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[GSTL] S2 R1 Group A Match 3 - Page 80

Forum Index > StarCraft 2 Tournaments
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Cinim
Profile Joined April 2011
Denmark866 Posts
May 30 2012 11:27 GMT
#1581
I get so freakin sad everytime they pick a new player, because the songs used for it are so unfitting. I remember 2 seasons ago, I think... then they had the most amazing song to introduce players, it was actually more exciting than the games themselves! :D



Goodbye, awesome song, going to miss you greatly
Hell, it's about time
fixed_point
Profile Joined June 2011
Germany4891 Posts
May 30 2012 11:27 GMT
#1582
Weird map...soo big
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
May 30 2012 11:27 GMT
#1583
Puzzle, loved that last game. But please die now.
I had a good night of sleep.
Killerkrack
Profile Joined August 2010
664 Posts
May 30 2012 11:28 GMT
#1584
On May 30 2012 20:25 omegaslast wrote:
Does zenex line look like a korean hank hill to anyone else

Definitely lol.
teamamerica
Profile Blog Joined July 2010
United States958 Posts
May 30 2012 11:28 GMT
#1585
On May 30 2012 20:26 ImNightmare wrote:
Show nested quote +
On May 30 2012 20:25 tuestresfat wrote:
On May 30 2012 20:24 Embir wrote:
On May 30 2012 20:21 Hall0wed wrote:
Puzzle's whole army on 1 hotkey? Kinda sloppy micro, even though it didn't cost him much.


He is Protoss - he doesnt need any keys to micro.

i find it funny that toss and terran get the 1a reputation when zerg micro is far easier -.-'

Maybe because zerg's macro is a bitch compared to toss or terran?


I think Life vs MMA showed you can actually micro zerg. Most just don't...
RIP GOMTV. RIP PROLEAGUE.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
May 30 2012 11:28 GMT
#1586
On May 30 2012 20:27 fixed_point wrote:
Weird map...soo big

Better version of TDA, which was highly due.
I had a good night of sleep.
ritoky
Profile Joined March 2011
United States6851 Posts
May 30 2012 11:28 GMT
#1587
Idk, people keep talking about harrier playing poorly....Puzzle just played well. He caught Harrier with a sudden transition. Terran only had X amt of tech labs on rax's and he was fully devoting them to ghosts; hence why he had something like 13 at one point. That means his comp is ghost+marine w/ no marauder. He never stopped medivac production either. Puzzle had the presence of mind to notice that Harrier was pure glass cannon, and built 1 collosus; from there the game was over.
“When interest is at variance with conscience, any distinction to make them friends will serve the hollow-hearted.” -Henry Home
ImNightmare
Profile Joined May 2012
1575 Posts
May 30 2012 11:28 GMT
#1588
On May 30 2012 20:27 Fragile51 wrote:
Show nested quote +
On May 30 2012 20:26 ImNightmare wrote:
On May 30 2012 20:25 tuestresfat wrote:
On May 30 2012 20:24 Embir wrote:
On May 30 2012 20:21 Hall0wed wrote:
Puzzle's whole army on 1 hotkey? Kinda sloppy micro, even though it didn't cost him much.


He is Protoss - he doesnt need any keys to micro.

i find it funny that toss and terran get the 1a reputation when zerg micro is far easier -.-'

Maybe because zerg's macro is a bitch compared to toss or terran?


So hard having only one production facility, oh so hard.

Yeah...pumping larvae with 4 queens on 5,6,7,8. Creep on 9. So hard oh so hard. Must be tough being terran and just queuing shit up.
MentalGNT
Profile Joined January 2011
Denmark1264 Posts
May 30 2012 11:29 GMT
#1589
On May 30 2012 20:26 herbie wrote:
Show nested quote +
On May 30 2012 20:25 graNite wrote:
On May 30 2012 20:24 MentalGNT wrote:
On May 30 2012 20:22 Soyuz wrote:
Harrier definietely played better until the late game...

He did make some quite crucial mistakes though. No cloak on ghosts was the worst one imo. He lost so much to chain-feedback.


Watch the game again. There were always observes over the ghosts. It wouldve made 0 difference.

Yea cloak would have been an unnecessary investment.

