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[DreamHack] Bucharest - Page 76

Forum Index > StarCraft 2 Tournaments
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Prev 1 74 75 76 77 78 135 Next
Embir
Profile Joined January 2011
Poland567 Posts
October 21 2012 13:36 GMT
#1501
Well the problem with Terran is that at the start of WoL combination of maps and racial imbalance gave total Terran domination. At those times properly micro'ed Terran race was unbeatable. Unfortunately Blizzard nerfs and changes into maps toned down Terran race, but also did one thing wrong: you must micro Terran perfectly not to gain advantage, but to be able to survive (look TvZ).
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
October 21 2012 13:36 GMT
#1502
On October 21 2012 22:31 FeyFey wrote:
Show nested quote +
On October 21 2012 22:27 Yorbon wrote:
On October 21 2012 22:24 SarcasmMonster wrote:
On October 21 2012 22:20 Fusilero wrote:
On October 21 2012 22:20 SarcasmMonster wrote:
Big tourney organizers should lobby for buffs if they want to see better matchup distribution in their tourneys

Give all terrans the OP marines strelok got at IEM China save the tournament today.


Wait wut? Are you implying mariners aren't OP already?

If I were the balance designer (hire me Blizz), I'd buff Siege tanks and Raven.
I think a siege tank buff could have a positive effect. I'm not convinced of both at the same time. Also, i personally think a small buff will suffice. (so no back to 70 damage :/ )


Siege tanks are just that bad because map design disfavors them. Some time ago the most important thing on a map was that siege tanks would have no spot they could take advantage of.
hm, the problem i thought of was that tanks are relatively weak against lings. Buffing them could give them an edge in that direction. Also, in pvt it could give more variety in openings.

But you mean things like the higher ground in the middle of shakuras plateau? I guess that map changes in that direction could also work in their favor.
pmp10
Profile Joined April 2012
3396 Posts
October 21 2012 13:38 GMT
#1503
On October 21 2012 22:32 MasterOfPuppets wrote:
Show nested quote +
On October 21 2012 22:29 pmp10 wrote:
On October 21 2012 22:26 MasterOfPuppets wrote:
On October 21 2012 22:25 pmp10 wrote:
On October 21 2012 22:20 SarcasmMonster wrote:
Big tourney organizers should lobby for buffs if they want to see better matchup distribution in their tourneys

I doubt there is really a noticeable difference in viewers depending on match-ups.
Lets face it - if you only want to watch terrans your pretty much a write-off for many foreign tournaments anyway.


There's a difference between only wanting to watch terrans and having tournaments where the Ro8 has not a single Terran. Or Top 12 in a Double Elimination bracket (Sup WCS Asia? T_T)

True but how do you measure the viewers difference?
More people tune-in for the later stages and there is no telling that someone tuned-out for lack of terrans.
On the other hand the difference a big celebrity can make is likely to be seen very clearly.


I don't remember that well so please take what I say with a pinch of salt, but I recall that WCS Asia Grand Finals was under 40k concurrent viewers for the last matches, despite Liquid`HerO, PartinG and the newly-affirmed Bison? That's pretty telling to be honest.

I'd dispute that as many reasons like time-placement production-issues and all-asian player roster could have been far more important.
Honestly the only way to tell would be to compare regular high-profile events with varied match-ups - like say GSL finals.
Sadly no concrete numbers are available as far as I know.
TheHova
Profile Blog Joined June 2010
United Kingdom2612 Posts
October 21 2012 13:38 GMT
#1504
On October 21 2012 22:36 eieio wrote:
Wow I guess if Fraer defends this he wins but I'm pretty sure he can't...


Nah, that's the thing... Even if you defend against it. You still don't win. You just get to the next phase.
HereBeDragons
Profile Joined May 2011
1429 Posts
October 21 2012 13:38 GMT
#1505
When behind, dark shrine! Although I don't think it'll help Fraer in this game. He's too far behind at this point.
eieio
Profile Blog Joined November 2009
United States14512 Posts
October 21 2012 13:39 GMT
#1506
On October 21 2012 22:38 TheHova wrote:
Show nested quote +
On October 21 2012 22:36 eieio wrote:
Wow I guess if Fraer defends this he wins but I'm pretty sure he can't...


Nah, that's the thing... Even if you defend against it. You still don't win. You just get to the next phase.


I don't play this matchup(I'm T, clearly), but I always kinda assumed it was like holding two base muta in bw tvz or something, I guess I'm wrong?
LiquidDota Staff
TL+ Member
MangoMountain
Profile Joined June 2011
Norway2044 Posts
October 21 2012 13:39 GMT
#1507
On October 21 2012 22:31 FeyFey wrote:
Siege tanks are just that bad because map design disfavors them. Some time ago the most important thing on a map was that siege tanks would have no spot they could take advantage of.

I really think that pretty much every balance complaint can be solved with different map pools. The tricky part is making unique, creative maps that allow a variety of playstyles but are better for some than others, while not being imbalanced. Plus, a lot of people have some knee-jerk reactions to any map that doesn't let you take 3 bases instantly, or let you forge expand easily, or let you have easy surrounds in open areas, and I really think it's the biggest cause for the "stagnation" that people keep talking about
TheHova
Profile Blog Joined June 2010
United Kingdom2612 Posts
October 21 2012 13:40 GMT
#1508
On October 21 2012 22:39 eieio wrote:
Show nested quote +
On October 21 2012 22:38 TheHova wrote:
On October 21 2012 22:36 eieio wrote:
Wow I guess if Fraer defends this he wins but I'm pretty sure he can't...


