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MLG Dallas [Day1] - Page 185

Forum Index > StarCraft 2 Tournaments
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For Twitch.tv
PeggyHill
Profile Joined February 2011
1494 Posts
November 03 2012 03:00 GMT
#3681
tubby playing great

people forget half of mlg is about giving talented unknowns a chance to be seen
WombaT
Profile Blog Joined May 2010
Northern Ireland26763 Posts
November 03 2012 03:00 GMT
#3682
On November 03 2012 11:59 forsooth wrote:
Show nested quote +
On November 03 2012 11:57 Sadist wrote:
On November 03 2012 11:55 beamingrobot wrote:
Fungal > everything.



been saying this forever. Ghosts is too good vs everything -> snipe nerf

Infestor/Fungal rapes everything -> very nice.

Snipe nerf was very necessary though. Can you imagine if there was a race that had a spellcaster that when massed was good against any unit composition your opponent could throw at you? It'd be ridiculous. There's no place for it in this game.

You ever see Freaky play lol?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Doubting
Profile Joined August 2012
Canada981 Posts
November 03 2012 03:00 GMT
#3683
On November 03 2012 11:59 Glurkenspurk wrote:
Show nested quote +
On November 03 2012 11:58 Doubting wrote:
On November 03 2012 11:55 Whatson wrote:
On November 03 2012 11:55 Doubting wrote:
mass carriers are not the solution

Please enlighten us to what is, I sincerely need to know.

Protoss are having lots of success killing Zerg before 16 minutes, there is no way the matchup is Zerg favoured (as bad as it may be)

However I feel once it gets past that point on an even footing it is the Zerg's game to lose. The best way to do that is go Mothership/Stalker/Archon and pray they clump for a vortex. Carriers are a good way to close out a game you have a lead on but that is it.


You can't make carriers to close out the game, they build too slow. It's better to just keep making stalker archon if you get the good vortex.

It seems like that is leaving it to chance. It may take awhile but if you are ahead you have time to build carriers anyway.
Life: The New Champion!!
Ettick
Profile Blog Joined June 2011
United States2434 Posts
November 03 2012 03:01 GMT
#3684
YOan merLO too good
forsooth
Profile Joined February 2011
United States3648 Posts
November 03 2012 03:01 GMT
#3685
WHOOSH
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
November 03 2012 03:01 GMT
#3686
On November 03 2012 11:59 Glurkenspurk wrote:
Show nested quote +
On November 03 2012 11:59 wo1fwood wrote:
soO's decision making that game, soO good. Thats right, I said it.



Which decisions?

way to kill the joke.
Administrator
Corrosive
Profile Joined August 2010
Canada3741 Posts
November 03 2012 03:01 GMT
#3687
On November 03 2012 11:58 Noocta wrote:
Show nested quote +
On November 03 2012 11:57 Wombat_NI wrote:
On November 03 2012 11:56 Belha wrote:
On November 03 2012 11:55 MuseMike wrote:
PvZ past 15 minutes is dumb.


So is TvZ past 20min...

Yet people consistently bitch about Protoss design, at what point do we do the same with Zerg?


Been saying Broodlords need to be changed for like 1 year.
more than half of the balance change in the game are related to BLs and yet blizzard change everything but them :p

brood lords are not scary without infestors. when infestors root everything that can attack a brood lord, that's when the protoss dies UNLESS they hit a vortex (which really shouldn't happen if the zerg is good).

Anyway this is just about late game. ^^^^
Maruprime.
-TesteR-
Profile Joined August 2010
Canada1165 Posts
November 03 2012 03:01 GMT
#3688
On November 03 2012 11:59 Glurkenspurk wrote:
Show nested quote +
On November 03 2012 11:59 wo1fwood wrote:
soO's decision making that game, soO good. Thats right, I said it.



Which decisions?


To make infestors and broodlords. Brilliant. Also, don't get me started on his amazing decision to make corrupters as well.
Ameisenmann
Profile Joined April 2012
Albania296 Posts
Last Edited: 2012-11-03 03:02:22
November 03 2012 03:01 GMT
#3689
On November 03 2012 12:00 Wombat_NI wrote:
Show nested quote +
On November 03 2012 11:59 forsooth wrote:
On November 03 2012 11:57 Sadist wrote:
On November 03 2012 11:55 beamingrobot wrote:
Fungal > everything.



been saying this forever. Ghosts is too good vs everything -> snipe nerf

Infestor/Fungal rapes everything -> very nice.

