I sort of want to model my play on Squirtle and MC haha, both rock-solid consistent generally.
But noooooo even though Squirtle's so good at PvP.... ;__;
Wow. That was kind of embarrassing.
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Aerisky
United States12129 Posts
I sort of want to model my play on Squirtle and MC haha, both rock-solid consistent generally. But noooooo even though Squirtle's so good at PvP.... ;__; Wow. That was kind of embarrassing. | ||
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andaylin
United States10830 Posts
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Talionis
Scotland4085 Posts
On September 13 2012 09:43 Aerisky wrote: Squirtle!! I sort of want to model my play on Squirtle and MC haha, both rock-solid consistent generally. But noooooo even though Squirtle's so good at PvP.... ;__; Wow. That was kind of embarrassing. Watch Creator :p | ||
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ragz_gt
9172 Posts
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mambar
United States841 Posts
On September 13 2012 09:43 Aerisky wrote: Squirtle!! I sort of want to model my play on Squirtle and MC haha, both rock-solid consistent generally. But noooooo even though Squirtle's so good at PvP.... ;__; Wow. Model it on Seed~ | ||
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IMNasty
663 Posts
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tuho12345
4482 Posts
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babylon
8765 Posts
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ibo422
Belgium2844 Posts
On September 13 2012 09:37 essencez wrote: wow seeds hidden so smart. if unscouted, it allways work.. i think real does this a lot.. | ||
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usethis2
2164 Posts
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Aerisky
United States12129 Posts
On September 13 2012 09:43 mambar wrote: Show nested quote + On September 13 2012 09:43 Aerisky wrote: Squirtle!! I sort of want to model my play on Squirtle and MC haha, both rock-solid consistent generally. But noooooo even though Squirtle's so good at PvP.... ;__; Wow. Model it on Seed~ But I don't like Seed >:[ I'm still a bit sad about MC losing to Seed in GSL ![]() Seed is definitely damn good though. | ||
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Dosey
United States4505 Posts
On September 13 2012 09:39 sitromit wrote: Show nested quote + On September 13 2012 09:32 usethis2 wrote: On September 13 2012 09:30 sitromit wrote: On September 13 2012 09:26 MasterKang wrote: Every time I see a zerg lose their entire army because they're too stupid to just fking spread it, I die a little inside Are you really that dense? He didn't see the Mothership, because Seed flanked with it. He can't realistically keep the army spread the whole time and move it, unless he moves it 1 unit at a time, for 45 minutes. I would like to see Protoss move each stalker 1 at a time to not clump up their units, every time they're moving around the map. Not the whole time. He knew that there was recall so he should have been aware that MS was there. Geez. T players split their units against banelings, fungals, storms, etc. all the time. T players don't move around with spread units. They either spread when something's coming, like when banelings are rolling in, or move, stop, then position units in a split formation, if they're expecting to be fungaled, for example. Against Vortex with Zerg units, you can't split they way marines split when banelings start rolling, it's technically impossible, because Vortex is instant and ranged. With how clumsy and slow the late game Zerg army is, and how it naturally clumps every time you move it, you can't possibly respond to your opponent's army movement, and keep your entire army spread the whole time. The only option is to take position, stop, then spread your units based on where you think the Protoss army and the mothership exactly are. Life had just moved his army, and didn't have time to spread it. He thought it was safe to move, because he thought the Mothership was in the back with the army. .... oh man..... The army was TRAPPED! He knew exactly where they would come from because they couldn't go anywhere else. All he had to do was spread and use move + hold position as he watched the enemy forces melt to the BLs. Instead he a-move clumped and got owned by a single vortex. | ||
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Aerisky
United States12129 Posts
![]() COME ON, my other liked protoss on ST hehe. | ||
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tuho12345
4482 Posts
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MasterKang
United States1373 Posts
On September 13 2012 09:30 sitromit wrote: Show nested quote + On September 13 2012 09:26 MasterKang wrote: Every time I see a zerg lose their entire army because they're too stupid to just fking spread it, I die a little inside Are you really that dense? He didn't see the Mothership, because Seed flanked with it. He can't realistically keep the army spread the whole time and move it, unless he moves it 1 unit at a time, for 45 minutes. I would like to see Protoss move each stalker 1 at a time to not clump up their units, every time they're moving around the map. Are you trolling? Even if you don't see the Mothership, he knew it was at the battle. There's absolutely no reason whatsoever to not have your broodlords and corruptors ALWAYS spread out. What on earth are you talking about. You create a concave with blords around Seed's army and just select everything and a move, they will stay spread enough so that he doesn't lose every single unit to one vortex. That was an absolutely terrible fuck up by Life to lose an unlosable game, and you would have to be extremely "dense" to not see that | ||
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yuliuswin1
Indonesia36 Posts
gogogooo IM team ![]() | ||
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DJHelium
Sweden13480 Posts
Regarding the brood lords, when you know where your opponents army is positioned, it's really, really easy not to get more than 5-6 out of your 20 broods in a vortex. Was just sloppy play from Life. | ||
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Zath.erin
Canada429 Posts
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Dosey
United States4505 Posts
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PhoenixVoid
Canada32743 Posts
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