What if Harrier had scanned the obs? Most terrans do that all the time.
What a player
Elwar
Profile Joined August 2010
953 Posts
May 30 2012 11:29 GMT
#1590
Harrier didn't have to do anything fancy to win. Just move the ghosts forward and emp everything with a scan, theres literally nothing Puzzle could've done to stop it. Better terrans do that all the time. He had 13 ghosts and a bigger, well upgraded MMM army before any colossi were out. He instead kept eating storms, stimming his army but not attacking (the first major fight he had 70% of his army kill an extractor and then sit idle), losing ghosts to feedbacks despite having vision of the templar moving forward. That was pathetic army control
kyllinghest
Profile Joined December 2011
Norway1607 Posts
May 30 2012 11:29 GMT
#1591
On May 30 2012 20:26 Tump wrote:
Show nested quote +
On May 30 2012 20:24 BlindKill wrote:
its bs cause Harrier did so much econ damage early on, should of been able to finish it off easy. if he had done a complete EMP very early he instantly wins

Force canceling a Nexus and killing one without also killing a lot of probes while losing 1-2 medivacs of units doesn't equal "so much econ damage." Puzzle immediately rebuilt both Nexus and turtled. Harrier tried to all in off 3 bases and Puzzle got Colossi out in time.

GG nice play by Puzzle keeping his cool.

He massacred the main probe line, he was way ahead in workers after the drop.
"NO" -Has
cablesc
Profile Blog Joined August 2009
United States1540 Posts
May 30 2012 11:30 GMT
#1592
Oh. I like that neutral depot for Toss. You can block off your choke and then just take out the depot to move out.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
cythaze
Profile Joined June 2011
830 Posts
May 30 2012 11:30 GMT
#1593
On May 30 2012 20:26 Tump wrote:
Show nested quote +
On May 30 2012 20:24 BlindKill wrote:
its bs cause Harrier did so much econ damage early on, should of been able to finish it off easy. if he had done a complete EMP very early he instantly wins

Force canceling a Nexus and killing one without also killing a lot of probes while losing 1-2 medivacs of units doesn't equal "so much econ damage." Puzzle immediately rebuilt both Nexus and turtled. Harrier tried to all in off 3 bases and Puzzle got Colossi out in time.

GG nice play by Puzzle keeping his cool.


Puzzle had < 40 Probes after that...
Thrombozyt
Profile Blog Joined June 2010
Germany1269 Posts
May 30 2012 11:30 GMT
#1594
On May 30 2012 20:22 Scila wrote:
Protoss 3 base so ridic hard to break : / even with that upgrade adv

Well... 2/1 upgrade advantage (2-2 vs 0-1), the correct AoE counter (ghost vs templar) and you cannot break a protoss if the toss defends well.

Puzzle had excellent templar micro, no doubt. Still, this level of micro is what is required from each Terran in GM. Compare that to Ganzi sitting on top of the natural ramp on CK, with a nice concave with ghosts and vikings and Vines just amoves through and wins.
Adreme
Profile Joined June 2011
United States5574 Posts
May 30 2012 11:30 GMT
#1595
On May 30 2012 20:26 Tump wrote:
Show nested quote +
On May 30 2012 20:24 BlindKill wrote:
its bs cause Harrier did so much econ damage early on, should of been able to finish it off easy. if he had done a complete EMP very early he instantly wins

Force canceling a Nexus and killing one without also killing a lot of probes while losing 1-2 medivacs of units doesn't equal "so much econ damage." Puzzle immediately rebuilt both Nexus and turtled. Harrier tried to all in off 3 bases and Puzzle got units out in time.

GG nice play by Puzzle keeping his cool.


He killed a lot of probes(35 if i remember the kill screen right). Yes, the poor control kept harrier from being able to finish the game but what lost him the game was the unscouted collosi switch until 2 collosus were out. At that point he was completely unable to kill them and with 0 vikings production started against 2 when battle started and 3 when it hypethetically would have reached his 3rd the game was over.
Merfyn
Profile Joined May 2011
United Kingdom945 Posts
May 30 2012 11:30 GMT
#1596
On May 30 2012 20:28 ImNightmare wrote:
Show nested quote +
On May 30 2012 20:27 Fragile51 wrote:
On May 30 2012 20:26 ImNightmare wrote:
On May 30 2012 20:25 tuestresfat wrote:
On May 30 2012 20:24 Embir wrote:
On May 30 2012 20:21 Hall0wed wrote:
Puzzle's whole army on 1 hotkey? Kinda sloppy micro, even though it didn't cost him much.


He is Protoss - he doesnt need any keys to micro.

i find it funny that toss and terran get the 1a reputation when zerg micro is far easier -.-'

Maybe because zerg's macro is a bitch compared to toss or terran?


So hard having only one production facility, oh so hard.

Yeah...pumping larvae with 4 queens on 5,6,7,8. Creep on 9. So hard oh so hard. Must be tough being terran and just queuing shit up.


