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MLG Dallas [Day1] - Page 186

Forum Index > StarCraft 2 Tournaments
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All streams are free HD today

http://www.twitch.tv/mlgstarcrafta
http://www.twitch.tv/mlgstarcraftb

For Twitch.tv
sitromit
Profile Joined June 2011
7051 Posts
November 03 2012 03:03 GMT
#3701
Zerg wins, endless balance whine begins... FFS, watch that game, Soo had his 4th before Daisy even had a 3rd. Daisy was way behind, still managed to drag the game out that long, but yeah Soo won because Infestors OMG!
Dexington
Profile Blog Joined January 2011
Canada7276 Posts
November 03 2012 03:03 GMT
#3702
Wow sick play by Tod
"Man you guys are missing out waving your stats dicks about instead of watching this pvp" - bbm
WombaT
Profile Blog Joined May 2010
Northern Ireland25977 Posts
November 03 2012 03:03 GMT
#3703
Curses my sarcasm detector has been malfunctioning
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Doomwish
Profile Joined July 2011
438 Posts
November 03 2012 03:03 GMT
#3704
On November 03 2012 11:58 Doubting wrote:
Show nested quote +
On November 03 2012 11:55 Whatson wrote:
On November 03 2012 11:55 Doubting wrote:
mass carriers are not the solution

Please enlighten us to what is, I sincerely need to know.

Protoss are having lots of success killing Zerg before 16 minutes, there is no way the matchup is Zerg favoured (as bad as it may be)

However I feel once it gets past that point on an even footing it is the Zerg's game to lose. The best way to do that is go Mothership/Stalker/Archon and pray they clump for a vortex. Carriers are a good way to close out a game you have a lead on but that is it.


so your saying any game that goes past 16 minutes is rightfully his game....it may be that way but it shouldnt.

every race should be capable of building a lategame army to take at least a somewhat cost effective engagement.

without a lucky vortex you simply cant do that in PvZ. unless the zerg totally fucks up or you get a miraculous 1 in 20 engagement. you just lose the fight and if your lucky u may trade for something else aside from a few infested terrans.
dainbramage
Profile Joined August 2011
Australia1442 Posts
November 03 2012 03:03 GMT
#3705
On November 03 2012 12:00 Doubting wrote:
Show nested quote +
On November 03 2012 11:59 Glurkenspurk wrote:
On November 03 2012 11:58 Doubting wrote:
On November 03 2012 11:55 Whatson wrote:
On November 03 2012 11:55 Doubting wrote:
mass carriers are not the solution

Please enlighten us to what is, I sincerely need to know.

Protoss are having lots of success killing Zerg before 16 minutes, there is no way the matchup is Zerg favoured (as bad as it may be)

However I feel once it gets past that point on an even footing it is the Zerg's game to lose. The best way to do that is go Mothership/Stalker/Archon and pray they clump for a vortex. Carriers are a good way to close out a game you have a lead on but that is it.


You can't make carriers to close out the game, they build too slow. It's better to just keep making stalker archon if you get the good vortex.

It seems like that is leaving it to chance. It may take awhile but if you are ahead you have time to build carriers anyway.

But then while making carriers the zerg has time to make infestors, corruptors and BLs, then you lose.
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
November 03 2012 03:03 GMT
#3706
Sad I haven't seen any reekes translating
VERY FRAGILE, LIKE A BABY PANDA EGG
Whatson
Profile Blog Joined January 2012
United States5357 Posts
November 03 2012 03:04 GMT
#3707
On November 03 2012 12:03 sitromit wrote:
Zerg wins, endless balance whine begins... FFS, watch that game, Soo had his 4th before Daisy even had a 3rd. Daisy was way behind, still managed to drag the game out that long, but yeah Soo won because Infestors OMG!

Yeah, infestors are terrible.
¯\_(シ)_/¯
Walitgon
Profile Joined May 2012
Australia550 Posts
November 03 2012 03:04 GMT
#3708
On November 03 2012 12:03 Wombat_NI wrote:
Curses my sarcasm detector has been malfunctioning


Curses is a great word :D
BRB laddering ^_^ ¯\_(ツ)_/¯
revel8
Profile Joined January 2012
United Kingdom3022 Posts
November 03 2012 03:04 GMT
#3709
Axslav is giving some great analysis of the games here.
Sadist
Profile Blog Joined October 2002
United States7290 Posts
November 03 2012 03:04 GMT
#3710
On November 03 2012 12:02 Noocta wrote:
Show nested quote +
On November 03 2012 12:01 Corrosive wrote:
On November 03 2012 11:58 Noocta wrote:
On November 03 2012 11:57 Wombat_NI wrote:
On November 03 2012 11:56 Belha wrote:
On November 03 2012 11:55 MuseMike wrote:
PvZ past 15 minutes is dumb.


So is TvZ past 20min...

Yet people consistently bitch about Protoss design, at what point do we do the same with Zerg?


Been saying Broodlords need to be changed for like 1 year.
more than half of the balance change in the game are related to BLs and yet blizzard change everything but them :p

brood lords are not scary without infestors. when infestors root everything that can attack a brood lord, that's when the protoss dies UNLESS they hit a vortex (which really shouldn't happen if the zerg is good).

Anyway this is just about late game. ^^^^


Atleast Ultra infestors is dynamic

I really feel Infestors wouldn't be a problem lategame is it wasn't for Broodlords making them untouchable.



