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[Code S] Ro16 Group A 2012 GSL Season 3 - Page 45

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 43 44 45 46 47 138 Next
no balance whine, tangential theorycraft, etc, bans/warns after page 91
Thrombozyt
Profile Blog Joined June 2010
Germany1269 Posts
June 27 2012 10:39 GMT
#881
On June 27 2012 19:36 ragnorr wrote:
Show nested quote +
On June 27 2012 19:36 Thrombozyt wrote:
On June 27 2012 19:33 Vindicare605 wrote:
On June 27 2012 19:32 Undrass wrote:
massive queens is actually a nerf. void rays to more damage, no?


Correct.

Massive Queens would be pretty much useless at defending early Void Ray play.

But they couldn't be lifted by phoenixes anymore.

They would just suck vs void rays tho :p

Yeah... and why can a voidray take out a queen? Because the phoenix lift them. No lift means easy transfuse. And the massive bonus is just 20%.

User was warned for this post
FataLe
Profile Joined November 2010
New Zealand4516 Posts
June 27 2012 10:39 GMT
#882
On June 27 2012 19:38 QuanticTheognis wrote:
Show nested quote +
On June 27 2012 19:38 FataLe wrote:
On June 27 2012 19:35 IshinShishi wrote:
On June 27 2012 19:34 Fragile51 wrote:
On June 27 2012 19:33 teddyoojo wrote:
On June 27 2012 19:32 Kommander wrote:
On June 27 2012 19:30 teddyoojo wrote:
they always act like making those forcefields is any hard


Hey, pressing the T button ain't that hard either.

yet forcefielding is the most challenging mechanic as protoss.


Stop embarrassing yourself, please.

So it isn't?I really think it is, forcefielding is somewhat hard in most cases, definetely harder than storming bio to shreds.

The dance between HT and Ghosts + keeping obs alive vs tons of scans.

Now that's the most challenging mechanic for protoss.


Just sit behind cannons. Not so challenging anymore

nukes
hi. big fan.
Toadvine
Profile Joined November 2010
Poland2234 Posts
June 27 2012 10:39 GMT
#883
On June 27 2012 19:33 Vindicare605 wrote:
Show nested quote +
On June 27 2012 19:32 Undrass wrote:
massive queens is actually a nerf. void rays to more damage, no?


Correct.

Massive Queens would be pretty much useless at defending early Void Ray play.


The Zerg whinetrain would demand the VR massive damage bonus to be removed. then. Anything to facilitate them being able to turtle into their unbeatable army better.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
Probe1
Profile Blog Joined August 2010
United States17920 Posts
June 27 2012 10:39 GMT
#884
I hate this situation on Daybreak.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
June 27 2012 10:39 GMT
#885
Korean Air is my favorite airline - best food, and Starcraft. I regret that due to scheduling issues I will be taking a different airline this summer.
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
June 27 2012 10:39 GMT
#886
On June 27 2012 19:33 Day9notdead wrote:
if Violet were a super good player he would have expected that Seed's blink warprism move into the main and would've been waiting for him there with a bunch of lings

So you were saying that violet should not have defended an immortal-blink stalker all-in with his entire army? Just because seed can do some stupid drop shenanigans? Seed played badly enough not to pick up dying immortals in his warp prism and yet he won.
"windows bash is a steaming heap of shit" tofucake
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50585 Posts
June 27 2012 10:40 GMT
#887
Anyone who doesn't fly to Korea in Korean Air does not support Starcraft.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37043 Posts
June 27 2012 10:40 GMT
#888
Poll: Have you ever flown with Korean Air?

No but I would like to (18)
 
58%

Yes and it was very enjoyable (9)
 
29%

No and I probably won't (3)
 
10%

other (1)
 
3%

Yes and I think it was okay (0)
 
0%

31 total votes

Your vote: Have you ever flown with Korean Air?

(Vote): Yes and it was very enjoyable
(Vote): Yes and I think it was okay
(Vote): No but I would like to
(Vote): No and I probably won't
(Vote): other

ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
EmilA
Profile Joined October 2010
Denmark4618 Posts
June 27 2012 10:40 GMT
#889
Sorry if asked befoer, why no tastosis? LIQUID FIGHTING.
http://dotabuff.com/players/122305951 playing other games
IshinShishi
Profile Joined April 2012
Japan6156 Posts
June 27 2012 10:40 GMT
#890
On June 27 2012 19:38 QuanticTheognis wrote:
Show nested quote +
On June 27 2012 19:38 FataLe wrote:
On June 27 2012 19:35 IshinShishi wrote:
On June 27 2012 19:34 Fragile51 wrote:
On June 27 2012 19:33 teddyoojo wrote:
On June 27 2012 19:32 Kommander wrote:
On June 27 2012 19:30 teddyoojo wrote:
they always act like making those forcefields is any hard


Hey, pressing the T button ain't that hard either.

yet forcefielding is the most challenging mechanic as protoss.


