[WCS KR] WR3 - Page 72
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sitromit
7051 Posts
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6NR
United States1472 Posts
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opterown
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Australia54784 Posts
On August 20 2012 21:28 silent_owl wrote: Sun seems like he's skipping Colossus tech. creator style DT-stalker pvz? | ||
bgx
Poland6595 Posts
On August 20 2012 21:28 Roggay wrote: lol 22 drones. Ok he learned how to play SC2. | ||
6NR
United States1472 Posts
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shepherdxoxo
Netherlands260 Posts
On August 20 2012 21:28 sitromit wrote: Too little army supply to pressure so a free fourth for jaedong; 8 gasses =/= tech tech tech!How is Rain behind? He's already on 3 bases as Protoss and in an unattackable position thanks to this map. | ||
Breach_hu
Hungary2431 Posts
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yOngKIN
Korea (North)656 Posts
On August 20 2012 21:28 6NR wrote: why is his name JDJD, dudes crazy! twice the balls, twice the fun! | ||
requieml
Canada72 Posts
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foxmeep
Australia2320 Posts
![]() Some of these Kespa players are gonna be scary if they can pick up on the strategy side of SC2. | ||
MCDayC
United Kingdom14464 Posts
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Moka
Canada942 Posts
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6NR
United States1472 Posts
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FataLe
New Zealand4483 Posts
On August 20 2012 21:29 shepherdxoxo wrote: Too little army supply to pressure so a free fourth for jaedong; 8 gasses =/= tech tech tech! that's not how you whine? | ||
8mmspikes
United States1704 Posts
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pyro19
6575 Posts
What | ||
vthree
Hong Kong8039 Posts
On August 20 2012 21:29 MCDayC wrote: lol 22 drones. Did Ret become a coach for T8? | ||
NeWeNiyaLord
Norway2474 Posts
On August 20 2012 21:27 vthree wrote: Yeah, deathballs are just so much more effective in sc2. The dps of units are so high in sc2 that deathballs can overpower a slightly smaller army even if that army is in a defensive position. In BW, a smaller army can hold ridges and chokes much better. Actually, a Blizzard developer said that the reason they didn't make more then a certain set of units into 1 hotkey was because of the deathball effect. And that was said 10-8 years ago. Try playing with your army on 5-6 different hotkeys. Almost impossbile to group them into a deathball. | ||
FeyFey
Germany10114 Posts
On August 20 2012 21:26 Assirra wrote: For that to work you would have to change up the entire game tough. It is not as simple as saying "lets limits the units on each hotkey, fixed" imagine bio play with 16 units max control. Now if you pull bio off with that you are damn good. But it would probably look good, seeing 5 marine groups kiting in different directions. | ||
Burns
United States2300 Posts
jaedong should be getting his hive soon for broodlords | ||
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