Snipe nerf was very necessary though. Can you imagine if there was a race that had a spellcaster that when massed was good against any unit composition your opponent could throw at you? It'd be ridiculous. There's no place for it in this game.

You ever see Freaky play lol?

So funny that everyone keeps missing the sarcasm. Or maybe I'm seeing things.
Edit: not directed at Wombat
FuRong
Profile Joined April 2010
New Zealand3089 Posts
November 03 2012 03:01 GMT
#3690
Ugh, I was really hoping to see more of this, but the lag makes it basically unwatchable at the moment =/
Don't hate the player, hate the game
Belha
Profile Joined December 2010
Italy2850 Posts
November 03 2012 03:01 GMT
#3691
So, no Rain games casted today?? That would be pretty disapointing
Chicken gank op
Doubting
Profile Joined August 2012
Canada981 Posts
November 03 2012 03:01 GMT
#3692
On November 03 2012 12:00 Wombat_NI wrote:
Show nested quote +
On November 03 2012 11:59 forsooth wrote:
On November 03 2012 11:57 Sadist wrote:
On November 03 2012 11:55 beamingrobot wrote:
Fungal > everything.



been saying this forever. Ghosts is too good vs everything -> snipe nerf

Infestor/Fungal rapes everything -> very nice.

Snipe nerf was very necessary though. Can you imagine if there was a race that had a spellcaster that when massed was good against any unit composition your opponent could throw at you? It'd be ridiculous. There's no place for it in this game.

You ever see Freaky play lol?

Freaky never had any remote success with mass infestor. He won ONE game because bomber fucked up but thats it.
Life: The New Champion!!
andaylin
Profile Joined August 2010
United States10830 Posts
Last Edited: 2012-11-03 03:02:26
November 03 2012 03:01 GMT
#3693
On November 03 2012 12:01 -TesteR- wrote:
Show nested quote +
On November 03 2012 11:59 Glurkenspurk wrote:
On November 03 2012 11:59 wo1fwood wrote:
soO's decision making that game, soO good. Thats right, I said it.



Which decisions?


To make infestors and broodlords. Brilliant. Also, don't get me started on his amazing decision to make corrupters as well.

You guys are wrong, it all started with his decision to play Zerg!

Please make this game end with a Won Won Won so we don't have to watch late game.
"Hard work beats talent when talent fails to work hard." - Kevin Durant
Walitgon
Profile Joined May 2012
Australia550 Posts
November 03 2012 03:01 GMT
#3694
On November 03 2012 12:00 Wombat_NI wrote:
Show nested quote +
On November 03 2012 11:59 forsooth wrote:
On November 03 2012 11:57 Sadist wrote:
On November 03 2012 11:55 beamingrobot wrote:
Fungal > everything.



been saying this forever. Ghosts is too good vs everything -> snipe nerf

Infestor/Fungal rapes everything -> very nice.

Snipe nerf was very necessary though. Can you imagine if there was a race that had a spellcaster that when massed was good against any unit composition your opponent could throw at you? It'd be ridiculous. There's no place for it in this game.

You ever see Freaky play lol?


WHOOOOOOOOOOOOOOOOOOOOSH
BRB laddering ^_^ ¯\_(ツ)_/¯
Whatson
Profile Blog Joined January 2012
United States5357 Posts
November 03 2012 03:02 GMT
#3695
On November 03 2012 12:00 Doubting wrote:
Show nested quote +
On November 03 2012 11:59 Glurkenspurk wrote:
On November 03 2012 11:58 Doubting wrote:
On November 03 2012 11:55 Whatson wrote:
On November 03 2012 11:55 Doubting wrote:
mass carriers are not the solution

Please enlighten us to what is, I sincerely need to know.

