You can't control a big army in BW like that if you don't use more then 3 control groups . Jaedong may only use 3 control groups for units , because he has small hands , but other players use 4 - 5 sometimes even more . How the hell do you think that terran and protoss move a maxed army in PvT ?
I don't know how many hotkeys other bw pros use but hotkeys are more for army movement, not control. 1a2a3a4a of the same unit type is no different from 1a in sc2.
On August 09 2012 21:12 Kreb wrote: Zergs dying at BL morph time..... Im starting to think Zergs really need to be less commited to getting BLs out and focusing on surviving the push instead....
Problem is that you need broodlords to hold that push at all
not really. look how stephano defends such a push. he builds a lot of corrupter to snipe the colossai and then reinforces with mass ling/infestor because protoss will only have blink stalker left.
On August 09 2012 21:12 Kreb wrote: Zergs dying at BL morph time..... Im starting to think Zergs really need to be less commited to getting BLs out and focusing on surviving the push instead....
Problem is that you need broodlords to hold that push at all
Maybe, not saying it easy. But roach/ling/infestor can trade very efficiently agaisnt stalker/immortal/sentry if you setup flanks. If they have colossi, add corruptors.
Not saying it wouldve been a win, but I think it wouldve been much closer had Leenock not thrown away 50+ ling for 12ish probes (to free up supply) and then maxed out on roaches + corruptors with the 18 (?) infestors he had and all the lings he'd had if he didnt throw them away. Reinforce with pure lings (supposing he killed all colossi with corruptors). Then morph BLs with leftover corruptors once all colossi are down and counterattack. I've seen other Zergs (mostly stephano) crush Ps when they move into spine range with that comp.
On August 09 2012 21:12 Kreb wrote: Zergs dying at BL morph time..... Im starting to think Zergs really need to be less commited to getting BLs out and focusing on surviving the push instead....
Problem is that you need broodlords to hold that push at all
not really. look how stephano defends such a push. he builds a lot of corrupter to snipe the colossai and then reinforces with mass ling/infestor because protoss will only have blink stalker left.
No way you hold against a 200/200 protoss army like that with roach/ling/infestor corrupters. Just no way. Corrupter just don't scale well at all in big fights. And masses of Blink Stalkers are super strong either way.
On August 09 2012 21:04 babysimba wrote: No, you guys don't get what i mean. Move command banelings clump up automatically, if you box a certain area and move command them to spread them out manually again, the lings that are in that area also get move commanded which is not ideal. This is why korean zergs don't even bother move commanding banelings against spread army. Just get a large surface and blast everything in, even if banelings hit tanks it's still reliable.
and 5 control groups is not normal even in BW -_-. Progamers rely primarily on mouse control for micro. JD used only 3 control grps for units. Flash used 2 control grps in MLG like most code s terrans do until vikings are out.
You can't control a big army in BW like that if you don't use more then 3 control groups . Jaedong may only use 3 control groups for units , because he has small hands , but other players use 4 - 5 sometimes even more .
And some players use mouse by big extent. Like Stephano, yes he is headbutting his infestors but he has like one of the best drop defenses because he is fast with click deselects. And this type of customed control helps him going toe-to-toe with players who were capable of using full range of 1-0 hotkey in BW.
On August 09 2012 21:11 Scarlett` wrote: If Leenock started hive at same time as he did spire he would've won that game 100% >< I don't understand...............
Can you explain what you mean by that? He looked too far behind no matter what the brood lord timing to me, MC had cancelled Leenock's 5th twice and defended multiple without any probe loss.
He can't take the 5th anyway on that map, as that collosus stalker timing will kill it no matter what (can't put spines in position to defend it really), and having 8 brood lords finished -before the fight- on top of that large spine wall, with that many infestors means it is impossible for MC to break that
On August 09 2012 21:11 Scarlett` wrote: If Leenock started hive at same time as he did spire he would've won that game 100% >< I don't understand...............
Can you explain what you mean by that? He looked too far behind no matter what the brood lord timing to me, MC had cancelled Leenock's 5th twice and defended multiple without any probe loss.
I think that if leenock had done his spire timing correctly he would've had broodlords in time before the spine wall was broken and also wouldn't have had to waste all his infestor energy trying to delay the push
On August 09 2012 21:12 Kreb wrote: Zergs dying at BL morph time..... Im starting to think Zergs really need to be less commited to getting BLs out and focusing on surviving the push instead....
Problem is that you need broodlords to hold that push at all
not really. look how stephano defends such a push. he builds a lot of corrupter to snipe the colossai and then reinforces with mass ling/infestor because protoss will only have blink stalker left.
No way you hold against a 200/200 protoss army like that with roach/ling/infestor corrupters. Just no way. Corrupter just don't scale well at all in big fights. And masses of Blink Stalkers are super strong either way.
You have to be careful with the Corruptor count and also need to take a good engagement with Spine support, then you can actually hold that push with Roach-Corruptor-Infestor-Spine and good reinforcements. Well, you need the right army, the bank and the Spine Crawlers. Definitely not easy to hold without Broodlords but it is possible.
On August 09 2012 21:12 Kreb wrote: Zergs dying at BL morph time..... Im starting to think Zergs really need to be less commited to getting BLs out and focusing on surviving the push instead....
Problem is that you need broodlords to hold that push at all
not really. look how stephano defends such a push. he builds a lot of corrupter to snipe the colossai and then reinforces with mass ling/infestor because protoss will only have blink stalker left.
No way you hold against a 200/200 protoss army like that with roach/ling/infestor corrupters. Just no way. Corrupter just don't scale well at all in big fights. And masses of Blink Stalkers are super strong either way.
On August 09 2012 21:21 Vindicare605 wrote: That's because a majority of Australia's landmass is an inhospitable desert that no one in their right mind would want to live in.
are you saying native australians are not in their right mind?