Yeah, you know... protoss being slaughtered by every single zerg around... dat momentum
[Code S] RO32 Group H GSL 2012 Season 3 - Page 34
Forum Index > StarCraft 2 Tournaments |
Mentalizor
Denmark1596 Posts
Yeah, you know... protoss being slaughtered by every single zerg around... dat momentum | ||
Logros
Netherlands9913 Posts
On June 21 2012 19:26 Lysanias wrote: Ace is riding the Protoss momentum, he's by far the least impressive protoss i have seen in Code S so far. Check out his game last season against BBoongBBoong in the Up and Downs, that was so awesome. Not a single colossus was made that day. | ||
FidoDido
United States1292 Posts
On June 21 2012 19:27 Koshi wrote: Why are there Terrans sipping coffee in the Nexus? It doesn't make sense. Damn this GSL is full of confusion. those are scv workers mind controlled by dark archons | ||
Lysanias
Netherlands8351 Posts
Don't feel like talking about "balance" in the late game, i rather see it as a momentum in the current meta game. | ||
Blaec
Australia4289 Posts
On June 21 2012 19:27 Hall0wed wrote: So I know this was brought up yesterday but does everyone else on the HQ stream have weird problems with the screen? Like constantly the colors mess up in weird ways and such. Not constantly but occasionally | ||
CtrlShiftAltGrrrrrrr
544 Posts
yea its horribly stressful for players too. if u lose vision/make a mistake u know ull lose the game it must be insane to play like that on tv, and just for that reason turtling more hardcore feels like abetter choice. good th eplayers didnt do that | ||
kappadevin
United States284 Posts
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Vindicare605
United States16036 Posts
On June 21 2012 19:26 hewley wrote: The damage output in sc2 is just so crazy. Every late game battle ends in <10sec. This makes engagements so booooooring to watch. It has nothing to do with the damage output, it has everything to do with how tightly packed together armies tend to be, and the fact you can move all of it at once. If you could move all your units at once in SC1 like you can in SC2, you'd have similar battles especially since the splash thats in SC1 actually does MORE damage than splash in SC2. Psionic Storm in SC2 is nothing compared to what it was in SC1. The difference is that you could never hit as many units with it as you can in SC2. | ||
Thrombozyt
Germany1269 Posts
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Serelitz
Netherlands2895 Posts
On June 21 2012 19:28 SavageReborn wrote: Yea, it isn't just you, getting it on the HQ stream too. Close gom player and restart stream, fixes it every time. Problems on gom's end that are causing it, iunno why/what. | ||
GreyKnight
United States4720 Posts
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CtrlShiftAltGrrrrrrr
544 Posts
On June 21 2012 19:29 Lysanias wrote: Don't feel like talking about "balance" in the late game, i rather see it as a momentum in the current meta game. yea but hes legit anyway imo. of course his race his legit too, but he really worked on figuring out lategame play and whatnot, hes not riding protoss momentum more than the others | ||
Jono7272
United Kingdom6330 Posts
On June 21 2012 19:27 polyphonyEX wrote: At last, a player lives up to their name ST.AcE fighting! MVP?! | ||
BathTubNZ
New Zealand2556 Posts
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Mentalizor
Denmark1596 Posts
Never experienced what you explain. However, my GOMplayer often will just randomly lose connection, so I have to pause/play or even reset the stream | ||
oOOoOphidian
United States1402 Posts
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BathTubNZ
New Zealand2556 Posts
On June 21 2012 19:31 Mentalizor wrote: Never experienced what you explain. However, my GOMplayer often will just randomly lose connection, so I have to pause/play or even reset the stream Yeah I am got lots of artefacts and the disconnects this week. It's been pretty bad. | ||
teddyoojo
Germany22369 Posts
yep, less than 10 seconds in other matchups :> | ||
Mentalizor
Denmark1596 Posts
I think a ton of players live up to their names -.- Half the koreans have names related to their real life. DRG and MC as the most obvious examples. | ||
Dodgin
Canada39254 Posts
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