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[Code S] RO32 Group E 2012 GSL Season 4 - Page 50

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 48 49 50 51 52 147 Next
InoyouS2
Profile Joined December 2011
1005 Posts
September 10 2012 10:33 GMT
#981
This game is SOOOOOOOOOOOOOOOOOOOO strategic, good lord.
IMMvp|fOrGG|IMNesTea|oGsMC|Liquid`Hero|DongRaeGu|Slayers_MMA|Liquid`TLO|MarineKingPrime|IMSeed
ELA
Profile Joined April 2010
Denmark4608 Posts
September 10 2012 10:34 GMT
#982
On September 10 2012 19:32 shabby wrote:
I'd really wish Legend would stop removing the GUI every time there is a battle. You don't see that much more of the battle, and you often lose a lot of information since you can't see minimap movements.


Are we sure it's Legend even obsing today? I feel like the obsing is way sloppier than it usually is, also way more scrolling that he normally does - Maybe it's just me though
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
LittLeD
Profile Joined May 2010
Sweden7973 Posts
September 10 2012 10:34 GMT
#983
This game is pure Starcraft sex.


Just absolute clear beauty.
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
sharkie
Profile Blog Joined April 2012
Austria18629 Posts
September 10 2012 10:34 GMT
#984
MMA has never tried to defend an expo, thats cause he is losing
Zeroxk
Profile Joined October 2010
Norway1244 Posts
September 10 2012 10:34 GMT
#985
On September 10 2012 19:32 wangstra wrote:
Don't know if its the map or just wol design in general but its lame that can hardly hold bases because of damage output.


It wouldn't be lame if you could fend off 30 supply with 2 tanks and a pf?
Rannasha
Profile Blog Joined August 2010
Netherlands2398 Posts
September 10 2012 10:34 GMT
#986
TvT clearly needs Warhounds. This game is so boring
Such flammable little insects!
ES.Genie
Profile Joined July 2011
Germany1370 Posts
September 10 2012 10:34 GMT
#987
God this is sooo good *-*
No Mvp, no care. ~ the King will be back | Shawn Ray, Kevin Levrone, Phil Heath |
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
September 10 2012 10:34 GMT
#988
The multitasking is amazing @_@

It's like they have 2 people in each booth
If you are not supporting K-Pop you are hurting E-Sports.
Rammstorm
Profile Joined November 2010
Germany1434 Posts
September 10 2012 10:35 GMT
#989
are they seriously trying to split map? lolol
"MC" -> Master of Ceremonies xD
Deshkar
Profile Joined June 2011
Singapore1244 Posts
September 10 2012 10:35 GMT
#990
TvT so good!!
Sent.
Profile Joined June 2012
Poland9296 Posts
September 10 2012 10:35 GMT
#991
endless marine tank war
You're now breathing manually
andaylin
Profile Joined August 2010
United States10830 Posts
September 10 2012 10:35 GMT
#992
lol that scv xD
"Hard work beats talent when talent fails to work hard." - Kevin Durant
Noispaxen
Profile Joined March 2011
Poland150 Posts
September 10 2012 10:35 GMT
#993
Omg at the people saying its boring... It's actually pretty awesome how huge the battlefield gets for them...
http://www.facebook.com/NoispaxenSC2 ||| http://www.twitch.tv/noispaxen
Sumahi
Profile Blog Joined January 2012
Guam5609 Posts
September 10 2012 10:36 GMT
#994
This is such an awesome game of chess.
Startale <3, ST_July <3, HongUn <3, Savior <3, Gretorp <3, Nada <3, Rainbow <3, Ret <3, Squirtle <3, Bomber <3
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
September 10 2012 10:36 GMT
#995
On September 10 2012 19:35 Sent. wrote:
endless marine tank war