Infestors are so fucking fast which is a huge part of the problem imo. you can just cast shit and runaway and be totally fine, while building up a ball of EVEN MORE INFESTORS GAHHHHH
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
Blacktion
Profile Joined November 2010
United Kingdom1148 Posts
November 03 2012 03:04 GMT
#3711
On November 03 2012 12:02 Probe1 wrote:
Show nested quote +
On November 03 2012 12:00 PeggyHill wrote:
tubby playing great

people forget half of mlg is about giving talented unknowns a chance to be seen

I tabbed to the stream and saw a natural %150 saturated. Then I read your name and remembered you were that troll from 2011.

If you just checked it now his nat was oversatureted because his main got sniped by double immortal drop + warp in while tubbies army was on the map
Where's Boxer, there's victory! - figq
DarkPlasmaBall
Profile Blog Joined March 2010
United States45002 Posts
November 03 2012 03:04 GMT
#3712
On November 03 2012 12:03 MCDayC wrote:
Sad I haven't seen any reekes translating


I don't think he's been out yet. Tomorrow hopefully
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
November 03 2012 03:04 GMT
#3713
Daisy doing a bad version of immortal sentry all in, which is slower than WonWonWon. Advantage - Soo
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
November 03 2012 03:04 GMT
#3714
On November 03 2012 12:01 FuRong wrote:
Ugh, I was really hoping to see more of this, but the lag makes it basically unwatchable at the moment =/


You need to watch on twitch instead of own3d
~ ~ <°)))><~ ~ ~
blade55555
Profile Blog Joined March 2009
United States17423 Posts
November 03 2012 03:04 GMT
#3715
On November 03 2012 12:03 Doomwish wrote:
Show nested quote +
On November 03 2012 11:58 Doubting wrote:
On November 03 2012 11:55 Whatson wrote:
On November 03 2012 11:55 Doubting wrote:
mass carriers are not the solution

Please enlighten us to what is, I sincerely need to know.

Protoss are having lots of success killing Zerg before 16 minutes, there is no way the matchup is Zerg favoured (as bad as it may be)

However I feel once it gets past that point on an even footing it is the Zerg's game to lose. The best way to do that is go Mothership/Stalker/Archon and pray they clump for a vortex. Carriers are a good way to close out a game you have a lead on but that is it.


so your saying any game that goes past 16 minutes is rightfully his game....it may be that way but it shouldnt.

every race should be capable of building a lategame army to take at least a somewhat cost effective engagement.

without a lucky vortex you simply cant do that in PvZ. unless the zerg totally fucks up or you get a miraculous 1 in 20 engagement. you just lose the fight and if your lucky u may trade for something else aside from a few infested terrans.


Well don't worry zergs rarely can win games before broodlords anyway because all our units are shit except for the infestor. I would gladly let a nerf come to infestor if zerg was buffed correctly to compensate because right now it is literally the only reason we can win games.
When I think of something else, something will go here
andaylin
Profile Joined August 2010
United States10830 Posts
November 03 2012 03:04 GMT
#3716
Has Seeker been on stream yet?
"Hard work beats talent when talent fails to work hard." - Kevin Durant
Noocta
Profile Joined June 2010
France12578 Posts
November 03 2012 03:04 GMT
#3717
On November 03 2012 12:03 CosmicSpiral wrote:
Show nested quote +
On November 03 2012 12:02 Noocta wrote:
On November 03 2012 12:01 Corrosive wrote:
On November 03 2012 11:58 Noocta wrote:
On November 03 2012 11:57 Wombat_NI wrote:
On November 03 2012 11:56 Belha wrote:
On November 03 2012 11:55 MuseMike wrote:
PvZ past 15 minutes is dumb.


So is TvZ past 20min...

Yet people consistently bitch about Protoss design, at what point do we do the same with Zerg?


Been saying Broodlords need to be changed for like 1 year.
more than half of the balance change in the game are related to BLs and yet blizzard change everything but them :p

brood lords are not scary without infestors. when infestors root everything that can attack a brood lord, that's when the protoss dies UNLESS they hit a vortex (which really shouldn't happen if the zerg is good).

Anyway this is just about late game. ^^^^


Atleast Ultra infestors is dynamic

I really feel Infestors wouldn't be a problem lategame is it wasn't for Broodlords making them untouchable.


It's more the other way around.


Well it's both when you think about it
But strong lategame zerg caster weren't a problem in broodwar, guardians weren't a good fight unit.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Heavenlee
Profile Joined April 2012
United States966 Posts
November 03 2012 03:04 GMT
#3718
On November 03 2012 12:03 sitromit wrote:
Zerg wins, endless balance whine begins... FFS, watch that game, Soo had his 4th before Daisy even had a 3rd. Daisy was way behind, still managed to drag the game out that long, but yeah Soo won because Infestors OMG!


That doesn't matter when both go for their maxed out composition with a big bank in the late game. Daisy had pretty much every tech he could have and in high numbers, and he didn't even kill half of the zerg's army, let alone any of the remax.
SarcasmMonster
Profile Joined October 2011
3136 Posts
November 03 2012 03:05 GMT
#3719
On November 03 2012 12:03 Wombat_NI wrote:
Curses my sarcasm detector has been malfunctioning


Get a new one.
MMA: The true King of Wings
Sabu113
Profile Blog Joined August 2009
United States11075 Posts
November 03 2012 03:05 GMT
#3720
Poll: Does Daisy have enough soul?

Popsicle (15)
 
52%

No (11)
 
38%

Yes (3)
 
10%

29 total votes

Your vote: Does Daisy have enough soul?

(Vote): Yes
(Vote): No
(Vote): Popsicle


Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
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