[WCS KR] LR1 D2 - Page 8
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monk
United States8476 Posts
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8mmspikes
United States1704 Posts
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Aetherial
Australia917 Posts
Eat that Dustin. | ||
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AgentChaos
United Kingdom4569 Posts
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Lorch
Germany3690 Posts
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8mmspikes
United States1704 Posts
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Looms
United States4624 Posts
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Juliette
United States6003 Posts
On August 15 2012 18:40 Infernal Knight wrote: Carriers are problematic in this case too because they're a drain on minerals... although Rain does have plenty of those. [2:41:45 AM] juLIEtteS: what does that mean [2:42:10 AM] Tom: because of interceptors [2:42:20 AM] juLIEtteS: they cost minerals? | ||
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opterown
Australia54784 Posts
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6NR
United States1472 Posts
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8mmspikes
United States1704 Posts
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bgx
Poland6595 Posts
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Infernal Knight
United States557 Posts
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AgentChaos
United Kingdom4569 Posts
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IshinShishi
Japan6156 Posts
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Ribbon
United States5278 Posts
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Fragile51
Netherlands15767 Posts
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Shock710
Australia6097 Posts
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6NR
United States1472 Posts
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ElephantBaby
United States1365 Posts
Usually Carrier will win the game because of their range. | ||
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