War is hell.
aka: KTVindicare the Geeky Bartender
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 10 2012 10:36 GMT
#996
On September 10 2012 19:33 Shellshock1122 wrote:
Show nested quote +
On September 10 2012 19:30 Shellshock1122 wrote:
On September 10 2012 19:27 Shellshock1122 wrote:
On September 10 2012 19:23 Shellshock1122 wrote:
On September 10 2012 19:17 Shellshock1122 wrote:
On September 10 2012 19:15 Shellshock1122 wrote:
On September 10 2012 19:13 Shellshock1122 wrote:
On September 10 2012 19:11 Shellshock1122 wrote:
On September 10 2012 19:10 Shellshock1122 wrote:
MMA vs Mvp
Game 1
Map: GSL_Whirlwind

MMA spawns top right
Mvp spawns bottom left

0:00
Mvp has some sweet wrist gear that hopefully will allow him to access his true power

2:00
rax and gas on the way for mvp
CC first for MMA

3:00
gas before rax for MMA
first rax on the way for MMA
factory being built for Mvp

4:00
CC finishes for MMA
both orbitals started for MMA
reactor on the way for Mvp from his rax
factory finishes

4:30
Mvp starts his natural CC
Mvp switches his factory onto the reactor and begins hellion production

5:00
factory finishing for MMA
MMA going for reactored hellions as well
starports started for both payers


5:50
tech lab finishes for Mvp along with his starport
no tech lab for MMA
viking started for MMA
Mvp actually goes for medivac and moves the factory onto the tech lab.
mma's scan sees this
4 vs 4 hellions in the natural of MMA
Mvp comes out on top with 2 hellions left but is pushed off vs 1 hellion and 1 marine

7:00
Mvp starts his 3rd CC
viking out for both players
MMA up by 5 workers
7:20
MMA starts 3rd CC
first tank finishes for Mvp

7:50
scan from MMA sees 3rd cc for Mvp
Mvp scans and sees all as well

8:20
MMA pushes out with 5 hellions but a tank deflects them

8:30
Mvp starting 2 more rax and siege
MMA up by 10 workers

9:00
Mvp scouts around with his vikings looking where the hellions went
double ebay being constructed for MMA

9:45
even supply Mvp pushes out with 3 tanks to secure his 3rd
MMA also takes his 3rd
stim started for both players but +1 on the way for MMA
Tank count of 4-2 in favor of Mvp with no siege on the way for MMA yet

11:00
siege mode finishes for Mvp and he starts moving to the center of the map
1-1 almost done for MMA, just started for Mvp
armory half way done for MMA
scv count is 61 Mvp, 73 MMA

12:00
MMA takes the watch tower first
I guess I was wrong and missed siege for MMA because he has it (thought he missed it my bad)
stim finishes for both players
140 supply exactly for both

13:00
2-2 started for MMA, +1 for tanks
1-1 not done for Mvp
armory half way done for Mvp
MMA is pushing towards Mvp's 3rd with 3 siege tanks and a few marines

14:00
MMA backs off and regroups
MMA and Mvp both begin their 4th CCs at identical times
Mvp sends out a drop towards MMA's 3rd
MMA is up in marine count by 5
Mvp is up in tank count by 4
MMA starts a 5th CC

15:00 missile turrets deflect Mvp's drop
MMA pushes into Mvp's 3rd
both players lose many marines to tanks
MMA trying to snipe the orbital but cant get it. he lifts off his marines and retreats
MMA up 20 supply
even tank count

17:00
+2 vehicle weapons started for MMA along with 3-3 bio
2-2 bio almost done for Mvp along with +1 vehicle weapons finishing

17:15
Mvp's 4th is deflected from landing by a single marine
MMA has to cancel a CC building at his 4th due to a drop
MMA takes a hidden base in the bottom right

18:00
3-3 starts for Mvp, MMA's is about 1/3 done

MMA lifting off a constructed CC to take his normal "fourth" really his 5th base
both players building 2 more CCs
planetaries at the 4th for both players
Mvp expanding to a 5th as well

19:00 tank skirmishes in the middle of the map.
MMA loses 4 tanks in the middle of the map on accident

20:00
mvp pushs in from 2 sides with his tanks but MMA flanks as well right as 3-3 finishes
Mvp up 7-4 in tank count now and takes the center
MMA is up 8-1 in medivac count
3-3 finishes for Mvp with +2 vehicle weapons

