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[Up/Down] Group D 2012 GSL Season 4 - Page 11

Forum Index > StarCraft 2 Tournaments
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Absentia
Profile Joined March 2011
United Kingdom973 Posts
August 30 2012 09:47 GMT
#201
Can't really rate Killer's chances against Supernova if Supernova brings his A game today.
Those games vs MC at IEM...
vthree
Profile Joined November 2011
Hong Kong8039 Posts
August 30 2012 09:47 GMT
#202
On August 30 2012 18:44 pmp10 wrote:
Show nested quote +
On August 30 2012 18:40 architecture wrote:
I think the real question will be if mines and tanks will be useful against P. The answer still might be no.

Why would tanks become more viable against protoss?
If mech will work in TvP it will be all about the warhound.


Well, if warhounds are good at tanking for the mech army, then tanks actually becomes very good. One of the problems with mech in TvP was that hellions weren't really good at tanking vs chargelots. Tanks are similiar to colossi and broodlords. Good siege units but they need support.
bittman
Profile Joined February 2011
Australia8759 Posts
August 30 2012 09:47 GMT
#203
Wolf's Snova analogy might be perfect.

"Thats the thing about Supernovas man! You dont know when they'll explode"
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Porcelina
Profile Blog Joined May 2011
United Kingdom3249 Posts
August 30 2012 09:48 GMT
#204
SleepyNova, gogo!
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
August 30 2012 09:49 GMT
#205
I'm thankful the Kespa players are here now so we may some day not have to watch such bad play in the GSL
vthree
Profile Joined November 2011
Hong Kong8039 Posts
August 30 2012 09:51 GMT
#206
On August 30 2012 18:49 Dodgin wrote:
I'm thankful the Kespa players are here now so we may some day not have to watch such bad play in the GSL


I don't know about that. We had some bad BW games in OSLs as well (even before the last OSL when players were switching). E-sports is no different from other sports. You see awful soccer and basketball games from good teams as well.
Lunareste
Profile Joined July 2011
United States3596 Posts
August 30 2012 09:51 GMT
#207
LOL that Killer joke was hilarious
KT FlaSh FOREVER
Swiv
Profile Joined October 2011
Germany3674 Posts
August 30 2012 09:51 GMT
#208
mTw <3
[_] Terran [_] Zerg [_] Protoss [X] Random ------- Fantasy - hyvaa - sOs
Infernal Knight
Profile Joined July 2012
United States557 Posts
August 30 2012 09:51 GMT
#209
On August 30 2012 18:47 vthree wrote:
Show nested quote +
On August 30 2012 18:44 pmp10 wrote:
On August 30 2012 18:40 architecture wrote:
I think the real question will be if mines and tanks will be useful against P. The answer still might be no.

Why would tanks become more viable against protoss?
If mech will work in TvP it will be all about the warhound.


Well, if warhounds are good at tanking for the mech army, then tanks actually becomes very good. One of the problems with mech in TvP was that hellions weren't really good at tanking vs chargelots. Tanks are similiar to colossi and broodlords. Good siege units but they need support.


I think the Battle Hellion is more meant to fill the tanking role. Besides, I have the feeling that the Warhound is going to be overhauled considerably before HotS goes live. It's just got too ill-defined a role right now.
"It's like you were running away from bears, except that the bears have the power to make forcefields." - QxC
opterown *
Profile Blog Joined August 2011
Australia54785 Posts
August 30 2012 09:51 GMT
#210
On August 30 2012 18:49 Dodgin wrote:
I'm thankful the Kespa players are here now so we may some day not have to watch such bad play in the GSL

tbh a fair number of PL games are similarly bad haha
ModeratorRetired LR Bonjwa
TL+ Member
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
August 30 2012 09:51 GMT
#211
"dude"

"dude."
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
August 30 2012 09:52 GMT
#212
On August 30 2012 18:45 opterown wrote:
Show nested quote +
On August 30 2012 18:43 SupLilSon wrote:
Ugh, after OSL matches and the previous UnD, today's matches feel so underwhelming.

