On June 18 2012 23:05 D-light wrote:
Let's go Protosser!
Suomi perkele!
Let's go Protosser!
Suomi perkele!
Prinssimakafanientanssii!
Did I do it right?
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Starting on Page 125, asking if people are ok will result in bans. | ||
Aando
1304 Posts
June 18 2012 14:07 GMT
#1001
On June 18 2012 23:05 D-light wrote: Let's go Protosser! Suomi perkele! Prinssimakafanientanssii! Did I do it right? | ||
Yello
Germany7411 Posts
June 18 2012 14:08 GMT
#1002
On June 18 2012 23:06 Yello wrote: Round of 16: ![]() ![]() Game 1: Cloud Kingdom Naniwa is spawning as the red Protoss in the 2 o'clock position Slivko is spawning as the blue Zerg in the 8 o'clock position 4:00min Naniwa going FFE, now Gate and Cybernetics Core Slivko going for the standard fast 3 bases 8:00min Slivko went for 2 gases in the main, getting a fast Roach Warren Naniwa going for 2 additional gateways, +1 attack and builds proxy pylons around Slivko's third Naniwa warping in Stalkers but gets supply-blocked after the 2nd round Slivko builds a lot of Roaches and Lings without Speed | ||
s4life
Peru1519 Posts
June 18 2012 14:08 GMT
#1003
On June 18 2012 22:58 canikizu wrote: Show nested quote + On June 18 2012 22:48 FataLe wrote: On June 18 2012 22:45 furo wrote: all terrans out good thing that the bunker build time didn't get changed. Patch 1.55 - After reviewing the results of this month's Dream Hack Summer we have decided to increase the build time of bunkers by 15 seconds. - Khydarian Amulet has been re-introduced. Patch 1.56: - Although with the nerf last patch, we feel that Terran still has the ability to build bunkers to stop any early aggression. So with this patch, we remove the bunker. Patch 1.57: -After careful review of the bronze-gold leagues -- which constitute 99% of our market -- we realized terran players can still occasionally win, therefore we decided to remove all terran units and bump the SCV health back to 60. User was temp banned for this post. | ||
Serelitz
Netherlands2895 Posts
June 18 2012 14:09 GMT
#1004
On June 18 2012 23:07 ZeromuS wrote: Show nested quote + On June 18 2012 23:00 Serelitz wrote: On June 18 2012 22:58 ZeromuS wrote: On June 18 2012 22:55 Ghanburighan wrote: On June 18 2012 22:50 Serelitz wrote: On June 18 2012 22:48 Moriarty wrote: zvz pvp zvz pvp pvz pvz pvz. FUCKING BORING AS SHIT. Speak for yourself, PvZ is a very fun matchup to watch. It beats bio vs infestor/ling/roach TvZ imo. Remember when the Archon Toilet was a Funday Monday strategy? (1h into http://www.youtube.com/watch?v=lEwDU0DPIiY) Remember when the archon toilet would also destroy ground units? They patched it. And the archon toilet only works vs stacked broodlords no other air units nearly as well. Let us also be fair with regards to how strong that composition is. If The zerg forces an engagement and protoss hasn't been able to exploit the immobility of Zerg to destroy their econ, you can't really beat a broodlord force without the archon toilet in any sort of direct engagement. Unless you get a hidden mass void carrier transition its just not going to happen. And really, zergs have learned that Roach/Hydra doesnt always work that well ^^; it's a bit like muta/ling/bane vs T, only instead of making it less enjoyable to watch as the metagame evolved PvZ is now a very fun MU now that it's no longer colossus turtles vs roach/hydra macro. I really dislike a reliance on archon toilet though and fragility of taking a third base against max roaching Zerg. I hope protoss finds a way to slow down Zerg just enough so that max roach isn't as big a deal as it is now. I don't see max roach/ling kill 3rd bases vs P all that much anymore myself. Then again a lot of Ps still 2base PvZ a lot of the time which isn't necessarily bad to watch but it does mean getting into lategame on equal footing is almost an impossibility. | ||
Wrathsc2
United States2025 Posts
June 18 2012 14:09 GMT
#1005
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DarkPlasmaBall
United States44440 Posts
June 18 2012 14:09 GMT
#1006
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Soma.bokforlag
Sweden448 Posts
June 18 2012 14:09 GMT
#1007
On June 18 2012 23:03 Snusmumriken wrote: Show nested quote + On June 18 2012 23:00 Eee wrote: On June 18 2012 22:57 Snusmumriken wrote: so hero takes antianxiety pills? ![]() Some Korean herb. lol I want to know what he takes. I doubt it could be anything beyond placebo as antianxietypills generally slows you down mentally, which would be horrible for sc2 depends on dosage and the individual. i think it is strange this stuff is allowed.. in professional target shooting even taking a beer is considered doping | ||
Sp00ly
United Kingdom1546 Posts
June 18 2012 14:09 GMT
#1008
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PaterPatriae
Germany428 Posts
June 18 2012 14:10 GMT
#1009
On June 18 2012 23:09 radiantshadow92 wrote: Well not gonna watch, boring without any t and why should we care...? | ||
DarkPlasmaBall
United States44440 Posts
June 18 2012 14:10 GMT
#1010
On June 18 2012 23:09 radiantshadow92 wrote: Well not gonna watch, boring without any t Really happy you let us know. I was really curious. Thanks. | ||
