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[IPTL] Team Liquid vs SlayerS - Premier Group A - Page 5

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 2 3 4 5 6 7 19 20 21 Next All
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
October 09 2012 23:49 GMT
#81
let's just go back to brood war problem solved
Qikz
Profile Blog Joined November 2009
United Kingdom12025 Posts
Last Edited: 2012-10-09 23:51:15
October 09 2012 23:50 GMT
#82
On October 10 2012 08:48 Bahajinbo wrote:
Show nested quote +
On October 10 2012 08:46 travis wrote:
On October 10 2012 08:41 Kznn wrote:
this matchup is so sad :/


i agree that shit is so silly
late game comes down to whether or not your mothership gets fungaled? lol

Yeah, that's the only thing I really hate in PvZ... You macro up hard to get to the lategame and then one engagement simply costs you the whole game. Frustrating to watch & play.


What annoys me is zerg players constantly say abuse the mobility of Broodlord Infestor, but as a Terran player it looks impossible as broodlords although slow just fly over deadspace (unlike Terran mech where Mobility does lose you games). Also Infestors are pretty quick to move around and it looks like with Fungal it removes any chance to attack and get out before you got fungalled and lose everything.

I have honestly no idea what they can do to stop Broodlord Infestor being so powerful in HoTS, but I hope to god something changes. PvZ is horrible.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
October 09 2012 23:51 GMT
#83
looks like liquid knows full well they need a high mapscore in this one
ModeratorRetired LR Bonjwa
TL+ Member
Bahajinbo
Profile Joined May 2012
Germany488 Posts
October 09 2012 23:51 GMT
#84
On October 10 2012 08:50 Qikz wrote:
Show nested quote +
On October 10 2012 08:48 Bahajinbo wrote:
On October 10 2012 08:46 travis wrote:
On October 10 2012 08:41 Kznn wrote:
this matchup is so sad :/


i agree that shit is so silly
late game comes down to whether or not your mothership gets fungaled? lol

Yeah, that's the only thing I really hate in PvZ... You macro up hard to get to the lategame and then one engagement simply costs you the whole game. Frustrating to watch & play.


What annoys me is zerg players constantly say abuse the mobility of Broodlord Infestor, but as a Terran player it looks impossible as broodlords although slow just fly over deadspace (unlike Terran mech where Mobility does lose you games). Also Infestors are pretty quick to move around and it looks like with Fungal it removes any chance to attack and get out before you got fungalled and lose everything.

I have honestly no idea what they can do to stop Broodlord Infestor being so powerful in HoTS, but I hope to god something changes.

Same here. From a Protoss AND Terran point of view. :/
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
October 09 2012 23:51 GMT
#85
On October 10 2012 08:50 Qikz wrote:
Show nested quote +
On October 10 2012 08:48 Bahajinbo wrote:
On October 10 2012 08:46 travis wrote:
On October 10 2012 08:41 Kznn wrote:
this matchup is so sad :/


i agree that shit is so silly
late game comes down to whether or not your mothership gets fungaled? lol

Yeah, that's the only thing I really hate in PvZ... You macro up hard to get to the lategame and then one engagement simply costs you the whole game. Frustrating to watch & play.


What annoys me is zerg players constantly say abuse the mobility of Broodlord Infestor, but as a Terran player it looks impossible as broodlords although slow just fly over deadspace (unlike Terran mech where Mobility does lose you games). Also Infestors are pretty quick to move around and it looks like with Fungal it removes any chance to attack and get out before you got fungalled and lose everything.

I have honestly no idea what they can do to stop Broodlord Infestor being so powerful in HoTS, but I hope to god something changes.


honestly they should just bring back guardians, the problem with broodlords is that broodlings block units from moving on the ground so your shit gets surrounded and you can't close on the BL's, also IT's block the path of your units, and of course fungal locks them in place.

It's just too much control, give them an attack like the guardian that doesn't spawn free units on the ground.
Whatson
Profile Blog Joined January 2012
United States5357 Posts
October 09 2012 23:52 GMT
#86
On October 10 2012 08:50 Qikz wrote:
Show nested quote +
On October 10 2012 08:48 Bahajinbo wrote:
On October 10 2012 08:46 travis wrote:
On October 10 2012 08:41 Kznn wrote:
this matchup is so sad :/


i agree that shit is so silly
late game comes down to whether or not your mothership gets fungaled? lol

Yeah, that's the only thing I really hate in PvZ... You macro up hard to get to the lategame and then one engagement simply costs you the whole game. Frustrating to watch & play.


What annoys me is zerg players constantly say abuse the mobility of Broodlord Infestor, but as a Terran player it looks impossible as broodlords although slow just fly over deadspace (unlike Terran mech where Mobility does lose you games). Also Infestors are pretty quick to move around and it looks like with Fungal it removes any chance to attack and get out before you got fungalled and lose everything.

I have honestly no idea what they can do to stop Broodlord Infestor being so powerful in HoTS, but I hope to god something changes.

It's really not that Terrans/Protosses don't try to abuse BL/infestor/corruptor's immobility issues, it's that you actually fucking can't when a competent Zerg will throw up walls of spines and spores everywhere. Especially on a map like Daybreak -.-
¯\_(シ)_/¯
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
October 09 2012 23:52 GMT
#87
On October 10 2012 08:49 CosmicSpiral wrote:
It is quite the yawn-including matchup. Would be better if they had the arbiter instead of the mothership.

