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[Code S] Ro16 Group B: 2012 GSL Season 4 - Page 32

Forum Index > StarCraft 2 Tournaments
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Prev 1 30 31 32 33 34 113 Next
No balance whine
FreudianTrip
Profile Joined July 2011
Switzerland1983 Posts
September 27 2012 10:28 GMT
#621
SOMEONES MAD HERO LOST THAT LAST GAME.
-YoricK-
Profile Blog Joined August 2011
United States477 Posts
September 27 2012 10:28 GMT
#622
On September 27 2012 19:26 Fragile51 wrote:
Show nested quote +
On September 27 2012 19:25 rtsAlaran wrote:
I somehow get the impression that Roaches are pretty cost effective units... especially with burrow vs such a late robo


Roaches are like absolute opposite of cost effectiveness. You need a massive amount of them to even break even in most cases. But with a well timed attack you can basically overrun a protoss who's not prepared properly.


For 75 minerals and 25 gas, coupled with the damage they do and their health roaches are absurdly cost efficient. They just cost a lot of supply. Like Leenock could lose that whole army and easily remax since roaches are so cheap.
InDesconrowl
Profile Joined April 2012
Togo311 Posts
September 27 2012 10:28 GMT
#623
On September 27 2012 19:27 ramon wrote:
i'm already getting into this sad mood, feeling that hero might drop to code a again


Hero will come back and win this 2-1. He was playing with a huge disadvantage last game.
:tg: Ginyu Force :tg:
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
September 27 2012 10:28 GMT
#624
don't worry guys hero is just avoiding Taeja
| Idra | YuGiOh | Leenock | Coca |
Porcelina
Profile Blog Joined May 2011
United Kingdom3249 Posts
September 27 2012 10:28 GMT
#625
Cloud Kingdom?

Perhaps I did not know HerO's PvZ as well as I thought I did.
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
September 27 2012 10:29 GMT
#626
On September 27 2012 19:27 Shellshock1122 wrote:
HerO vs Leenock
Game 2
Map: Cloud Kingdom

0:00
HerO spawns in the bottom left
Leenock spawns in the top right

2:00
pool first from Leenock

2:45
Nexus first from HerO
Hatchery from Leenock
forge from HerO
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
September 27 2012 10:29 GMT
#627
On September 27 2012 19:27 X3GoldDot wrote:
Show nested quote +
On September 27 2012 19:26 Fragile51 wrote:
On September 27 2012 19:25 rtsAlaran wrote:
I somehow get the impression that Roaches are pretty cost effective units... especially with burrow vs such a late robo


Roaches are like absolute opposite of cost effectiveness. You need a massive amount of them to even break even in most cases. But with a well timed attack you can basically overrun a protoss who's not prepared properly.


roaches are cost efficient, 1 of them can almost go 1 on 1 with even microed stalkers with roach speed, and 2 of them is only 25 minerals more than a stalker, but they are incredibly supply ineffective and have fairly low range which makes them worse and worse the more you get


They are only cost efficient in a vacuum. The more you get the less cost efficient they get, that's what i was going for. Yes stalkers lose to 2 roaches when left alone but with micro and forcefields the battle isn't even close.
shabby
Profile Joined March 2010
Norway6402 Posts
September 27 2012 10:29 GMT
#628
"Doing a great job at denying"
*leenock places hatch in both games*
Jaedong, Gumibear, Leenock, Byun
DJHelium
Profile Joined December 2010
Sweden13480 Posts
September 27 2012 10:29 GMT
#629
On September 27 2012 19:27 X3GoldDot wrote:
Show nested quote +
On September 27 2012 19:26 Fragile51 wrote:
On September 27 2012 19:25 rtsAlaran wrote:
I somehow get the impression that Roaches are pretty cost effective units... especially with burrow vs such a late robo


Roaches are like absolute opposite of cost effectiveness. You need a massive amount of them to even break even in most cases. But with a well timed attack you can basically overrun a protoss who's not prepared properly.


roaches are cost efficient, 1 of them can almost go 1 on 1 with even microed stalkers with roach speed, and 2 of them is only 25 minerals more than a stalker, but they are incredibly supply ineffective and have fairly low range which makes them worse and worse the more you get


They get worse and worse the higher your opponents supply is (while you've been maxed for a while, due to going roaches). The more you have is just better, that's the reason the Stephano 200/200 max out is so powerful!

