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Dreamhack Summer [Day 3] - Page 259

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 257 258 259 260 261 368 Next
Starting on Page 125, asking if people are ok will result in bans.
Flayer.
Profile Joined May 2012
Turkey31 Posts
June 18 2012 21:07 GMT
#5161
On June 19 2012 06:05 [17]Purple wrote:
Show nested quote +
On June 19 2012 06:01 L3g3nd_ wrote:
On June 19 2012 06:00 nufcrulz wrote:
On June 19 2012 05:59 Anonymous_Coward wrote:
"You'll be seeing the big push at 23 minutes if all goes well"

...Guess I'll go and get food.


well with anti mage being picked, this game will either last 15-20 mins or 50-60 mins

itll take longer than that, theyll want to push with radi on sylla BoT on tinker pipe meka on supports and BKB on NS, at that stage at best AM will have Battlefury yasha treads so its gonna be a tough game for navi

they need to shut down the sylla farm imo


Sylla being on the suicide lane should make that easy... however mTw Sylla's on suicide lanes have been really successful.

which one is the suicide lane and why?
I sense a soul in search of answers
gedatsu
Profile Joined December 2011
1286 Posts
June 18 2012 21:07 GMT
#5162
What are the winning conditions for this game? First to X kills, most kills after X time, or good old destroy all buildings?
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
June 18 2012 21:07 GMT
#5163
On June 19 2012 06:05 [17]Purple wrote:
Show nested quote +
On June 19 2012 06:01 L3g3nd_ wrote:
On June 19 2012 06:00 nufcrulz wrote:
On June 19 2012 05:59 Anonymous_Coward wrote:
"You'll be seeing the big push at 23 minutes if all goes well"

...Guess I'll go and get food.


well with anti mage being picked, this game will either last 15-20 mins or 50-60 mins

itll take longer than that, theyll want to push with radi on sylla BoT on tinker pipe meka on supports and BKB on NS, at that stage at best AM will have Battlefury yasha treads so its gonna be a tough game for navi

they need to shut down the sylla farm imo


Sylla being on the suicide lane should make that easy... however mTw Sylla's on suicide lanes have been really successful.

that death on him is big, i dunno why hes suicide lane, i prefer how the chinese play their sylla, putting him on the free farm lane meaning he picks up that 16min radi and gets free t1 t2 towers wherever he goes
https://twitter.com/#!/IrisAnother
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
June 18 2012 21:07 GMT
#5164
On June 19 2012 06:06 [17]Purple wrote:
Show nested quote +
On June 19 2012 06:05 Flayer. wrote:
On June 19 2012 06:04 nufcrulz wrote:
On June 19 2012 06:01 Linwelin wrote:
So can someone explain what's the big deal with Anti mage being picked?


he's a hard carry who needs loads of farm to be super effective against all the other heroes on the other team. basically he'll farm for 30 minutes or so, and if he gets enough key items, he'll be able to basically 1v5 in the late game.

what are the ideal items to go 1v5?


ideally you want to avoid any 1v5s, never is good unless you play Spectre.


Or mord with 5 rapiers and an aegis
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
June 18 2012 21:07 GMT
#5165
On June 19 2012 06:04 Anonymous_Coward wrote:
Show nested quote +
On June 19 2012 06:01 L3g3nd_ wrote:
On June 19 2012 06:00 nufcrulz wrote:
On June 19 2012 05:59 Anonymous_Coward wrote:
"You'll be seeing the big push at 23 minutes if all goes well"

...Guess I'll go and get food.


well with anti mage being picked, this game will either last 15-20 mins or 50-60 mins

itll take longer than that, theyll want to push with radi on sylla BoT on tinker pipe meka on supports and BKB on NS, at that stage at best AM will have Battlefury yasha treads so its gonna be a tough game for navi

they need to shut down the sylla farm imo




....What?