21:00
both players on 6 bases
MMA pushing to the bottom base on the map which is completely undefended.
scvs repair to keep it for a few second but it goes down and Mvp loses the scvs.
MMA's army may be trapped
Mvp attacking from 2 sides and sandwiching MMA's army
MMA loses all of his tanks and marines with that army

22:00 second army from MMA pushes to the watch tower in the center
both players siege up the middle

23:00 MMA pushing to the bottom base planetaries Mvp has set up again but no scvs are there
the planetary falls instantly
Mvp sees all the marines gone and kills all of MMA's tanks in the middle of the map

23:30
MMA setting up defensive planetaries
Mvp begins pushing into MMA's territory
MMA has to lift off his 3rd oc and it's being target fired by Mvp
MMA saves the 3rd oc with repair
MMA is counter attacking Mvp

24:30
Mvp pushing MMA's 4th but MMA flanks with his army
Mvp way ahead in tanks count and kills most of MMa's army
planetary being repaired at MMA's 4th but it falls
Mvp is up 10 supply

26:00
4 tanks get caught unsieged by MMA's marines and Mvp loses 2 medivacs along with it. he lifts off his marines
MMA now up 10-5 in tank count both players building 3 at a time

26:30
MMA dropping Mvp's 4th and attacking Mvp's 5th at the same time with his main army
the 5th of Mvp falls

27:00
Mvp scouts MMA's 7th base landing
the tank count is 16-9 in favor of mma
Mvp has good spread with his marines and kills tons of tanks and medivacs where Mvp's 4th used to be

28:30
engagement at the site of MMA's 3rd
orbital command lifted off
MMA donates a few unsieged tanks
MMA begins to counter attack tot he center of the map
the orbital command falls

30:00
Mvp takes out MMA's 7th base planetary
the hidden base is still not scouted and almost mined out

31:00
the tank count is 18 for Mvp, 17 for MMA
MMA is pushing into Mvp's territory while Mvp is still sieged up where MMA's 7th was
Mvp's reinforcements are positioned on the high ground and takes out a bunch of MMA's tanks

32:00
mvp loses a full medivac to a missile turret but scouts the hidden base with it

32:30
Mvp takes the center watch tower from MMA

33:30
both players posturing around the center
Mvp takes out 3 more tanks
siege tank count is 22 for Mvp, 11 for MMA

34:00 MMA walks his marines away and Mvp drops on the tanks killing many of them
MMA floating an orbital to a new base
Mvp building 2 more CCs but they are found by MMA's marines and have to be cancelled
another planetary falls for Mvp

35:00
Mvp's army pushes and kills a lot of MMA's army
MMA has completely lost control of the center of the map
Mvp is pushing into MMA's 5th which is the main mining base atm

36:00
Mvp turns around
MMA denies Mvp's orbital from landing at a new base and kilsl a bunch of scvs
MMA kills another CC as well
Mvp sieging up the hidden base

36:30
Mvp is down to 1 mining base and MMA has begun attacking it with marines
repair saves the planetary
marines come for Mvp and kill all of MMA's marines and medivacs at the base
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
andaylin
Profile Joined August 2010
United States10830 Posts
September 10 2012 10:36 GMT
#997
MVPs tank count O.O more than mech
"Hard work beats talent when talent fails to work hard." - Kevin Durant
Jono7272
Profile Joined November 2010
United Kingdom6330 Posts
September 10 2012 10:36 GMT
#998
So much going on. Awesome TvT.
Innovation | Flash | Mvp | Byun | TY
Noocta
Profile Joined June 2010
France12578 Posts
September 10 2012 10:36 GMT
#999
On September 10 2012 19:34 Zeroxk wrote:
Show nested quote +
On September 10 2012 19:32 wangstra wrote:
Don't know if its the map or just wol design in general but its lame that can hardly hold bases because of damage output.


It wouldn't be lame if you could fend off 30 supply with 2 tanks and a pf?


Used to be like that in BW.
An expansion behind a ramp ? But 2 Lurkers on it and you're fine against pretty much anything lol
" I'm not gonna fight you. I'm gonna kick your ass ! "
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 10 2012 10:36 GMT
#1000
This game has lived up to my expectations.
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