OSL and the previous UnD were pretty bad games too tbh


Yea but there was so much more hype surrounding them. Even if the actual matches themselves were a bit subpar, the players were for the most part top contenders. Except for Creator and maybe Nova, these are players people expect to lose ;\
bittman
Profile Joined February 2011
Australia8759 Posts
Last Edited: 2012-08-30 09:53:08
August 30 2012 09:52 GMT
#213
On August 30 2012 18:49 Dodgin wrote:
I'm thankful the Kespa players are here now so we may some day not have to watch such bad play in the GSL



Kespa players are incapable of bad play? Cool =P

Code A will always have bad play. Willing to bet on this. Much lower chance of really having 'great' play in the U/D when it's full of people that have lost =P
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
00Visor
Profile Blog Joined February 2011
4337 Posts
Last Edited: 2012-08-30 09:53:03
August 30 2012 09:52 GMT
#214
LR: Supernova vs Killer, Cloud Kingdom

Killer places a gateway at his own natural.
Supernova goes CC first inbase.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
August 30 2012 09:53 GMT
#215
On August 30 2012 18:52 bittman wrote:
Show nested quote +
On August 30 2012 18:49 Dodgin wrote:
I'm thankful the Kespa players are here now so we may some day not have to watch such bad play in the GSL



Kespa players are incapable of bad play? Cool =P

Code A will always have bad play. Willing to bet on this. How can you really have 'great' play in the U/D when it's full of people that have lost =P


the relative skill level of code a/updowns is going to get higher if we get more good players in here and replace the worse ones
pmp10
Profile Joined April 2012
3401 Posts
August 30 2012 09:53 GMT
#216
On August 30 2012 18:47 vthree wrote:
Show nested quote +
On August 30 2012 18:44 pmp10 wrote:
On August 30 2012 18:40 architecture wrote:
I think the real question will be if mines and tanks will be useful against P. The answer still might be no.

Why would tanks become more viable against protoss?
If mech will work in TvP it will be all about the warhound.


Well, if warhounds are good at tanking for the mech army, then tanks actually becomes very good. One of the problems with mech in TvP was that hellions weren't really good at tanking vs chargelots. Tanks are similiar to colossi and broodlords. Good siege units but they need support.

The problem wasn't only the chargelots but also immortals.
Thats the whole reason for warhound - it's supposed to be the mech counter leaving no need for ghosts.
The obvious issue is that if warhound fights immortals cost-efficiently then chances are it will be so good it will trade better than tanks with everything else.
bittman
Profile Joined February 2011
Australia8759 Posts
August 30 2012 09:53 GMT
#217
On August 30 2012 18:53 Dodgin wrote:
Show nested quote +
On August 30 2012 18:52 bittman wrote:
On August 30 2012 18:49 Dodgin wrote:
I'm thankful the Kespa players are here now so we may some day not have to watch such bad play in the GSL



Kespa players are incapable of bad play? Cool =P

Code A will always have bad play. Willing to bet on this. How can you really have 'great' play in the U/D when it's full of people that have lost =P


the relative skill level of code a/updowns is going to get higher if we get more good players in here and replace the worse ones


But they'll still be worse than the top 30-ish overall. Thus they won't be as "good" =3
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Jtom
Profile Joined January 2011
Ireland1044 Posts
August 30 2012 09:54 GMT
#218
Gl Killer, you can do it!
"Daddy, how did the Protossaurs go extinct?" "A giant EMP hit the earth" - Fionn
architecture
Profile Blog Joined May 2008
United States643 Posts
August 30 2012 09:54 GMT
#219
On August 30 2012 18:47 vthree wrote:
Show nested quote +
On August 30 2012 18:44 pmp10 wrote:
On August 30 2012 18:40 architecture wrote:
I think the real question will be if mines and tanks will be useful against P. The answer still might be no.

Why would tanks become more viable against protoss?
If mech will work in TvP it will be all about the warhound.


Well, if warhounds are good at tanking for the mech army, then tanks actually becomes very good. One of the problems with mech in TvP was that hellions weren't really good at tanking vs chargelots. Tanks are similiar to colossi and broodlords. Good siege units but they need support.


Tanks still might not have the right stats to be useful.

If you look at the current stats of the warhound, that's how big the bandaid is for this matchup. It's a 2 food unit with like 215/225 HP!

The thing with tanks and bio in TvZ is that the similarly low HP of the vast majority of the Z army means that they can trade fairly evenly. Even if your bio/tanks gets coated with fungals and banes, they can output enough DPS before they die such that it will be even.

Point is that tanks are balanced against essentially one shotting low HP zerg units at range. You can kinda see how this doesn't hold true against late game P.

What would tanks be good at trading against vs P? Practically everything is better handled by WH and BH.
tpfkan
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
August 30 2012 09:54 GMT
#220
On August 30 2012 18:45 opterown wrote:
Show nested quote +
On August 30 2012 18:43 SupLilSon wrote:
Ugh, after OSL matches and the previous UnD, today's matches feel so underwhelming.

OSL and the previous UnD were pretty bad games too tbh

no where near the code-a-ness of WCS though
| Idra | YuGiOh | Leenock | Coca |
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