Is this what other people feel like when they're reading about SC2 but have never played?


lololol

He is saying

mTw is going to essentially try to hit a timing attack before NaVi's Anti Mage carry hero can achieve super tier 3 A-move status. Most of it was just item name/abbreviations that made it confusing ;p
Noocta
Profile Joined June 2010
France12578 Posts
June 18 2012 21:07 GMT
#5166
On June 19 2012 06:04 Anonymous_Coward wrote:
Show nested quote +
On June 19 2012 06:01 L3g3nd_ wrote:
On June 19 2012 06:00 nufcrulz wrote:
On June 19 2012 05:59 Anonymous_Coward wrote:
"You'll be seeing the big push at 23 minutes if all goes well"

...Guess I'll go and get food.


well with anti mage being picked, this game will either last 15-20 mins or 50-60 mins

itll take longer than that, theyll want to push with radi on sylla BoT on tinker pipe meka on supports and BKB on NS, at that stage at best AM will have Battlefury yasha treads so its gonna be a tough game for navi

they need to shut down the sylla farm imo




....What?

Is this what other people feel like when they're reading about SC2 but have never played?


And basicly what he meant : the team with Antimage need to shutdown the druid with the bear because he will be dangerous before antimage can be. :<
" I'm not gonna fight you. I'm gonna kick your ass ! "
Killmouse
Profile Joined August 2010
Austria5700 Posts
June 18 2012 21:07 GMT
#5167
On June 19 2012 06:02 Cold1337 wrote:
Show nested quote +
On June 19 2012 06:01 Linwelin wrote:
So can someone explain what's the big deal with Anti mage being picked?

He's overpowered

why?
yo
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
June 18 2012 21:07 GMT
#5168
On June 19 2012 06:07 gedatsu wrote:
What are the winning conditions for this game? First to X kills, most kills after X time, or good old destroy all buildings?


destroy the big building back in the opponents base
ESPORTS ILLUMINATI
nufcrulz
Profile Joined February 2010
Singapore934 Posts
June 18 2012 21:07 GMT
#5169
On June 19 2012 06:05 Drazerk wrote:
Show nested quote +
On June 19 2012 06:05 Anonymous_Coward wrote:
On June 19 2012 06:04 polyphonyEX wrote:
How long until the finals start?



From what the DOTA2 players are saying, anywhere from 10 minutes to an hour..


Its gonna be a lot longer with MtW playing


haha it wont end in 10 minutes definitely, with the way the game is going, probably 50 mins would be a safe estimate, unless 1 team makes a big mistake
Ludwigvan
Profile Blog Joined April 2010
Germany2371 Posts
June 18 2012 21:08 GMT
#5170
If you are looking for Hero vs. Mana, I couldn't find it on main stream
Here on this German stream: @4:37:00
http://de.twitch.tv/mori09tv/b/321863026
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
June 18 2012 21:08 GMT
#5171
On June 19 2012 06:06 Asymmetric wrote:
Maybe I've just watched marine's being split to often but ... why do Dota2 players never split there minions (like broodmother spiderlings, eidlons, natures prophet trees, etc) against AOE attacks? They always seem ultra bunched up. Is there some benefit to keeping them stacked up or do they just all suck at the game just now?

They do if they're good? It's just it's often better to focus on your hero and what other heroes can do to you
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Velr
Profile Blog Joined July 2008
Switzerland10924 Posts
Last Edited: 2012-06-18 21:08:49
June 18 2012 21:08 GMT
#5172
On June 19 2012 06:06 Asymmetric wrote:
Maybe I've just watched marine's being split to often but ... why do Dota2 players never split there minions (like broodmother spiderlings, eidlons, natures prophet trees, etc) against AOE attacks? They always seem ultra bunched up. Is there some benefit to keeping them stacked up or do they just all suck at the game just now?


Do you see Zerglings or Broodlings getting Split up?

...
TheBanana
Profile Joined December 2010
Norway2183 Posts
June 18 2012 21:08 GMT
#5173
Doesn't Dreamhack realise I have work tomorrow?