Protoss are having lots of success killing Zerg before 16 minutes, there is no way the matchup is Zerg favoured (as bad as it may be)

However I feel once it gets past that point on an even footing it is the Zerg's game to lose. The best way to do that is go Mothership/Stalker/Archon and pray they clump for a vortex. Carriers are a good way to close out a game you have a lead on but that is it.


You can't make carriers to close out the game, they build too slow. It's better to just keep making stalker archon if you get the good vortex.

It seems like that is leaving it to chance. It may take awhile but if you are ahead you have time to build carriers anyway.

That means it turns into the exact same thing, brood-corruptor-infestor + wall of spines and spores against archon stalker carrier mothership.
¯\_(シ)_/¯
Probe1
Profile Blog Joined August 2010
United States17920 Posts
November 03 2012 03:02 GMT
#3696
On November 03 2012 12:00 PeggyHill wrote:
tubby playing great

people forget half of mlg is about giving talented unknowns a chance to be seen

I tabbed to the stream and saw a natural %150 saturated. Then I read your name and remembered you were that troll from 2011.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Noocta
Profile Joined June 2010
France12578 Posts
November 03 2012 03:02 GMT
#3697
On November 03 2012 12:01 Corrosive wrote:
Show nested quote +
On November 03 2012 11:58 Noocta wrote:
On November 03 2012 11:57 Wombat_NI wrote:
On November 03 2012 11:56 Belha wrote:
On November 03 2012 11:55 MuseMike wrote:
PvZ past 15 minutes is dumb.


So is TvZ past 20min...

Yet people consistently bitch about Protoss design, at what point do we do the same with Zerg?


Been saying Broodlords need to be changed for like 1 year.
more than half of the balance change in the game are related to BLs and yet blizzard change everything but them :p

brood lords are not scary without infestors. when infestors root everything that can attack a brood lord, that's when the protoss dies UNLESS they hit a vortex (which really shouldn't happen if the zerg is good).

Anyway this is just about late game. ^^^^


Atleast Ultra infestors is dynamic

I really feel Infestors wouldn't be a problem lategame is it wasn't for Broodlords making them untouchable.
" I'm not gonna fight you. I'm gonna kick your ass ! "
silent_owl
Profile Joined March 2011
Philippines3098 Posts
November 03 2012 03:02 GMT
#3698
N.Die SOoO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Nice timing for me to wake up. SKT FIGHTING!
"If you know your enemy and yourself, you need not fear the results of a hundred battles." - Sun Tzu
Sabu113
Profile Blog Joined August 2009
United States11084 Posts
Last Edited: 2012-11-03 03:03:48
November 03 2012 03:02 GMT
#3699
On November 03 2012 12:01 -TesteR- wrote:
Show nested quote +
On November 03 2012 11:59 Glurkenspurk wrote:
On November 03 2012 11:59 wo1fwood wrote:
soO's decision making that game, soO good. Thats right, I said it.



Which decisions?


To make infestors and broodlords. Brilliant. Also, don't get me started on his amazing decision to make corrupters as well.


Hey he had to decide to build additional queens instead of any atg units.

Serious question though. Why the archons? Beyond 5/6 they are a complete waste. You might as well save money for your 2nd round stalker remax after your carriers DO die.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
November 03 2012 03:03 GMT
#3700
On November 03 2012 12:02 Noocta wrote:
Show nested quote +
On November 03 2012 12:01 Corrosive wrote:
On November 03 2012 11:58 Noocta wrote:
On November 03 2012 11:57 Wombat_NI wrote:
On November 03 2012 11:56 Belha wrote:
On November 03 2012 11:55 MuseMike wrote:
PvZ past 15 minutes is dumb.


So is TvZ past 20min...

Yet people consistently bitch about Protoss design, at what point do we do the same with Zerg?


Been saying Broodlords need to be changed for like 1 year.
more than half of the balance change in the game are related to BLs and yet blizzard change everything but them :p

brood lords are not scary without infestors. when infestors root everything that can attack a brood lord, that's when the protoss dies UNLESS they hit a vortex (which really shouldn't happen if the zerg is good).

Anyway this is just about late game. ^^^^


Atleast Ultra infestors is dynamic

I really feel Infestors wouldn't be a problem lategame is it wasn't for Broodlords making them untouchable.


It's more the other way around.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
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