[Code S] Ro16 Group B: 2012 GSL Season 4 - Page 33
Forum Index > StarCraft 2 Tournaments |
No balance whine | ||
Archybaldie
United Kingdom818 Posts
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DJHelium
Sweden13480 Posts
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Incomplet
United Kingdom1419 Posts
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fixed_point
Germany4891 Posts
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Lysanias
Netherlands8351 Posts
On September 27 2012 19:30 kaokentake wrote: roaches are the most cost effective unit in the game, but probably the worst food effective cost being minerals/gas roaches at 75/25 basically kill a stalker at 125/50 but due to less range 50 stalkers kill 50 roaches due to range mechanics 4 roaches at 300/100 beat a 250/100 immortals as well, but are twice the food but roaches have other things making them weak in both matchups either tanks or forcefields/collossi/immortals cause roaches to be dealt with by both races Tanks are not even the main problem for roaches against terran, as you can drop. It's medivacs that kill the slow attacks of roaches vs bio. Also as stated roaches are supply ineffective as hell, the bigger supply your opponent has the worse it is for a 200 max roach army. | ||
ramon
Germany4842 Posts
go hero | ||
billywayne
Brazil109 Posts
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TArujo
Portugal1687 Posts
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Shellshock
United States97276 Posts
On September 27 2012 19:32 Shellshock1122 wrote: 3:30 gate before cannon from HerO Leenock shows gas and then cancels it when the probe is chased out 4:00 3rd Hatch from Leenock probe for HerO scouts the 3rd 6:00 +1 attack started for HerO robo from HerO 7:00 Roach warren from Leenock Lair from Leenock Ling speed 8:00 Warp prism from HerO +1 finishes for HerO Hero up to 4 gates +1 armor started for HerO Lair finishes for Leenock macro hatch started for Leenock 9:00 roach speed and burrow for Leenock Immortal production started Twilight council for HerO spire from Leenock 3rd base for HerO 10:00 zealot drop in the main of Leenock is deflected by queens blink started for HerO nice zealot drop micro traps a queen and kills it HerO scouts the spire 11:00 +2 started for HerO 4th base for Leenock spire finishes for Leenock 12 mutas stared for Leenock Zealot drop at the spire from HerO HerO targets downt he spire roach burrowed movement started Mutas kill the warp prism double evo from Leenock 12:00 cannons up at all of HerO's bases to deflect muta harass 13:00 infestation pit started for Leenock +1 melee and +1 range attack started for Leenock 5th base finishes for Leenock Templar archives on the way from HerO | ||
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Porcelina
United Kingdom3249 Posts
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Dosey
United States4505 Posts
On September 27 2012 19:35 DJHelium wrote: I love how Leenock get burrow every single game, even when he goes muta/ling. Really gotta start doing it myself. I've always felt that burrow should be as standard as speedling upgrade. | ||
rtsAlaran
Germany383 Posts
On September 27 2012 19:33 Assirra wrote: But you cannot just compare x unit to y unit. You need to see how they work in game. Roaches get worse and worse the more you got compared to most units unless you can swarm your opponent. And that is excatly the point I was going for... at this stage in the game Leenock's roaches just outpowered the 3/4 unit composition from HerO pretty effective. This game looks totally different ![]() anyway.. no place for balance talk... | ||
Weirdkid
Singapore2431 Posts
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DJHelium
Sweden13480 Posts
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Fragile51
Netherlands15767 Posts
On September 27 2012 19:35 DJHelium wrote: I love how Leenock get burrow every single game, even when he goes muta/ling. Really gotta start doing it myself. I was hoping Leenock would convince every zerg player in the world to get burrow every game, but it appears that people still slack off on getting it :< | ||
sitromit
7051 Posts
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MangoMountain
Norway2044 Posts
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TArujo
Portugal1687 Posts
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-YoricK-
United States476 Posts
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Blaec
Australia4289 Posts
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