Who do I root for to make this end as fast as possible?
The green blobs or the red blobs?
If you're not getting better faster than everybody else, you're getting worse.
Encrym
Profile Joined December 2010
Sweden25 Posts
June 18 2012 21:08 GMT
#5174
On June 19 2012 06:06 Asymmetric wrote:
Maybe I've just watched marine's being split to often but ... why do Dota2 players never split there minions (like broodmother spiderlings, eidlons, natures prophet trees, etc) against AOE attacks? They always seem ultra bunched up. Is there some benefit to keeping them stacked up or do they just all suck at the game just now?


They are not that important once a hero is there to defend. The minions are mostly for pushing, and if u split them they will push slower.
Flayer.
Profile Joined May 2012
Turkey31 Posts
June 18 2012 21:09 GMT
#5175
On June 19 2012 06:06 [17]Purple wrote:
Show nested quote +
On June 19 2012 06:05 Flayer. wrote:
On June 19 2012 06:04 nufcrulz wrote:
On June 19 2012 06:01 Linwelin wrote:
So can someone explain what's the big deal with Anti mage being picked?


he's a hard carry who needs loads of farm to be super effective against all the other heroes on the other team. basically he'll farm for 30 minutes or so, and if he gets enough key items, he'll be able to basically 1v5 in the late game.

what are the ideal items to go 1v5?


ideally you want to avoid any 1v5s, never is good unless you play Spectre.

still haven't answered my question

btw which one is better Dendi or Synderen? I heard Dendi is a legend but I insta-liked that synderen guy I don't know why
I sense a soul in search of answers
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
June 18 2012 21:09 GMT
#5176
On June 19 2012 06:08 TheBanana wrote:
Doesn't Dreamhack realise I have work tomorrow?

Who do I root for to make this end as fast as possible?
The green blobs or the red blobs?


Red blobs
gedatsu
Profile Joined December 2011
1286 Posts
June 18 2012 21:09 GMT
#5177
On June 19 2012 06:07 nkr wrote:
Show nested quote +
On June 19 2012 06:07 gedatsu wrote:
What are the winning conditions for this game? First to X kills, most kills after X time, or good old destroy all buildings?


destroy the big building back in the opponents base

So killing enemy heroes is just for exp and downtime?
Narrow123
Profile Joined August 2011
Norway63 Posts
June 18 2012 21:09 GMT
#5178
Opa Dendi...
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
June 18 2012 21:09 GMT
#5179
On June 19 2012 06:09 Flayer. wrote:
Show nested quote +
On June 19 2012 06:06 [17]Purple wrote:
On June 19 2012 06:05 Flayer. wrote:
On June 19 2012 06:04 nufcrulz wrote:
On June 19 2012 06:01 Linwelin wrote:
So can someone explain what's the big deal with Anti mage being picked?


he's a hard carry who needs loads of farm to be super effective against all the other heroes on the other team. basically he'll farm for 30 minutes or so, and if he gets enough key items, he'll be able to basically 1v5 in the late game.

what are the ideal items to go 1v5?


ideally you want to avoid any 1v5s, never is good unless you play Spectre.

still haven't answered my question

btw which one is better Dendi or Synderen? I heard Dendi is a legend but I insta-liked that synderen guy I don't know why


Light of heaven
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
June 18 2012 21:09 GMT
#5180
On June 19 2012 06:07 Flayer. wrote:
Show nested quote +
On June 19 2012 06:05 [17]Purple wrote:
On June 19 2012 06:01 L3g3nd_ wrote:
On June 19 2012 06:00 nufcrulz wrote:
On June 19 2012 05:59 Anonymous_Coward wrote:
"You'll be seeing the big push at 23 minutes if all goes well"

...Guess I'll go and get food.


well with anti mage being picked, this game will either last 15-20 mins or 50-60 mins

itll take longer than that, theyll want to push with radi on sylla BoT on tinker pipe meka on supports and BKB on NS, at that stage at best AM will have Battlefury yasha treads so its gonna be a tough game for navi

they need to shut down the sylla farm imo


Sylla being on the suicide lane should make that easy... however mTw Sylla's on suicide lanes have been really successful.

which one is the suicide lane and why?

the suicide lane is the short lane which would mean that it would be the top for the radiant and the bottom for the dire.

It is called that as the enemy jungle is near your lane making ganking much more easier for the enemy team.
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
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