this one ! http://www.teamliquid.net/forum/viewmessage.php?topic_id=380963 | ||
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AxionSteel
United States7754 Posts
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silent_owl
Philippines3098 Posts
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andaylin
United States10830 Posts
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