YEAH! Must be hard A-moving them collosi- Oh wait. Sorry, was said that protoss was being left out

User was warned for this post
"One cannot play StarCraft with clenched fish.."
Digitalis
Profile Joined August 2011
United States1043 Posts
May 30 2012 11:31 GMT
#1597
On May 30 2012 20:30 Merfyn wrote:
Show nested quote +
On May 30 2012 20:28 ImNightmare wrote:
On May 30 2012 20:27 Fragile51 wrote:
On May 30 2012 20:26 ImNightmare wrote:
On May 30 2012 20:25 tuestresfat wrote:
On May 30 2012 20:24 Embir wrote:
On May 30 2012 20:21 Hall0wed wrote:
Puzzle's whole army on 1 hotkey? Kinda sloppy micro, even though it didn't cost him much.


He is Protoss - he doesnt need any keys to micro.

i find it funny that toss and terran get the 1a reputation when zerg micro is far easier -.-'

Maybe because zerg's macro is a bitch compared to toss or terran?


So hard having only one production facility, oh so hard.

Yeah...pumping larvae with 4 queens on 5,6,7,8. Creep on 9. So hard oh so hard. Must be tough being terran and just queuing shit up.


YEAH! Must be hard A-moving them collosi- Oh wait. Sorry, was said that protoss was being left out



really guys? seriously not necessary in this thread
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
May 30 2012 11:31 GMT
#1598
On May 30 2012 20:30 Thrombozyt wrote:
Show nested quote +
On May 30 2012 20:22 Scila wrote:
Protoss 3 base so ridic hard to break : / even with that upgrade adv

Well... 2/1 upgrade advantage (2-2 vs 0-1), the correct AoE counter (ghost vs templar) and you cannot break a protoss if the toss defends well.

Puzzle had excellent templar micro, no doubt. Still, this level of micro is what is required from each Terran in GM. Compare that to Ganzi sitting on top of the natural ramp on CK, with a nice concave with ghosts and vikings and Vines just amoves through and wins.

Harrier kept trying to end the game, but played pretty sloppy. I mean, no concussive shells, super late 2-2 (in comparison to his 1-1), no fourth, kept having zealots attack his third (go clean up the pylon??), kept getting ghosts fedback... One amazing move doesn't win the game unfortunately.
Administrator~ Spirit will set you free ~
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2012-05-30 11:32:21
May 30 2012 11:31 GMT
#1599
On May 30 2012 20:28 ImNightmare wrote:
Show nested quote +
On May 30 2012 20:27 Fragile51 wrote:
On May 30 2012 20:26 ImNightmare wrote:
On May 30 2012 20:25 tuestresfat wrote:
On May 30 2012 20:24 Embir wrote:
On May 30 2012 20:21 Hall0wed wrote:
Puzzle's whole army on 1 hotkey? Kinda sloppy micro, even though it didn't cost him much.


He is Protoss - he doesnt need any keys to micro.

i find it funny that toss and terran get the 1a reputation when zerg micro is far easier -.-'

Maybe because zerg's macro is a bitch compared to toss or terran?


So hard having only one production facility, oh so hard.

Yeah...pumping larvae with 4 queens on 5,6,7,8. Creep on 9. So hard oh so hard. Must be tough being terran and just queuing shit up.


You don't just hotkey all queens to the same and backspace inject? :O

I find that method so much smoother
Soyuz
Profile Joined July 2011
Hong Kong996 Posts
May 30 2012 11:32 GMT
#1600
On May 30 2012 20:30 Merfyn wrote:
Show nested quote +
On May 30 2012 20:28 ImNightmare wrote:
On May 30 2012 20:27 Fragile51 wrote:
On May 30 2012 20:26 ImNightmare wrote:
On May 30 2012 20:25 tuestresfat wrote:
On May 30 2012 20:24 Embir wrote:
On May 30 2012 20:21 Hall0wed wrote:
Puzzle's whole army on 1 hotkey? Kinda sloppy micro, even though it didn't cost him much.


He is Protoss - he doesnt need any keys to micro.

i find it funny that toss and terran get the 1a reputation when zerg micro is far easier -.-'

Maybe because zerg's macro is a bitch compared to toss or terran?


So hard having only one production facility, oh so hard.

Yeah...pumping larvae with 4 queens on 5,6,7,8. Creep on 9. So hard oh so hard. Must be tough being terran and just queuing shit up.


YEAH! Must be hard A-moving them collosi- Oh wait. Sorry, was said that protoss was being left out


This has no place in an LR thread
Prev 1 78 79 80 81 82 112 Next
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