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On November 11 2012 04:47 Nick3 wrote: Thorzain should just have left three vikings patrolling the edges of the map and he would have been fine
I agree. He had SO many Vikings. Breaking off a few from his main pack would not have really weakened his anti-Collosus force.
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United Kingdom50293 Posts
On November 11 2012 04:48 Tarotis wrote:Show nested quote +On November 11 2012 04:46 rasnj wrote:On November 11 2012 04:45 jliu wrote: rofl "it all comes down to whether he finds this pack of units"
Hey those 12 marine/marauder could easily have take out that protoss army. Compare StarCraft 2 Protoss/Terran armies to the US presidential election. The force may be only a little bit stronger (popular vote), but the result will be crushing (electoral vote)  Small changes in the army can result in a big change in the result  Okay you good sir must analyse every match with comparisons to the US presidential election this weekend.
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On November 11 2012 04:48 CruelZeratul wrote:Show nested quote +On November 11 2012 04:47 Darpa wrote:On November 11 2012 04:45 CruelZeratul wrote: ThorZain, you got 4k mins, build 100+ Towers and you got that in the bag >,< there are only 2 paths for prisms to travel. he could just have put 2 vikings in each path and denied it repeatedly. But towers would have still been better than constantly dieing to drops. Turrets+turret range I have to add. No reason not do when 3/3 and got a ton of money. Yes, this. No reason to use some Vikings in anti-Prism defence when static defence can do the job.
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On November 11 2012 04:48 CruelZeratul wrote:Show nested quote +On November 11 2012 04:47 Darpa wrote:On November 11 2012 04:45 CruelZeratul wrote: ThorZain, you got 4k mins, build 100+ Towers and you got that in the bag >,< there are only 2 paths for prisms to travel. he could just have put 2 vikings in each path and denied it repeatedly. But towers would have still been better than constantly dieing to drops. Turrets+turret range I have to add. No reason not do when 3/3 and got a ton of money. And how about blocking the natural ramp with buildings, I always do that at some point in the game. Crank just ran zealots in to the main like 4 times, there is no reason not to do that IMHO. That was so much Thorzain's game, sad to see him fall apart on his own at the end.
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Naniwa - Hawk now pls! :D
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King of Marauders facing against Mech by qxc.
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I don't know but it just doesn't seem right when you are at 200/200 and you feel like the only thing you can do is starve your opponent because there is no way that you can attack profitably. Just seems wrong from an RTS point of view.
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On November 11 2012 04:49 TheDwf wrote:Show nested quote +On November 11 2012 04:48 CruelZeratul wrote:On November 11 2012 04:47 Darpa wrote:On November 11 2012 04:45 CruelZeratul wrote: ThorZain, you got 4k mins, build 100+ Towers and you got that in the bag >,< there are only 2 paths for prisms to travel. he could just have put 2 vikings in each path and denied it repeatedly. But towers would have still been better than constantly dieing to drops. Turrets+turret range I have to add. No reason not do when 3/3 and got a ton of money. Yes, this. No reason to use some Vikings in anti-Prism defence when static defence can do the job.
he got the range upgrade as well as building armor, but yeah they don't really do much if you don't actually make turrets 
did day9 just make up this mass reaper lategame thing thorzain supposedly plays in TvP? have never seen that.
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United Kingdom50293 Posts
Fun start to QXC vs polt G2 on cloud kingdom, QXC is being incredibly aggressive with hellions vs polt's bio, many marines die and 7 workers killed and a few hellions killed.
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On November 11 2012 04:49 TheDwf wrote:Show nested quote +On November 11 2012 04:48 CruelZeratul wrote:On November 11 2012 04:47 Darpa wrote:On November 11 2012 04:45 CruelZeratul wrote: ThorZain, you got 4k mins, build 100+ Towers and you got that in the bag >,< there are only 2 paths for prisms to travel. he could just have put 2 vikings in each path and denied it repeatedly. But towers would have still been better than constantly dieing to drops. Turrets+turret range I have to add. No reason not do when 3/3 and got a ton of money. Yes, this. No reason to use some Vikings in anti-Prism defence when static defence can do the job.
well I prefer vikings, because 3 vikings is alot cheaper than 50 turrets. But to each their own!
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On November 11 2012 04:51 PhoenixVoid wrote: King of Marauders facing against Mech by qxc.
Is Polt playing ?
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On November 11 2012 04:49 Fusilero wrote:Show nested quote +On November 11 2012 04:48 Tarotis wrote:On November 11 2012 04:46 rasnj wrote:On November 11 2012 04:45 jliu wrote: rofl "it all comes down to whether he finds this pack of units"
Hey those 12 marine/marauder could easily have take out that protoss army. Compare StarCraft 2 Protoss/Terran armies to the US presidential election. The force may be only a little bit stronger (popular vote), but the result will be crushing (electoral vote)  Small changes in the army can result in a big change in the result  Okay you good sir must analyse every match with comparisons to the US presidential election this weekend. Ok so engagement are TV debate, workers are the rich people giving money ( yeah it's weird), macro are all the meetings thery have to do.
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Is the stream quality a little low for everyone? I'm not normally a stickler for HD (480p is totally cool for me), but there seems to be a decent amount of blur even for 720P.
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On November 11 2012 04:51 shizaep wrote: I don't know but it just doesn't seem right when you are at 200/200 and you feel like the only thing you can do is starve your opponent because there is no way that you can attack profitably. Just seems wrong from an RTS point of view. That's because they were so evenly matched. If that was Taeja or Parting they would have found a way to attack.
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On November 11 2012 04:51 shizaep wrote: I don't know but it just doesn't seem right when you are at 200/200 and you feel like the only thing you can do is starve your opponent because there is no way that you can attack profitably. Just seems wrong from an RTS point of view.
There are definitely ways to attack, Terran actually trades better with optimal unit compositions ( lots of ghosts + overmaking vikings )
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lol QXC's tank was drifting
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On November 11 2012 04:51 Darpa wrote:Show nested quote +On November 11 2012 04:49 TheDwf wrote:On November 11 2012 04:48 CruelZeratul wrote:On November 11 2012 04:47 Darpa wrote:On November 11 2012 04:45 CruelZeratul wrote: ThorZain, you got 4k mins, build 100+ Towers and you got that in the bag >,< there are only 2 paths for prisms to travel. he could just have put 2 vikings in each path and denied it repeatedly. But towers would have still been better than constantly dieing to drops. Turrets+turret range I have to add. No reason not do when 3/3 and got a ton of money. Yes, this. No reason to use some Vikings in anti-Prism defence when static defence can do the job. well I prefer vikings, because 3 vikings is alot cheaper than 50 turrets. But to each their own!
At 3000+ mineral float it really doesn't matter, not against protoss with good economy.
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United Kingdom50293 Posts
This match between QXC and polt is so off....
A great watch though
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Axeltoss always have the the moister face of the duo. I wonder why that is.
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