Nah, that's the thing... Even if you defend against it. You still don't win. You just get to the next phase.


I don't play this matchup(I'm T, clearly), but I always kinda assumed it was like holding two base muta in bw tvz or something, I guess I'm wrong?


Yep, the Zerg takes multiple bases and a huge econ behind it. Then goes Hive and spines up. There's no timing and you never win a base race against mutas.
eieio
Profile Blog Joined November 2009
United States14512 Posts
October 21 2012 13:41 GMT
#1509
On October 21 2012 22:40 TheHova wrote:
Show nested quote +
On October 21 2012 22:39 eieio wrote:
On October 21 2012 22:38 TheHova wrote:
On October 21 2012 22:36 eieio wrote:
Wow I guess if Fraer defends this he wins but I'm pretty sure he can't...


Nah, that's the thing... Even if you defend against it. You still don't win. You just get to the next phase.


I don't play this matchup(I'm T, clearly), but I always kinda assumed it was like holding two base muta in bw tvz or something, I guess I'm wrong?


Yep, the Zerg takes multiple bases and a huge econ behind it. Then goes Hive and spines up. There's no timing and you never win a base race against mutas.


hahaha shows how much I know about the matchup, thanks man. That actually makes a lot of sense, having no timing to win on seems pretty deadly for p to me.
LiquidDota Staff
TL+ Member
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
October 21 2012 13:41 GMT
#1510
Mutas raining down from the sky. rip
Mark Munoz looks like Gretorp
DOUDOU
Profile Joined October 2011
Wales2940 Posts
October 21 2012 13:42 GMT
#1511
that's a lot of spines to defend just one base
Feast | Grubby | Mvp | Polt | Fantasy | Last | MMA | forGG | Leenock | Soberphano | Scarlett cutiepie
Sakkreth
Profile Joined February 2011
Lithuania1096 Posts
October 21 2012 13:44 GMT
#1512
Zerg is disgusting.
WhiteRa, NaNiWa, Creator, sOs, Krr, ForGG, MMA, Zest ||
Sp00ly
Profile Joined September 2011
United Kingdom1546 Posts
October 21 2012 13:44 GMT
#1513
Fraer is so dead.
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
October 21 2012 13:44 GMT
#1514
And here we go with another base race from bly, he reminds me of FXO.Lucky at his peak who mastered the abusive ZvP that makes protosses whine about balance forever.
Glorious SEA doto
eieio
Profile Blog Joined November 2009
United States14512 Posts
October 21 2012 13:45 GMT
#1515
On October 21 2012 22:44 Sp00ly wrote:
Fraer is so dead.


pretty sure you're right
LiquidDota Staff
TL+ Member
Trashman420
Profile Joined September 2012
232 Posts
October 21 2012 13:45 GMT
#1516
Shitty play by fraer.
Foreigners fighting
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
October 21 2012 13:45 GMT
#1517
On October 21 2012 22:44 Sakkreth wrote:
Zerg is disgusting.


I agree Zerg is pretty gross looking.
Asmodeusx
Profile Blog Joined July 2012
286 Posts
October 21 2012 13:45 GMT
#1518
Disgusting coinflipping by Bly. No units, no spines, muta rush while droning 3rd. ;( People need to get better at this game to punish shit like this.
Hermetis Vögelein ist mein Nahm verlahs meine Flügel und werde zahm.
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
October 21 2012 13:45 GMT
#1519
On October 21 2012 22:39 MangoMountain wrote:
Show nested quote +
On October 21 2012 22:31 FeyFey wrote:
Siege tanks are just that bad because map design disfavors them. Some time ago the most important thing on a map was that siege tanks would have no spot they could take advantage of.

I really think that pretty much every balance complaint can be solved with different map pools. The tricky part is making unique, creative maps that allow a variety of playstyles but are better for some than others, while not being imbalanced. Plus, a lot of people have some knee-jerk reactions to any map that doesn't let you take 3 bases instantly, or let you forge expand easily, or let you have easy surrounds in open areas, and I really think it's the biggest cause for the "stagnation" that people keep talking about


The problem has multiple levels:

1. That Blizzard insists on putting their garbage cookie cutter mid-sized bland maps in the ladder map pool instead of good community-made maps

2. That tournaments rarely if ever add new and interesting maps to their pool, GSL/GSTL being the only exceptions.

3. That many people who comment in the map section (well most of the few, if that makes any sense) have no fucking idea what they're talking about and can only say "omg this looks like ohana" or "omg ur map sux why cant i play the same boring style everyone has been playing for 9 months, wtf is this sorcery, why u try somthin new omg"

All of those, combined with the piss poor custom map system within BNet 2.0, lead to mapmakers having little interest to pursue this. They get no recognition for their maps, not even if said maps are quite good.
"my shaft scares me too" - strenx 2014
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1894 Posts
October 21 2012 13:46 GMT
#1520
Guys, how's Fraer?
patyrykin.net
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