Then the match-up would be even more impossible.
Qikz
Profile Blog Joined November 2009
United Kingdom12025 Posts
October 09 2012 23:52 GMT
#88
lol, I really hope people who hadn't seen the OSL yet haven't just watched that. Spoil central.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
PhoenixVoid
Profile Blog Joined December 2011
Canada32746 Posts
October 09 2012 23:52 GMT
#89
TaeJa already means Liquid knows Dark is a threat.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
hellodeadman
Profile Joined September 2011
77 Posts
October 09 2012 23:52 GMT
#90
On October 10 2012 08:47 MGCoach wrote:
Honestly I don't understand the hate in this thread. The midgame between those two was pretty fantastic with respect to harassment/defense. I think they both played a great game, and that Dark is quickly becoming a player to be respected.


The problem is that if zerg gets up to his broodlord/infestor army, the entire game up until that point is irrelevant. It doesn't matter how many bases either player has or how much damage they've done, it will all come to down to a single vortex.
-y0shi-
Profile Joined July 2011
Germany994 Posts
October 09 2012 23:53 GMT
#91
On October 10 2012 08:47 MGCoach wrote:
Honestly I don't understand the hate in this thread. The midgame between those two was pretty fantastic with respect to harassment/defense. I think they both played a great game, and that Dark is quickly becoming a player to be respected.


Hero harrased for a long time, but dark defended it pretty good so he took some damage but not too much. Then hero just rolled over and died. And you wonder why people thought this was silly?
BathTubNZ
Profile Joined December 2011
New Zealand2556 Posts
October 09 2012 23:53 GMT
#92
Ok so I guess this was just recorded earlier today.
Whatson
Profile Blog Joined January 2012
United States5357 Posts
October 09 2012 23:54 GMT
#93
On October 10 2012 08:52 hellodeadman wrote:
Show nested quote +
On October 10 2012 08:47 MGCoach wrote:
Honestly I don't understand the hate in this thread. The midgame between those two was pretty fantastic with respect to harassment/defense. I think they both played a great game, and that Dark is quickly becoming a player to be respected.


The problem is that if zerg gets up to his broodlord/infestor army, the entire game up until that point is irrelevant. It doesn't matter how many bases either player has or how much damage they've done, it will all come to down to a single vortex.

It's really gotten to the point where you can skip to the 14 minute mark when Hive tech pops out, and you can play the game out from there.
¯\_(シ)_/¯
Qikz
Profile Blog Joined November 2009
United Kingdom12025 Posts
October 09 2012 23:54 GMT
#94
On October 10 2012 08:51 Dodgin wrote:
Show nested quote +
On October 10 2012 08:50 Qikz wrote:
On October 10 2012 08:48 Bahajinbo wrote:
On October 10 2012 08:46 travis wrote:
On October 10 2012 08:41 Kznn wrote:
this matchup is so sad :/


i agree that shit is so silly
late game comes down to whether or not your mothership gets fungaled? lol

Yeah, that's the only thing I really hate in PvZ... You macro up hard to get to the lategame and then one engagement simply costs you the whole game. Frustrating to watch & play.


What annoys me is zerg players constantly say abuse the mobility of Broodlord Infestor, but as a Terran player it looks impossible as broodlords although slow just fly over deadspace (unlike Terran mech where Mobility does lose you games). Also Infestors are pretty quick to move around and it looks like with Fungal it removes any chance to attack and get out before you got fungalled and lose everything.

I have honestly no idea what they can do to stop Broodlord Infestor being so powerful in HoTS, but I hope to god something changes.


honestly they should just bring back guardians, the problem with broodlords is that broodlings block units from moving on the ground so your shit gets surrounded and you can't close on the BL's, also IT's block the path of your units, and of course fungal locks them in place.

It's just too much control, give them an attack like the guardian that doesn't spawn free units on the ground.


With the addition of Swarmhosts (more free units) I really hope they make a change like that. broodlords would still be strong, but not ridiculous.

Ah well, time to wait for Blizzard to feel happy with their newer units and take a look at WoL problems. These next few months are going to be super important for SC2 and super exciting.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Bagration
Profile Blog Joined October 2011
United States18282 Posts
October 09 2012 23:54 GMT
#95
Looks like I'm one of the few people who is actually happy that Dark won...Slayers fans are far and few these days, and for good reason.
Team Slayers, Axiom-Acer and Vile forever
Whatson
Profile Blog Joined January 2012
United States5357 Posts
October 09 2012 23:55 GMT
#96
On October 10 2012 08:54 Bagration wrote:
Looks like I'm one of the few people who is actually happy that Dark won...Slayers fans are far and few these days, and for good reason.

I'm happy that Dark won, but it was a ZvP
¯\_(シ)_/¯
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
October 09 2012 23:55 GMT
#97
taeja second?

I don't know what tl is thinking >_<
magicallypuzzled
Profile Joined June 2011
United States588 Posts
October 09 2012 23:56 GMT
#98
dark all kill calling it now.
is depressed
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
October 09 2012 23:56 GMT
#99
On October 10 2012 08:55 iNcontroL wrote:
taeja second?

I don't know what tl is thinking >_<


they are thinking 5-1
Bahajinbo
Profile Joined May 2012
Germany488 Posts
October 09 2012 23:57 GMT
#100
On October 10 2012 08:55 iNcontroL wrote:
taeja second?

I don't know what tl is thinking >_<

Maybe "all-kill" right NOW! :D

Just kidding, TaeJa's TvZ is great. I hope he will prove it in this game. But Dark also proved to be a great Zerg player.
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