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[Code S] Ro16 Group B: 2012 GSL Season 4 - Page 84

Forum Index > StarCraft 2 Tournaments
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Prev 1 82 83 84 85 86 113 Next
No balance whine
Weirdkid
Profile Blog Joined October 2010
Singapore2431 Posts
Last Edited: 2012-09-27 12:35:18
September 27 2012 12:33 GMT
#1661
Hmm. What was the right way to kill off this build again?

Edit: Ok I guess that works too haha
"Answer not a fool according to his folly, lest you be like him yourself." - Proverbs 26:4
rothsbury
Profile Joined January 2012
Australia1654 Posts
September 27 2012 12:33 GMT
#1662
Think hero could win this with the phoenixes. Really high banshee count was greatest threat.
Pyre
Profile Joined July 2010
United States1940 Posts
September 27 2012 12:33 GMT
#1663
BitbyBIt or HeartbyHeart
TheDwf
Profile Joined November 2011
France19747 Posts
September 27 2012 12:33 GMT
#1664
On September 27 2012 21:32 Bahajinbo wrote:
Can Terrans finally stop to do that 1-1-1-bullshit? Hero, KILL this guy.

C'mon, it's so easy to defend now if you don't lose any Probes to harass, especially if you know your opponent is likely doing that...
DizzySheep
Profile Joined March 2011
Australia1144 Posts
September 27 2012 12:33 GMT
#1665
On September 27 2012 21:33 Cheerio wrote:
Heart is so bad it makes me think i could do a decent job in GSL myself.


Yes, pls do
Lylat
Profile Joined August 2009
France8575 Posts
September 27 2012 12:33 GMT
#1666
1 base play, I missed you !
baldgye
Profile Joined April 2011
United Kingdom1103 Posts
September 27 2012 12:34 GMT
#1667
Heart really is complete trash, every game all-in.... I think the fact that he can get this far with doing just dumb all-in's highlights a few problems sc2 currentally has...

User was temp banned for this post.
RykuX
Profile Joined March 2011
1200 Posts
September 27 2012 12:34 GMT
#1668
This is going to be very scary 1-1-1 attack D: Poor HerO .. need those Phenoix
Orek
Profile Joined February 2012
1665 Posts
September 27 2012 12:34 GMT
#1669
biiiit byyyyyy biiiiiiiiiit
RiZu
Profile Joined February 2012
Singapore5715 Posts
September 27 2012 12:34 GMT
#1670
Guess Heart should just practice 1/1/1 and 11/11 against Protoss. His 1/1/1 execution not looking as good.
Yello
Profile Blog Joined July 2010
Germany7411 Posts
September 27 2012 12:34 GMT
#1671
On September 27 2012 21:29 Yello wrote:
Show nested quote +
On September 27 2012 21:24 Yello wrote:
(P)HerO vs (T)Heart

Game 1: Ohana
Hero spawns as the orange Protoss in the top left position.
Heart spawns as the blue Terran in the bottom right position.


2:00min
Hero goes for scout after Gateway while Heart builds his Rax and Refinery and complete his wall at the main with another Supply Depot and denies Hero's scout

4:00min
Hero sneaks his scout around Heart's scouting SCV but gets killed by 2 Marines, seeing only that Heart hasn't got anything at his natural.
Heart goes for a 2nd Gas, Factory, Starport and a Reactor at the Rax

6:00min
Hero builds his expansion Nexus and a 2nd Gas. Heart builds a Bunker at his natural.
Hero walks towards Heart's natural and suicides a Zealot to see that there is still no expansion by Heart.


8:00min
Hero builds a Robo and 2 additional Gateways and gets Observers out.
Heart builds Banshees without Cloak and Siege Tanks, Marines and researches Siege Tech

The Banshee flies into Hero's natural and kills 3 Probes but gets killed by 2 Stalkers while retreating at the third base location.

Heart pushes out with Marines, 2 Tanks, SCVs and a Banshee and snipes the 2 Stalkers that killed the first Banshee.

10:00min
Heart takes position at Hero's natural and snipes a few units and starts to build Bunkers to advance forward.
Heart pushes further forward and kills the Nexus. Hero tries to break the contain with 2 immortals, his Probes and Gateway units but has to back off into his main after killing almost all of the Marines

Heart tries to push further but Sieges to close to the cliff and gets one Tank sniped by the Immortals
Hero warps in a few Zealots and Stalkers at a proxy pylon to kill some of Heart's reinforcements.

12:00min
Heart backs up after accidentally killing one of his own Siege Tanks.

Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Noremack.cm
Profile Joined March 2011
Australia91 Posts
September 27 2012 12:34 GMT
#1672
People still one base? Oh I forgot its heart.
mikedebo
Profile Joined December 2010
Canada4341 Posts
September 27 2012 12:34 GMT
#1673
I fucking love Heart. (Sorry HerO :D)
I NEED A PHOTOSYNTHESIS! ||| 'airtoss' is an anagram of 'artosis' ||| SANGHOOOOOO ||| "No Korea? No problem. I have internet." -- Stardust
morlakaix
Profile Joined February 2011
United States860 Posts
September 27 2012 12:34 GMT
#1674
On September 27 2012 21:34 Noremack.cm wrote:
People still one base? Oh I forgot its heart.




yet he played a complete macro series in his first games...
Mirosuu
Profile Blog Joined December 2010
England283 Posts
September 27 2012 12:34 GMT
#1675
YESSSSSSSSSSSSSSSSSS
The more things change, the more they stay the same.
Pyre
Profile Joined July 2010
United States1940 Posts
September 27 2012 12:34 GMT
#1676
Nice hold Hero
kju
Profile Joined September 2010
6143 Posts
September 27 2012 12:34 GMT
#1677
boom suck it heart!
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
September 27 2012 12:35 GMT
#1678
Hero you fucking hero
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
WArped
Profile Joined December 2010
United Kingdom4845 Posts
September 27 2012 12:35 GMT
#1679
Heart, why are you here..

User was warned for this post
MangoMountain
Profile Joined June 2011
Norway2044 Posts
September 27 2012 12:35 GMT
#1680
On September 27 2012 21:34 baldgye wrote:
Heart really is complete trash, every game all-in.... I think the fact that he can get this far with doing just dumb all-in's highlights a few problems sc2 currentally has...

Why do you assume his all-ins are dumb? They're always incredibly map dependent and require a lot of thought in execution
Prev 1 82 83 84 85 86 113 Next
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