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ZeromuS
Canada13389 Posts
June 18 2012 14:10 GMT
#1011
On June 18 2012 23:09 Serelitz wrote: Show nested quote + On June 18 2012 23:07 ZeromuS wrote: On June 18 2012 23:00 Serelitz wrote: On June 18 2012 22:58 ZeromuS wrote: On June 18 2012 22:55 Ghanburighan wrote: On June 18 2012 22:50 Serelitz wrote: On June 18 2012 22:48 Moriarty wrote: zvz pvp zvz pvp pvz pvz pvz. FUCKING BORING AS SHIT. Speak for yourself, PvZ is a very fun matchup to watch. It beats bio vs infestor/ling/roach TvZ imo. Remember when the Archon Toilet was a Funday Monday strategy? (1h into http://www.youtube.com/watch?v=lEwDU0DPIiY) Remember when the archon toilet would also destroy ground units? They patched it. And the archon toilet only works vs stacked broodlords no other air units nearly as well. Let us also be fair with regards to how strong that composition is. If The zerg forces an engagement and protoss hasn't been able to exploit the immobility of Zerg to destroy their econ, you can't really beat a broodlord force without the archon toilet in any sort of direct engagement. Unless you get a hidden mass void carrier transition its just not going to happen. And really, zergs have learned that Roach/Hydra doesnt always work that well ^^; it's a bit like muta/ling/bane vs T, only instead of making it less enjoyable to watch as the metagame evolved PvZ is now a very fun MU now that it's no longer colossus turtles vs roach/hydra macro. I really dislike a reliance on archon toilet though and fragility of taking a third base against max roaching Zerg. I hope protoss finds a way to slow down Zerg just enough so that max roach isn't as big a deal as it is now. I don't see max roach/ling kill 3rd bases vs P all that much anymore myself. Then again a lot of Ps still 2base PvZ a lot of the time which isn't necessarily bad to watch but it does mean getting into lategame on equal footing is almost an impossibility. Instead of killing the third, Korean Zergs have been mixing in roach drops and dropping the main attacking the third and running lings into the nat. Especially on daybreak and antiga and protoss just can't split the army well enough to deal with it. | ||
zerglingrodeo
United States910 Posts
June 18 2012 14:10 GMT
#1012
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Serelitz
Netherlands2895 Posts
June 18 2012 14:11 GMT
#1013
On June 18 2012 23:10 PaterPatriae wrote: Show nested quote + On June 18 2012 23:09 radiantshadow92 wrote: Well not gonna watch, boring without any t and why should we care...? It's the LR thread, implied balance whine is all what posts here are about ![]() | ||
TheSir
1830 Posts
June 18 2012 14:11 GMT
#1014
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DarkPlasmaBall
United States44440 Posts
June 18 2012 14:11 GMT
#1015
On June 18 2012 23:09 Sp00ly wrote: Naniwa leaves right as +1 finishes? Errr... could he not have stuck around? He missed a full warp-in because he was supply blocked, and then the Zerg's army was large enough to take him out =/ | ||
Fragile51
Netherlands15767 Posts
June 18 2012 14:11 GMT
#1016
On June 18 2012 23:00 Bagi wrote: Show nested quote + On June 18 2012 22:59 Fragile51 wrote: On June 18 2012 22:58 sebiff wrote: On June 18 2012 22:57 Kevan wrote: On June 18 2012 22:56 sebiff wrote: what´s the song right now? @ sc2b Black Sabbath - Paranoid. Or the one before? yes that´s it, thank u very much sir Classic song, and in my opinion as a Black Sabbath fan ever since i was 12 the weakest song on the entire album :p Agreed, its also the weakest album out of the first 5 imo. It's the most well known, but i agree it's also the most overhyped. Still, classic album. | ||
Koshi
Belgium38799 Posts
June 18 2012 14:11 GMT
#1017
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Yello
Germany7411 Posts
June 18 2012 14:11 GMT
#1018
On June 18 2012 23:08 Yello wrote: Show nested quote + On June 18 2012 23:06 Yello wrote: Round of 16: ![]() ![]() Game 1: Cloud Kingdom Naniwa is spawning as the red Protoss in the 2 o'clock position Slivko is spawning as the blue Zerg in the 8 o'clock position 4:00min Naniwa going FFE, now Gate and Cybernetics Core Slivko going for the standard fast 3 bases 8:00min Slivko went for 2 gases in the main, getting a fast Roach Warren Naniwa going for 2 additional gateways, +1 attack and builds proxy pylons around Slivko's third Naniwa warping in Stalkers but gets supply-blocked after the 2nd round Slivko builds a lot of Roaches and Lings without Speed 10:00min Slivko defends the attack and kills the pylons, Naniwa retreats with most of his units Naniwa goes for Robo, Blink, +2 Attack and a Dark Shrine, still on 2 bases Slivko builds a macro hatch, Roach Speed, +1 range attack and a lot of roaches 12:00min Naniwa takes his third, doesn't use the Dark Shrine at all, builds a few immortals Slivko threatens to pressure the third but retreats when seeing that Naniwa's army is in position Naniwa finally warps in a DT to follow Slivko's retreating army | ||
Ertu
Greece686 Posts
June 18 2012 14:11 GMT
#1019
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Sated
England4983 Posts
June 18 2012 14:12 GMT
#1020
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