But I get your point
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
September 27 2012 10:30 GMT
#630
On this map a roach all in would be a great choice.
Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
September 27 2012 10:30 GMT
#631
would love squirtle and hero to get through!!!
Live and Let Die!
kaokentake
Profile Joined July 2012
383 Posts
Last Edited: 2012-09-27 10:31:37
September 27 2012 10:30 GMT
#632
On September 27 2012 19:27 MangoMountain wrote:
Show nested quote +
On September 27 2012 19:26 Fragile51 wrote:
On September 27 2012 19:25 rtsAlaran wrote:
I somehow get the impression that Roaches are pretty cost effective units... especially with burrow vs such a late robo


Roaches are like absolute opposite of cost effectiveness. You need a massive amount of them to even break even in most cases. But with a well timed attack you can basically overrun a protoss who's not prepared properly.

Or a protoss who's way behind from a failed cannon rush


roaches are the most cost effective unit in the game, but probably the worst food effective

cost being minerals/gas

roaches at 75/25 basically kill a stalker at 125/50 but due to less range 50 stalkers kill 50 roaches due to range mechanics

4 roaches at 300/100 beat a 250/100 immortals as well, but are twice the food

but roaches have other things making them weak in both matchups either tanks or forcefields/collossi/immortals cause roaches to be dealt with by both races
INNI
Profile Joined April 2012
Sweden249 Posts
September 27 2012 10:31 GMT
#633
This is a boogetybap build.
ELA
Profile Joined April 2010
Denmark4608 Posts
September 27 2012 10:32 GMT
#634
Artosis hasn't seen HerO PvT lately, I hear
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
Last Edited: 2012-09-27 10:32:44
September 27 2012 10:32 GMT
#635
On September 27 2012 19:29 Shellshock1122 wrote:
Show nested quote +
On September 27 2012 19:27 Shellshock1122 wrote:
HerO vs Leenock
Game 2
Map: Cloud Kingdom

0:00
HerO spawns in the bottom left
Leenock spawns in the top right

2:00
pool first from Leenock

2:45
Nexus first from HerO
Hatchery from Leenock
forge from HerO

3:30
gate before cannon from HerO
Leenock shows gas and then cancels it when the probe is chased out

4:00
3rd Hatch from Leenock
probe for HerO scouts the 3rd

6:00
+1 attack started for HerO
robo from HerO

7:00
Roach warren from Leenock
Lair from Leenock
Ling speed
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ramon
Profile Joined April 2011
Germany4842 Posts
September 27 2012 10:33 GMT
#636
why did artosis have to say puzzle, i miss the guy already
bisu
aznball123
Profile Joined February 2012
2759 Posts
September 27 2012 10:33 GMT
#637
it's cool man, HerO has a plan. Warm-up against Heart and beat Leenock to advance 2nd so he dodges Taeja.
Mmm, what to watch.
Assirra
Profile Joined August 2010
Belgium4169 Posts
September 27 2012 10:33 GMT
#638
On September 27 2012 19:30 kaokentake wrote:
Show nested quote +
On September 27 2012 19:27 MangoMountain wrote:
On September 27 2012 19:26 Fragile51 wrote:
On September 27 2012 19:25 rtsAlaran wrote:
I somehow get the impression that Roaches are pretty cost effective units... especially with burrow vs such a late robo


Roaches are like absolute opposite of cost effectiveness. You need a massive amount of them to even break even in most cases. But with a well timed attack you can basically overrun a protoss who's not prepared properly.

Or a protoss who's way behind from a failed cannon rush


roaches are the most cost effective unit in the game, but probably the worst food effective

cost being minerals/gas

roaches at 75/25 basically kill a stalker at 125/50 but due to less range 50 stalkers kill 50 roaches due to range mechanics

4 roaches at 300/100 beat a 250/100 immortals as well, but are twice the food

but roaches have other things making them weak in both matchups either tanks or forcefields/collossi/immortals cause roaches to be dealt with by both races

But you cannot just compare x unit to y unit. You need to see how they work in game. Roaches get worse and worse the more you got compared to most units unless you can swarm your opponent.
Sumahi
Profile Blog Joined January 2012
Guam5609 Posts
September 27 2012 10:33 GMT
#639
The only reason I want Leenock to win is to avoid Squirtle playing a P v P in the next match. Startale Protosses haven't been doing that great lately in the matchup.
Startale <3, ST_July <3, HongUn <3, Savior <3, Gretorp <3, Nada <3, Rainbow <3, Ret <3, Squirtle <3, Bomber <3
Dosey
Profile Joined September 2010
United States4505 Posts
September 27 2012 10:35 GMT
#640
Cute little pick off of the Queen.
Prev 1 30 31 32 33 34 113 Next
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