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[WCS KR] WR3 - Page 71

Forum Index > StarCraft 2 Tournaments
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Caesarion
Profile Joined April 2011
Australia8332 Posts
August 20 2012 12:27 GMT
#1401
Shut down hard. Cmon Jaedong.
grummel
Profile Joined February 2011
Germany46 Posts
August 20 2012 12:27 GMT
#1402
On August 20 2012 21:24 Severedevil wrote:
Show nested quote +
On August 20 2012 21:22 NeWeNiyaLord wrote:
If there was a limit to units on each hotkey like in BW/sc1. Then Deathballs would stop. That was the exact reason Blizzard did so on the first games Hate deathballs -.-

Eh...

Some players deathball because they're too lazy/bad to split up their forces, but that's not the main problem. The problem is that SC2 rewards clumping too much, because units move efficiently in a tight ball.



hahahah never saw clumping units against fungle grwoth or clumped mutas against thors ? :D
true its really really good to move in a tight ball -_-
only protoss colossi based armys can do that if no infestors are out
shepherdxoxo
Profile Joined July 2012
Netherlands260 Posts
August 20 2012 12:27 GMT
#1403
Khaldor: He already did a lot of damage!

What the fuck 4 Dts for what? 8 drones? ~_~
Rain <3
DJHelium
Profile Joined December 2010
Sweden13480 Posts
August 20 2012 12:27 GMT
#1404
"Huge amounts of damage!"

No. Almost 0 damage. Very nice to see that by JD!
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
vthree
Profile Joined November 2011
Hong Kong8039 Posts
August 20 2012 12:27 GMT
#1405
On August 20 2012 21:24 Severedevil wrote:
Show nested quote +
On August 20 2012 21:22 NeWeNiyaLord wrote:
If there was a limit to units on each hotkey like in BW/sc1. Then Deathballs would stop. That was the exact reason Blizzard did so on the first games Hate deathballs -.-

Eh...

Some players deathball because they're too lazy/bad to split up their forces, but that's not the main problem. The problem is that SC2 rewards clumping too much, because units move efficiently in a tight ball.


Yeah, deathballs are just so much more effective in sc2. The dps of units are so high in sc2 that deathballs can overpower a slightly smaller army even if that army is in a defensive position. In BW, a smaller army can hold ridges and chokes much better.
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
August 20 2012 12:27 GMT
#1406
Jaedong learns. I don't even think he saw the dts, he just knew from the situation.
Jaedong :3
6NR
Profile Joined March 2012
United States1472 Posts
August 20 2012 12:27 GMT
#1407
that hold. LWW i bet
Olli
Profile Blog Joined February 2012
Austria24420 Posts
August 20 2012 12:27 GMT
#1408
archOns, Khaldor.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
August 20 2012 12:28 GMT
#1409
haha terran rain streaming too http://www.teamliquid.net/video/streams/Rain
ModeratorRetired LR Bonjwa
TL+ Member
ProxyKnoxy
Profile Joined April 2011
United Kingdom2576 Posts
August 20 2012 12:28 GMT
#1410
jd hasn't built any spores, that could be abused later
"Zealot try give mariners high five. Mariners not like high five and try hide and shoot zealot"
Roggay
Profile Joined April 2010
Switzerland6320 Posts
August 20 2012 12:28 GMT
#1411
lol 22 drones.
Burns
Profile Blog Joined December 2010
United States2300 Posts
August 20 2012 12:28 GMT
#1412
seemed like a really nice way for the toss to take a thrid, he gets dts out with the chance of insta winning, and a third
What do you mean you heard me during the night, these are quiet pants!
DJHelium
Profile Joined December 2010
Sweden13480 Posts
August 20 2012 12:28 GMT
#1413
Rofl 22 drones on the way
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
August 20 2012 12:28 GMT
#1414
Not sure why Rain would go for DT's when JD lost to them in the last match he played, he obviously is going to have fixed that in his play for this match :/
Romanes eunt domus
silent_owl
Profile Joined March 2011
Philippines3098 Posts
August 20 2012 12:28 GMT
#1415
Sun seems like he's skipping Colossus tech.
"If you know your enemy and yourself, you need not fear the results of a hundred battles." - Sun Tzu
shepherdxoxo
Profile Joined July 2012
Netherlands260 Posts
August 20 2012 12:28 GMT
#1416
It's so frustrating when they just talk shit because they want to fill up the time to make it exciting
Rain <3
6NR
Profile Joined March 2012
United States1472 Posts
August 20 2012 12:28 GMT
#1417
that worker count
Burns
Profile Blog Joined December 2010
United States2300 Posts
August 20 2012 12:28 GMT
#1418
100 dones omggggg
What do you mean you heard me during the night, these are quiet pants!
SibChil
Profile Joined August 2012
Sweden502 Posts
August 20 2012 12:28 GMT
#1419
On August 20 2012 21:27 shepherdxoxo wrote:
Khaldor: He already did a lot of damage!

What the fuck 4 Dts for what? 8 drones? ~_~


Only two died though...still not a good situation for Rain
Favourite players: Jaedong, DRG, Coca, Snute, Grubby, Keen, Baby | GoGo [A]lliance
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
August 20 2012 12:28 GMT
#1420
On August 20 2012 21:27 ReketSomething wrote:
Jaedong learns. I don't even think he saw the dts, he just knew from the situation.


Yeah he lost to this build like a week ago in Proleague. Cool to see him not failing for the same stuff again.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
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