Stop embarrassing yourself, please.

So it isn't?I really think it is, forcefielding is somewhat hard in most cases, definetely harder than storming bio to shreds.

The dance between HT and Ghosts + keeping obs alive vs tons of scans.

Now that's the most challenging mechanic for protoss.


Just sit behind cannons. Not so challenging anymore

The reason for my losses, cannons making whatever chance I had of winning with cloak ghosts go to hell, don't tell , shhhhhh.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
June 27 2012 10:40 GMT
#891
On June 27 2012 19:38 aznball123 wrote:
How about massive spores? Won't change as much..

When uprooted spores and spines massive? Maybe... Blink stalkers + sentries are just fucking ridiculous.
Fucking pathetic. So easy. and Impossible to stop.

User was warned for this post
I had a good night of sleep.
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
June 27 2012 10:40 GMT
#892
On June 27 2012 19:40 EmilA wrote:
Sorry if asked befoer, why no tastosis? LIQUID FIGHTING.


In london, casting UK WCS
Dosey
Profile Joined September 2010
United States4505 Posts
June 27 2012 10:41 GMT
#893
Don't worry seed... after your next failed attack you can just FF the main and auto win.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
June 27 2012 10:41 GMT
#894
On June 27 2012 19:39 Djagulingu wrote:
Show nested quote +
On June 27 2012 19:33 Day9notdead wrote:
if Violet were a super good player he would have expected that Seed's blink warprism move into the main and would've been waiting for him there with a bunch of lings

So you were saying that violet should not have defended an immortal-blink stalker all-in with his entire army? Just because seed can do some stupid drop shenanigans? Seed played badly enough not to pick up dying immortals in his warp prism and yet he won.

lol Seed won don't be so mad. I wasn't happy to see that but damnit that's how it works. You guard your main or you get shenanigans!
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
June 27 2012 10:41 GMT
#895
On June 27 2012 19:40 Koshi wrote:
Show nested quote +
On June 27 2012 19:38 aznball123 wrote:
How about massive spores? Won't change as much..

When uprooted spores and spines massive? Maybe... Blink stalkers + sentries are just fucking ridiculous.
Fucking pathetic. So easy. and Impossible to stop.


Stop fucking up the LR thread with your baseless whining please, it's getting rather annoying.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
June 27 2012 10:42 GMT
#896
Not looking good for Seed here
Tsubbi
Profile Joined September 2010
Germany7996 Posts
June 27 2012 10:42 GMT
#897
violet once again on only 56 drones after the pressure, he needs 8-10 more
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
June 27 2012 10:42 GMT
#898
I like this 4 stalker warp prism harass Seed is trying to do.
IshinShishi
Profile Joined April 2012
Japan6156 Posts
June 27 2012 10:42 GMT
#899
On June 27 2012 19:39 FataLe wrote:
Show nested quote +
On June 27 2012 19:37 IshinShishi wrote:
On June 27 2012 19:36 FataLe wrote:
On June 27 2012 19:34 Silvanel wrote:
On June 27 2012 19:32 Kommander wrote:
On June 27 2012 19:30 teddyoojo wrote:
they always act like making those forcefields is any hard


Hey, pressing the T button ain't that hard either.


The difference is You dont see comentators going crazy and screaming "AMAZING STIM"!!

bingo, we have our difference.

good forcefields, under pressure, are more difficult to cast than it is to stim.

Not harder than splitting though, not even slightly close.

& they give credit for that?

Wow I have no idea what you're trying to say here lol.

I thought we were discussing what is actually hard to do in the game ? Don't get so defensive, it's all in good fun.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
Vindicare605
Profile Blog Joined August 2011
United States16100 Posts
June 27 2012 10:42 GMT
#900
On June 27 2012 19:39 Toadvine wrote:
Show nested quote +
On June 27 2012 19:33 Vindicare605 wrote:
On June 27 2012 19:32 Undrass wrote:
massive queens is actually a nerf. void rays to more damage, no?


Correct.

Massive Queens would be pretty much useless at defending early Void Ray play.


The Zerg whinetrain would demand the VR massive damage bonus to be removed. then. Anything to facilitate them being able to turtle into their unbeatable army better.


Which would never happen because that goes completely against the design of the unit.

Point is.

Queens aren't going to be made into massive units. That's pretty much the end of the discussion.

User was warned for this post
aka: KTVindicare the Geeky Bartender
Prev 1 43 44 45 46 47 138 Next
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